Nirol, neutral female gnomish Healer < > > [Nirol the Embalmer] St6 Dx16 Co11 In14 Wi18 Ch4 HeaGnoFemNeu S2136 Dlvl:2 $1721 HP74(74) Pw85(85) AC-12 MC8 Sn0 Exp6 Wt144/1340 T2264 Latest messages You kill the giant rat! There is an open door here. You see here a giant rat corpse {30}. The giant rat misses. There is a wall in the way! (5x) You kill the giant rat! You hit the giant rat! The giant rat is heavily wounded. The giant rat is startled for a moment. The giant rat misses. You kill the giant rat! You see here a giant rat corpse {30}. w - a giant rat corpse {30}. There is a wall in the way! (29x) Unknown command ']'. Unknown command ' '. What do you want to ready? [- vCFJ or ?*] Never mind. # Really quit [yes/no]? Your inventory Implants t - a cursed implant of blizzard (being worn) {0} y - an uncursed implant of tsunami {0} Weapons a - an uncursed +1 scalpel (weapon in hand) {2} v - 79 uncursed +0 darts (in quiver) {1} C - 6 uncursed +0 orcish spears {72} F - the blessed +1 orcish dagger named Darkfear {4} J - 17 blessed +2 silver arrows {0} Armor b - an uncursed +1 pair of leather gloves (being worn) {4} V - a cursed +0 enchanted (of cold resistance) quaversal helmet (being worn) {20} Comestibles m - 30 uncursed apples {0} w - an uncursed giant rat corpse {30} D - 2 uncursed peaches {0} Scrolls n - 6 uncursed scrolls of healing {0} o - 4 uncursed scrolls of mana {0} p - 3 uncursed scrolls of phase door {0} r - an uncursed scroll of cure {0} u - an uncursed scroll of standard id {0} E - an uncursed scroll of blank paper {0} Spellbooks k - a blessed spellbook of healing (7:4) {0} l - a blessed spellbook of stone to flesh (3:4) {0} Potions e - a blessed potion of healing {0} f - 2 uncursed potions of healing {0} g - a blessed finalized potion of healing {0} h - 3 uncursed potions of extra healing {0} I - an uncursed potion of blindness {0} U - an uncursed potion of dimness {0} Rings B - an uncursed ring of invisibility {0} O - an uncursed ring of invisibility {0} P - an uncursed ring of polymorph control {0} Q - an uncursed ring of memory {0} S - a ! uncursed ring of see invisible {0} T - an uncursed +1 ring of protection (on right hand) {0} Wands i - an uncursed wand of sleep (2:8) {0} j - an uncursed wand of healing (0:12) {0} x - an uncursed wand of magic missile (0:10) {0} Tools c - an uncursed stethoscope {0} d - an uncursed medical kit {9} Gems R - 2 uncursed +0 worthless pieces of yellow glass {2} Contents of the medical kit: 3 uncursed bandages {3} 2 * uncursed phials {4} a * blessed phial {2} 4 uncursed pills {0} Final attributes You were devoutly aligned Your alignment was 14 Your max alignment was 19 You carried 0 sins You could not have this property at all: full nutrients You could not have this property extrinsically: slow digestion You could not have this property intrinsically: manaleech Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 11 Ring identification only worked 4 times out of 9 Implant identification only worked 1 times out of 33 Wand identification only worked 3 times out of 6 Scroll drop chance was reduced to 79% Musable item generation frequency had a negative bias of 3% Ring drop chance was reduced to 98% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 88% Weapon drop chance was reduced to 85% Armor drop chance was reduced to 95% Tool drop chance was reduced to 73% The following skill could not be trained at all: implants The following skill was trained at half the usual rate: elemental spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: implants The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: chaos spells The following skill became untrainable if you tried to train it too early: flail (turn 245) The following skill became untrainable if you tried to train it too early: shuriken (turn 120) The following skill became untrainable after a while: paddle (turn 31891) The following skill couldn't be trained before a certain turn number is reached: paddle (turn 57118) Number of artifacts generated was 0 Number of fake artifacts generated was 5 Monster spawn increase started at turn 59133 Monster spawn increase reached its maximum at turn 121160 In this game, Eevee's evolution was