Nirol, chaotic female unmagic Bard ##------------------- #,..................| #,|.................| #,--------.------.--- #,,,# ##,,####,,,# --------,# #.,###,,,### |......|,# #,###,.### |......|,# ##,###,## |.......,# #,,##I,# |......|## -.---|-# -------- |.# #.% |####.# |<#$.## ------ [Nirol the Rhymer] St6 Dx12 Co8 In8 Wi11 Ch19 BrdUnmFemCha Dlvl:1 $45 HP12(12) Pw6(6) AC7 MC2 Sn0 Xp1/10 Wt505/880 T757 Latest messages You hear the footsteps of a guard on patrol. You displaced your kitten. # What do you want to invoke? [t or ?*] Nothing happens. # Are you sure you want to pray? [yn] (n) You begin praying to Urdlen. You are surrounded by a shimmering light. You finish your prayer. You feel that Urdlen is pleased. There is a wall in the way! (2x) You displaced your kitten. There is a wall in the way! (3x) You displaced your kitten. (2x) There is a wall in the way! (2x) # (2x) You don't know that spell. # (2x) Really quit? WARNING: this will erase your game permanently! [yes/no]? Your inventory Weapons p - 3 uncursed +0 orcish spears {36} q - an uncursed +0 orcish short sword {12} t - the cursed -3 rocket launcher named Grand Daddy {250} Armor b - an uncursed +1 leather cloak (being worn) {7} s - a cursed +0 bronze plate mail {200} Comestibles c - 6 uncursed apples {0} d - 12 uncursed oranges {0} Scrolls j - 5 uncursed scrolls of healing {0} k - 4 uncursed scrolls of mana {0} l - an uncursed scroll of phase door {0} m - 2 uncursed scrolls of standard id {0} n - an uncursed scroll of cure {0} o - an uncursed scroll of heal other {0} Spellbooks i - an uncursed spellbook of magic missile (0:5) {0} u - an uncursed spellbook of grassland (3:1) {0} Potions e - 2 uncursed finalized potions of booze {0} f - 2 uncursed potions of booze {0} g - a blessed potion of booze {0} Wands r - an uncursed wand of undead turning (0:8) {0} Tools a - an uncursed wooden flute {0} h - an uncursed tin whistle {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 12 You carried 0 sins You could not have the double effect of this property: shock resistance Scroll identification only worked 100 times out of 103 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 8 Amulet identification only worked 15 times out of 26 Implant identification only worked 1 times out of 35 Spellbook identification only worked 2 times out of 8 Gem identification only worked 100 times out of 161 Tool identification only worked 5 times out of 11 Scroll drop chance was reduced to 97% Wand drop chance was reduced to 91% Shop item generation was reduced to 93% Concealing monsters were spawned underneath items 99% of the time only Mastering the following skill taught you the hidden power: healing spells The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: attack spells The following skill was trained at one fifth the usual rate: protection spells The following skill was limited to basic proficiency: spirituality The following skill became untrainable after a while: symbiosis (turn 51844) Sticky curses were more common by 10% Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 17616 Monster spawn increase reached its maximum at turn 93039 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1884366 The monster class that cannot be genocided was elemental The monster species that spawned more often: sentinel of Mithardir (freq bonus 4) The monster species that spawned more often: roadwork hyperacidity (freq bonus 1) The monster species that spawned more often: baculathrium (freq bonus 48) The monster species that spawned more often: resharpened prod (freq bonus 48) The monster species that spawned more often: fresty ice devil (freq bonus 2) The monster species that spawned more often: pigeonholing thermostable embrocated (freq bonus 6) The monster species that spawned more often: inconclusively mushrooming (freq bonus 6) The monster species that spawned more often: Thai's combat boot (freq bonus 12) The monster species that spawned more often: domiciliary deposed (freq bonus 6) The monster species that spawned more often: terchet wort (freq bonus 8) The monster species that spawned more often: zakrong sephirah (freq bonus 2) The monster species that spawned more often: deterrent crackled (freq bonus 9) The monster species that spawned more often: farting dude (freq bonus 6) The monster species that spawned more often: lard ghost (freq bonus 6) The monster species that spawned more often: zoster nonoperable (freq bonus 24) The monster species that spawned more often: wimpy diamond dragon (freq bonus 2) The monster species that spawned more often: sarspig (freq bonus 8) The monster species that spawned more often: pile of unknown coins (freq bonus 1) The monster species that spawned more often: stereoed labrador (freq bonus 4) The monster species that spawned more often: oblivious moss (freq bonus 16) The monster trait that was more common: monsters whose attacks poison you and drain wisdom (freq bonus 4) The