Nirol, lawful female bodymorpher Goldminer ######}##}###}##### #,,,,,,,,,,,,,,,,,# ------- #######----------,# -------## |.....| --------------- |.........,# }......,# |.....| |.............|### |.------.|,# |.....|,# ##|.....|## |..............,,# |}| |.|,###---------- |.....|,# #,....>.-,# |.............|#,## |.| |.|,,,,.........| |.....|,# #,-------@# ---|----.---}--#,,# |.------.|,###|.}..0...| -----.-,# #,# #,# ,,#,,,,# ##,}# |........},,,,.........| #,,,### #,# #,# #,,,#### #,,# -------.--,###--------.- },,,,,# #,# #,# #,### ##,##########,,,,,,,,# #}###,# #,---.----,# ####,# #,} #,#,,,,,,,,,,,,,,##,# ####,,,,,# |......|%# #,,,,# #,# #,########,#####}##,,# #,,,,##### |......%,# #,---------.-- #,,,# #,# ##,# #,#### |.}.}..|## #,...........| #############,###--}.--- #,-}-.---- |......| #}|..........|##,,,,,,,,,,,,,,,,..<...| #,-...#..| -------- |...........,},###########,,,,|.....|#######|....#.| |.\........|#### ####,......|,,,,,,,...#...| |..........| ##|......}######-------- ------------ -------# [Nirol the Mine Worker] St17 Dx7 Co12 In17 Wi14 Ch8 GolBodFemLaw Dlvl:1 $916 HP30(30) Pw27(27) AC3 MC0 Sn0 Xp3/41 Wt119/1820 T554 Par Latest messages There is a wall in the way! (2x) You displaced your little dog. You hear a flinging sound. You are hit by an egg. You start turning to stone! You are slowing down. What do you want to read? [e-ik or ?*] As you read the scroll, it disappears. You feel healthier! You are feeling a dangerous process in your body. You hear a flinging sound. You are almost hit by an unknown knife. You are struggling to keep your movements. s - an unknown knife {2}. Your limbs are stiffening. You kill the kniver! Welcome to experience level 3. Your limbs have turned to stone. You have turned to stone. You are a statue. Your inventory Weapons l - an uncursed +0 short blade {12} m - an uncursed +0 power crossbow {20} q - an uncursed +1 scimitar {16} r - 8 uncursed +0 darts {0} s - an uncursed +0 unknown knife {2} Armor b - an uncursed +1 gnomish suit (being worn) {20} c - an uncursed +0 gnomish helm (being worn) {1} d - an uncursed +0 pair of gnomish boots (being worn) {4} n - an uncursed +0 leather jacket {12} Scrolls e - 4 uncursed scrolls of healing {0} f - 3 uncursed scrolls of mana {0} g - an uncursed greased scroll of mana {0} h - 3 uncursed scrolls of phase door {0} i - 3 uncursed scrolls of standard id {0} k - an uncursed scroll of heal other {0} Wands p - an uncursed wand of cold (6:17) {0} Tools a - an uncursed +1 pick-axe (weapon in hand) {32} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have the double effect of this property: hallu party Scroll identification only worked 100 times out of 192 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 6 Implant identification only worked 1 times out of 44 Armor identification only worked 15 times out of 70 Spellbook identification only worked 2 times out of 10 Scroll drop chance was reduced to 98% Wand drop chance was reduced to 78% Amulet drop chance was reduced to 15% Potion drop chance was reduced to 80% Armor drop chance was reduced to 20% Tool drop chance was reduced to 74% Food drop chance was reduced to 91% Shop item generation was reduced to 82% Monster death drops spawned with only 96% chance The following skill could not be trained at all: divination spells The following skill became untrainable if you tried to train it too early: trident (turn 4) The following skill became untrainable if you tried to train it too early: devices (turn 2520) You had blown your chance of training the devices skill The following skill became untrainable after a while: spear (turn 46253) The following skill couldn't be trained before a certain turn number is reached: healing spells (turn 55226) Sticky curses were more common by 35% Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 89376 Monster spawn increase reached its maximum at turn 143109 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 1227926 The monster class that cannot be genocided was leprechaun The monster species that spawned more often: ice force patch (freq bonus 3) The monster species that spawned more often: petty giant blue ant (freq bonus 4) The monster species that spawned more often: antimatter warp patch (freq bonus 9) The