Nirol, neutral female devilish User of Stand -------- |......| |......| ##|......| #,-......| #,-----.-- #,# #,# --------- #,,# #,# |&......|##,,## #,,### |&.......,,,,, `,,,,,, |.......|#### #,,,`,`# . -#------- ##,# . ##### #? #,, ### #,, ---+--.------ |......,....| |...........| |......<....| ------------- [Nirol the Conjurer] St12 Dx16 Co18 In13 Wi5 Ch10 UseDevFemNeu+D Dlvl:5 $79 HP0(84) Pw62(62) AC-14 MC2 Xp7/696 Wt506/2030 T3928 Ill Latest messages It seems a little more dangerous here now... Demogorgon stings you! [-1 -> 6] Warning: HP low! Demogorgon lashes you! Your copper armor prevents you from becoming even more sick! [-2 -> 4] Warning: HP low! Demogorgon claws you! [-3 -> 1] Warning: HP low! You still feel deathly sick. # Are you sure you want to pray? [yn] (n) The very idea of praying to a neutral god is repugnant to you. What do you want to read? [b-egCF or ?*] As you read the scroll, it disappears. A lit field surrounds you! Demogorgon stings you! You die... Your inventory Weapons r - an uncursed +1 orcish dagger {4} s - an uncursed +1 club {12} x - an uncursed +0 steel-capped sandal {100} B - an uncursed +0 knout {7} D - 32 heavily cursed -8 darts {0} U - 31 uncursed +0 flimsy darts {1} W - 29 uncursed +0 darts {0} X - a blessed +0 orcish short sword {12} Armor i - an uncursed +1 enchanted (of speed) bronze plate mail (being worn) {200} j - an uncursed +0 mummy wrapping {2} m - an uncursed +0 helmet (being worn) {20} n - an uncursed +0 dented pot {4} p - an uncursed +2 pair of leather gloves (being worn) {4} u - an uncursed +0 pair of iron shoes {20} v - an uncursed +0 large shield (being worn) {40} w - an uncursed +0 pair of speed boots {8} y - an uncursed +0 dwarvish cloak (being worn) {4} Y - an uncursed +0 dwarvish cloak {4} Z - the uncursed +1 pair of iron shoes named Bless the Child (being worn) {20} Comestibles l - an uncursed C-ration {0} z - an uncursed food ration {0} R - an uncursed tripe ration {0} S - 2 uncursed cram rations {0} Scrolls b - 4 uncursed scrolls of healing {0} c - 4 uncursed scrolls of mana {0} d - 3 uncursed scrolls of phase door {0} e - an uncursed fireproof scroll of standard id {0} C - a blessed scroll of mana {0} Rings g - a cursed ring of slow digestion (on right foreclaw) {0} Wands E - a ! uncursed wand of digging (0:10) {0} Tools a - an uncursed tooled horn {0} h - a cursed +2 pick-axe (weapon in foreclaw) {32} k - a cursed magic whistle {0} t - a cursed +0 fishing pole {12} Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 0 sins You could not have this property at all: half physical damage You could not have this property extrinsically: sleep resistance You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 8 Implant identification only worked 1 times out of 53 Wand identification only worked 3 times out of 6 Spellbook identification only worked 2 times out of 10 Gem identification only worked 100 times out of 109 Tool identification only worked 5 times out of 12 Scroll drop chance was reduced to 70% Wand drop chance was reduced to 85% Potion drop chance was reduced to 87% Tool drop chance was reduced to 79% Food drop chance was reduced to 95% Monster death drops spawned with only 98% chance The following skill could not be trained at all: form III (Soresu) The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: form II (Makashi) The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: dart The following skill became untrainable if you tried to train it too early: form IV (Ataru) (turn 30) The following skill became untrainable if you tried to train it too early: elemental spells (turn 195) The following skill became untrainable after a while: hammer (turn 19456) The following skill couldn't be trained before a certain turn number is reached: spear (turn 18445) Heavy curses were more common by 38% Prime curses were more common by 28% Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 40523 Monster spawn increase reached its maximum at turn 290123 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 8673900 The monster class that cannot be genocided was zombie The monster class that was spawned more often: gnome (freq bonus 1) The monster color that was spawned more often: transparent (freq bonus 1) The monster species that spawned more often: prick force fungus (freq bonus 2) The monster species that spawned more often: phonophotography digesting dehydrogenated (freq bonus 4) The monster species that spawned more often: klarotik (freq bonus 9) The monster species that spawned more often: firebrate fungus (freq bonus 12) The monster