Nirol, lawful male yokuda YSexymate --------- |.......| |.......|#----------- |........,|...{...`.| |.......|,|.........| |.......|,........<.. ---------#----------- ###,,,,):@# #,,,,,#,hdy -------- #,#######, |......| #,# |......--- #,# |........| #,# |...>....|###,| |.........,,,,# |........|##### ---------- [Nirol the Flutty] St5 Dx11 Co3 In11 Wi4 Ch17 SexYokMalLaw Dlvl:3 $83 HP-4(45) Pw16(16) AC-2 MC3 Xp4/132 Wt506/760 T1440 Ftd Par Hal Latest messages [-5 -> 4] Warning: HP low! The file read error swings her metal sling. The hru misses. The earth devil misses. The narrow vortex misses. Your elven cloak deflects the werehorse's attack. The rectorial epigraphic swings her spider-legged bow. The skinflint revisit hits you! That felt evil and sinister! It hits you! [-2 -> 2] Warning: HP low! The slime stalk misses. The giant ruby frog kicks you! [-1 -> 1] Warning: HP low! The grunt-a-lot zombie misses. The popularly designation stings you! You die... Your inventory Amulets G - an uncursed amulet of unchanging (being worn) {0} Weapons n - 7 uncursed +0 darts {0} B - 17 cursed -3 forbidden arrows {0} C - an uncursed +0 dagger {4} Armor a - an uncursed +7 pair of feminine pumps (being worn) {4} h - an uncursed burnt +1 elven cloak (being worn) {4} r - a cursed +0 pair of leather gloves (being worn) {4} s - a cursed -1 ring mail (being worn) {100} t - an uncursed greased +0 banded mail {160} D - a cursed -1 orcish chain mail {120} H - an uncursed +0 elven mithril-coat {60} Comestibles q - 12 uncursed slime molds {0} I - an uncursed cave spider corpse {50} Scrolls c - 2 uncursed scrolls of healing {0} d - 4 uncursed scrolls of mana {0} e - 3 uncursed scrolls of phase door {0} g - a cursed scroll of cure {0} x - an uncursed finalized scroll of genocide {0} Rings k - a * cursed ring of slow digestion (on right hand) {0} l - a blessed +2 ring of gain intelligence (on left hand) {0} Wands m - an uncursed wand of healing (0:4) {0} E - a cursed wand of light (3:0) {0} Tools b - an uncursed condome {0} i - a * cursed mirror {0} Final attributes You were devoutly aligned Your alignment was 18 Your max alignment was 20 You carried 0 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: stoned chilling You could not have this property intrinsically: detect monsters Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 34 Implant identification only worked 1 times out of 45 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 25 Spellbook identification only worked 2 times out of 4 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 74% chance Scroll drop chance was reduced to 86% Ring drop chance was reduced to 83% Wand drop chance was reduced to 92% Potion drop chance was reduced to 70% Weapon drop chance was reduced to 87% Tool drop chance was reduced to 41% Food drop chance was reduced to 88% The following skill could not be trained at all: short sword The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: bare-handed combat The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: high heels (turn 93) You had blown your chance of training the high heels skill The following skill became untrainable if you tried to train it too early: enchantment spells (turn 1170) You had blown your chance of training the enchantment spells skill The following skill became untrainable after a while: implants (turn 44589) The following skill couldn't be trained before a certain turn number is reached: two-handed weapons (turn 53361) Number of artifacts generated was 0 Number of fake artifacts generated was 3 Monster spawn increase started at turn 81767 Monster spawn increase reached its maximum at turn 157505 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 3295600 The monster class that cannot be genocided was trove The monster class that was spawned more often: Keystone Kop (freq bonus 3) The monster color that was spawned more often: cyan (freq bonus 1) The monster species that spawned more often: blood lord (freq bonus 28) The monster species that spawned more often: creation crimsoned forejudger jellified (freq bonus 78) The monster species that spawned more often: colorful mushroom (freq bonus 30) The monster species that spawned more often: undead