monster species that spawned more often: modron tertian (freq bonus 4) The monster species that spawned more often: desk slash (freq bonus 16) The monster species that spawned more often: radiant spore (freq bonus 4) The monster species that spawned more often: tome of destruction (freq bonus 12) The monster species that spawned more often: bad monster (freq bonus 8) The monster species that spawned more often: squirt gargoyle (freq bonus 2) The monster species that spawned more often: declared aftermath (freq bonus 1) The monster species that spawned more often: mesa flier (freq bonus 4) The monster species that spawned more often: Rooster Cogs (freq bonus 18) The monster species that spawned more often: ruthless orc (freq bonus 2) The monster species that spawned more often: stealodwarf (freq bonus 6) The monster species that spawned more often: fuck you (freq bonus 6) The monster species that spawned more often: Glaryssa, Succubus Queen (freq bonus 6) The monster species that spawned more often: ghost mage (freq bonus 15) The monster species that spawned more often: absent patch (freq bonus 4) The monster species that spawned more often: measurage scrim (freq bonus 3) The monster species that spawned more often: meltdown stowaway (freq bonus 6) The monster trait that was more common: monsters that have kick attacks (freq bonus 1) The monster species that never randomly spawned: vile temptress The monster species that never randomly spawned: violet fungus The monster species that never randomly spawned: enravish bear The monster species that never randomly spawned: fever phantasm The monster species that never randomly spawned: Olog-hai professor The monster species that never randomly spawned: cabbalist The monster species that never randomly spawned: habitat tournament The monster species that never randomly spawned: agglomeration editorialist The monster species that never randomly spawned: barb wort The monster species that never randomly spawned: medghost The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: water flame (complementary) The RNG hath decreed that this item was never generated: poker stick ((null)) The RNG hath decreed that this item was never generated: negative dragon scale mail ((null)) The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: large shield ((null)) The RNG hath decreed that this item was never generated: discharge stone (gray) The RNG hath decreed that this item was never generated: recovery (reddish) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: robe of randomness (cyan robe) The RNG hath decreed that this item was generated more often: solar beam (beaming, freq bonus 8) The RNG hath decreed that this item was generated more often: superscroller stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: full lead suit ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: increase max hitpoints (vanishing, freq bonus 7) The RNG hath decreed that this item was generated more often: scalpel ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: clairvoyance (luminescent, freq bonus 14) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: pet syringe (dental, freq bonus 14) The RNG hath decreed that this item was generated more often: heavy shadow ball ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: spiked battle boot ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: swap position (displacing, freq bonus 7) The RNG hath decreed that this item was generated more often: eerie cloak (ghostly cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: large box (wooden box, freq bonus 3) The RNG hath decreed that this item was generated more often: crystallization (cavernal, freq bonus 5) The RNG hath decreed that this item was generated more often: skill up (OPGELEVELT, freq bonus 6) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (forgotten, freq bonus 7) The RNG hath decreed that this item was generated more often: manacloak (dragonhide cloak, freq bonus 9) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 4) The RNG hath decreed that this item was always generated cursed: cloak of freedom (angband cloak) The RNG hath decreed that this item was always generated cursed: blacky stone (gray) The RNG hath decreed that