species that spawned more often: levelscaler (freq bonus 6) The monster species that spawned more often: midget (freq bonus 6) The monster species that spawned more often: misarranged untidily (freq bonus 24) The monster species that spawned more often: angelfish boot (freq bonus 4) The monster species that spawned more often: oxlip peaty (freq bonus 12) The monster species that spawned more often: python (freq bonus 18) The monster species that spawned more often: Renfield (freq bonus 14) The monster species that spawned more often: pakistani eroticizing (freq bonus 36) The monster species that spawned more often: ossifier maximin (freq bonus 3) The monster species that spawned more often: tron xorn (freq bonus 7) The monster species that spawned more often: magenta colony lichen (freq bonus 6) The monster species that spawned more often: steel zombie (freq bonus 6) The monster species that spawned more often: pukelman (freq bonus 3) The monster species that spawned more often: Jannik (freq bonus 6) The monster species that spawned more often: soaring eel (freq bonus 2) The monster species that spawned more often: clap monster (freq bonus 15) The monster trait that was more common: monsters whose attacks take you down a peg or two (freq bonus 2) The monster trait that was more common: monsters that are poisonous when eaten (freq bonus 1) The monster trait that was more common: monsters whose attacks frenzy you (freq bonus 4) The monster trait that was more common: monsters that have spit attacks (freq bonus 3) The monster trait that was more common: monsters with drain resistance (freq bonus 4) The monster trait that was more common: monsters that are uncommon by a factor 5 (freq bonus 1) The monster trait that was more common: monsters that put nasty curses on your equipment (freq bonus 1) The monster trait that was more common: monsters whose attacks cause darkness (freq bonus 16) The monster species that never randomly spawned: beige force patch The monster species that never randomly spawned: Anselm The monster species that never randomly spawned: dopefish The monster species that never randomly spawned: lodgment buttoned The monster species that never randomly spawned: lapidating gyratory machree The monster species that never randomly spawned: noxious growth The monster species that never randomly spawned: dark green sentai The monster species that never randomly spawned: developer The monster species that never randomly spawned: snowman The monster species that never randomly spawned: samurai The RNG hath decreed that this item was never generated: boomerang ((null)) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was never generated: autoscooter heels (flipflops) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: blindness (yellow) The RNG hath decreed that this item was never generated: emerald dragon scale mail ((null)) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: stethoscope ((null)) The RNG hath decreed that this item was never generated: gauntlets of steel (steel gloves) The RNG hath decreed that this item was never generated: scimitar (curved sword) The RNG hath decreed that this item was generated more often: assault rifle ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 17) The RNG hath decreed that this item was generated more often: emerald dragon scale shield (emerald dragonhide shield, freq bonus 17) The RNG hath decreed that this item was generated more often: longing stone (gray, freq bonus 15) The RNG hath decreed that this item was generated more often: nether beam (underworld, freq bonus 32) The RNG hath decreed that this item was generated more often: helm of beginner's luck (eternal helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: flint (gray, freq bonus 12) The RNG hath decreed that this item was generated more often: dropbug stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: special mop ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: mary sue gloves (princess gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: opal (white, freq bonus 9) The RNG hath decreed that this item was generated more often: mana battery (gloaming, freq bonus 10) The RNG hath decreed that this item was generated more often: partisan (vulgar polearm, freq bonus 12) The RNG hath decreed that this item was generated more often: rememberance stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: solar beam (mirroring, freq bonus 11) The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 8) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 9) The RNG