Nirol, chaotic male umber Cellar Child . . . . . . . . . . . . . . .. . . . . . . . . . . .. . . .. . . . . . .. . . . .. . . . . .----- . . . . . . . . . . |jbF. . . . . . . . . . .. ..FF.| . . . . . . . .|jb..|. . . . . . |..j%| . . . . . . |.bj@|## . . . . . . . . . . |bP.%%,#### . . . . . . . . -..---.,,.,###, . . . . .. . (####.,,,,# . -.------#, . . . . . .. . . ###$,,,######.,|......|,, . . . . . . . . . . ,#,,,,,,,,,........,, . . . .-------. #####,.##|......|,, . . . . |`.`<.`|,#####,, +......-,, . . . . . . . . |``..`...,,,,,,,. |......|.# . . .. . . . ----.---.##,,###.,#-----.-#,#. . . . . . . . ##,,,,,,,.,,,,,,,,# . .. [Nirol the Whiny Crybaby] St3 Dx17 Co6 In6 Wi5 Ch7 CelUmbMalCha Dlvl:4 $89 HP-5(37) Pw54(54) AC-4 MC0 Sn0 Xp7/647 SH7(7) Wt322/910 T2058 Latest messages The bummy wields a noob pollax {20}! The noob pollax welds itself to the bummy's grasp! The bummy thrusts a noob pollax. You are hit by a noob pollax. You claw the spore shrieker. (2x) You kill the spore shrieker! You claw the brown stalk. You kill the brown stalk! You feel a mild chill. The brown ooze engulfs you! You feel ugly! You claw the brown ooze. You inhale a cloud of spores! The spores were poisoned! You claw the brown ooze. You kill the brown ooze! Welcome to experience level 7. You inhale a cloud of spores! The spores were poisoned! You die... Your inventory Weapons a - a sticky cursed +3 quarterstaff (weapon in foreclaws) {16} D - 2 uncursed +0 bullets {0} E - an uncursed +0 elven dagger {4} M - an uncursed +0 sling {2} Q - a blessed +1 short sword {12} V - an uncursed +0 sling {2} W - 22 cursed -2 bullets named Spellstealer {0} Armor b - a heavily cursed -2 enchanted (of Team Nastytrap) mage plate mail (being worn) {200} F - an uncursed +0 helmet (being worn) {20} N - an uncursed +0 elven mithril-coat {60} Comestibles B - an uncursed cheese {0} O - 5 uncursed apples {0} R - an uncursed orange {0} S - an uncursed bread {0} T - 2 cursed bananas {0} Scrolls h - an uncursed scroll of teleportation {0} i - an uncursed finalized scroll of teleportation {0} n - 5 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} q - an uncursed scroll of standard id {0} s - an uncursed scroll of heal other {0} Spellbooks d - a blessed spellbook of frost (0:2) {0} e - a blessed spellbook of water flame (1:1) {0} f - a blessed spellbook of healing (0:3) {0} g - a blessed spellbook of jumping (0:1) {0} Potions c - 3 uncursed finalized potions of healing {0} u - an uncursed potion of extra healing {0} I - an uncursed potion of blood {0} L - an uncursed finalized potion of full healing {0} Rings j - an uncursed ring of cold resistance (on right foreclaw) {0} G - an uncursed ring of see invisible (on left foreclaw) {0} Wands m - an uncursed wand of identify (0:3) {0} C - an uncursed wand of trap creation (0:0) {0} H - an uncursed wand of healing (0:5) {0} K - an uncursed wand of slow monster (0:8) {0} Tools k - an uncursed frost horn (0:11) {0} l - an uncursed charger {0} x - a * uncursed bottle {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 195 Ring identification only worked 4 times out of 18 Amulet identification only worked 15 times out of 19 Implant identification only worked 1 times out of 50 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 28 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 193 Monsters only dropped their musable items with 85% chance Monsters only dropped their equipment with 64% chance Scroll drop chance was reduced to 99% Wand drop chance was reduced to 65% Amulet drop chance was reduced to 64% Weapon drop chance was reduced to 94% Armor drop chance was reduced to 90% Tool drop chance was reduced to 69% Food drop chance was reduced to 92% Monster death drops spawned with only 77% chance The following skill could not be trained at all: protection spells The following skill became untrainable if you tried to train it too early: lightsaber (turn 23) The following skill became untrainable after a while: protection spells (turn 22057) The following skill couldn't be trained before a certain turn number is reached: matter spells (turn 44304) The following skill became harder to train at higher skill levels: enchantment spells Number of artifacts generated was 1 Number of fake artifacts generated was 2 Monster spawn increase started at turn 51804 Monster spawn increase reached its maximum at turn 208699 