Nirol, lawful female ogrotic Geek . ,#,# # ,,,## ,,,,,, ----------------#,##,,, |..............|#,##,,# |..............|,,# #,# |...............,## #,#------- |.........<....|## #,#|.>...| ...............| #,,...P.{| |..............| ###|.Of... |..............| ------- ---------------- [Nirol the Newbie] St17 Dx6 Co9 In8 Wi10 Ch10 GeeOgrFemLaw Dlvl:2 $9 HP-5(30) Pw31(31) AC4 MC0 Xp2/24 Wt215/1530 T428 Latest messages The kitten misses the sounder. (2x) You miss the black pudding totally. The kitten bites the sounder. The sounder is killed! You hit the black pudding! Your electric sword corrodes further! The black pudding drinks a finalized honey potion {0}! The black pudding is suddenly moving faster. You hit the black pudding. Your electric sword corrodes completely! You hit the black pudding! One of your items got vaporized! The black pudding bites you! [-21 -> 9] The black pudding misses. The black pudding claws you! The black pudding reaches out, and your body shrivels. The black pudding bites you! Somehow, your ring mail is not affected. You die... Your inventory Weapons h - an uncursed +0 club (alternate weapon; not wielded) {12} r - a blessed +1 baseball bat {12} v - 41 * uncursed +0 droven arrows {1} w - an uncursed +1 scimitar {16} Armor c - an uncursed +1 pair of gauntlets of typing (being worn) {4} p - a blessed +0 ring mail (being worn) {100} u - an uncursed +0 enchanted (of sickness resistance) special shield {40} x - an uncursed +0 pair of gauntlets {4} Comestibles f - 2 uncursed Hacker's Foods {0} Scrolls i - 5 uncursed scrolls of healing {0} j - 4 uncursed scrolls of mana {0} k - 3 uncursed scrolls of phase door {0} m - an uncursed scroll of cure {0} q - an uncursed finalized scroll of teleportation {0} t - a blessed finalized scroll of blank paper {0} Potions d - 3 uncursed potions of Jolt Cola {0} e - a blessed finalized potion of Jolt Cola {0} Wands n - an uncursed wand of cancellation (5:0) {0} Tools b - 3 uncursed ICs {3} g - an uncursed pack of floppies {3} o - an uncursed +0 torch (846) {20} Gems s - 8 uncursed +0 rocks {0} Final attributes You were fervently aligned Your alignment was 11 Your max alignment was 11 You carried 0 sins You could not have this property extrinsically: magical breathing Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 20 Implant identification only worked 1 times out of 18 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 25% chance Monsters only dropped their equipment with 91% chance Scroll drop chance was reduced to 94% Ring drop chance was reduced to 64% Armor drop chance was reduced to 89% Tool drop chance was reduced to 75% Food drop chance was reduced to 77% Concealing monsters were spawned underneath items 79% of the time only Monster death drops spawned with only 81% chance The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: quarterstaff The following skill became untrainable if you tried to train it too early: missile weapons (turn 79) The following skill couldn't be trained before a certain turn number is reached: body spells (turn 42719) Heavy curses were more common by 29% Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 38079 Monster spawn increase reached its maximum at turn 235599 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 2567439 The monster class that cannot be genocided was mimic The monster species that spawned more often: powervoid turret (freq bonus 4) The monster species that spawned more often: ninja boy (freq bonus 18) The monster species that spawned more often: slaggy seaworthy (freq bonus 9) The monster species that spawned more often: purple slime (freq bonus 4) The monster species that spawned more often: teacher (freq bonus 6) The monster species that spawned more often: umber mimic (freq bonus 4) The monster species that spawned more often: unvanquishable sandmen (freq bonus 42) The monster species that spawned more often: floating skull (freq bonus 4) The monster species that spawned more often: legendary hobbit rogue (freq bonus 21) The monster species that spawned more often: clock force fungus (freq bonus 9) The monster species that spawned more often: anime lady (freq bonus 2) The monster species that spawned more often: missile turret (freq bonus 4) The monster species that spawned more often: zruty (freq bonus 6) The monster species that spawned more often: void spore (freq bonus 8) The monster species that spawned more often: tender babe (freq bonus 6) The monster species that spawned more often: gorgochuck (freq bonus 6) The monster species that spawned more often: grave recurving category unseating (freq bonus 4) The monster species that spawned more often: poison cat (freq bonus 6) The monster species that spawned more