eye (freq bonus 10) The monster species that spawned more often: rhubarb cardiopulmonary (freq bonus 8) The monster species that spawned more often: secluded force fungus (freq bonus 24) The monster species that spawned more often: blue colony (freq bonus 9) The monster species that spawned more often: goblin pyro (freq bonus 18) The monster species that spawned more often: bit (freq bonus 5) The monster species that spawned more often: old silver dragon (freq bonus 10) The monster species that spawned more often: force couatl (freq bonus 12) The monster species that spawned more often: missile turret (freq bonus 48) The monster species that spawned more often: turtle tree (freq bonus 18) The monster species that spawned more often: small generator (freq bonus 14) The monster species that spawned more often: toxic patch (freq bonus 8) The monster species that spawned more often: dark gray patch (freq bonus 15) The monster species that spawned more often: blank patch (freq bonus 7) The monster species that spawned more often: whiny Mary-Sue (freq bonus 24) The monster species that spawned more often: fucking deva (freq bonus 5) The monster species that spawned more often: petty chimpanzee (freq bonus 18) The monster trait that was more common: monsters who attack to cause fever and chills (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 3) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters with extra painful attacks (freq bonus 3) The monster trait that was more common: monsters whose attacks poison you and drain dexterity (freq bonus 1) The monster trait that was more common: monsters that are immune to non-silver weapons (freq bonus 1) The monster trait that was more common: monsters that can see invisible (freq bonus 1) The monster species that never randomly spawned: solid bat The monster species that never randomly spawned: naiad The monster species that never randomly spawned: subjecting unbred The monster species that never randomly spawned: Sandra The monster species that never randomly spawned: algroth The monster species that never randomly spawned: young adult silver dragon The monster species that never randomly spawned: severe error The monster species that never randomly spawned: noxious warp patch The monster species that never randomly spawned: bewitched maia The monster species that never randomly spawned: pool edge swimmer The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: sapphire dragon scale mail ((null)) The RNG hath decreed that this item was never generated: Leo Nemaeus hide (lion skin) The RNG hath decreed that this item was never generated: implant of cremation (tireless) The RNG hath decreed that this item was never generated: impossibly heavy nuclear ball ((null)) The RNG hath decreed that this item was never generated: fuckup melee gauntlets (slaying gloves) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: amulet of stone (unmaterial) The RNG hath decreed that this item was never generated: lab coat (white coat) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: cyan stone (teal) The RNG hath decreed that this item was generated more often: cloak of infravision (flash cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 20) The RNG hath decreed that this item was generated more often: vileness (EVIL PATCH IDEAS ARE WRITTEN WITH EPI PENS, freq bonus 17) The RNG hath decreed that this item was generated more often: plasteel boots (white boots, freq bonus 7) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 18) The RNG hath decreed that this item was generated more often: implant of grace (feral, freq bonus 10) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: frequentation spawn stone (gray, freq bonus 23) The RNG hath decreed that this item was generated more often: sky dragon scale mail ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: trap creation (endangered, freq bonus 4) The RNG hath decreed that this item was generated more often: ruby dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: implant of traveling (argent, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of power (riding gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: implant of abrasion (smiting, freq bonus 9) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: extremely heavy iron ball ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: underlaid stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: amethyst (violet, freq bonus 9) The RNG hath decreed that this item was generated more often: implant of passion (triumphant, freq bonus 10) The RNG hath decreed that this item was generated more often: high-scoring heels (heroine mocassins, freq bonus 15) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 71) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 14) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 90) The RNG hath decreed that this item was always generated cursed: trap disarming (listening) The RNG hath decreed that this item was always generated cursed: create monster (turquoise) The RNG hath decreed that this item was always generated cursed: helmet of undead warning (dark helmet) The RNG hath decreed that this item was always generated cursed: helm of opposite alignment (crested helmet) The RNG hath decreed that this item was always generated cursed: dummy wings (wings) The RNG hath decreed that this item was always generated cursed: obsid ((null)) The RNG hath decreed that this item was always generated cursed: hostage chain ((null)) The RNG hath decreed that this item was always generated cursed: gauntlets of swimming (black gloves) The RNG hath decreed that this item was always generated cursed: robe of weakness (green robe) The RNG hath decreed that this item was always generated cursed: troutstaff ((null)) The RNG hath decreed that this trap was always invisible: warp zone The RNG hath decreed that this trap was generated more often: automatic vulnerability trap (freq bonus 1) Trap randomization happened for 1 in 949 traps Next attribute increase check would have come at turn 4003 Strength training was 50 Dexterity training was 20 Wisdom training was 18 Constitution training was 50 Your sanity was 1 You were poison resistant You were immune to sickness You were paralyzed (-1) You were hallucinating (20) You had not decided on your sexuality yet You were prevented from having dimmopathy (249) You were prevented from being a stoned chiller (0) You were prevented from having wonderlegs (0) You had -4 points of nutrition remaining You were stealthy You had slower digestion You regenerated mana You could not change from your current form Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Rubiss, Moloch and Whiro Your deity was Rubiss The version you were playing was: Unix SlashEMExtended Version 2.4.2 (60fd9241) - last build Sat Jan 5 08:05:41 2019. You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status attire charm 4X Reloading(970) poke ball 4X Reloading(191) appraisal 4 R Prepared(0) panic digging 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Amulets amulet of unchanging (powerful) Armor feminine pumps (female footwear) elven cloak (faded pall) leather gloves (paper gloves) orcish chain mail (crude chain mail) Scrolls scroll of healing (RUSSIACK IS NOT A FORK OF SLASHEM EXTENDED) scroll of mana (GERMANY WAS DEAD LAST AGAINST MEXICO SWEDEN AND SOUTHKOREA) scroll of phase door (I WANT TO SEE URANUS TOO) scroll of standard id (VO AMMITAM SA) scroll of cure (OIL YOU ASSHOLE) * scroll of extra healing (NEWTBANISH FISHMEPH LCSTHETOADSTOOL) * scroll of greater mana restoration (HACKEM MUCHE) scroll of enchant armor (A MONSTER WITH DATA DELETE ATTACKS WAS SPAWNED ON THIS LEVEL) scroll of genocide (FORAGAN MISROCH TULEVEI) scroll called strange (THE MONSTER NEEDS A PLUS3 WEAPON TO HIT) Potions potion of full healing (flubber) Rings ring of gain intelligence (secree) ring of slow digestion (porcelain) Wands wand of healing (doggy) wand of light (weird) Tools mirror (looking glass) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 3: <- You are here Vanquished creatures 0 pestyblobs (1 created) 0 corroder acid blobs (1 created) 0 chickens (1 created) 0 foxes (1 created) a racoon dog 0 small gas spores (1 created) 0 floating eyes (1 created) 2 jermlaines 0 tentacle pseudos (1 created) 0 telehobbits (1 created) 0 group hobbits (1 created) 0 group dwarves (1 created) 0 small dog-men (1 