hath decreed that this item was generated more often: holy shield (god-given, freq bonus 8) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 15) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: failed attempt boots (gentle sneakers) The RNG hath decreed that this item was always generated cursed: stone of permanence (gray) The RNG hath decreed that this item was always generated cursed: kyrt shirt ((null)) The RNG hath decreed that this item was always generated cursed: misfire (vajra orb) The RNG hath decreed that this item was always generated cursed: terror (conspiratory) The RNG hath decreed that this item was always generated cursed: petcat (wary) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: implant of fervor (stalwart) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: glib trap (freq bonus 8) Trap randomization happened for 1 in 255 traps Next attribute increase check would have come at turn 5843 Strength training was 5 Dexterity training was 4 Wisdom training was 12 Constitution training was 2 Your sanity was 0 You were fire resistant You were poison resistant You were level-drain resistant You were sick from illness (20) You had the following problem: Your stats will gradually decay. (0) You had the following problem: You can't walk in the same direction twice in a row. (0) You were homosexual You were suffering from very slight contamination. (56) You were prevented from having half physical damage (0) Your chance to block was 25% You had 1918 points of nutrition remaining You had slower digestion You had improved technique levels You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Jonathan Joestar, Hirohiko Araki and Cars Your deity was Hirohiko Araki The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) Discoveries Weapons orcish dagger (crude dagger) orcish short sword (crude short sword) Armor leather gloves (tar gloves) iron shoes (hard shoes) speed boots (gentle boots) high boots (jackboots) gnomish suit (little blue vest) shield of reflection (polished silver shield) helmet (anachrononononaut helmet) dwarvish cloak (hooded cloak) Scrolls scroll of healing (TINKERBELL HERE TO KICK UR ASS) scroll of mana (OTDR CRASHES AND ERASES YOUR SAVEGAME) scroll of phase door (89 50 4E 47 0D 0A 1A 0A) scroll of standard id (SUS QUO SUM) scroll of cure (LETS KEEP THIS TO WASHSELVES) * scroll of extra healing (ELF IS DOUBLEQUICKER WHEN RAIN) * scroll of greater mana restoration (YOU MAEAEAEAEAEN EY) scroll of earth (OSTRO BIRDO AND CLAWGLIP ARE NO MISSPELLINGS) scroll of secure identify (VDF ADAHOEH) scroll of egoism (GET YOUR PET GIRL IN SLEX) scroll of enchant armor (DEMOGORGONHACK IS A GREAT NETHACK VARIANT) scroll of light (I HEARD YOU WERE SLEEPING THERE) Potions potion called rotten (bird's eye) potion called mediocher (stevia) potion of full healing (unlight) Rings ring of slow digestion (arcanium) Wands wand of digging (etheric) Tools tooled horn (horn) magic whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 5 Level 5: <- You are here Vanquished creatures 0 gokiburis (1 created) 2 early flies 0 normal ants (1 created) 0 giant force ants (1 created) 0 stinging insects (1 created) 0 green mantises (1 created) 0 giant fleas (1 created) 0 suckers (1 created) a corroblob a pestyblob an acid blob (2 created) 0 chicks (2 created) a jackal a thick jackal a fox 0 wild dogs (1 created) an enemy a poison gas spore a scrawny cat 0 wimps (1 created) a dwarf a camo dwarf 0 hurkles (1 created) 0 small dog-men (1 created) a kobold a small kobold 2 kobold lords a mini permamimic 0 petit mimics (1 created) 0 mimics (1 created) 0 small flying mimics (2 created) a goooblin a group goblin 0 gas goblins (1 created) an uncommon orc a wisdash a little wild pig (2 created) 0 lambs (2 created) 0 child boars (1 created) 0 wild pigs (1 created) 0 warthogs (1 created) 0 baby camels (1 created) 0 squealers (1 created) 4 sewer rats 2 visor sewer rats a pack rat a rabbit a minor skunk (2 created) a little spider 0 cave spiders (1 created) 0 grey centipedes (1 created) a wild horse an electro ball 0 grid bugs (2 created) 0 fictional bugs (1 created) 0 spark bugs (1 created) 9 faerie lights (10 created) 10 lightbringers a white light a will-o'-teh-wisp 2 yellow lights a porter yellow light a blue light an axial light a bleeding light 0 tiny pseudodragons (15 created) 0 baby silver dragons (4 created) 0 baby shimmering dragons (2 created) 0 baby deep dragons (3 created) 0 baby red dragons (6 created) 0 baby orange dragons (2 created) 0 baby black dragons (4 created) 0 baby blue dragons (1 