Nirol, chaotic female ak Thief is dead! Prostitute ----------- |.........| ......... .I.I. -~-# #,,### ##,,# ##,# #,# -----.- |.....| |...<.. |.....| |.{...| ------- [Nirol the Attractive Hooker] St12 Dx8 Co15 In12 Wi7 Ch4 ProAktFemCha+Js Dlvl:2 $17 HP0(31) Pw16(16) AC9 MC1 Xp3/57 Wt45/1670 T572 Par Bli Latest messages As you pronounce the formula on it, the scroll disappears. You feel healthier! You blast it. It suddenly seems weaker! It dies! It bites you! [-4 -> 27] It misses. It claws you! [-6 -> 21] You blast it. You kill it! It misses. (3x) It claws you! You can't move! [-7 -> 14] It bites you! [-6 -> 8] It hits you! You die... Your inventory Weapons a - an uncursed +0 inka shackle (weapon in hand) {8} b - an uncursed +0 knife (alternate weapon; not wielded) {2} c - an uncursed +0 pistol {8} d - 50 uncursed +0 bullets (in quiver) {1} j - an uncursed +0 scimitar {16} r - an uncursed +0 flail {7} Armor n - an uncursed +0 mummy wrapping (being worn) {2} s - an uncursed +0 enchanted (of unnethack) pair of dancing shoes {1} Scrolls e - 5 uncursed scrolls of healing {0} f - 5 uncursed scrolls of mana {0} g - 3 uncursed scrolls of phase door {0} i - an uncursed scroll of cure {0} o - a blessed scroll of healing {0} Spellbooks m - an uncursed finalized spellbook of chemistry (0:3) {0} Rings k - an uncursed ring of stealth (on right hand) {0} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: telepathy You could not have this property intrinsically: contamination resistance Scroll identification only worked 100 times out of 238 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 43 Wand identification only worked 3 times out of 25 Armor identification only worked 15 times out of 20 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 128 Scroll drop chance was reduced to 85% Musable item generation frequency had a negative bias of 73% Ring drop chance was reduced to 76% Wand drop chance was reduced to 26% Amulet drop chance was reduced to 77% Potion drop chance was reduced to 70% Tool drop chance was reduced to 89% Concealing monsters were spawned underneath items 91% of the time only The following skill was trained at half the usual rate: divination spells The following skill was limited to expert proficiency: flail The following skill became untrainable if you tried to train it too early: healing spells (turn 110) Number of artifacts generated was 0 Number of fake artifacts generated was 2 Monster spawn increase started at turn 65145 Monster spawn increase reached its maximum at turn 186364 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 964965 The monster class that cannot be genocided was lizard The monster species that spawned more often: begetting forasmuch reforested domesticity washing (freq bonus 1) The monster species that spawned more often: petty parlyz cube (freq bonus 42) The monster species that spawned more often: bronze colossus (freq bonus 6) The monster species that spawned more often: giant boar (freq bonus 4) The monster species that spawned more often: normal jelly (freq bonus 12) The monster species that spawned more often: quinon (freq bonus 12) The monster species that spawned more often: gi-mal (freq bonus 2) The monster species that spawned more often: viscidly rumbaing (freq bonus 4) The monster species that spawned more often: flying caterwaul (freq bonus 4) The monster species that spawned more often: Isis (freq bonus 3) The monster species that spawned more often: racist troll (freq bonus 8) The monster species that spawned more often: nondescript fungus (freq bonus 4) The monster species that spawned more often: large vorer (freq bonus 6) The monster species that spawned more often: passionate diarrhoeal importation (freq bonus 9) The monster species that spawned more often: limbier blousier (freq bonus 2) The monster species that spawned more often: amnesia wort (freq bonus 6) The monster species that spawned more often: ferrous ray (freq bonus 3) The monster species that spawned more often: katoiseful (freq bonus 16) The monster species that spawned more often: petty ki-rin (freq bonus 4) The monster species that spawned more often: wanton skank (freq bonus 4) The monster trait that was more common: monsters with acid resistance (freq bonus 1) The monster trait that was more common: monsters that are always male (freq bonus 3) The monster trait that was more common: monsters that require +3 weapons to hit (freq bonus 2) The monster trait that was more common: monsters that count as orc (freq bonus 1) The monster trait that was more common: monsters who can cast clerical spells (freq bonus 1) The monster trait that was more common: monsters whose attacks drain alignment points (freq bonus 2) The monster species that never randomly spawned: greater wall monster The monster species that never randomly spawned: radscorpion The monster species that never randomly spawned: colluded warp patch The monster