Nirol, chaotic male null YSexymate /-\ |°| \-/ [Nirol the Hiyokko] St10 Dx11 Co5 In18 Wi5 Ch14 SexNulMalCha+M Dlvl:1 $8 HP-1(12) Pw8(8) AC9 MC0 Xp1/7 Wt0/1030 T103 Latest messages The door opens. There is a sink here. Use "q." to drink from it. What do you want to drink? [* or .] Steam pours out of the faucet. It shapes itself into a spiral! Your attack doesn't seem to harm the steam vortex. The steam vortex engulfs you! You are unharmed. You are burning to a crisp! [-3 -> 9] You are burning to a crisp! [-3 -> 6] You get expelled! The steam vortex engulfs you! You are unharmed. You are burning to a crisp! [-3 -> 3] Your attack doesn't seem to harm the steam vortex. You are burning to a crisp! You die... Your inventory Scrolls a - 5 uncursed scrolls of healing {0} b - 3 uncursed scrolls of mana {0} c - an uncursed greased scroll of mana {0} d - 3 uncursed scrolls of phase door {0} e - 2 uncursed scrolls of standard id {0} f - an uncursed scroll of cure {0} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: stoned chilling You could not have this property extrinsically: drain resistance You could not have this property intrinsically: psi resistance Scroll identification only worked 100 times out of 251 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 76 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 22 Spellbook identification only worked 2 times out of 6 Gem identification only worked 100 times out of 160 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 25% chance Scroll drop chance was reduced to 68% Ring drop chance was reduced to 91% Wand drop chance was reduced to 81% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 71% Armor drop chance was reduced to 92% Tool drop chance was reduced to 87% Food drop chance was reduced to 94% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: enchantment spells The following skill was limited to basic proficiency: dagger The following skill was limited to skilled proficiency: mace The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: body spells (turn 5) The following skill became untrainable if you tried to train it too early: two-handed sword (turn 2652) The following skill became untrainable after a while: chaos spells (turn 25242) The following skill couldn't be trained before a certain turn number is reached: techniques (turn 35313) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33527 Monster spawn increase reached its maximum at turn 160847 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 546104 The monster class that cannot be genocided was dragon The monster species that spawned more often: annihilator grid bug (freq bonus 10) The monster species that spawned more often: kould rat (freq bonus 6) The monster species that spawned more often: jermlaine (freq bonus 12) The monster species that spawned more often: ennead fabler (freq bonus 2) The monster species that spawned more often: usherette conservatively (freq bonus 9) The monster species that spawned more often: highschool eel (freq bonus 9) The monster species that spawned more often: Sandra's plateau boot (freq bonus 18) The monster species that spawned more often: cyan seraphon (freq bonus 3) The monster species that spawned more often: lichen lich (freq bonus 24) The monster species that spawned more often: aerial servent (freq bonus 3) The monster species that spawned more often: swatch tracheotomizing withheld (freq bonus 1) The monster species that spawned more often: skeleton giant (freq bonus 4) The monster species that spawned more often: forest troll (freq bonus 4) The monster species that spawned more often: trash cat (freq bonus 4) The monster species that spawned more often: furthered krill emceeing (freq bonus 6) The monster species that spawned more often: farting asian girl (freq bonus 3) The monster species that spawned more often: karmic colony (freq bonus 1) The monster species that spawned more often: toxic mold (freq bonus 12) The monster species that spawned more often: lerd kraken (freq bonus 6) The monster species that spawned more often: necromage (freq bonus 2) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster trait that was more common: monsters which petrify others on touch (freq bonus 2) The monster trait that was more common: monsters that permanently mimic objects (freq bonus 6) The monster species that never randomly spawned: Anselm The monster species that never randomly spawned: stone grue The monster species that never randomly spawned: fawnier pie prudery The monster species that never randomly spawned: foozle anchor The monster species that never randomly spawned: maru mochi The monster species that never randomly spawned: destructor vortex The monster species that never randomly spawned: nexus hound The monster species that never randomly spawned: calls itself ettin mummy The monster species that never randomly spawned: lullabying toledo knacker flier The monster species that never randomly spawned: time force fungus The RNG hath decreed that this item was never generated: cloak of map amnesia (yellow cloak) The RNG hath decreed that this item was never generated: quiz stone (gray) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: gauntlets of reflection (mirrored gloves) The RNG hath decreed that this item was never generated: amulet of strangulation (oval) The RNG hath decreed that this item was never generated: lance ((null)) The RNG hath decreed that this item was never generated: morion (black) The RNG hath decreed that this item was never generated: demon crossbow ((null)) The RNG hath decreed that this item was never generated: white dragon scales ((null)) The RNG hath decreed that this item was generated more often: physician bar ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 15) The RNG hath decreed that this item was generated more often: topaz (yellowish brown, freq bonus 9) The RNG hath decreed that this item was generated more often: free action (serif, freq bonus 64) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: gushlush stone (gray, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of initialization failure (bootstrapped, freq bonus 28) The RNG hath decreed that this item was generated more often: cloak of starving (purple cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: amulet of trash (shitty, freq bonus 8) The RNG hath decreed that this item was generated more often: crystal sword ((null), freq bonus 86) The RNG hath decreed that this item was generated more often: god-o-meter (highly-complicated electronic device, freq bonus 9) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 15) The RNG hath decreed that this item was generated more often: rogues gloves (boiled gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: shrouded identity stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: odor shot ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: heavy shield ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: disintegration beam (fuzzy, freq bonus 5) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: rocket ((null), freq bonus 87) The RNG hath decreed that this item was always generated cursed: acid stream (colorful) The RNG hath decreed that this item was always generated cursed: dissolve food (hungry) The RNG hath decreed that this item was always generated cursed: ice box of waterproofing (cooling box) The RNG hath decreed that this item was always generated cursed: nether beam (crashbug) The RNG hath decreed that this item was always generated cursed: soiltype stone (gray) The RNG hath decreed that this item was always generated cursed: mecha-irazu ((null)) The RNG hath decreed that this item was always generated cursed: interruption stone (gray) The RNG hath decreed that this item was always generated cursed: implant of corruption (wailing) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: ash (GREAT GATE OF OBLIVION) The RNG hath decreed that this trap was always invisible: arrow trap The RNG hath decreed that this trap was generated more often: EVC trap (freq bonus 4) Trap randomization happened for 1 in 531 traps Next attribute increase check would have come at turn 809 Strength training was 4 Dexterity training was 1 Wisdom training was 3 Constitution training was 5 Your sanity was 0 You had not decided on your sexuality yet You were prevented from being a stoned chiller (0) You had 1408 points of nutrition remaining You could survive without air You were swallowed by a steam vortex Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Yoroshiku, Ma Shin and Sexy Sai Your deity was Sexy Sai The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (465) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 1X LIMIT(0) poke ball 1X LIMIT(0) appraisal 1 R LIMIT(0) panic digging 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of healing (OREMOR NHOJ EM LLIK TSUM UOY EMAG EHT NIW OT) scroll of mana (STOP IN THE RACE SLIDE) scroll of phase door (QUIETOS HOMINES SUMUS ET EGO VOS AMICOS) scroll of standard id (FASTINTERRUPTREQUESTHACK) scroll of cure (I HEARD YOU WERE SLEEPING THERE) * scroll of extra healing (VELOX LUXIDREAM) * scroll of greater mana restoration (VUS AS CORIUMA) scroll of sleep (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: Level 1: <- You are here Vanquished creatures 0 steam vortices (1 created) a baby ogre a kobold zombie a cardboard golem 0 sexy girls (1 created) 5 creatures born. 3 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 2 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (1 of 20) petkeeping [Basic] (max Grand Master) (21 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Expert) (3 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the YSexymate... You died in The Dungeons of Doom on dungeon level 1 with 46 points, and 8 pieces of gold, after 103 moves. Killer: a monster (steam vortex) You were level 1 with a maximum of 12 hit points when you died. You reached the 152nd place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 150 64 krumch-Mur-Sin-Mal-Cha quit in The Dungeons of Doom on level 1. 14 [14] 151 51 krumch-Dru-Add-Mal-Neu quit in The Dungeons of Doom on level 1. 14 [14] *152 46 Nirol-Sex-Nul-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (steam vortex). - [12] 153 45 krumch-Cha-Kha-Fem-Cha quit in The Dungeons of Doom on level 1. 14 [14] 154 43 Leeroy-Fen-Asu-Mal-Law quit in The Dungeons of Doom on level 1. 14 [15]