Nirol, lawful female developer Officer ##------------ #,.....(....<| #,|..........| #,-----|------ #,# #,# #,# #,#### #,# #,,,,# #,# ####,# #,,# #,# #,###------|- -P----,#,,-....{.| ...$.|,###|.*....| |...P|,# |.._...| |....|,# -------- |..P@.,# ------## [Nirol the Street Cop] St13 Dx15 Co12 In14 Wi8 Ch6 OffDvpFemLaw Dlvl:1 $4 HP-2(37) Pw18(18) AC5 MC0 Sn0 Xp2/39 Wt106/1540 T128 Latest messages You survived that attempt on your life. In what direction? [hykulnjb><] The bullet misses the vanish core. The vanish core claws you! [-5 -> 32] In what direction? [hykulnjb><] The bullet hits the vanish core! The vanish core claws you! [-12 -> 21] In what direction? [hykulnjb><] You kick the vanish core. You get hurt by the vanish core's retaliation! [-1 -> 21] The vanish core claws you! [-12 -> 9] In what direction? [hykulnjb><] (2x) You kick the gory pudding. The gory pudding reels from the blow. The vanish core claws you! You die... Your inventory Weapons a - an uncursed +0 pistol (weapon in hand) {8} b - 87 uncursed +0 bullets (in quiver) {2} c - an uncursed +0 club (alternate weapon; not wielded) {12} u - an uncursed +1 club {12} Armor d - an uncursed +0 leather armor (being worn) {60} v - an uncursed +0 orcish helm {12} Comestibles g - 6 uncursed Hacker's Foods {0} Scrolls m - 4 uncursed scrolls of healing {0} n - 4 uncursed scrolls of mana {0} o - 3 uncursed scrolls of phase door {0} p - an uncursed scroll of standard id {0} q - an uncursed thoroughly rotted scroll of standard id {0} r - an uncursed scroll of cure {0} s - an uncursed scroll of heal other {0} t - a blessed scroll of healing {0} Rings i - an uncursed ring of regeneration (on right hand) {0} Wands e - an uncursed wand of magic missile (0:6) {0} f - an uncursed wand of striking (0:9) {0} h - an uncursed wand of teleportation (0:6) {0} Tools j - an uncursed tallow candle (2000) {0} k - an uncursed skeleton key {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: keen memory Scroll identification only worked 100 times out of 102 Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 8 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 136 Tool identification only worked 5 times out of 16 Scroll drop chance was reduced to 68% Ring drop chance was reduced to 93% Potion drop chance was reduced to 67% Weapon drop chance was reduced to 85% Tool drop chance was reduced to 82% Food drop chance was reduced to 99% Concealing monsters were spawned underneath items 95% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: dart The following skill was trained at half the usual rate: matter spells The following skill was trained at one fifth the usual rate: short sword The following skill was limited to skilled proficiency: firearms The following skill was limited to expert proficiency: memorization The following skill became untrainable if you tried to train it too early: general combat (turn 15) The following skill became untrainable after a while: divination spells (turn 38932) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 59788 Monster spawn increase reached its maximum at turn 182507 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 272020 The monster class that cannot be genocided was umber hulk The monster class that was spawned more often: nymph (freq bonus 1) The monster species that spawned more often: novice quickling (freq bonus 14) The monster species that spawned more often: scoria photoreduction magnetically (freq bonus 4) The monster species that spawned more often: domestic ride cleric (freq bonus 12) The monster species that spawned more often: acid gurgler (freq bonus 4) The monster species that spawned more often: northern hussy girl (freq bonus 12) The monster species that spawned more often: kappa (freq bonus 16) The monster species that spawned more often: healing army (freq bonus 10) The monster species that spawned more often: Ryoko the Space Pirate (freq bonus 4) The monster species that spawned more often: blue moai (freq bonus 16) The monster species that spawned more often: Aline (freq bonus 12) The monster species that spawned more often: undead ladiesman (freq bonus 28) The monster species that spawned more often: insane ice spawn (freq bonus 6) The monster species that spawned more often: gloam (freq bonus 12) The monster species