Nirol, lawful male asura Empath --------------- |.............|## ------ |..............`# |¯$$$Q ####|.............|,# ##------ |¯$$hFe@gx,..............|,# #,.....| |$$$N$ ####|.............|,# #,|....| |$P@ --------.------,# #,|....| |$ I`,,,,,,,#####,# #,----|- | ######,,,%,,,,# #,,# #,# -----###,,## ##,###,# |...|###,,,### #,,##,# |<..-,###,,,,####,,#,# 1 1 |...|,,,,,##,,,,,,,#,# 11 |...|#,-----------,-|------- -----#,...}......|,|.......| #,|...#.....|,|.......| #,-.........|,-.......| ##|.....>#..-,--------- -----------## [Nirol the Mind Mirror] St3 Dx13 Co5 In13 Wi12 Ch9 EmpAsuMalLaw Spa:18 $30 HP-1(27) Pw54(54) AC4 MC0 Sn0 Xp5/313 Wt739/830 T952 Hun Par Latest messages You get zapped! [-1 -> 4] Warning: HP low! The curser misses. (2x) The group bug bites you! You get zapped! [-1 -> 3] Warning: HP low! Your ring mail deflects the curser's attack. Your iron skull cap blocks the curser's attack. The group bug bites you! You get zapped! [-1 -> 3] Warning: HP low! The curser hits you! You hear the wailing of the Banshee... [-2 -> 1] Warning: HP low! The curser hits you! You die... Your inventory Weapons d - an uncursed +1 elven dagger (weapon in hand) {4} s - 30 uncursed +0 crossbow bolts {0} u - an uncursed thoroughly burnt +0 sling {2} z - 3 uncursed +1 knives {6} D - 23 uncursed +0 darts {0} G - the uncursed +0 baseball bat named Bat from Hell {12} H - a blessed +1 scimitar {16} I - an uncursed +0 rubber hose {8} Armor e - an uncursed +0 elven toga {1} v - a blessed +0 pair of leather gloves (being worn) {4} x - a blessed thoroughly rusty -1 lightning shield {20} y - an uncursed corroded +0 orcish helm {12} A - an uncursed +0 orcish helm {12} B - an uncursed +0 orcish helm (being worn) {12} C - a blessed +0 plasteel armor {50} E - an uncursed +0 ring mail (being worn) {100} Comestibles r - an uncursed food ration {0} F - an uncursed tripe ration {0} K - 3 blessed apples {0} Scrolls k - 3 uncursed scrolls of healing {0} l - 5 uncursed scrolls of mana {0} m - 3 uncursed scrolls of phase door {0} n - 4 uncursed scrolls of standard id {0} o - an uncursed scroll of cure {0} p - 2 uncursed scrolls of heal other {0} w - a blessed scroll of cure {0} Spellbooks a - an uncursed spellbook of radar (0:5) {0} b - an uncursed spellbook of haste self (0:2) {0} c - an uncursed finalized spellbook of directive (0:1) {0} Potions g - an uncursed finalized potion of Jolt Cola {0} i - an uncursed potion of healing {0} j - an uncursed finalized potion of cure insanity {0} Rings J - a * uncursed -1 ring of gain wisdom {0} Tools q - an uncursed symbiote {0} Gems t - an uncursed +0 sling ammo Chains L - an uncursed +0 rotating chain {480} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 15 You carried 0 sins You could not have this property at all: peacevision You could not have this property extrinsically: the Force Scroll identification only worked 100 times out of 185 Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 33 Implant identification only worked 1 times out of 46 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 165 Tool identification only worked 5 times out of 15 Monsters only dropped their musable items with 64% chance Monsters only dropped their equipment with 74% chance Scroll drop chance was reduced to 78% Ring drop chance was reduced to 58% Amulet drop chance was reduced to 79% Weapon drop chance was reduced to 86% Tool drop chance was reduced to 15% Food drop chance was reduced to 91% The following skill could not be trained at all: trident The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to skilled proficiency: riding The following skill was limited to expert proficiency: bow The following skill became harder to train at higher skill levels: boomerang Sticky curses were more common by 23% Heavy curses were more common by 27% Number of artifacts generated was 1 Number of fake artifacts generated was 1 Monster spawn increase started at turn 80043 Monster spawn increase reached its maximum at turn 243746 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2186805 The monster class that cannot be genocided was ant or other insect The monster species that spawned more often: bootcamp wight (freq bonus 6) The monster species that spawned more often: reaper spore (freq bonus 24) The monster species that spawned more often: shit fish (freq bonus 16) The monster species that spawned more often: fuck ghost (freq bonus 4) The monster