glaceon Your limit for ascension was at turn 1696838 The monster class that cannot be genocided was long worm tail The monster class that was spawned more often: rodent (freq bonus 1) The monster species that spawned more often: uncertainty demon (freq bonus 8) The monster species that spawned more often: Carina (freq bonus 6) The monster species that spawned more often: dwarf high priest (freq bonus 8) The monster species that spawned more often: dancing flame (freq bonus 12) The monster species that spawned more often: shining piercer (freq bonus 30) The monster species that spawned more often: corrosion blob (freq bonus 8) The monster species that spawned more often: US presidential election loser (freq bonus 12) The monster species that spawned more often: undead erdrick (freq bonus 20) The monster species that spawned more often: studded golem (freq bonus 8) The monster species that spawned more often: skeleton serpent (freq bonus 10) The monster species that spawned more often: gray beetle (freq bonus 33) The monster species that spawned more often: red monster (freq bonus 8) The monster species that spawned more often: topmodel (freq bonus 8) The monster species that spawned more often: exasperate plurality (freq bonus 14) The monster species that spawned more often: myrkalfr (freq bonus 3) The monster species that spawned more often: futz valence (freq bonus 4) The monster species that spawned more often: unrepentant undead (freq bonus 24) The monster species that spawned more often: Mephistopheles (freq bonus 44) The monster species that spawned more often: great wyrm of law (freq bonus 48) The monster species that spawned more often: advocate (freq bonus 18) The monster trait that was more common: monsters that want quest artifacts (freq bonus 1) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 4) The monster trait that was more common: monsters with fire resistance (freq bonus 2) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 4) The monster species that never randomly spawned: snake woman The monster species that never randomly spawned: impiety pudgiest The monster species that never randomly spawned: flapbat The monster species that never randomly spawned: old psychic dragon The monster species that never randomly spawned: Wendy O. Koopa The monster species that never randomly spawned: ultraviolet bulb The monster species that never randomly spawned: Rosy's leather pump The monster species that never randomly spawned: vile witch The monster species that never randomly spawned: lesser permamimic The monster species that never randomly spawned: Pylops The RNG hath decreed that this item was never generated: elven dagger (runed dagger) The RNG hath decreed that this item was never generated: confusion resistance (signet) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was never generated: cloak of curse (dark cloak) The RNG hath decreed that this item was never generated: difficult gloves (vampiric gloves) The RNG hath decreed that this item was never generated: silver long sword ((null)) The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: resurrection (1UP EXTRA LIFE GET) The RNG hath decreed that this item was never generated: implant of deception (serrated) The RNG hath decreed that this item was never generated: eternium blade ((null)) The RNG hath decreed that this item was generated more often: stone of permanence (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: sling ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: empty line helmet (strip bandana, freq bonus 27) The RNG hath decreed that this item was generated more often: detect water (APOKRAR DONENIGHT, freq bonus 2) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: free hand bug stone (gray, freq bonus 35) The RNG hath decreed that this item was generated more often: riding crop ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 6) The RNG hath decreed that this item was generated more often: icky blade ((null), freq bonus 56) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: polymorph (ivory, freq bonus 10) The RNG hath decreed that this item was generated more often: implant of butchery (scarlet, freq bonus 2) The