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 4190245 The monster class that cannot be genocided was gnome The monster class that was spawned more often: golem (freq bonus 6) The monster species that spawned more often: fading jelly (freq bonus 24) The monster species that spawned more often: porter cursed fungus (freq bonus 42) The monster species that spawned more often: growlithe (freq bonus 14) The monster species that spawned more often: behooving enthroned (freq bonus 7) The monster species that spawned more often: autobahnen awkward (freq bonus 9) The monster species that spawned more often: platinum stalk (freq bonus 33) The monster species that spawned more often: albino colony (freq bonus 33) The monster species that spawned more often: slow shadow (freq bonus 24) The monster species that spawned more often: negative dragom (freq bonus 27) The monster species that spawned more often: giant death dog (freq bonus 135) The monster species that spawned more often: dalmatian confessedly (freq bonus 60) The monster species that spawned more often: sand fisher (freq bonus 16) The monster species that spawned more often: abducation pillar (freq bonus 18) The monster species that spawned more often: enricher ejaculator (freq bonus 32) The monster species that spawned more often: grass green sentai (freq bonus 7) The monster species that spawned more often: psi beam (freq bonus 22) The monster species that spawned more often: tropical sunset (freq bonus 16) The monster species that spawned more often: Hirschah (freq bonus 48) The monster species that spawned more often: reappraisement platted implant (freq bonus 30) The monster species that spawned more often: viet boss (freq bonus 16) The monster trait that was more common: monsters whose attacks burn your equipment with lava (freq bonus 3) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 8) The monster trait that was more common: monsters that count as mercenaries (freq bonus 4) The monster trait that was more common: monsters whose attacks poison you and drain charisma (freq bonus 16) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 4) The monster trait that was more common: monsters that make loud noise (freq bonus 2) The monster species that never randomly spawned: rim golem The monster species that never randomly spawned: domestic shopkeeper crow The monster species that never randomly spawned: water-using dragon The monster species that never randomly spawned: naiad elemental The monster species that never randomly spawned: elo-iris The monster species that never randomly spawned: reductor vortex The monster species that never randomly spawned: Mandarina The monster species that never randomly spawned: jobbing arcing The monster species that never randomly spawned: special warp fungus The monster species that never randomly spawned: jabbering aphrodite dissimulation The RNG hath decreed that this item was never generated: diminished bleeding (smeared) The RNG hath decreed that this item was never generated: worthless piece of yellowish brown glass (yellowish brown) The RNG hath decreed that this item was never generated: spikerack ((null)) The RNG hath decreed that this item was never generated: magic mapping (shapeless) The RNG hath decreed that this item was never generated: magic missile (vellum) The RNG hath decreed that this item was never generated: randomized helmet (RNG helmet) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: greater mana restoration (DIT DEDIDET DAET) The RNG hath decreed that this item was never generated: cloak of control (wishful cloak) The RNG hath decreed that this item was never generated: farlook stone (gray) The RNG hath decreed that this item was generated more often: amulet of bad part (anable, freq bonus 22) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 53) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 16) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 37) The RNG hath decreed that this item was generated more often: fumble boots (riding boots, freq bonus 7) The RNG hath decreed that this item was generated more often: chest of holding (wooden container, freq bonus 16) The RNG hath decreed that this item was generated more often: huge club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 6) The RNG hath decreed that this item was generated more often: bright cyan spell stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of