species that spawned more often: baby crocechaun (freq bonus 2) The monster species that spawned more often: wallrat (freq bonus 6) The monster species that spawned more often: amorphous stalk (freq bonus 1) The monster species that spawned more often: spike stalk (freq bonus 6) The monster species that spawned more often: black ants of Timothy Thummel (freq bonus 9) The monster species that spawned more often: tiny beitir (freq bonus 2) The monster species that spawned more often: tear spore (freq bonus 32) The monster species that spawned more often: small kappa (freq bonus 4) The monster species that spawned more often: baby mantidragon (freq bonus 1) The monster species that spawned more often: inka lady (freq bonus 6) The monster species that spawned more often: prizewinner brilliant kuwait clipper (freq bonus 16) The monster species that spawned more often: dark koala (freq bonus 12) The monster species that spawned more often: hone lich (freq bonus 6) The monster species that spawned more often: water force patch (freq bonus 8) The monster species that spawned more often: ice spaceship (freq bonus 3) The monster species that spawned more often: charcoal colony (freq bonus 24) The monster trait that was more common: monsters that have claw attacks (freq bonus 2) The monster trait that was more common: monsters that have a proper name (freq bonus 2) The monster trait that was more common: monsters that count as lord (freq bonus 1) The monster trait that was more common: monsters with fire resistance (freq bonus 1) The monster trait that was more common: monsters that can be tamed with food (freq bonus 4) The monster trait that was more common: monsters whose attacks time you (freq bonus 1) The monster trait that was more common: monsters that count as human (freq bonus 2) The monster trait that was more common: monsters that are not a valid polymorph form (freq bonus 4) The monster species that never randomly spawned: recognizer The monster species that never randomly spawned: amnesia warp patch The monster species that never randomly spawned: giant venus flytrap The monster species that never randomly spawned: amazonic beast The monster species that never randomly spawned: armored bundle girl The monster species that never randomly spawned: espeon The monster species that never randomly spawned: hellbound spirit The monster species that never randomly spawned: banelar The monster species that never randomly spawned: martiin The monster species that never randomly spawned: dream colony The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: aule smithing (imba) The RNG hath decreed that this item was never generated: time (momentary) The RNG hath decreed that this item was never generated: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was never generated: dwarvish cloak (hooded cloak) The RNG hath decreed that this item was never generated: spec lance ((null)) The RNG hath decreed that this item was never generated: preaching (actionistic) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: chrome horn (horn) The RNG hath decreed that this item was never generated: flood (AQUE BRAGH) The RNG hath decreed that this item was never generated: aurora beam (alarming) The RNG hath decreed that this item was generated more often: helm of storms (padded helmet, freq bonus 11) The RNG hath decreed that this item was generated more often: amnesia stone (gray, freq bonus 266) The RNG hath decreed that this item was generated more often: cutting laser ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 11) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 18) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 6) The RNG hath decreed that this item was generated more often: barrier shield ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: random dart ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: rose whip ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 8) The RNG hath decreed that this item was generated more often: directional swap stone (gray, freq bonus 4) The RNG hath decreed that this item was generated more often: monster detection (bubbly, freq bonus 9) The RNG hath decreed that this item was generated more often: black spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: force armor (gemstone-adorned clothing, freq bonus 4) The RNG hath decreed that this item was generated more often: punishment (edgy, freq