RNG hath decreed that this item was generated more often: twelve course dinner ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: light (cloth, freq bonus 7) The RNG hath decreed that this item was generated more often: white spell cloak (woven cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: morganite (pink, freq bonus 7) The RNG hath decreed that this item was generated more often: egg ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: mork boots (mary janes, freq bonus 3) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 2) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 71) The RNG hath decreed that this item was always generated cursed: coveted boots (pink sneakers) The RNG hath decreed that this item was always generated cursed: great pollax ((null)) The RNG hath decreed that this item was always generated cursed: water dragon scale shield (water dragonhide shield) The RNG hath decreed that this item was always generated cursed: field helm (yellow helmet) The RNG hath decreed that this item was always generated cursed: red dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: curse (color changing) The RNG hath decreed that this item was always generated cursed: implant of love (unearthly) The RNG hath decreed that this item was always generated cursed: sky-high heels (roman sandals) The RNG hath decreed that this item was always generated cursed: blue spell stone (gray) The RNG hath decreed that this item was always generated cursed: cure insanity (jackpot) The RNG hath decreed that this trap was always invisible: banana trap The RNG hath decreed that this trap was generated more often: disconnect trap (freq bonus 8) Trap randomization happened for 1 in 129 traps Next attribute increase check would have come at turn 2436 Strength training was 50 Dexterity training was 29 Wisdom training was 1 Constitution training was 37 Your sanity was 0 You were cold resistant You were sleep resistant You were poison resistant You had the following problem: Unless you're standing on specific tiles, the entire screen is black. (0) You had not decided on your sexuality yet You were prevented from having slow digestion (0) You were prevented from having full nutrients (0) You had infravision You had 509 points of nutrition remaining You were stealthy You were protected Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Athena, Hermes and Poseidon Your deity was Hermes The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (0) You survived Spells known in the end Name Level Category Fail Memory a - healing 1 healing 0% 93% b - stone to flesh 3 healing 0% 223% Techniques known in the end Name Level Status surgery 6X Prepared(0) vanish 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Not Ready(4343) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) disarm 1 O Prepared(0) Discoveries Implants implant of blizzard (hibernal) implant of tsunami (camphor) Weapons * aklys (thonged club) orcish spear (crude spear) orcish dagger (crude dagger) Armor leather gloves (concrete gloves) * gnomish helm (little red hat) * gnomish boots (little black boots) * gnomish suit (little blue vest) quaversal helmet (frequent helmet) Scrolls scroll of healing (QUICKER USED THE STUNT OF ELF) scroll of mana (TRICK 13) scroll of phase door (FWQWGADZ) scroll of standard id (BALDERDASH EM EXTENDED THE PARTY GAME) scroll of cure (STRC PRST SKRZ KRK) * scroll of extra healing (CURASED COFFIN IS NOT A MISSPELLING) * scroll of greater mana restoration (HILLARY RODHAM CLINTON WANTS TO BAN THE HOT COFFEE MOD) scroll of blank paper (unlabeled) Spellbooks spellbook of healing (heavy) spellbook of stone to flesh (convicted) Potions * potion of healing (alchemical) * potion of extra healing (rainbow) * potion of booze (steamy) * potion of fruit juice (pink) * potion of see invisible (glassy) * potion of sickness (white) * potion of sleeping (colorless) * potion of clairvoyance (ice-cold) * potion of confusion (golden) * potion of hallucination (carcinogenic) * potion of restore ability (ochre) * potion of blindness (radiating) * potion of ESP (elder flower) * potion of gain energy (bouillon) * potion of gain health (sizzling) * potion of banishing