created) a minidemon 0 larva imps (1 created) a kobold 0 baby mimics (2 created) 0 mini mimics (1 created) 0 mini permamimics (1 created) a young nymph 0 goblins (2 created) 0 easy piercers (1 created) a culf 0 rabbits (1 created) 0 giant rats (1 created) 2 giant garbage rats a rattata a cave spider a man eating plant a larva a Coure 2 lichens 2 stalking lichens 0 orange growths (1 created) 0 spore shriekers (1 created) 0 sub-gnomes (2 created) 0 back pews (1 created) 0 gnomes (3 created) 0 intermediate gnomes (2 created) 0 gnome lords (1 created) 0 gnomish wizards (1 created) 0 giant children (6 created) 0 gless children (1 created) 0 thrower children (4 created) 0 small giants (8 created) 0 small glesses (1 created) 0 small throwers (1 created) 0 little giants (2 created) 0 thick giants (1 created) 0 stone giants (1 created) 0 little squeakers (1 created) 0 mummies (1 created) 0 sanity mummies (2 created) a garter snake 0 baby umber hulks (1 created) a nethorn 2 kobold zombies a dwarf zombie 0 elf zombies (1 created) 0 zombies (1 created) 0 boeh babies (1 created) 0 cleaner sellers (1 created) 0 sexy girls (1 created) 0 shopkeepers (1 created) an infernal (2 created) 0 infernal potatoes (1 created) a gene jinn (5 created) a hungry demon (3 created) 0 Joker Blacks (1 created) 0 incubi (1 created) 0 marilith girlfriends (1 created) 0 tortoises (3 created) 0 hata-hatas (1 created) 0 wet hatas (1 created) 0 rouge jellyfish (1 created) 0 hermit crabs (2 created) 0 jellyfish (1 created) 0 tuna (1 created) 0 piranhas (1 created) 0 eel-lizards (1 created) 0 electric eels (1 created) 0 newts (1 created) a twen (3 created) 0 geckos (1 created) 2 colorless mushroom patches 3 batman plants a pi plant 2 burning fern spores a grey mushroom patch (2 created) 2 white mushroom patches 0 green mushroom patches (1 created) 0 shrieker mushroom patches (2 created) a fried chicken a kogepan 2 bloody killer tomatoes a spikey mushroom patch a mercury mushroom patch a flying goomba a soft boiled eggman an orange mewlip a moross moss a pile of copper coins a floor grue (3 created) 0 +1 nd walls (1 created) 2 colorless icky things 0 food troves (1 created) 0 amulets of change (1 created) 158 creatures born. 52 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 4 times You eaten food with animal by-products 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 24 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (5 slots left) Fighting Skills high heels [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Unskilled] (max Expert) (10 of 20) petkeeping [Basic] (max Grand Master) (63 of 160) sexy flats [Basic] (max Grand Master) (20 of 160) form III (Soresu) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Expert) (49 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the YSexymate... You died in The Dungeons of Doom on dungeon level 3 with 773 points, and 83 pieces of gold, after 1440 moves. Killer: a monster (hallucinogen-distorted jellyfish), while fainted from lack of food You were level 4 with a maximum of 45 hit points when you died. You reached the 76th place on the top 10000 list. No Points Name Hp [max] 1 880808 porkman-Pri-Ang-Mal-Neu died in The Dungeons of Doom on level 38. Killed by a monster (yasd horror), while flinching. - [201] 2 763799 Heliokopis-Wiz-Gno-Mal-Law turned to stone in Gamma Caves on level 18 [max 21]. Petrified by a tasting petrifying meat (festooning integrated). 46 [208] 3 364062 Heliokopis-Wiz-Gno-Mal-Neu died in Gamma Caves on level 15 [max 17]. Killed by a monster (hc girl), while praying unsuccessfully. - [152] 74 885 Winter-Che-Ang-Mal-Law quit in The Dungeons of Doom on level 1. 80 [80] 75 879 porkmantwo-Wiz-Alc-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (small group kobold). - [40] *76 773 Nirol-Sex-Yok-Mal-Law died in The Dungeons of Doom on * level 3 [max 4]. Killed by a monster * (hallucinogen-distorted jellyfish), while fainted from lack of food. - [45] 77 624 Leeroy-Pal-Spr-Mal-Law died in The Dungeons of Doom on level 2. Killed by a monster (invisible Ms. Tirebolu, the shopkeeper). - [33] 78 596 Heliokopis-Cam-Amn-Mal-Cha died in The Dungeons of Doom on level 2. Killed by a monster (giant eel). - [37]