Nirol, chaotic female addicted Artist ----- -------------------------## ##|...|##----- |.............{..........,## #,-...|,,....| |.......................|,,###,|.).|,#|...| +...... #...............+,,,,,,|.{..,#|...| |.......................|#,,,,#|(..|,#-.--- |.......................|##,#,#-----,##,# --+---------.------------,,,,,,,,,,,,##,## ,,,,#####,,,,,,,,,,, ,,,##,######,##,^# ##,,,,,,,,,,%,,,,,,# #,,##,,,,,#,,,,,## ,,########,,,####,# #,#######,#,-.---- ,,,,,, #,# #,##,,,|....| #--|--.--,# #,###,,.....| |....>..,# #,# #,#|....| |{.....|## ?#,# #,,-....| |......|####,,# ###|....| |......-,,,,@## |....| --------###### ------ [Nirol the Color Cribber] St25 Dx25 Co25 In25 Wi24 Ch25 ArtAddFemCha Dlvl:4 $28 HP97(106) Pw89(89) AC-6 MC4 Xp6/536 Wt94/3100 T1401 Glb Cnf Hal Latest messages The baby grainy dragon claws you! The damned rips into your breast with maniacal fervor! [-7 -> 97] [-2 -> 95] Your gauntlets of dexterity block the ghoti's attack. Your lab coat blocks the Elder Demus Fathien's attack. Your lab coat blocks the ham-tairou's attack. The Twedhel bites you! [-1 -> 94] You kill the Hastur the Unspeakable! Your mud kobold corpse rots away. There is a wall in the way! What do you want to use or apply? [abdijlmtuzJ or ?*] You must wield this item first if you want to apply it! You now wield a guitar. Your tool slips from your hands. u - a wooden box. There is a wall in the way! # Really quit [yes/no]? Your inventory Weapons d - an uncursed +0 mallet {20} s - an uncursed +0 hand blaster {12} t - an uncursed +0 bullwhip {8} G - a blessed +0 sling {2} Armor c - an uncursed +0 fedora (being worn) {2} e - an uncursed +2 pair of gauntlets of dexterity (being worn) {4} f - a blessed +2 lab coat (being worn) {4} H - an uncursed +0 orcish cloak {4} I - an uncursed +1 cloak of flight {4} Comestibles g - 2 uncursed apples {0} h - 2 uncursed cram rations {0} v - 8 uncursed slime molds {0} w - 4 blessed slime molds {0} Scrolls n - 5 uncursed scrolls of healing {0} o - 5 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} r - an uncursed scroll of cure {0} x - a cursed scroll of mana {0} Spellbooks B - a cursed spellbook of tunnels (4:2) {0} Potions i - 2 uncursed potions of oil (400) {0} j - 2 uncursed finalized potions of oil (400) {0} k - an uncursed potion of water {0} P - an uncursed finalized potion of gain ability {0} Rings C - an uncursed ring of teleport control (on right hand) {0} D - an uncursed ring of disarming (on left hand) {0} N - an uncursed ring of invisibility {0} Wands z - an uncursed wand of teleportation (0:0) {0} J - an uncursed wand of teleportation (0:10) {0} Tools a - an uncursed +2 spoon (in quiver) {1} l - an uncursed magic marker (1:75) {0} m - a blessed felt-tip marker (0:98) {0} u - an uncursed +0 pick-axe {32} Gems b - an uncursed +0 touchstone O - an uncursed -1 worthless piece of blue glass {1} Final attributes You have transgressed Your alignment was -22 Your max alignment was 15 You carried 0 sins You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 136 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 15 Implant identification only worked 1 times out of 44 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 103 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 10% chance Monsters only dropped their equipment with 53% chance Scroll drop chance was reduced to 83% Musable item generation frequency had a negative bias of 47% Wand drop chance was reduced to 61% Implant drop chance was reduced to 83% Food drop chance was reduced to 92% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: martial arts The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: mace (turn 3) The following skill became untrainable after a while: form VI (Niman) (turn 14965) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 54439 Monster spawn increase reached its maximum at turn 129876 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 2222270 The monster class that cannot be genocided was piece of food The monster species that spawned more often: ignoble conciliated aboveground lifting resound (freq bonus 6) The monster species that spawned more often: Null, the Living Void (freq bonus 9) The monster species that spawned more often: Thorin II Oakenshield (freq bonus 4) The monster species that spawned more often: freaky girl (freq bonus 4) The monster species that spawned more often: ancient of drainage (freq bonus 3) The monster species that spawned more often: undead weirdboy (freq bonus 24) The monster species that spawned more often: flayer shaman (freq bonus 18) The monster species that spawned more often: lavender stalk (freq bonus 16) The monster species that spawned more often: myu (freq bonus 2) The monster species that spawned more often: porter wind fungus (freq bonus 4) The monster species that spawned more often: Azmodan (freq bonus 6) The monster species that spawned more often: evil fly (freq bonus 1) The monster species that spawned more often: Chelsea Rorec (freq bonus 4) The monster species that spawned more often: phase spore (freq bonus 21) The monster species that spawned more often: nhtng horror (freq bonus 12) The monster species that spawned more often: pack jackal (freq bonus 4) The monster species that spawned more often: sticky force patch (freq bonus 8) The monster species that spawned more often: very old magic dragon (freq bonus 9) The monster species that spawned more often: whispering spirit (freq bonus 6) The monster species that spawned more often: deep carp (freq bonus 2) The monster trait that was more common: monsters whose attacks do acid damage (freq bonus 1) The monster trait that was more common: monsters that burble (freq bonus 1) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 4) The monster trait that was more common: monsters that boast (freq bonus 2) The monster trait that was more common: monsters that produce squeaky farting noises (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters that are extra nasty (freq bonus 3) The monster trait that was more common: monsters whose attacks rot your equipment (freq bonus 2) The monster trait that was more common: monsters that count as orc (freq bonus 5) The monster trait that was more common: monsters whose attacks delete your data (freq bonus 4) The monster species that never randomly spawned: bleariest brainish connection The monster species that never randomly spawned: indigo force fungus The monster species that never randomly spawned: anthrazite warp fungus The monster species that never randomly spawned: clay statue The monster species that never randomly spawned: mind mushroom The monster species that never randomly spawned: gremgargoyle The monster species that never randomly spawned: bronze thunderlord The monster species that never randomly spawned: Justice Archon The monster species that never randomly spawned: kopyguard The monster species that never randomly spawned: black gryffon The RNG hath decreed that this item was never generated: amulet of power (bloody) The RNG hath decreed that this item was never generated: sky dragon scale shield (sky dragonhide shield) The RNG hath decreed that this item was never generated: tripe ration ((null)) The RNG hath decreed that this item was never generated: good night (wish parser) The RNG hath decreed that this item was never generated: pear ((null)) The RNG hath decreed that this item was never generated: message (pen-written) The RNG hath decreed that this item was never generated: paving (clack-clack) The RNG hath decreed that this item was never generated: turn limit stone (gray) The RNG hath decreed that this item was never generated: anti drinker helmet (gemmed helmet) The RNG hath decreed that this item was never generated: cloak of practice (boxing gown) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 29) The RNG hath decreed that this item was generated more often: implant of corruption (wailing, freq bonus 16) The RNG hath decreed that this item was generated more often: worthless piece of yellowish brown glass (yellowish brown, freq bonus 10) The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 6) The RNG hath decreed that this item was generated more often: ruffled shirt ((null), freq bonus 22) The RNG hath decreed that this item was generated more often: speedwagon's hat ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: fuckup melee gauntlets (slaying gloves, freq bonus 17) The RNG hath decreed that this item was generated more often: amulet of techout (taut, freq bonus 21) The RNG hath decreed that this item was generated more often: embossed plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: homing torpedo ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: berserk (immortal, freq bonus 9) The RNG hath decreed that this item was generated more often: axe ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: dream eater (tapered, freq bonus 8) The RNG hath decreed that this item was generated more often: sinful heels (red sneakers, freq bonus 7) The RNG hath decreed that this item was generated more often: banishment (cocky, freq bonus 5) The RNG hath decreed that this item was generated more often: secure identify (LARGE ALARM ALL PERSONNEL EVACUATE THE AREA IMMEDIATELY, freq bonus 2) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: toxic (holed, freq bonus 3) The RNG hath decreed that this item was generated more often: extra healing (puce, freq bonus 4) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 69) The RNG hath decreed that this item was always generated cursed: mojibake gloves (multilinguitis gloves) The RNG hath decreed that this item was always generated cursed: resist paralysis (ongoing) The RNG hath decreed that this item was always generated cursed: flint spear ((null)) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: charging (buzzing) The RNG hath decreed that this item was always generated cursed: disintegration beam (fuzzy) The RNG hath decreed that this item was always generated cursed: gimp cloak (pitch cloak) The RNG hath decreed that this item was always generated cursed: out of memory helmet (masked helmet) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: icky shield ((null)) The RNG hath decreed that this trap was always invisible: wereform trap The RNG hath decreed that this trap was generated more often: level teleporter (freq bonus 3) Trap randomization happened for 1 in 317 traps Next attribute increase check would have come at turn 2346 Strength training was 0 Dexterity training was 0 Wisdom training was -3 Constitution training was 9 Your sanity was 1 You were poison resistant You were acid resistant You were hallucinating (20) You were confused (0) You had slippery fingers (0) You had not decided on your sexuality yet You were suffering from very slight contamination. (12) You had 1686 points of nutrition remaining You aggravated monsters You had teleport control You were lucky (1) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tache, Vladimir Bukovsky and Morgoth Your deity was Burger King The version you were playing was: Unix SlashEMExtended Version 2.5.0 (04188897) - last build Mon May 27 23:23:24 2019. You could not have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Armor gauntlets of dexterity (graffiti gloves) lab coat (white coat) orcish cloak (coarse mantelet) cloak of flight (angelic cloak) Scrolls scroll of healing (BANANANANANA) scroll of mana (VALLEY RAL AND PLACE) scroll of phase door (WEREFOO ENDLESSTRANSFORMATION) scroll of standard id (VARFOR PRATAR DU SA OM MIN FLICKVAN) scroll of cure (SILLY LITTLE NYMPHS) * scroll of extra healing (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) * scroll of greater mana restoration (YOU DONT STAND A CHANCE) scroll called charging? (REXICHTHON YOEO AEAEEIOYO CHYCHBACHYCH) scroll of undo genocide (WH40K) Spellbooks spellbook of tunnels (antichrist) Potions potion of oil (muddy) potion of water (clear) potion of hallucination (mulberry) potion of gain ability (ochre) Rings ring of teleport control (zircon) ring of disarming (bronze) ring of invisibility (transparent) Wands wand of teleportation (bamboo) Gems touchstone (gray) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 4: <- You are here Vanquished creatures an ant a blob a kitten 0 mynocks (1 created) a dweeeeeeauweauw a loser orc 0 covetous hill orcs (1 created) 0 b-types (1 created) 0 smut orcs (1 created) 0 little lambs (1 created) a little spider 2 cave spiders 0 eightleggers (1 created) a tron bug a dash bug a two-winged shape 0 fat bats (1 created) a golden mushroom 0 reddish patches (1 created) 0 journeyman spore lichens (1 created) a sub-gnome a New Kop a ble ogre 0 putits (1 created) a green slime a rustbash hunk (2 created) 0 claw hulks (1 created) an orc zombie a miner zombie a cardboard golem a hus golem a friendly adventurer a packing human an insane survivor a blubbering idiot 0 innkeepers (1 created) a yokuda an attractive babe 0 shopkeepers (2 created) an eh ghost a water demon 0 twens (1 created) a dwen a gecko 0 novice medium walls (1 created) a +1 nd wall 0 biem turrets (1 created) 50 creatures born. 32 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 3 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 19 times You killed 32 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (15 of 20) high heels [Basic] (max Master) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) polymorphing [Basic] (max Master) (28 of 160) devices [Unskilled] (max Expert) (8 of 20) spirituality [Basic] (max Master) (20 of 160) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Master) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) hammer [Basic] (max Expert) (38 of 160) quarterstaff [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Basic] (max Expert) (21 of 160) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Basic] (max Master) (20 of 160) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Artist... You quit in The Dungeons of Doom on dungeon level 4 with 2382 points, and 28 pieces of gold, after 1401 moves. Killer: quit You were level 6 with a maximum of 106 hit points when you quit. You reached the 67th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 65 2589 krumch-Pro-Sho-Fem-Cha quit in The Dungeons of Doom on level 3 [max 5]. 55 [62] 66 2579 krumch-Sam-Esp-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (Firingnir). - [65] *67 2382 Nirol-Art-Add-Fem-Cha quit in The Dungeons of Doom on level 4 [max 5]. 97 [106] 68 2341 krumch-Ast-Bat-Mal-Law died in Space Base on level 9. Killed by a monster (cuntgun trooper called Sergeant McShithead). - [69] 69 2329 DogeKip-Jed-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (Cpwz^@). - [82]