this item was always generated cursed: glass hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: possession identification (catched) The RNG hath decreed that this item was always generated cursed: soft lady shoe ((null)) The RNG hath decreed that this item was always generated cursed: identify (wedged) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: world fall (AND YOUR MORTAL WORLD SHALL PERISH IN FLAMES) The RNG hath decreed that this item was always generated cursed: time (momentary) The RNG hath decreed that this item was always generated cursed: expensive camera ((null)) The RNG hath decreed that this trap was always invisible: skill reduction trap The RNG hath decreed that this trap was generated more often: pokelie trap (freq bonus 7) Trap randomization happened for 1 in 3 traps Traps were spawned invisible 1 times in 71 Traps were extra hard to find 13% of the time Next attribute increase check would have come at turn 814 Strength training was 2 Dexterity training was 0 Wisdom training was 4 Constitution training was 22 Your sanity was 0 You were paralyzed (-3) You had not decided on your sexuality yet You had 927 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 20 spells Your pantheon consisted of Aurum, Argentum and Antimony Your deity was Aurum The version you were playing was: Unix SlashEMExtended Version 2.6.6 (b4a62023) - last build Fri Aug 21 14:05:01 2020. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status vanish 3X Prepared(0) appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Weapons * aklys (thonged club) scimitar (curved sword) Armor * gnomish suit (little blue vest) * gnomish helm (little red hat) * gnomish boots (little black boots) Scrolls scroll of healing (OSORNOUPHE OUSERSETEMENTH AMARA MACHI) scroll of mana (THE AI IS OUTWITTING THE HUMANS) scroll of phase door (MUQIN BENDAN XI WO DE JIBA) scroll of standard id (CRIAEDO) scroll of cure (HIWEDALE OOO) scroll of heal other (PUZZLED EQUIPOISE SOLIDIFICATION FARM) * scroll of extra healing (SUKI TOKIMEKI TO KISS) * scroll of greater mana restoration (DAD AND BABY ATTACKING) Wands wand of cold (iridium) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 1: <- You are here Vanquished creatures 2 jackals 0 little dogs (1 created) a kniver a kobold 0 antidote mimics (1 created) a goooblin a colorless waser 0 crawl dragoms (1 created) a death lichen 0 orange growths (1 created) 0 golden growths (1 created) 0 ringaround humanoids (1 created) 0 blah mummies (1 created) 2 new zombies a gnome zombie a spit golem 0 shopkeepers (1 created) a dot grue a perfume dispenser 21 creatures born. 13 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 10 times You killed 11 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 1 time You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 1 time You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 12 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 1 time You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 0 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 2 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 1 time You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new bodymorpher 0 times You allowed 0 eggs to hatch You wiped your face 0 times You acquired 0 items You were a cannibal 0 times You gained intrinsics from eating jewelry 0 times You threw 0 potions You allowed monsters to throw 0 potions You leveled past the maximum experience level 0 times You vomited 0 times Your skills at the end (6 slots left) Fighting Skills body armor [Basic] (max Expert) (20 of 160) searching [Basic] (max Master) (21 of 160) spirituality [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Master) (20 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (30 of 160) club [Basic] (max Master) (20 of 160) crossbow [Basic] (max Master) (20 of 160) Spellcasting Skills matter spells [Unskilled] (max Expert) (0 of 20) Restricted Skills bare-handed combat [Restricted] (max Restricted) (0 of 500) high heels [Restricted] (max Restricted) (0 of 500) general combat [Restricted] (max Restricted) (1 of 500) shield [Restricted] (max Restricted) (0 of 500) two-handed weapons [Restricted] (max Restricted) (0 of 500) polymorphing [Restricted] (max