bonus 9) The RNG hath decreed that this item was generated more often: bronze pick ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: sandwich ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: antimatter bullet ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: artificial stone (gray, freq bonus 3) The RNG hath decreed that this item was generated more often: satan stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Scrolls (freq bonus 3) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: embedding (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) The RNG hath decreed that this item was always generated cursed: heroism (tan) The RNG hath decreed that this item was always generated cursed: tactical nuke (governmental) The RNG hath decreed that this item was always generated cursed: grain scythe ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: hugging gown (contaminated coat) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: spirit axe ((null)) The RNG hath decreed that this item was always generated cursed: nasty cloak (chilling cloak) The RNG hath decreed that this trap was always invisible: white spell trap The RNG hath decreed that this trap was generated more often: ceiling collapse trap (freq bonus 1) Trap randomization happened for 1 in 315 traps Next attribute increase check would have come at turn 1857 Strength training was 50 Dexterity training was 35 Wisdom training was 3 Constitution training was 50 Your sanity was 0 You were paralyzed (-1) You were subjected to random bad effects (49) You had not decided on your sexuality yet You were prevented from having drain resistance (8) You were prevented from having peacevision (0) You were telepathic You were warned You had infravision You had 455 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 150 spells Your pantheon consisted of Grolla Seyfarth, Pamela & Carl Arwig and Iris Sepperin Your deity was Grolla Seyfarth The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Feb 29 06:51:10 2020. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - radar 4 + divine 90% 292% b - haste self 3 + body 59% 192% c - directive 4 + occult 90% 292% Techniques known in the end Name Level Status surgery 5X Prepared(0) reinforce memory 5X Prepared(0) healing hands 5X Not Ready(1733) calm steed 5X Prepared(0) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) symbiosis 5 O Not Ready(9114) chi healing 3X Prepared(0) turn undead 1X Prepared(0) Discoveries Weapons elven dagger (runed dagger) scimitar (curved sword) Armor leather gloves (sensor gloves) lightning shield (dull yellow shield) orcish helm (iron skull cap) Scrolls scroll of healing (NO FAIL ATTACKING BY SUMMER) scroll of mana (WERMUT MOSERMOSER) scroll of phase door (YOU WILL NEVER HURT MY METAL PIANIST AGAIN) scroll of standard id (FILTHY CASUAL) scroll of cure (POKEDEX REGISTRATION COMPLETE) scroll of heal other (ELBERETH WAS ORIGINALLY A CHEAT CODE) * scroll of extra healing (5 TURN SPECIAL SPACE PREVENT HP RECOVER BY IT) * scroll of greater mana restoration (BEGGAR IS AN EUPHEMISM FOR THIEF) Spellbooks spellbook of radar (polaravian) spellbook of haste self (vermilion) spellbook of directive (leather) Potions potion of Jolt Cola (ecru) potion of healing (luminescent) potion of cure insanity (golden) Rings ring of gain wisdom (quartz) Gems sling ammo (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview Space Base: levels 16 to 19 Level 18: <- You are here Vanquished creatures 0 smart bombs (1 created) 2 denhcoyotes 0 common dogs (1 created) 0 floating eyes (1 created) a hurkle 0 hobbit feighters (1 created) 0 player dolgsmen (1 created) a small kobold a kobold hewer 5 marine goblins a cave goblin 2 sewer rats (3 created) a ferret kit 0 larvae (1 created) 0 crawling maggots (2 created) a group bug (3 created) a stone bug 0 death lichens (1 created) 0 yellow patches (1 created) 0 orange spores (1 created) a sub-gnome 0 stroke gnomes (1 created) an imp mummy 0 white naga hatchlings (1 created) 0 norming puddings (1 created) 0 gray oozes (1 created) 0 startchanics (1 created) 0 warriors of elena (1 created) 5 rustbash hunks a mub thing a disenchanting thing 2 mini rust monsters 2 mini ers an armadillo a robber monster 0 strict snakes (1 created) a house snake a grid xorn a kobold zombie a dog zombie 0 undead knaights (1 created) 0 stunted zombiemen (12 created) 0 hallucinating survivors (15 created) 