Nirol, lawful female ent Bard ####,,,,,,,,,,,,,# #,,,#-.--.----------------------#### -----..-.-.------.....|...,.|..}.,,,#### #####|.....|.|........--,,,|---%..-.}|##,,#,# #,,,,-.....|.|.....---..--..-}....|.}%,,,,>^############ ##,##|.....|..-----|..|.----}-|--|-,.|,,,,,,,,,,,,,,,,,## #,# ---.-----.....|----...--.....----,,##############,,### #,# #,# -..-----....--..----..-.,%,# ----- -------,,,########## #,# #,# ##,,# #,#|,..--.....|.||-.# |...---.....|,,,,,,,,,,,,# #,# #,# ---.-----.-----..----------.------..#.....-,,,,,,,,,,,,# #,,####,# |..........|...--.....} |...}.------.-.----------------# ##,,,##,# |.........-----||----.-----h}.}.....,..........^...<..| ###,##,# #|..............||.........-%M....|..,||..............^| #,##,# #.,,,,,,,,.^....|-.------.--.---.-- -|-.--------------.| ##,,,# ----------.-------.-.| -.-#---..--....|.........%...|.| #--|- |...............#...|# #,##,,,,+......----|------------ |..| |.#.................| #,#,,.------..........%....^.| |..| |.......*.....#...#.| #,,,#+..---.---------------.-- --|- |.......#......#.#..|####,###..#...|# #,# #,##----------.----------,,#,,#,#-------###############,##### #,,,,,,,,,,,,,,,# #,#,,,,,,,,,,,,,,,,,,,,^,,,,,,,,,,,,,,,,# [Nirol the Sonneteer] St7 Dx15 Co9 In5 Wi8 Ch8 BrdEntFemLaw Dlvl:2 $72 HP-2(54) Pw45(45) AC4 MC1 Xp6/439 Wt231/1200 T4019 Dim Latest messages [-2 -> 5] Warning: HP low! The magic missile hits it. The gnome mummy just misses! The hurkle zaps a feathered wand! The magic missile hits you! [-1 -> 4] Warning: HP low! The magic missile bounces! The magic missile hits you! [-3 -> 1] Warning: HP low! The magic missile hits the hurkle. The hurkle casts aspersions on your ancestry. "Your mother's such a slut, she's like a race car driver...she burns a lot of rubbers..." You were dimmed! The hurkle misses. You hit the hurkle. The gnome mummy claws you! You die... Your inventory Weapons # - 3 cursed -1 crossbow bolts {0} # - an uncursed +0 crossbow {20} # - an uncursed +0 scimitar {16} # - an uncursed +0 dart {0} r - an uncursed +0 sling {2} t - 21 uncursed rusty +0 darts {0} u - an uncursed +0 orcish short sword (weapon in hand) {12} v - an uncursed rusty +0 dwarvish spear {12} w - an uncursed +0 scimitar {16} D - 4 blessed +1 darts {0} F - 4 uncursed +0 knives {8} H - 3 uncursed +0 orcish daggers {12} J - a cursed -1 battle-axe {48} O - an uncursed +0 scimitar {16} P - an uncursed poisoned +0 dart {0} Q - an uncursed rusty +0 trident {10} S - a blessed poisoned +2 dart {0} T - a blessed poisoned +1 dart {0} U - a cursed -7 dart {0} Y - an uncursed +2 sling {2} Z - an uncursed +0 sling {2} Armor # - an uncursed +0 orcish helm {12} b - an uncursed +1 leather cloak (being worn) {7} z - an uncursed +0 orcish helm (being worn) {12} B - the uncursed +0 helm of anti-magic named Boneflame {20} N - an uncursed +0 mummy wrapping {2} R - a blessed +4 mummy wrapping {2} Comestibles c - 24 uncursed apples {0} d - 20 uncursed oranges {0} h - 8 uncursed carrots {0} i - 9 uncursed pears {0} j - 6 uncursed asian pears {0} k - 5 uncursed lemons {0} l - 11 uncursed bananas {0} m - 12 uncursed melons {0} n - 182 uncursed slime molds {0} I - an uncursed food ration {0} Scrolls o - 5 uncursed scrolls of healing {0} p - 4 uncursed scrolls of mana {0} q - 3 uncursed scrolls of phase door {0} s - an uncursed scroll of cure {0} L - an uncursed scroll of standard id {0} Spellbooks x - an uncursed finalized spellbook of sleep (6:1) {0} y - a blessed spellbook of cure blindness (6:0) {0} C - an uncursed spellbook of cure sickness (0:1) {0} E - an uncursed spellbook of freeze sphere (0:1) {0} G - an uncursed finalized spellbook of confuse monster (5:1) {0} Potions e - 4 uncursed potions of booze {0} f - 2 uncursed finalized potions of booze {0} A - an uncursed potion of object detection {0} M - an uncursed potion of water {0} Wands V - a cursed wand of create monster (0:0) {0} Tools # - an uncursed skeleton key {0} a - an uncursed wooden flute {0} g - an uncursed bell {0} K - the uncursed grass whistle named Guantanamera {0} W - an uncursed skeleton key {0} Gems X - 25 uncursed +0 rocks {0} Final attributes You were piously aligned Your alignment was 34 Your max alignment was 34 You carried 0 sins You could not have this property at all: regeneration You could not have this property extrinsically: stealth You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 146 Ring identification only worked 4 times out of 41 Wand identification only worked 3 times out of 16 Gem identification only worked 100 times out of 121 Monsters only dropped their musable items with 