often: gamma monster (freq bonus 8) The monster species that spawned more often: healing growth (freq bonus 2) The monster trait that was more common: monsters who attack with big fat head spikes (freq bonus 1) The monster trait that was more common: monsters that are extra nasty (freq bonus 16) The monster trait that was more common: monsters whose attacks randomly damage your items (freq bonus 8) The monster trait that was more common: monsters that have intrinsic reflection (freq bonus 2) The monster trait that was more common: monsters that never leave a corpse (freq bonus 1) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks wrap around and drown you (freq bonus 1) The monster species that never randomly spawned: great yellow dragon The monster species that never randomly spawned: gigantic fairy The monster species that never randomly spawned: dungeon collapse The monster species that never randomly spawned: radiance pardonably disconcertment The monster species that never randomly spawned: white naga hatchling The monster species that never randomly spawned: shaped force fungus The monster species that never randomly spawned: violet bladewitch The monster species that never randomly spawned: only gaboon The monster species that never randomly spawned: adult black dragon The monster species that never randomly spawned: opossum hock The RNG hath decreed that this item was never generated: mountains (mountainous) The RNG hath decreed that this item was never generated: random speed (impenetrable) The RNG hath decreed that this item was never generated: diamond dragon scales ((null)) The RNG hath decreed that this item was never generated: asbestos javelin ((null)) The RNG hath decreed that this item was never generated: sanemaker helmet (sages helmet) The RNG hath decreed that this item was never generated: high-heeled skiers (buffalo boots) The RNG hath decreed that this item was never generated: heavy shield ((null)) The RNG hath decreed that this item was never generated: black dress ((null)) The RNG hath decreed that this item was never generated: random intrinsic (finicky) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was generated more often: dark elven short sword (black runed short sword, freq bonus 28) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: dragon eyepatch ((null), freq bonus 59) The RNG hath decreed that this item was generated more often: light (arc, freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: speed boots (combat boots, freq bonus 101) The RNG hath decreed that this item was generated more often: cloak of shifting (poke mongo cloak, freq bonus 41) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 12) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of osmosis (stellar, freq bonus 2) The RNG hath decreed that this item was generated more often: interruption stone (gray, freq bonus 9) The RNG hath decreed that this item was generated more often: ornate mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: brass dragon scale shield (brass dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of drain life (colorless cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: nether (GALADRIEL YOU ARE INSANE, freq bonus 5) The RNG hath decreed that this item was generated more often: school uniform ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: blesscurse stone (gray, freq bonus 4) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 5) The RNG hath decreed that this item was always generated cursed: lootcut (cleaved) The RNG hath decreed that this item was always generated cursed: bridge muzzle ((null)) The RNG hath decreed that this item was always generated cursed: malachite (green) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: implant of beholding (defiled) The RNG hath decreed that this item was always generated cursed: zipper boots (persian boots) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: noob pollax ((null)) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this trap was always invisible: force trap The RNG hath decreed that this trap was generated more often: mojibake trap (freq bonus 3) Trap randomization happened for 1 in 23 traps Next attribute increase check would have come at turn 1104 Strength training was 1 Dexterity training was 8 Wisdom training was 6 Constitution training was 28 Your sanity was 0 You were shock resistant You were poison resistant You had not decided on your sexuality yet You had infravision You had 880 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of UNIX, the PDP-7 and VMS Your deity was UNIX The version you were playing was: Unix SlashEMExtended Version 2.5.0 (0d023abc) - last build Thu May 2 23:12:40 