species that never randomly spawned: mana hound The monster species that never randomly spawned: rainbow growth The monster species that never randomly spawned: hungry fungus The monster species that never randomly spawned: manticore The monster species that never randomly spawned: psychic dragon The monster species that never randomly spawned: crappy mold The monster species that never randomly spawned: nobleman The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: tin opener ((null)) The RNG hath decreed that this item was never generated: helm of sensory deprivation (tight helmet) The RNG hath decreed that this item was never generated: destroy armor (destructive) The RNG hath decreed that this item was never generated: amulet of directional swap (obfuscated) The RNG hath decreed that this item was never generated: summon sexy girl (girly) The RNG hath decreed that this item was never generated: trap creation (TOP SECRET DO NOT READ) The RNG hath decreed that this item was never generated: bulletproof chainwhip ((null)) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was generated more often: pitchfork ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: changing directive stone (gray, freq bonus 17) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: trap disarming (listening, freq bonus 15) The RNG hath decreed that this item was generated more often: bunny uniform (red leather armor, freq bonus 6) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 24) The RNG hath decreed that this item was generated more often: dart of disintegration ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 8) The RNG hath decreed that this item was generated more often: emerald dragon scale mail ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 14) The RNG hath decreed that this item was generated more often: quaversal stone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: orcish guard shield (livid worped-moon shield, freq bonus 10) The RNG hath decreed that this item was generated more often: repeatable boots (heap of shit boots, freq bonus 13) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 4) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: cloak of angriness (blinking cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 9) The RNG hath decreed that this item was generated more often: elasthan chain ((null), freq bonus 2) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 73) The RNG hath decreed that this item was always generated cursed: self-willed heels (imaginary heels) The RNG hath decreed that this item was always generated cursed: implant of inertia (gymnasic) The RNG hath decreed that this item was always generated cursed: trap disarming (elysium) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: katana (samurai sword) The RNG hath decreed that this item was always generated cursed: amulet of evil variant (voicer) The RNG hath decreed that this item was always generated cursed: randomized helmet (RNG helmet) The RNG hath decreed that this item was always generated cursed: terces dlu (bird's eye) The RNG hath decreed that this item was always generated cursed: worthless piece of cyan glass (cyan) The RNG hath decreed that this item was always generated cursed: dream eater (tapered) The RNG hath decreed that this trap was always invisible: nexus trap The RNG hath decreed that this trap was generated more often: animation trap (freq bonus 1) Trap randomization happened for 1 in 430 traps Next attribute increase check would have come at turn 2213 Strength training was 13 Dexterity training was 2 Wisdom training was 9 Constitution training was 11 Your sanity was 0 You were level-drain resistant You were paralyzed (-1) You were blinded (8) You were heterosexual You were prevented from having infravision (0) You had 1740 points of nutrition remaining You were stealthy You had teleportitis You were an un in Protect mode Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Mercedes, Misty and Kendl Your deity was Kendl The version you were playing was: Unix SlashEMExtended Version 2.5.0 (0d023abc) - last build Thu May 2 23:12:40 2019. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 0% 105% Techniques known in the end Name Level Status attire charm 3X LIMIT(0) appraisal 3 R LIMIT(0) panic digging 3 R LIMIT(0) phase door 3 R LIMIT(0) invoke deity 3 R LIMIT(0) Discoveries Weapons scimitar (curved sword) Armor dancing shoes (soft footwear) Scrolls scroll of healing (SHIUNIT) scroll of mana (IO IO O PHRIXRIZO EOA) scroll of phase door (U FOKIENG SUK) scroll of standard id (YET ANOTHER SCROLL LABEL) scroll of cure (CUR NOS OPPUGNARE VIS) * scroll of extra healing (DAIYEN FOOELS) * scroll of greater mana restoration (MAYBE S-WAVE BECAUSE HIT) Spellbooks spellbook of chemistry (radiant green) Potions potion of levitation (opaque) Rings ring of stealth (rusty) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Vanquished