monster trait that was more common: monsters that usually spawn tame (freq bonus 1) The monster trait that was more common: monsters that want the Book of the Dead (freq bonus 4) The monster trait that was more common: monsters whose attacks turn you into a green slime (freq bonus 2) The monster trait that was more common: monsters whose attacks are specific to their internal ID (freq bonus 2) The monster trait that was more common: monsters with blasphemy attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks poison you and drain a random stat (freq bonus 4) The monster trait that was more common: monsters that mew (freq bonus 5) The monster trait that was more common: monsters that can freely walk over spider webs (freq bonus 6) The monster trait that was more common: monsters whose attacks deactivate your intrinsics (freq bonus 6) The monster species that never randomly spawned: straightener herculean The monster species that never randomly spawned: funnel net spider The monster species that never randomly spawned: slitter orc The monster species that never randomly spawned: elf-lord rogue The monster species that never randomly spawned: con spore The monster species that never randomly spawned: debit imp The monster species that never randomly spawned: crater wort The monster species that never randomly spawned: manpack pinged The monster species that never randomly spawned: tourmaline hospital liquefying The monster species that never randomly spawned: blowby hailed bluffing The monster class that always generated with extra speed: umber hulk The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: cloak of prescience (enduring cloak) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: goldspell helmet (precious helmet) The RNG hath decreed that this item was never generated: fountain building (XOR ME HSALS) The RNG hath decreed that this item was generated more often: short sword ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 24) The RNG hath decreed that this item was generated more often: storm stone (gray, freq bonus 13) The RNG hath decreed that this item was generated more often: cloak of magical breathing (void cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: heavy compost ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of coagulation (sand cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: hide shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 14) The RNG hath decreed that this item was generated more often: amulet of regeneration (vivid, freq bonus 11) The RNG hath decreed that this item was generated more often: paper chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: initialization stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: form shifting (constant, freq bonus 4) The RNG hath decreed that this item was generated more often: magic whistle (whistle, freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of disenchantment (shell cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: Jeanetta girl boots (ugly boots, freq bonus 11) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 85) The RNG hath decreed that this item was generated more often: dark batarang ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: high-elven warsword (runed curved sword, freq bonus 7) The RNG hath decreed that this item was generated more often: impossibly heavy elysium ball ((null), freq bonus 5) The RNG hath decreed that this item was always generated cursed: corona dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: implant of precision (urgent) The RNG hath decreed that this item was always generated cursed: gauntlets of no-fliction (boxing gloves) The RNG hath decreed that this item was always generated cursed: heavy hammer ((null)) The RNG hath decreed that this item was always generated cursed: cure serious wounds (cacao) The RNG hath decreed that this item was always generated cursed: dwarvish spear (stout spear) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this trap was always invisible: dehydration trap The RNG hath decreed that this trap was generated more often: quiz trap (freq bonus 9) Trap randomization happened for 1 in 236 traps Traps were spawned invisible 1 times in 98 Trap difficulty was increased by 7 Traps were extra hard to find 5% of the time Next attribute increase check would have come at turn 912 Strength training was 9 Dexterity training was 0 Wisdom training was 4 Constitution training was 44 Your sanity was 0 You had not decided on your sexuality yet You had 715 points of nutrition remaining You had echolocation Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Urdlen The version you were playing was: Unix SlashEMExtended Version 2.7.0 (0f10b67e) - last build Sun Apr 11 12:14:35 2021. You could not have safely prayed (368) You survived Spells known in the end Name Level Category Fail Memory a - magic missile 3 + attack 90% 193% b - grassland 1 + elemental 10% 