Nirol, neutral female ghast Death Eater ------ ------------- |(((.| ##|...........|## |%%%.| #,-............,# |(((.|## #,--#----------,# #### |(%IZ-`########,# #,# ###,`,# ------,,,,,,,,#,# #,# #`,,### ########,,,# #,# #`### ----- ##,,# #,,# ####--.------ |...| #,,# -+------##,, #####,,,...`....| ------...------,# |......| #,# ##,,,,,##|.`.....| |..............,##---......---,------------##########,,,##### |.......| |.<..........`|,,,............,|...........,,,,,,,,,,,## |......`| ------...------###|..........|,....^`.....|############ |.......| |...| |..........|#|......`...| |...----- ----- ---......--- |......`...| -.--- |......| ------------ #,# -|------ ### [Nirol the Lowly Being] St7 Dx9 Co13 In11 Wi7 Ch4 DeaGhaFemNeu Dlvl:3 $344 HP-11(87) Pw54(54) AC8 MC3 Sn8 Xp7/801 T1699 Latest messages You feel full of mystic power! You hear a flinging sound. You are hit by a shotgun shell! [-7 -> 80] It hits you! [-20 -> 60] You hear a flinging sound. You dodge a shotgun shell. (2x) You hear a flinging sound. You are almost hit by a shotgun shell. You are hit by a shotgun shell! [-6 -> 54] You are hit by a shotgun shell! [-13 -> 41] It hits you! [-23 -> 18] It misses. You hear a flinging sound. You are hit by a shotgun shell! You die... Your inventory Weapons a - a blessed +1 quarterstaff (weapon in hands) {16} b - the blessed +0 shotgun named Bullseye (alternate weapon; not wielded) {15} c - 10 uncursed +0 shotgun shells (in quiver) {0} Q - an uncursed rusty +0 battle-axe {48} S - an uncursed +0 orcish dagger {4} V - 2 uncursed +7 rubber hoses named Planar Travel Made Easy {16} Armor d - an uncursed +1 cloak of reflection (being worn) {4} R - an uncursed rusty +0 splint mail {160} Comestibles j - an uncursed tin of zero gunnhild meat {0} k - an uncursed tin of grounded parrot meat {0} X - an uncursed gokiburi corpse {200} Scrolls q - 5 uncursed scrolls of healing {0} r - 4 uncursed scrolls of mana {0} s - 2 uncursed scrolls of phase door {0} t - an uncursed scroll of standard id {0} u - an uncursed scroll of cure {0} v - 4 uncursed scrolls of heal other {0} Rings H - a cursed ring of stealth (on right hand) {0} J - an uncursed ring of sustain ability (on left hand) {0} P - a sticky cursed rusty ring of stealth {0} U - an uncursed ring of searching {0} Wands A - an uncursed wand of tidal wave (0:36) {0} B - an uncursed wand of striking (0:0) {0} Tools K - an uncursed sack {5} Contents of the sack: a blessed finalized spellbook of acid stream (0:4) {0} a blessed finalized spellbook of charm monster (0:1) {0} a blessed spellbook of finger of death (1:5) {0} Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 18 You carried 0 sins Scroll identification only worked 100 times out of 105 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 22 Implant identification only worked 1 times out of 19 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 12 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 84% chance Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 75% Ring drop chance was reduced to 85% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 79% Weapon drop chance was reduced to 71% Armor drop chance was reduced to 65% Tool drop chance was reduced to 81% Concealing monsters were spawned underneath items 43% of the time only The following skill could not be trained at all: saber The following skill was trained at one fifth the usual rate: sling The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: body spells (turn 26) The following skill became untrainable if you tried to train it too early: scimitar (turn 232) The following skill became harder to train at higher skill levels: devices Sticky curses were more common by 71% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 12031 Monster spawn increase reached its maximum at turn 129054 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 399060 The monster class that cannot be genocided was trove The monster color that was spawned more often: yellow (freq bonus 1) The monster species that spawned more often: microcephalic consecrator unconsenting hewed (freq bonus 16) The monster species that spawned more often: +2 al barricade (freq bonus 2) The monster species that spawned more often: ultraviolet unicorn (freq bonus 12) The monster species that spawned more often: genier (freq bonus 8) The monster species that spawned more often: glass penetrator (freq bonus 2) The monster species that spawned more often: rumpling coke curdling (freq bonus 24) The monster species that spawned more often: bihid lich (freq bonus 4) The monster species that spawned more often: King Gorge, Lord of the Gluttons (freq bonus 8) The monster species that spawned more often: pion pandemonium (freq bonus 10) The monster species that spawned more often: Max (freq bonus 15) The monster species that spawned more often: dress wight (freq bonus 8) The monster species that spawned more often: hedrow master-wizard (freq bonus 6) The monster species that spawned more often: duck captain (freq bonus 9) The monster species that spawned more often: flying bone fish (freq bonus 6) The monster species that spawned more often: ferrous light (freq bonus 12) The monster species that spawned more often: general (freq bonus 9) The monster species that spawned more often: umbra mushroom (freq bonus 2) The monster species that spawned more often: dwarven guardian (freq bonus 2) The monster species that spawned more often: dark shape (freq bonus 14) The monster species that spawned