0 maias (1 created) 0 cursers (1 created) 0 cutpurses (1 created) 0 werefloatingeyes (1 created) 0 nurses (1 created) 0 eh ghosts (1 created) a twen 0 inactive mushroom patches (1 created) 0 colorless mushroom patches (1 created) 0 stealer plants (5 created) 0 forgotten plants (3 created) 0 kop pies (1 created) 0 batman plants (10 created) 0 pi plants (7 created) 0 radio plants (3 created) 0 resurrected plants (3 created) 0 dungeon fern spores (1 created) 0 blazing fern spores (1 created) 0 walking green flowers (1 created) 0 clear mewlips (1 created) 0 lime killer tomatoes (5 created) 0 fried chickens (1 created) 0 buewueit men (1 created) 0 orc cadavers (1 created) 0 goombas (1 created) 0 gray mewlips (1 created) 0 bloody killer tomatoes (3 created) 0 elf cadavers (2 created) 0 wandering cacti (2 created) 0 rosas (1 created) 0 firefoods (1 created) 0 soft boiled eggmen (1 created) 0 bad eggs (1 created) 0 killer tomatoes (1 created) 0 blind melons (1 created) 0 burned out kogepans (1 created) 0 maru mochis (1 created) 0 blazing fern sprouts (1 created) 0 ravenous cream pies (1 created) 0 troll cadavers (1 created) a novice dark wall a small item trove 0 energy troves (1 created) 0 shock troves (1 created) 161 creatures born. 38 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 76 times You killed 34 monsters You read items or engraved 9 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 1 time You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 2 potions You zapped wands 0 times You read scrolls 2 times You read spellbooks 0 times You successfully cast spells 0 times You failed to cast a spell 1 time You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 14 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 1 time You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 5 times You got poisoned 1 time You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 1 time You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 1 time You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 1 time You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 1 time You slept in a bed 0 times You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 3 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 3 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new asura 0 times Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (20 of 160) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (9 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) spirituality [Basic] (max Grand Master) (20 of 160) petkeeping [Basic] (max Grand Master) (36 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Basic] (max Grand Master) (20 of 160) symbiosis [Basic] (max Grand Master) (20 of 160) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Basic] (max Grand Master) (20 of 160) form V (Shien) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Basic] (max Master) (20 of 160) Weapon Skills dagger [Basic] (max Expert) (96 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Basic] (max Master) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills healing spells [Basic] (max Wizard) (20 of 160) divination spells [Basic] (max Master) (20 of 160) protection spells [Basic] (max Master) (20 of 160) body spells [Basic] (max Expert) (20 of 160) occult spells [Basic] (max Expert) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Empath... You died in Space Base on dungeon level 18 with 2179 points, and 30 pieces of gold, after 952 moves. Killer: a monster (curser), while dressing up You were level 5 with a maximum of 27 hit points when you died. You reached the 280th place on the top 10000 list. No Points Name Hp [max] 1 505567 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 19]. Killed by a monster (multi xorn). - [220] 2 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 3 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 278 2660 Leeroy-Dra-Out-Mal-Cha died in Space Base on level 21. Zapped himself with a wand. - [86] 279 2519 Natsume-Arc-Agb-Mal-Cha died in The Dungeons of Doom on level 2. Killed by an inka stinger. - [86] *280 2179 Nirol-Emp-Asu-Mal-Law died in Space Base on level 18 * [max 19]. Killed by a monster (curser), while dressing up. - [27] 281 2157 Leeroy-Dra-Out-Mal-Law died in Space Base on level 19. Killed by a fumarole spores. - [78] 282 2091 metanite64-Che-Ele-Mal-Cha quit in The Dungeons of Doom on level 1 [max 2]. 70 [70]