46% chance Scroll drop chance was reduced to 83% Ring drop chance was reduced to 44% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 72% Implant drop chance was reduced to 91% Potion drop chance was reduced to 75% Armor drop chance was reduced to 68% Tool drop chance was reduced to 77% Food drop chance was reduced to 96% The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: memorization The following skill was limited to skilled proficiency: petkeeping The following skill became untrainable if you tried to train it too early: scimitar (turn 1) The following skill couldn't be trained before a certain turn number is reached: memorization (turn 51016) Number of artifacts generated was 1 Number of fake artifacts generated was 3 Monster spawn increase started at turn 34428 Monster spawn increase reached its maximum at turn 80303 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 2093944 The monster class that cannot be genocided was mummy The monster class that was spawned more often: worm (freq bonus 1) The monster species that spawned more often: flesheater (freq bonus 36) The monster species that spawned more often: time hound (freq bonus 30) The monster species that spawned more often: integral wort (freq bonus 6) The monster species that spawned more often: alien (freq bonus 15) The monster species that spawned more often: occupier tamperer (freq bonus 10) The monster species that spawned more often: hidden force patch (freq bonus 8) The monster species that spawned more often: pack fox (freq bonus 12) The monster species that spawned more often: The Norsa (freq bonus 16) The monster species that spawned more often: teapot granny (freq bonus 20) The monster species that spawned more often: ultramarine spore (freq bonus 30) The monster species that spawned more often: invariant freeborn (freq bonus 6) The monster species that spawned more often: aurumach (freq bonus 4) The monster species that spawned more often: father precentor (freq bonus 6) The monster species that spawned more often: aaah aaah (freq bonus 12) The monster species that spawned more often: lucent lonelier (freq bonus 8) The monster species that spawned more often: ghoul (freq bonus 16) The monster species that spawned more often: crimson warp patch (freq bonus 60) The monster species that spawned more often: dread seraph (freq bonus 8) The monster species that spawned more often: Thai (freq bonus 6) The monster species that spawned more often: multiplexer dove cooperated arrant disabling bobby (freq bonus 24) The monster trait that was more common: monsters whose attacks become stronger the more often they hit (freq bonus 30) The monster trait that was more common: monsters whose attacks are randomized with a very evil RNG (freq bonus 3) The monster trait that was more common: monsters who attack with the touch of death (freq bonus 6) The monster species that never randomly spawned: roast turkey The monster species that never randomly spawned: fife warp patch The monster species that never randomly spawned: kitsune The monster species that never randomly spawned: maneuvered devolving The monster species that never randomly spawned: creator of slex The monster species that never randomly spawned: pseudo-erotic smoker bitch The monster species that never randomly spawned: drow sharpshooter The monster species that never randomly spawned: inalienable lamellae empty anchoritic The monster species that never randomly spawned: voracious smasher The monster species that never randomly spawned: time mushroom The RNG hath decreed that this item was never generated: jacinth (orange) The RNG hath decreed that this item was never generated: helm of safeguard (orange visored helmet) The RNG hath decreed that this item was never generated: warding (YOU DO NOT GO PAST AT ME) The RNG hath decreed that this item was never generated: sterilize (sex toy) The RNG hath decreed that this item was never generated: implant of knowledge (shouting) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: contamination (unstable) The RNG hath decreed that this item was never generated: command undead (dark) The RNG hath decreed that this item was never generated: gauntlets of trap creation (spiky gloves) The RNG hath decreed that this item was never generated: amnesia (acrylic) The RNG hath decreed that this item was generated more often: paranoia helmet (anti-government helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of fast casting (covered pair of gloves, freq bonus 39) The RNG hath decreed that this item was generated more often: silver arrow ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: pokelie gloves (rayductnay gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: implant of love (unearthly, freq bonus 53) The RNG hath decreed that this item was generated more often: create monster (turquoise, freq bonus 15) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 8) The RNG hath decreed that this item was generated more often: rubber hose ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: elesde cloak (unostentatious cloak, freq bonus 19) The RNG hath decreed that this item was generated more often: gothic plate mail ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: touchstone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 5) The RNG hath decreed that this item was generated more often: helm of teleportation (spinning helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of elusion (dense, freq bonus 7) The RNG hath decreed that this item was generated more often: anti disintegration (doorstopping, freq bonus 69) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 18) The RNG hath decreed that this item was generated more often: dragon horned headpiece (headpiece, freq bonus 2) The RNG hath decreed that this item was generated more often: cocloak (withered cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of wrong seeing (too expensive, freq bonus 10) The RNG hath decreed that this item was always generated cursed: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was always generated cursed: victorian underwear ((null)) The RNG hath decreed that this item was always generated cursed: implant of freedom (continuous) The RNG hath decreed that this item was always generated cursed: T-shirt ((null)) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this item was always generated cursed: sludge (fallthrough) The RNG hath decreed that this item was always generated cursed: implant of malice (eocene) The RNG hath decreed that this item was always generated cursed: red dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: submachine gun ((null)) The RNG hath decreed that this item was always generated cursed: numbness (flowing) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: teleporting items trap (freq bonus 8) Trap randomization happened for 1 in 693 traps Next attribute increase check would have come at turn 4060 Strength training was 23 Dexterity training was 30 Wisdom training was 13 Constitution training was 46 Your sanity was 0 You were sleep resistant You were dimmed (9) You had not decided on your sexuality yet You were prevented from having regeneration (0) You had 510 points of nutrition remaining You could survive without air You had full nutrients Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Garl Glittergold, Flandal Steelskin and Urdlen Your deity was Garl Glittergold The version you were playing was: Unix SlashEMExtended Version 2.5.0 (91d611fc) - last build Sun May 5 05:38:21 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 44% 68% b - cure blindness 2 healing 46% 69% c - confuse monster 2 enchant 55% 76% d - cure sickness 3 healing 90% 87% e - freeze sphere 1 matter 21% 88% Techniques known in the end Name Level Status primal roar 6X LIMIT(0) ent's potion 6 R LIMIT(0) appraisal 6 R LIMIT(0) panic digging 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Amulets * amulet of techout (mixture) * amulet of evil variant (bone) Implants * implant of vileness (stopping) Weapons scimitar (curved sword) orcish short sword (crude short sword) dwarvish spear (stout spear) orcish dagger (crude dagger) battle-axe (double-headed axe) Armor * greyout cloak (spellsucking cloak) helm of anti-magic stone (gemmed helmet) orcish helm (iron skull cap) Scrolls * scroll of create victim (OTDR IS SO GAY AND HAS TITANS SAY THUMB WHICH MEANS DAUMEN) scroll of healing (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll of mana (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) scroll of phase door (DOGO FUTSF) scroll of standard id (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of cure (BOOBIE BLITZ) * scroll of extra healing (ABSOLUTELY 0 CHANCE) * scroll of greater mana restoration (YOUR INSIDE IS MADE OF MUD) scroll of identify (READ ME) scroll called remove curse? (UZAKTA ELLERINI EDELIM YOKSA BEN ONU KESMEK) Spellbooks * spellbook of sleep (god-given) * spellbook of confuse monster (salted) * spellbook of slow monster (pure) * spellbook of cause fear (dusty) * spellbook of charm monster (complete) * spellbook of invisibility (iceblock) * spellbook of know enchantment (aquatic) spellbook of