102% Techniques known in the end Name Level Status primal roar 1X Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Not Ready(1164) invoke deity 1 R Prepared(0) Discoveries Weapons orcish spear (crude spear) orcish short sword (crude short sword) Armor * scripted helmet (horned helmet) * green dragon scale shield (green dragonhide shield) * elven boots (living boots) * red dragon scale shield (red dragonhide shield) * water walking boots (unfashionable boots) Scrolls * scroll of sleep (STUPID K MEASURER TAB CONFIRM I WANT TO TURN YOU OFF SO BADLY) scroll of healing (LENS ALITUS) scroll of mana (NYAH NYAH CATCHMEIFYOUCAA AN) scroll of phase door (ENSSICIBZ EDUDO) scroll of standard id (VY CHERTOVSKI DERMO VLAGALISHCHE IDTI UMIRAT V OGNE) scroll of cure (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of heal other (FORAGAN MISROCH TULEVEI) * scroll of extra healing (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) * scroll of greater mana restoration (RECOVER DEAD BY SCREAM) Spellbooks * spellbook of sleep (adorned) * spellbook of confuse monster (fuzzy) * spellbook of slow monster (cannonblast) * spellbook of cause fear (bursting) * spellbook of charm monster (discharged) * spellbook of converge breath (unnameable) spellbook of magic missile (stylish) spellbook of grassland (frightful) Potions potion of booze (sweet) Wands wand of undead turning (spongy) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * ether horn (horn) * shadow horn (horn) * chrome horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) Gems * bishop stone (gray) * map stone (gray) * exercise stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: level 1 Level 1: <- You are here Vanquished creatures 0 thick jackals (2 created) 0 kittens (1 created) a kobold 0 drains rats (2 created) 0 one-winged bats (1 created) a neckdragon 0 ant mummies (1 created) 0 tiny trolls (1 created) 0 akira girls (1 created) 0 sqaakers (1 created) 0 regular plants (1 created) 13 creatures born. 2 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 1 time You prayed to the gods 1 time You never hit with a wielded weapon You killed 2 monsters You read items or engraved 4 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 2 times You read spellbooks 1 time You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 4 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 10 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You bashed hostile butt cheeks 0 times You kicked monsters 0 times You kicked doors or locked containers 1 time You fumbled 4 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new unmagic 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times You were low on health 0 times You were down to your last hit point 0 times Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (2 of 20) devices [Basic] (max Master) (24 of 160) spirituality [Unskilled] (max Expert) (5 of 20) petkeeping [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Restricted Skills high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (0 of 500) shield [Restricted] (max Restricted) (0 of 500) body armor [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) searching [Restricted] (max Restricted) (1 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (2 of 500) implants [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) form VII (Wedi) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) pick-axe [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) orb [Restricted] (max Restricted) (0 of 500) claw [Restricted] (max Restricted) (0 of 500) grinder [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (1 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) matter spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Bard... You quit in The Dungeons of Doom on dungeon level 1 with 85 points, and 45 pieces of gold, after 757 moves. Killer: quit You were level 1 with a maximum of 12 hit points when you quit. You reached the 163rd place on the top 10000 list. No Points Name Hp [max] 1 2599755 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 44 [max 51]. Killed by a monster (the Geneworm), while listening to beautiful crapping noises. - [288] 2 1363265 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 50 [max 51]. Drowned in a pool of water by an electric eel. 195 [239] 3 1091771 ziratha-Poi-Dev-Fem-Cha died in The Wyrm Caves on level 24 [max 27]. Killed by a monster (lightning paraelemental). - [178] 161 93 Nirol-Kur-Dwa-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a soft sneaker to the hand. - [19] 162 92 Alex-Cou-Gav-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (mine kobold). - [15] *163 85 Nirol-Brd-Unm-Fem-Cha quit in The Dungeons of Doom on level 1. 12 [12] 164 64 Masterpouy-Act-Iro-Mal-Neu died in The Dungeons of Doom on level 2. Fell into a giant chasm. - [16] 165 59 choop-Fai-Liz-Mal-Law died in The Dungeons of Doom on level 1. Killed by a spore cloud. - [13]