Restricted) (0 of 500) devices [Restricted] (max Restricted) (0 of 500) petkeeping [Restricted] (max Restricted) (3 of 500) missile weapons [Restricted] (max Restricted) (0 of 500) techniques [Restricted] (max Restricted) (0 of 500) implants [Restricted] (max Restricted) (0 of 500) sexy flats [Restricted] (max Restricted) (0 of 500) memorization [Restricted] (max Restricted) (0 of 500) gun control [Restricted] (max Restricted) (0 of 500) squeaking [Restricted] (max Restricted) (0 of 500) symbiosis [Restricted] (max Restricted) (0 of 500) form I (Shii-Cho) [Restricted] (max Restricted) (0 of 500) form II (Makashi) [Restricted] (max Restricted) (0 of 500) form III (Soresu) [Restricted] (max Restricted) (0 of 500) form IV (Ataru) [Restricted] (max Restricted) (0 of 500) form V (Shien) [Restricted] (max Restricted) (0 of 500) form V (Djem So) [Restricted] (max Restricted) (0 of 500) form VI (Niman) [Restricted] (max Restricted) (0 of 500) form VII (Juyo) [Restricted] (max Restricted) (0 of 500) form VII (Vaapad) [Restricted] (max Restricted) (0 of 500) martial arts [Restricted] (max Restricted) (0 of 500) two-weapon combat [Restricted] (max Restricted) (0 of 500) riding [Restricted] (max Restricted) (0 of 500) knife [Restricted] (max Restricted) (0 of 500) axe [Restricted] (max Restricted) (0 of 500) short sword [Restricted] (max Restricted) (0 of 500) broadsword [Restricted] (max Restricted) (0 of 500) long sword [Restricted] (max Restricted) (0 of 500) two-handed sword [Restricted] (max Restricted) (0 of 500) scimitar [Restricted] (max Restricted) (0 of 500) saber [Restricted] (max Restricted) (0 of 500) paddle [Restricted] (max Restricted) (0 of 500) mace [Restricted] (max Restricted) (0 of 500) morning star [Restricted] (max Restricted) (0 of 500) flail [Restricted] (max Restricted) (0 of 500) hammer [Restricted] (max Restricted) (0 of 500) quarterstaff [Restricted] (max Restricted) (0 of 500) polearms [Restricted] (max Restricted) (0 of 500) spear [Restricted] (max Restricted) (0 of 500) javelin [Restricted] (max Restricted) (0 of 500) trident [Restricted] (max Restricted) (0 of 500) lance [Restricted] (max Restricted) (0 of 500) bow [Restricted] (max Restricted) (0 of 500) sling [Restricted] (max Restricted) (0 of 500) firearms [Restricted] (max Restricted) (0 of 500) dart [Restricted] (max Restricted) (0 of 500) shuriken [Restricted] (max Restricted) (0 of 500) boomerang [Restricted] (max Restricted) (0 of 500) whip [Restricted] (max Restricted) (0 of 500) unicorn horn [Restricted] (max Restricted) (0 of 500) lightsaber [Restricted] (max Restricted) (0 of 500) attack spells [Restricted] (max Restricted) (0 of 500) healing spells [Restricted] (max Restricted) (0 of 500) divination spells [Restricted] (max Restricted) (0 of 500) enchantment spells [Restricted] (max Restricted) (0 of 500) protection spells [Restricted] (max Restricted) (0 of 500) body spells [Restricted] (max Restricted) (0 of 500) occult spells [Restricted] (max Restricted) (0 of 500) elemental spells [Restricted] (max Restricted) (0 of 500) chaos spells [Restricted] (max Restricted) (0 of 500) Goodbye Nirol the Goldminer... You turned to stone in The Dungeons of Doom on dungeon level 1 with 231 points, and 916 pieces of gold, after 554 moves. Killer: thrown petrifying egg You were level 3 with a maximum of 30 hit points when you turned to stone. You reached the 78th place on the top 10000 list. No Points Name Hp [max] 1 4206769 ziratha-Poi-Dev-Fem-Cha died in Bell Caves on level 50 [max 64]. Killed by a monster (Pitworm). - [319] 2 1106131 ziratha-Poi-Dev-Fem-Neu died in The Quest on level 28 [max 50]. Killed by a solar beam. - [191] 3 1022135 ziratha-Poi-Dev-Fem-Cha died in The Quest on level 20 [max 81]. Killed by a solar beam. - [226] 76 298 ziratha-Poi-Dev-Fem-Cha quit in The Dungeons of Doom on level 1. 37 [37] 77 282 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [42] *78 231 Nirol-Gol-Bod-Fem-Law turned to stone in The Dungeons * of Doom on level 1 [max 2]. Petrified by a thrown petrifying egg. 30 [30] 79 230 bugchazer-Wiz-Dop-Mal-Law died in The Dungeons of Doom on level 3. Killed by a talc. - [27] 80 200 btolley-Nec-Ang-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a shotgun shell. - [35]