creatures 0 trail beasts (2 created) a fogs 0 float flylers (1 created) 0 moontigers (1 created) 0 space goblins (1 created) 0 hobbit revellers (1 created) 0 midgety dwarves (1 created) 0 mine kobolds (1 created) 0 goblins (1 created) 3 goooblins (4 created) 0 marine goblins (1 created) a goblin cop 0 wiep goblins (1 created) a force hobgoblin 0 plain orcs (1 created) an easy piercer (2 created) 0 pearcers (1 created) a sewer rat a sua rat a mine giant rat a scavenger Elif (0 times) 0 starter lurkers (2 created) 0 red killer tomatoes (1 created) 0 nibble worms (1 created) 2 larvae 0 microscopic space fleets (6 created) 0 boom lights (1 created) 0 mini centaurs (2 created) 0 down centaurs (1 created) a tiny dragon (3 created) 0 tiny dragoms (3 created) 0 baby shimmering dragons (1 created) 0 baby red dragons (1 created) 0 baby black dragons (2 created) 0 baby blue dragons (2 created) 0 baby purple dragons (1 created) 0 baby yellow dragons (1 created) 0 baby cyan dragons (2 created) 0 baby rainbow dragons (1 created) 0 wimpy green dragons (1 created) 0 wimpy plain dragons (1 created) 0 wimpy sky dragons (1 created) 0 wimpy magic dragons (1 created) 0 garbage houseses (1 created) 0 humiants (2 created) an ant mummy 0 baby ogres (13 created) 0 ble ogres (13 created) 0 minor ogres (5 created) 0 slo ogres (14 created) 0 hu ogres (3 created) 0 space orcs (3 created) 0 ogres (1 created) 0 ogre slingers (1 created) 0 loader ogres (1 created) 0 bearer ogres (1 created) 0 tiny trolls (1 created) a cloll 0 small trolls (1 created) 0 timid trolls (1 created) 0 birdons (3 created) 0 undigets (1 created) 0 kobold zombies (1 created) 0 gnome zombies (1 created) 0 creeping 42's (2 created) a hus golem 0 human adventurers (1 created) 0 friendly adventurers (1 created) 0 packing humans (1 created) 0 child nurses (1 created) 0 stupid looking cos-players (1 created) 0 annoying idiots (1 created) 0 coal miners (1 created) 0 dunadans (1 created) 0 peasants (1 created) 0 novice rogues (1 created) 0 thieving girls (1 created) 0 unarmored soldiers (19 created) a confined ghost 0 turto fish (4 created) 0 marto fish (1 created) 0 slatas (2 created) 0 swim hatas (1 created) 0 tortoises (2 created) 0 hata-hatas (1 created) 0 redfish (1 created) 0 graceful mussles (4 created) 0 prehistoric fish (1 created) 0 jellyfish (1 created) 0 babelfish (7 created) 0 bloodfish (1 created) 0 pool edge swimmers (1 created) a nuut 0 inactive mushroom patches (3 created) 0 regular plants (2 created) 0 colorless mushroom patches (1 created) 0 stealer plants (5 created) 0 batman plants (1 created) 0 blazing fern spores (1 created) 0 walking green flowers (1 created) 0 floating spores (1 created) 0 drag mewlips (1 created) 0 clear mewlips (2 created) 0 eggmen (1 created) 0 kogepans (1 created) 0 buewueit men (2 created) 0 chock mochis (1 created) 0 killer tomatoes (1 created) 0 darkflowers (1 created) a newborn rub monster The time is is is is is The Jens his girlfriend is named Tanja a BDSM 224 creatures born. 23 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 7 times You never prayed to the gods You hit with a wielded weapon 8 times You killed 19 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (25 of 160) techniques [Unskilled] (max Expert) (0 of 20) implants [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Basic] (max Grand Master) (20 of 160) form VII (Juyo) [Basic] (max Grand Master) (20 of 160) martial arts [Basic] (max Master) (20 of 160) Weapon Skills knife [Basic] (max Expert) (20 of 160) flail [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Expert) (20 of 160) whip [Basic] (max Legendary) (28 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Prostitute... You died in The Dungeons of Doom on dungeon level 2 with 488 points, and 17 pieces of gold, after 572 moves. Killer: a monster (timid troll), while being clawed You were level 3 with a maximum of 31 hit points when you died. You reached the 47th place on the top 10000 list. No Points Name Hp [max] 1 548933 krumch-Fla-Esp-Fem-Cha died in Lawful Quest on level 16 [max 17]. Killed by an arrow. - [111] 2 58506 krumch-Mon-Vam-Fem-Cha died in The Dungeons of Doom on level 8 [max 10]. Killed by a monster (thick farting girl), while helplessly knocked out. - [119] 3 45204 Nirol-Cyb-Ind-Mal-Cha was poisoned in Space Base on level 51. Poisoned by a grunthack zombie. 113 [117] 45 769 Winter-Ele-Bre-Mal-Neu quit in The Dungeons of Doom on level 2 [max 3]. 60 [60] 46 636 krumch-Occ-Dev-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a shotgun shell. - [35] *47 488 Nirol-Pro-Akt-Fem-Cha died in The Dungeons of Doom on * level 2. Killed by a monster (timid troll), while being clawed. - [31] 48 405 Nirol-Gam-Lyc-Mal-Cha died in The Dungeons of Doom on level 3. Killed by a plasma trap. - [34] 49 401 krumch-Lib-Gig-Mal-Neu died in The Gnomish Mines on level 3. Killed by a monster (porter gnome warrior). - [40]