that spawned more often: dracolisk (freq bonus 6) The monster species that spawned more often: magenta xorn (freq bonus 6) The monster species that spawned more often: slatted downer (freq bonus 16) The monster species that spawned more often: furious mold (freq bonus 2) The monster species that spawned more often: Bitchy Lara's block-heeled boot (freq bonus 216) The monster species that spawned more often: slow shadow (freq bonus 5) The monster species that spawned more often: oblivion patch (freq bonus 8) The monster trait that was more common: monsters whose attacks do shock damage (freq bonus 2) The monster trait that was more common: monsters that have spit attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 1) The monster species that never randomly spawned: uncommon lanolin brawniest disaffecting deoxidization The monster species that never randomly spawned: fuckubus The monster species that never randomly spawned: jungle warrior The monster species that never randomly spawned: machine beetle The monster species that never randomly spawned: taser turret The monster species that never randomly spawned: lechayim whap breadfruit The monster species that never randomly spawned: stinging insect The monster species that never randomly spawned: mercenary archer The monster species that never randomly spawned: mosquit The monster species that never randomly spawned: large racoon dog The RNG hath decreed that this item was never generated: dizzy helmet (rotating helmet) The RNG hath decreed that this item was never generated: wonder chain ((null)) The RNG hath decreed that this item was never generated: dwarvish mattock (broad pick) The RNG hath decreed that this item was never generated: magic marker ((null)) The RNG hath decreed that this item was never generated: morganite (pink) The RNG hath decreed that this item was never generated: random effects (milled) The RNG hath decreed that this item was never generated: rogues gloves (boiled gloves) The RNG hath decreed that this item was never generated: orange dragon scales ((null)) The RNG hath decreed that this item was never generated: rose quartz (pink) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was generated more often: verisiert stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sleep (mottled, freq bonus 14) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of ennui (original, freq bonus 16) The RNG hath decreed that this item was generated more often: antimagic (KARSUS, freq bonus 6) The RNG hath decreed that this item was generated more often: novice hammer ((null), freq bonus 25) The RNG hath decreed that this item was generated more often: bugging (wooden, freq bonus 7) The RNG hath decreed that this item was generated more often: difficult trident ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: good night (wish parser, freq bonus 5) The RNG hath decreed that this item was generated more often: implant of pain (scintillating, freq bonus 12) The RNG hath decreed that this item was generated more often: mountains (VERY FUNNY FACIAL EXPRESSION, freq bonus 11) The RNG hath decreed that this item was generated more often: ruby dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: orange ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN, freq bonus 7) The RNG hath decreed that this item was generated more often: heavy wood ball ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: telephone ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 7) The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 9) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 36) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 67) The RNG hath decreed that this item was always generated cursed: cloak of magical breathing (void cloak) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: pokelie stone (gray) The RNG hath decreed that this item was always generated cursed: failed training (finger-jamming) The RNG hath decreed that this item was always generated cursed: borderless helmet (grimace helmet) The RNG hath decreed that this item was always generated cursed: brick chain ((null)) The RNG hath decreed that this item was always generated cursed: mystery pick ((null)) The RNG hath decreed that this item was always generated cursed: blood loss (romantic) The RNG hath decreed that this item was always generated cursed: empty line helmet (strip bandana) The RNG hath decreed that this item was always generated cursed: shield of reflection (polished silver shield) The RNG hath decreed that this trap was always invisible: eater trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 1) Trap randomization happened for 1 in 460 traps Traps were spawned invisible 1 times in 41 Traps were extra hard to find 18% of the time Next attribute increase check would have come at turn 2252 Strength training was 0 Dexterity training was 5 Wisdom training was 6 Constitution training was 3 Your sanity was 0 You had not decided on your sexuality yet You were prevented from having psi resistance (0) You were very telepathic You had automatic searching You had 1300 points of nutrition remaining You had improved technique levels You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Magnum, Smith and Wesson Your deity was Magnum The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could not have safely prayed (226) You are dead (2nd time!) You didn't know any spells. Techniques known in the end Name Level Status appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Not Ready(1838) reset technique 2 R Prepared(0) skillomorph 2 R Prepared(0) terrain cleanup 2 R Reloading(518) Discoveries Amulets amulet of life saving (ghostly) Armor orcish helm (iron skull cap) Scrolls scroll of healing (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) scroll of mana (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of phase door (I WANT TO MAKE AN APPOINTMENT WITH DOCTOR ABORTION) scroll of standard id (THE VIRUS HAS TAKEN OVER TERRAHACK) scroll of cure (SLEX PROTECTION IS 4K FLAT IE NETHACK FOURK) scroll of heal other (CHONPHIESAKHULON KUCHEA PEAKY DEL MINMEN CHEA NEI CHHNAM 2015 NIH) * scroll of extra healing (NIE MOGE DLUZEJ TRZYMAC WKROTCE) * scroll of greater mana restoration (FLOAT BY SHOCK MAGNET 5) Rings ring of regeneration (bloodstone) Wands wand of magic missile (rubber) wand of striking (pebble) wand of teleportation (refracted) Tools tallow candle (candle) skeleton key (key) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures a clubbelgoblin 0 oozing puddings (5 created) 0 slimebesus (1 created) 0 eekbesus (1 created) 0 low oozes (2 created) 0 sludtts (1 created) 0 emballs (1 created) 0 putits (1 created) 0 children butts (1 created) 0 punks (1 created) 0 norming puddings (5 created) 0 simply wrong aliens (2 created) 0 petty exciting asses (1 created) 0 exciting asses (1 created) 0 red putits (2 created) 0 tender butts (1 created) 0 gray oozes (1 created) 0 radiation oozes (1 created) 0 gray speezes (2 created) 0 gray force oozes (1 created) 0 sewer slimes (1 created) 0 vat slimes (1 created) 0 moveless globs (1 created) 0 slimes (1 created) 0 brown puddings (1 created) 0 scary puddings (1 created) 0 autofarm brown puddings (1 created) 0 bubbles (1 created) 0 fleecy bubbles (1 created) 0 orange oozes (1 created) 0 eloslimes (1 created) 0 green slames (1 created) 0 dungeon slimes (2 created) 0 player slimes (1 created) 0 idiot home karatekas (1 created) 0 hidden green slimes (1 created) 0 weregreenslimes (1 created) 0 cure slimes (2 created) 0 fireball lasses (1 created) 0 firmhold assholes (1 created) 0 itselves with teacher in slimer (1 created) 0 magenta oozes (1 created) 0 gory puddings (2 created) 0 gels (2 created) 0 acid slimes (1 created) 0 viri (1 created) 0 kung-flu viri (1 created) a phase shifter 0 viso shifters (1 created) 0 autofarm black puddings (1 created) 0 concentrated puddings (1 created) 0 petty venom slimes (1 created) 0 vanish cores (1 created) 0 ore viri (1 created) 0 colossal slimes (1 created) a kasa-obake 0 officers (1 created) 0 eh ghosts (1 created) 74 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 2 times You killed 3 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 2 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 1 time You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 11 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 2 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 1 time You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 2 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 3 ranged weapon ammos You