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status missile flurry 2 R Prepared(0) appraisal 2 R Prepared(0) panic digging 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * battle-axe (double-headed axe) * dwarvish mattock (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * runesword (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * katana (samurai sword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * quarterstaff (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * glaive (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * halberd (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * guisarme (pruning hook) * bill-guisarme (hooked polearm) * lucern hammer (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * yumi (long bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * ya (bamboo arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * shuriken (throwing star) * windmill blade (giant throwing star) * silver chakram (silver circular blade) Armor gauntlets of typing (awesome gloves) * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * robe (cyan robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * helmet (fearsome helmet) * sedge hat (horned helmet) * skullcap (spired helmet) * flack helmet (aluminium helmet) * crystal helm (bug-tracking helmet) * mining helm (radio helmet) * field helm (red helmet) * helm of safeguard (formula one helmet) * war hat (dark helmet) * plasteel gloves (white gloves) * leather gloves (polnish gloves) * gauntlets of safeguard (warped gloves) * gauntlets of plugsuit (slaying gloves) * commander gloves (boxing gloves) * field gloves (dusty gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * low boots (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * wedge sandals (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (stroking boots) * field boots (cast iron boots) * boots of safeguard (snow boots) gauntlets (covered pair of gloves) Scrolls scroll of healing (CHOMASO EMMAI SERBONI EMER) scroll of mana (FOX NAWAGU) scroll of phase door (PLUS 100 MAGIC MARKER) scroll of standard id (KITCHACKS ORIGINAL MEPHISTO WAS NOT UNBALANCED) scroll of cure (MUQIN BENDAN XI WO DE JIBA) * scroll of extra healing (DARONG PLEYBECK HOT Q TU RITARN HIRI) * scroll of greater mana restoration (THE TYPE OF ICE BLOCK HATES YOU) scroll of teleportation (OEH DER HAT SCHON NULL PLUS VIER RUESTUNG) scroll of blank paper (unlabeled) Potions * potion of Jolt Cola (ketchup) potion of speed (honey) Wands wand of cancellation (woven) Tools * IC (many-wired thing) * pack of floppies (box containing little plastic cards) * diode (two-wired thing) * transistor (three-wired thing) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 tuch blobs (1 created) 0 blobs (1 created) a pack fox 0 kittens (1 created) a slowlaine 0 teapot grannies (1 created) a cave goblin 0 sua rats (1 created) 0 hole spiders (2 created) a grid bug a bugger error an annoying bug a spore lichen a sounder a snakel naga (2 created) 0 black puddings (1 created) 2 kobold zombies 0 shopkeepers (1 created) 0 easy grues (1 created) a newborn rub monster 0 low gurglers (1 created) 24 creatures born. 12 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 13 times You killed 10 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (3 of 20) searching [Unskilled] (max Expert) (1 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (3 of 20) missile weapons [Unskilled] (max Expert) (0 of 20) techniques [Basic] (max Master) (20 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) memorization [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (33 of 160) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Geek... You died in The Dungeons of Doom on dungeon level 2 with 155 points, and 9 pieces of gold, after 428 moves. Killer: a monster (black pudding) You were level 2 with a maximum of 30 hit points when you died. You reached the 58th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 58506 krumch-Mon-Vam-Fem-Cha died in The Dungeons of Doom on level 8 [max 10]. Killed by a monster (thick farting girl), while helplessly knocked out. - [119] 3 45204 Nirol-Cyb-Ind-Mal-Cha was poisoned in Space Base on level 51. Poisoned by a grunthack zombie. 113 [117] 56 232 Winter-Poi-Hem-Mal-Neu quit in The Dungeons of Doom on level 2. 38 [38] 57 167 krumch-Pol-Lep-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a potion of holy water. - [14] *58 155 Nirol-Gee-Ogr-Fem-Law died in The Dungeons of Doom on level 2. Killed by a monster (black pudding). - [30] 59 118 Nirol-Cou-Alc-Mal-Cha died in The Dungeons of Doom on level 1 [max 2]. Killed by a monster (river moccasin). - [11] 60 108 BSOD2-Loc-Sok-Mal-Neu quit in The Dungeons of Doom on level 2. 15 [16]