created) 0 baby platinum dragons (1 created) 0 baby ruby dragons (1 created) 0 baby yellow dragons (2 created) 0 baby stone dragons (2 created) 0 baby cyan dragons (2 created) 0 baby psychic dragons (4 created) 0 baby green dragons (6 created) 0 baby rainbow dragons (1 created) 0 baby blood dragons (2 created) 0 baby plain dragons (2 created) 0 baby sky dragons (1 created) 0 baby evil dragons (3 created) 0 baby magic dragons (2 created) 0 baby domestic dragons (3 created) 0 baby mantidragons (4 created) 0 young green dragons (1 created) 0 young mantidragons (2 created) 0 above callers (1 created) 0 enterprise spaceships (1 created) 0 four castle sightseeings (2 created) 0 dangerous good-looking criminals (1 created) 0 cuban singers (1 created) 0 nice dutch girls (1 created) 0 super-sweet girls in plateau boots (1 created) 0 mine dragons (2 created) 0 mining site dragons (1 created) 0 boot girls (1 created) 0 young adult blood dragons (1 created) 0 young adult evil dragons (1 created) 0 green animation dragons (1 created) 0 photography ladies (1 created) 0 dutch keepers (1 created) 0 stupid girls (1 created) a deathmold (0 created) 0 water lichens (1 created) 2 immobile force fungi (1 created) a blue mold a red patch a cyan force fungus 0 cheese stalks (2 created) a blister growth a shrieker a stalking sounder 0 fakers (1 created) 0 mi-go operators (1 created) a sub-gnome (3 created) 0 clockwork doods (1 created) a gnome (3 created) 0 little grey aliens (1 created) an intermediate gnome 0 gnome lords (1 created) 0 gnome watchers (1 created) 0 grabbers (1 created) 0 cowardly ladies (1 created) a thrower child a carollian monster 0 kobold mummies (1 created) 0 gnome mummies (1 created) 0 demented mummies (1 created) a mummic 0 undead naga hatchlings (1 created) 0 undead ego snakes (1 created) a newt zombie 0 goblin zombies (1 created) 0 crawling claws (1 created) a cat zombie 0 human zombies (1 created) a biker gang member a battle-scarred veteran a beginner merc a breton 0 angbanders (1 created) 0 bards (1 created) 0 shopkeepers (2 created) Demogorgon (0 times) 0 tortoises (1 created) 0 glam bitches (1 created) 0 electric eels (1 created) a gecko an iguana (2 created) a bad egg 0 colorless icky things (1 created) a low gurgler a low rub monster a low rumb monster a small turret a confusion trove a hilted polearm The Jens his girlfriend is named Tanja 253 creatures born. 93 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 3 times You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 137 times You killed 70 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Basic] (max Expert) (27 of 160) general combat [Unskilled] (max Expert) (16 of 20) body armor [Unskilled] (max Expert) (12 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Grand Master) (29 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Basic] (max Expert) (24 of 160) techniques [Basic] (max Grand Master) (22 of 160) implants [Unskilled] (max Expert) (0 of 20) sexy flats [Unskilled] (max Expert) (0 of 20) form I (Shii-Cho) [Unskilled] (max Expert) (0 of 20) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form V (Shien) [Unskilled] (max Expert) (0 of 20) form V (Djem So) [Unskilled] (max Expert) (0 of 20) form VI (Niman) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (75 of 160) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Expert) (31 of 160) scimitar [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills enchantment spells [Unskilled] (max Expert) (1 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the User of Stand... You died in The Dungeons of Doom on dungeon level 5 with 3086 points, and 79 pieces of gold, after 3928 moves. Killer: a monster (Demogorgon) You were level 7 with a maximum of 84 hit points when you died. You reached the 118th place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 499082 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 24 [max 25]. Killed by a monster (eerie ghost). - [189] 116 3096 Leeroy-Pal-Red-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (troll). - [101] 117 3094 Heliokopis-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 9. Killed by a monster (heisenbug), while praying unsuccessfully. - [66] *118 3086 Nirol-Use-Dev-Fem-Neu died in The Dungeons of Doom on level 5. Killed by a monster (Demogorgon). - [84] 119 3065 Leeroy-Pal-Alc-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (turkish bandit). - [93] 120 3040 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 4. Killed by a monster (gremlin), while paralyzed by a monster's passive gaze. - [77]