used up 10 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 5 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 2 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new developer 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (0 of 20) high heels [Unskilled] (max Basic) (0 of 20) general combat [Unskilled] (max Master) (1 of 20) shield [Unskilled] (max Master) (0 of 20) body armor [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Basic) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) devices [Basic] (max Master) (21 of 160) searching [Unskilled] (max Master) (2 of 20) spirituality [Unskilled] (max Master) (6 of 20) petkeeping [Unskilled] (max Master) (0 of 20) missile weapons [Unskilled] (max Master) (3 of 20) techniques [Unskilled] (max Basic) (0 of 20) implants [Unskilled] (max Basic) (0 of 20) sexy flats [Basic] (max Grand Master) (20 of 160) memorization [Unskilled] (max Master) (0 of 20) squeaking [Unskilled] (max Basic) (0 of 20) symbiosis [Unskilled] (max Basic) (0 of 20) form I (Shii-Cho) [Unskilled] (max Master) (0 of 20) form II (Makashi) [Unskilled] (max Basic) (0 of 20) form III (Soresu) [Unskilled] (max Basic) (0 of 20) form IV (Ataru) [Unskilled] (max Basic) (0 of 20) form V (Shien) [Basic] (max Grand Master) (20 of 160) form V (Djem So) [Unskilled] (max Basic) (0 of 20) form VI (Niman) [Unskilled] (max Basic) (0 of 20) form VII (Juyo) [Basic] (max Supreme Master) (20 of 160) form VII (Vaapad) [Unskilled] (max Basic) (0 of 20) form VIII (Wedi) [Unskilled] (max Master) (0 of 20) martial arts [Unskilled] (max Basic) (5 of 20) two-weapon combat [Unskilled] (max Master) (0 of 20) riding [Unskilled] (max Master) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) knife [Unskilled] (max Master) (0 of 20) axe [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Master) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) broadsword [Unskilled] (max Master) (0 of 20) long sword [Unskilled] (max Master) (0 of 20) two-handed sword [Unskilled] (max Master) (0 of 20) scimitar [Unskilled] (max Master) (0 of 20) saber [Unskilled] (max Master) (0 of 20) club [Basic] (max Master) (20 of 160) paddle [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Master) (0 of 20) morning star [Unskilled] (max Master) (0 of 20) flail [Unskilled] (max Master) (0 of 20) hammer [Unskilled] (max Master) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) polearms [Unskilled] (max Master) (0 of 20) spear [Unskilled] (max Master) (0 of 20) javelin [Unskilled] (max Master) (0 of 20) trident [Unskilled] (max Master) (0 of 20) lance [Unskilled] (max Master) (0 of 20) bow [Unskilled] (max Master) (0 of 20) sling [Unskilled] (max Master) (0 of 20) firearms [Basic] (max Master) (31 of 160) crossbow [Unskilled] (max Master) (0 of 20) dart [Unskilled] (max Master) (0 of 20) shuriken [Unskilled] (max Master) (0 of 20) boomerang [Unskilled] (max Master) (0 of 20) whip [Unskilled] (max Master) (0 of 20) unicorn horn [Unskilled] (max Master) (0 of 20) lightsaber [Unskilled] (max Master) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Basic) (0 of 20) healing spells [Unskilled] (max Basic) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Basic) (0 of 20) occult spells [Unskilled] (max Basic) (0 of 20) elemental spells [Unskilled] (max Basic) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Basic) (0 of 20) Restricted Skills gun control [Restricted] (max Restricted) (4 of 500) (none) (none) Goodbye Nirol the Officer... You died in The Dungeons of Doom on dungeon level 1 with 424 points, and 4 pieces of gold, after 128 moves. Killer: a monster (vanish core) You were level 2 with a maximum of 37 hit points when you died. You reached the 75th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 73 527 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 4. Killed by a scroll of genocide. - [30] 74 474 bagun-Mah-Dop-Fem-Neu died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Fleac, the shopkeeper). - [41] *75 424 Nirol-Off-Dvp-Fem-Law died in The Dungeons of Doom on level 1. Killed by a monster (vanish core). - [37] 76 410 Carlos3-Mon-Dwa-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (toxicated potato). - [40] 77 375 bugchazer-Wiz-Dop-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (backturn ogre). - [43]