more often: undead musician (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 1) The monster trait that was more common: monsters that originate from dnethack (freq bonus 3) The monster trait that was more common: monsters who try to convert you to their religion (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 1) The monster trait that was more common: monsters with soldier dialogue (freq bonus 2) The monster trait that was more common: monsters who attack with razor-sharp stone edges (freq bonus 2) The monster trait that was more common: monsters that make orc sounds (freq bonus 1) The monster species that never randomly spawned: oncologic tolerance The monster species that never randomly spawned: carthaginian The monster species that never randomly spawned: hole mushroom The monster species that never randomly spawned: wrap golem The monster species that never randomly spawned: high mold The monster species that never randomly spawned: grab tentacler The monster species that never randomly spawned: overflow moneybag loam shrine budgie The monster species that never randomly spawned: crooked imp The monster species that never randomly spawned: petty dwarven elite guardian The monster species that never randomly spawned: electrical current sergeant The monster class that always generated with extra speed: xan or other mythical/fantastic insect The RNG hath decreed that this item was never generated: spiked battle boot ((null)) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: respawn stone (gray) The RNG hath decreed that this item was never generated: baseball bat ((null)) The RNG hath decreed that this item was never generated: metal guard (onyge) The RNG hath decreed that this item was never generated: gain constitution (opal) The RNG hath decreed that this item was never generated: helm of neutral (dim colored helmet) The RNG hath decreed that this item was never generated: droven chain mail (crested black mail) The RNG hath decreed that this item was never generated: amnesia (DUAM XNAHT) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 19) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 28) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 24) The RNG hath decreed that this item was generated more often: stalactite (SHIUNIT, freq bonus 9) The RNG hath decreed that this item was generated more often: evencore cloak (odd hull cloak, freq bonus 122) The RNG hath decreed that this item was generated more often: butterfinger stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 8) The RNG hath decreed that this item was generated more often: implant of transcendence (burly, freq bonus 22) The RNG hath decreed that this item was generated more often: mana bolt (irresistible, freq bonus 7) The RNG hath decreed that this item was generated more often: stun monster (shivering, freq bonus 34) The RNG hath decreed that this item was generated more often: nether beam (crashbug, freq bonus 11) The RNG hath decreed that this item was generated more often: ash (GREAT GATE OF OBLIVION, freq bonus 10) The RNG hath decreed that this item was generated more often: elemental beam (wet, freq bonus 5) The RNG hath decreed that this item was generated more often: petrify (petrified, freq bonus 7) The RNG hath decreed that this item was generated more often: fire (ANDOVA BEGARIN, freq bonus 7) The RNG hath decreed that this item was generated more often: crypt (torchlit, freq bonus 4) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 73) The RNG hath decreed that this item was generated more often: map stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: rotten stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Rings (freq bonus 95) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 41) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 36) The RNG hath decreed that this item was always generated cursed: erasure (FAGEYUDUD) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: stinking cloud (distorted) The RNG hath decreed that this item was always generated cursed: immobility (YOU AINT GETTING OUT OF HERE ALIVE) The RNG hath decreed that this item was always generated cursed: redemption (sweet) The RNG hath decreed that this item was always generated cursed: disgusting chain ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: tin whistle (whistle) The RNG hath decreed that this item was always generated cursed: ornate mace ((null)) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this trap was always invisible: active superscroller trap The RNG hath decreed that this trap was generated more often: undressing trap (freq bonus 3) Trap randomization happened for 1 in 841 traps Next attribute increase check would have come at turn 4691 Strength training was 50 Dexterity training was 36 Wisdom training was 12 Constitution training was 18 Your sanity was 8 You were cold resistant You were sleep resistant You were poison resistant You were level-drain resistant You were immune to sickness You had not decided on your sexuality yet You had 2464 points of nutrition remaining You were stealthy You aggravated monsters You could survive without air You had diminished bleeding You had reflection You had fixed abilities You were very unlucky (-5) Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 200 spells Your pantheon consisted of Merlin, Salazar Slytherin and Lord Voldemort Your deity was Salazar Slytherin The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (0) You are dead (2nd time!) Spells known in the end Name Level Category Fail Memory a - finger of death 7 + attack 99% 584% b - charm monster 4 + enchant 0% 284% c - acid stream 4 + matter 0% 289% Techniques known in the end Name Level Status world fall 7X Prepared(0) recharge 7X Prepared(0) blood ritual 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Amulets amulet of life saving (convex) Weapons quarterstaff (staff) battle-axe (double-headed axe) orcish dagger (crude dagger) Armor cloak of reflection (tone cloak) Scrolls scroll of healing (ARE YOU HAVING FUN YET) scroll of mana (ABOR EFECTOR) scroll of phase door (HP RECOVERY BY GRAUP) scroll of standard id (RIEN NE VA PLUS) scroll of cure (AFFIRMATIVE ACTION ROUND 2) scroll of heal other (MAKE ATTACK WHEN BATTLE) * scroll of extra healing (REGNAD) * scroll of greater mana restoration (ZAL BALAMAON EIEOY) Spellbooks spellbook of finger of death (yellowish) spellbook of charm monster (sooty) spellbook of acid stream (elemental) Potions potion called juicy (coffee) Rings ring of stealth (alloy) ring of sustain ability (bright) ring of searching (drained) Wands wand of death (celestial) wand of striking (beech) wand of tidal wave (chrome) Tools sack (bag) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 3: <- You are here Vanquished creatures a gokiburi a pack jackal a thiev spore a twintail a kniver an operated hc child an acid tschelli 2 pack kobolds a samu-elle a wimpgoblin a hill orc a black rat 0 unnoticed rats (1 created) a broad rat a dim angel a chaffinch a kirinki 0 down centaurs (1 created) 0 drop elementals (1 created) 0 aggressive lichens (1 created) 0 little grey aliens (1 created) a New Kop 0 Gheystone Kops (2 created) 2 Kop Sergeants a creep mummy a low ooze 0 tapioca puddings (1 created) a gono zombie a regular human a promiscuous lass a maia 0 shopkeepers (2 created) a confined ghost a graceful mussle (2 created) a newt a flying frog 2 inactive mushroom patches 2 dungeon fern spores a blazing fern spore a walking green flower a floating spore an eggman 2 attack foods a buewueit man a hc sausage a flying goomba 10 kudzus (1 created) a weeping willow a gurgler a biem turret a poison trove 59 creatures born. 57 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 16 times You eaten meat 16 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 62 times You killed 57 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate You applied items 3 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 1 potion You zapped wands 9 times You read scrolls 5 times You read spellbooks 0 times You successfully cast spells 1 time You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 0 times You phase doored 1 time You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 0 pets You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 17 You had a maximum sanity of 8 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 5 times You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 2 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 0 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 1 time You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 5 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 3 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 0 times You slept on a mattress 0 times You landed 2 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 2 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new gastly 0 times Your skills at the end (11 slots left) Fighting Skills high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (6 of 20) two-handed weapons [Basic] (max Expert) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (28 of 160) searching [Unskilled] (max Expert) (5 of 20) spirituality [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Master) (20 of 160) memorization [Unskilled] (max Expert) (0 of 20) symbiosis [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills knife [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (82 of 160) trident [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Wizard) (20 of 160) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Master) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Basic] (max Wizard) (20 of 160) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Wizard) (20 of 160) matter spells [Basic] (max Master) (24 of 160) Goodbye Nirol the Death Eater... You died in The Dungeons of Doom on dungeon level 3 with 3304 points, and 0 pieces of gold, after 1699 moves. Killer: a shotgun shell You were level 7 with a maximum of 87 hit points when you died. You reached the 269th place on the top 10000 list. No Points Name Hp [max] 1 505567 ziratha-Poi-Dev-Fem-Cha died in The Dungeons of Doom on level 13 [max 19]. Killed by a monster (multi xorn). - [220] 2 270152 porkman-Pri-Red-Mal-Cha died in The Dungeons of Doom on level 15. Killed by a blaster bolt. - [189] 3 151420 Leeroy-Dra-Out-Mal-Cha died in Gamma Caves on level 31. Killed by a monster (hallucinogen-distorted Dora's hugging boot). - [131] 267 3378 Leeroy-Dra-Out-Mal-Cha quit in Space Base on level 21. 60 [82] 268 3326 Leeroy-Ord-Out-Mal-Cha died in Space Base on level 22. Killed by a monster (baby red dragon called Odahviing). - [30] *269 3304 Nirol-Dea-Gha-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [87] 270 3206 Leeroy-Unb-Out-Mal-Cha died in Space Base on level 22. Killed by a monster (slow ant). - [41] 271 3078 Leeroy-Unb-Out-Mal-Cha died in Space Base on level 22. Killed by a falling object. - [28]