desire (camphor, freq bonus 5) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: powder spray (blooming, freq bonus 6) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 12) The RNG hath decreed that this item was generated more often: directive (ordering, freq bonus 4) The RNG hath decreed that this item was generated more often: dropless stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: evil plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: finger bending (flapping, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy chain ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 10) The RNG hath decreed that this item was always generated cursed: gain health (iridescent) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: silk mail ((null)) The RNG hath decreed that this item was always generated cursed: metal guard (onyge) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: protection (black onyx) The RNG hath decreed that this item was always generated cursed: rubber hose ((null)) The RNG hath decreed that this item was always generated cursed: bright cyan beauties (plof heels) The RNG hath decreed that this item was always generated cursed: mace ((null)) The RNG hath decreed that this item was always generated cursed: pointed helmet (narrow helmet) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: trap of longing (freq bonus 1) Trap randomization happened for 1 in 465 traps Next attribute increase check would have come at turn 4203 Strength training was 46 Dexterity training was 0 Wisdom training was 22 Constitution training was 50 Your sanity was 0 You were cold resistant You had the following problem: There is background latency. (0) You had the following problem: The game won't tell you exactly how much damage an attack does. (16777216) You had the following problem: Your spells became blue. (83886080) You had not decided on your sexuality yet You were prevented from having wonderlegs (0) You saw invisible You had 582 points of nutrition remaining You had confusion resistance You were in symbiosis with white mushroom patch, symbiote health 7(7), BUC uncursed Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Your Magical Roommate, Your Annoying Sister and Your Insufferable Mother-In-Law Your deity was Your Insufferable Mother-In-Law The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Feb 29 06:51:10 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - frost 4 + elemental 0% 282% b - water flame 1 + elemental 0% 117% c - healing 1 + healing 0% 82% d - jumping 1 + body 0% 82% e - flying 7 + body 99% 118% Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) symbiosis 7 O Not Ready(9248) Discoveries Weapons quarterstaff (staff) orcish spear (crude spear) orcish dagger (crude dagger) elven short sword (runed short sword) elven dagger (runed dagger) Armor helmet (rotating helmet) Scrolls scroll of teleportation (SMOKING KILLS) scroll of healing (CHRISTINE FEMININE) scroll of mana (HANDS HIGHLY OR I SHOOTS) scroll of phase door (YPHEBARMO ENOR SEKEMI KRIOUDASEPHE TRIBEPSI) scroll of standard id (MUCH THEEF VERY ROCK) scroll of cure (KAME HAME HA) scroll of heal other (EULAMO SISIRBBAIERSESI PHERMOU CHNOUOR ABRASAX) * scroll of extra healing (MAPIRO MAHAMA DIROMAT) * scroll of greater mana restoration (OM) scroll called strange feel (AMERICA FIRST NETHACK SECOND) scroll of enchant armor (DADDY WHAT DOES AGGRAVATE MONSTER MEAN) scroll of wonder (TEMP USF UGIT) scroll of message (MERKELDAEMMERUNG) Spellbooks spellbook of frost (pernicious) spellbook of water flame (violet) spellbook of healing (chartreuse) spellbook of jumping (castle) Potions potion of healing (puce) potion of invulnerability (effervescent) potion of blindness (whisky) potion called dim (coffee) potion of extra healing (elder flower) potion of blood (blood-red) potion of full healing (endbringer) potion of speed (rainbow) Rings ring of cold resistance (fluorspar) ring of see invisible (tortoise shell) Wands wand of identify (silk) wand of trap creation (vajra tower) wand of healing (dogwood) wand of slow monster (assisting) Tools frost horn (horn) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 4: <- You are here Vanquished creatures a slow ant 0 regular blobs (1 created) 0 acid blobs (1 created) 0 radioactive blobs (1 created) 0 acidstream blobs (1 created) a phasing acid blob 0 white blobs (1 created) 0 quivering blobs (1 created) a si-oh-wee gelatinous cube 3 jackals 0 small gas spores (1 created) a wizard eye a wimp a hobbit a blue yeek 0 mover jellies (1 created) 0 bummies (1 created) a white jelly a brown ooze 0 red jellies (1 created) 0 scarlet jellies (1 created) 2 large kobolds a dismal kobold 0 tropical sunsets (1 created) a rabbit a spideroid a cave spider 2 crawling worm masses 0 armored larvae (1 created) an insect swarm a yellow light 0 Rame Ducks (1 created) 2 porter lichens a kazwo lichen a brown stalk a golden mold a green warp patch 0 slow growths (1 created) 0 shriekers (1 created) a spore shrieker 0 spore sounders (2 created) a sufferer 0 intermediate gnomes (1 created) a small thrower (2 created) 2 New Kops 0 low grab kops (2 created) 2 kestrels (3 created) a Keystone Kop a Yendorian Kop a grab sergeant a ble ogre 0 tapioca puddings (1 created) 0 gray oozes (1 created) 0 radiation oozes (1 created) a lava ooze a pistol pudding 0 monkeys (1 created) an ugga beast a gnome zombie a cardboard golem a gravel golem a straw golem a dumb human 0 insane survivors (1 created) a stupid looking cos-player 0 village idiots (1 created) an aimless-looking merchant a maia 0 shopkeepers (2 created) a minighost a hungry demon an iguana 0 white mushroom patches (1 created) 0 danger vapors (1 created) a psicky thing a clear icky thing a food trove The Din missed you! 90 creatures born. 57 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 33 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 51 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 5 times You read scrolls 6 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 1 time You phase doored 0 times You teleported 3 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of -19 You had a maximum alignment of 17 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 4 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 1 time You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 1 time You had to read random messages 5 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 4 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 0 times You fumbled 4 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 1 potion You allowed monsters to read 0 scrolls You allowed monsters to zap 7 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new umber hulk 0 times Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (20 of 160) body armor [Basic] (max Expert) (22 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (32 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (34 of 160) techniques [Unskilled] (max Expert) (11 of 20) implants [Basic] (max Grand Master) (20 of 160) memorization [Basic] (max Master) (20 of 160) symbiosis [Basic] (max Master) (37 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Basic] (max Master) (20 of 160) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Master) (20 of 160) spear [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Basic] (max Master) (21 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Master) (20 of 160) occult spells [Basic] (max Master) (20 of 160) elemental spells [Basic] (max Master) (21 of 160) chaos spells [Basic] (max Master) (21 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Nirol the Cellar Child... You died in The Dungeons of Doom on dungeon level 4 with 2859 points, and 89 pieces of gold, after 2058 moves. Killer: spore cloud You were level 7 with a maximum of 37 hit points when you died. You reached the 283rd place on the top 10000 list. No Points Name Hp [max] 1 592989 Ina-Pra-Cup-Fem-Cha died in The Dungeons of Doom on level 36 [max 83]. Killed by a monster (shady missingno). - [120] 2 505567 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 19]. Killed by a monster (multi xorn). - [220] 3 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 281 2972 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 7. Killed by a monster (gentle girl). - [73] 282 2922 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 12. Killed by being scratched by Jeanetta's little boots. - [63] *283 2859 Nirol-Cel-Umb-Mal-Cha died in The Dungeons of Doom on level 4. Killed by a spore cloud. - [37] 284 2660 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 21. Zapped himself with a wand. - [86] 285 2519 Natsume-Arc-Agb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an inka stinger. - [86]