cure blindness (thin) spellbook of cure sickness (generous) spellbook of freeze sphere (momentary) Potions potion of booze (blueberry) * potion of extreme power (tesco value) potion of object detection (raspberry) potion of water (clear) Rings * ring of gain intelligence (fluorite) Wands * wand of mutation (etheric) wand of magic missile (feathered) wand of create monster (lead) Tools * wooden flute (flute) * tin whistle (whistle) * grass whistle (whistle) * magic whistle (whistle) * dark magic whistle (whistle) * magic flute (flute) * tooled horn (horn) * fog horn (horn) * frost horn (horn) * fire horn (horn) * tempest horn (horn) * horn of plenty (horn) * wooden harp (harp) * magic harp (harp) * leather drum (drum) * drum of earthquake (drum) skeleton key (key) Gems * miscasting stone (gray) * left inventory stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 3 Level 2: <- You are here Vanquished creatures 2 ants (4 created) a brown ant 0 killer bees (1 created) a battle ant a tuch blob 0 white blobs (1 created) 0 pyrolisks (1 created) a hunt canine a badger a touch spore a gas spore a floating eye a twintail 0 kittens (1 created) a regular cat 0 panther cubs (1 created) 0 small lynxes (1 created) a mini gremlin 0 hurkles (1 created) a giant improach a retch 0 mover jellies (1 created) 2 kobolds a knifold a reston a rapold a forest moogle a mini leprechaun an iguanechaun a goblin a wimpgoblin a goooblin 2 marine goblins 0 hobgoblins (1 created) a hill orc an easy piercer a small predator a lamb a rothe a lunatic rabbit 3 sewer rats a sua rat an evasive sewer rat 6 GRs an eightlegger a larva a maggot a squishy maggot 0 mill worms (1 created) 2 grid bugs 0 grid errors (2 created) 0 fictional bugs (1 created) 0 lightbringers (1 created) 0 pulse lights (1 created) 0 bats (1 created) a grounded parrot a space 2 cribos (1 created) a waring 0 luminescent mushrooms (1 created) a green patch a red mold a cyan patch a gless child a creep mummy a bat mummy an imp mummy 0 gnome mummies (1 created) a mininaga a small naga a strict snake a small snake a bum beggar a tiny troll a claw hulk a small grind hulk 0 growing claw hulks (1 created) 0 sanoids (1 created) an ape a kobold zombie 2 gnome zombies a baby shoe a retarded golem a zero gunnhild 0 insane survivors (1 created) 0 vicars (1 created) a village idiot a redguard an alien a peasant 0 sergeants (2 created) a minighost a glib hand 3 newts 2 twens 2 dwens (3 created) a gecko 2 flying frogs an iguana a clear mewlip 0 piles of worthless coins (1 created) an easy grue 2 stationary walls a novice roll wall a frenzywall a colorless icky thing a clear icky thing 0 low rub monsters (1 created) 0 small turrets (1 created) 0 hiss turrets (1 created) a BDSM 134 creatures born. 104 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 31 times You eaten food with animal by-products 4 times You eaten meat 3 times You were an atheist You never prayed to the gods You hit with a wielded weapon 171 times You killed 58 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (7 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (28 of 160) devices [Basic] (max Master) (29 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Master) (86 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Basic] (max Expert) (86 of 160) short sword [Basic] (max Expert) (83 of 160) scimitar [Unskilled] (max Expert) (2 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (1 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Bard... You died in The Dungeons of Doom on dungeon level 2 with 2019 points, and 72 pieces of gold, after 4019 moves. Killer: a monster (gnome mummy) You were level 6 with a maximum of 54 hit points when you died. You reached the 69th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 121897 krumch-Sag-Atl-Mal-Law died in The Dungeons of Doom on level 10 [max 13]. Killed by a monster (two-headed troll), while praying unsuccessfully. - [97] 3 78204 DogeKip-Dea-Ang-Mal-Cha died in Sokoban on level 6 [max 12]. Killed by a monster (pile vortex). - [162] 67 2329 DogeKip-Jed-Ang-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (Cpwz^@). - [82] 68 2055 DogeKip-Jed-Hax-Mal-Cha escaped the dungeon [max level 1]. 79 [79] *69 2019 Nirol-Brd-Ent-Fem-Law died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (gnome mummy). - [54] 70 1766 Nirol-Pok-Sat-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a monster (the Verier), while paralyzed by a monster attack. - [69] 71 1675 krumch-Dea-Xor-Mal-Cha turned to stone in The Dungeons of Doom on level 1. Petrified by a minor angel. 59 [60]