fear (purple) * potion of fire resistance (green) * potion of ice (jackpot) * potion of fire (honey) * potion of fear (substitute) * potion of stunning (hibiscus) * potion of numbness (glowing-red) * potion of dimness (maleen) * potion of slime (spoonful) * potion of urine (magenta) * potion of cancellation (mint) * potion of sanity (silvervine) * potion of cure insanity (castor bean) * potion of porter (squirting) * potion of wonder (syrup) * potion of terces dlu (greenish-blue) * potion of hiding (topaz) * potion of decoy making (addicted) * potion of down level (unnatural) * potion of keen memory (buzzing) * potion of cure wounds (vitriol) * potion of cure serious wounds (hallowed) * potion of night vision (bitter) * potion of cure critical wounds (instant coffee) * potion of resistance (jasmine) * potion of poison (blueberry) * potion of coffee (thyme) * potion of red tea (smoky) * potion of oolong tea (turquoise) * potion of green tea (St.John's Wort) * potion of cocoa (viscous) * potion of green mate (purple-red) * potion of terere (blinding) * potion of aojiru (fragrant olive) * potion of wine (creepy) * potion of Ultimate Tsuyoshi Special (pseudo-violet) * potion of Mehoho Burusasan G (reddish) * potion of beneficial effect (deep blue) * potion of random intrinsic (laurel) * potion of training (gastric) * potion of invisibility (cough) * potion of monster detection (distilled) * potion of object detection (vapor) * potion of enlightenment (ruby) * potion of full healing (sticky) * potion of levitation (polka-dot) * potion of polymorph (dirty) * potion of mutation (bright green tea) * potion of speed (bird's eye) * potion of acid (iffy) * potion of oil (ethereal) * potion of salt water (soapy) * potion of gain ability (infusion) * potion of gain level (paisley) * potion of invulnerability (palmarosa) * potion of paralysis (ecru) * potion of extreme power (warping) * potion of recovery (unlight) * potion of heroism (brilliant blue) * potion of cyanide (pungent) * potion of radium (swirly) * potion of Jolt Cola (dimly-shining) * potion of Pan Galactic Gargle Blaster (effervescent) * potion of (null) (sweet basil) * potion of (null) (gray) * potion of (null) (homebrew) * potion of (null) (nettle) * potion of (null) (murky) * potion of (null) (incandescent) * potion of (null) (thaumaturgic) * potion of (null) (chocolate) * potion of (null) (marigold) * potion of (null) (cornflower) * potion of (null) (brown) * potion of (null) (bright) * potion of (null) (gloss) * potion of (null) (blue) * potion of (null) (sweet) * potion of (null) (muddy) * potion of (null) (orange) * potion of (null) (peculiar) * potion of (null) (whisky) * potion of (null) (prickly ash) * potion of (null) (nanika) * potion of (null) (finicky) * potion of (null) (iridescent) * potion of (null) (orange tea) * potion of (null) (glam) * potion of (null) (moonshine) * potion of (null) (amber) * potion of (null) (feeding) * potion of (null) (bayberry) * potion of (null) (raspberry) * potion of (null) (simmering) * potion of (null) (foaming) * potion of (null) (plaid) * potion of (null) (creamy) * potion of (null) (squishy) * potion of (null) (peppermint) * potion of (null) (mulberry) * potion of (null) (manky) * potion of (null) (flubber) * potion of (null) (dark) * potion of (null) (humour) * potion of (null) (dandelion) * potion of (null) (cherry-blossom) * potion of (null) (gaseous) * potion of (null) (illegal) * potion of (null) (spiritual) * potion of (null) (ketchup) * potion of (null) (slimy) * potion of (null) (concocted) * potion of (null) (brown oolong tea) * potion of (null) (plasmatic) * potion of (null) (yellow) * potion of (null) (rosemary) * potion of (null) (alcoholic) * potion of (null) (bewitched) * potion of (null) (essential) * potion of (null) (coffee) * potion of (null) (puce) * potion of (null) (shining) * potion of (null) (ghostly) * potion of (null) (forget-me-not) * potion of (null) (flammable) * potion of (null) (quiet) * potion of (null) (baloon flower) * potion of (null) (deadweight) * potion of (null) (baby's breath) * potion of (null) (cyan) * potion of (null) (flowing) * potion of (null) (yerba mate) * potion of (null) (illuminated) * potion of (null) (camping) * potion of (null) (gasoline) * potion of (null) (cranberry) * potion of (null) (frothing) * potion of (null) (metallic) * potion of (null) (iris) * potion of (null) (fuming) * potion of (null) (stevia) * potion of (null) (freezing) * potion of (null) (aromatic) * potion of (null) (sauce) * potion of (null) (present) * potion of (null) (clotted blood) * potion of (null) (sky blue) * potion of (null) (luminescent) * potion of (null) (camo) * potion of (null) (tesco value) * potion of (null) (fizzy) * potion of (null) (bubbly) * potion of (null) (silver) * potion of (null) (blue flag) * potion of (null) (cloudy) * potion of (null) (dark green) * potion of (null) (wormwood) * potion of (null) (lavender) * potion of (null) (yoghurt) * potion of (null) (starlight) * potion of (null) (emerald) * potion of (null) (ink) * potion of (null) (vinaigrette) * potion of (null) (cluster amaryllis) * potion of (null) (nectar) * potion of (null) (opaque) * potion of (null) (anise seed) * potion of (null) (cacao) * potion of (null) (dangerous) * potion of (null) (tangerine) * potion of (null) (icy) * potion of (null) (grog) * potion of (null) (liquid) * potion of (null) (mineral) * potion of (null) (red) * potion of (null) (voluminous) * potion of (null) (mum) * potion of (null) (milky) * potion of (null) (blood-colored) * potion of (null) (greasy) * potion of (null) (gooey) * potion of (null) (tasteless) * potion of (null) (turbulent) * potion of (null) (sparkly) * potion of (null) (oobleck) * potion of (null) (crimson) * potion of (null) (clover) * potion of (null) (violet-red) * potion of (null) (cinnamon) * potion of (null) (vermillion) * potion of (null) (streamlined) * potion of (null) (hidden tea) * potion of (null) (herbal) * potion of (null) (aquamarine) * potion of (null) (aqueous) * potion of (null) (roast mate) * potion of (null) (endbringer) * potion of (null) (cooling) * potion of (null) (quicksilver) * potion of (null) (venomous) * potion of (null) (black lily) * potion of (null) (mulled) * potion of (null) (caramel) * potion of (null) (fluorescent) * potion of (null) (tan) * potion of (null) (violet) * potion of (null) (black) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings ring of invisibility (hardened) ring of protection (carnelian) ring of polymorph control (moonstone) ring of memory (bronze) ring of see invisible (madsmash) Wands wand of sleep (golden) wand of healing (cherry) wand of magic missile (vajra) Tools medical kit (leather bag) Gems * healthstone (gray) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 4 Level 2: <- You are here Vanquished creatures an ant a mimic ant 2 giant flies a blob an acid blob 0 smart bombs (1 created) 0 jackals (2 created) a large racoon dog 0 little dogs (1 created) 0 kittens (2 created) 0 frozen tiger cubs (1 created) an evasive jermlaine 0 hobbit revellers (1 created) a hobbit gentleman 0 hobbits (2 created) a hobbit slingerer 3 kobolds a small kobold a large kobold (2 created) 9 baby mimics a baby permamimic 16 mynocks 10 mini mimics 3 mini permamimics a petit mimic a petit permamimic a mimic 3 small mimics 2 small flying mimics a giant mimic 0 knapsack lambs (1 created) a sewer rat an evasive sewer rat 2 pack rabbits 2 hares 2 breeder mice (1 created) 4 giant rats (9 created) 0 snow rabbits (1 created) 0 pseudo rats (1 created) 0 electric rats (1 created) 0 eevees (1 created) 0 little spiders (7 created) 0 cave spiders (4 created) 0 hole spiders (6 created) 0 healthy cave spiders (2 created) 0 land spiders (2 created) 0 araches (1 created) 0 poison millipedes (4 created) 0 white centipedes (1 created) 0 spiderlings (1 created) 0 centipedes (2 created) 0 grey centipedes (1 created) 0 large spiders (1 created) 0 recluse spiders (1 created) 0 zebra spiders (1 created) 0 small tarantulas (1 created) 0 spiders (1 created) 0 lava spiders (1 created) 0 porter spiders (1 created) 0 barking spiders (1 created) 0 spidermen (1 created) 2 crawling worm masses (1 created) an egg-laying mammal (2 created) a fruit bat (2 created) 0 kirinkis (1 created) 0 baby blood dragons (1 created) 0 baby domestic dragons (1 created) 0 ancient order mindcrafters (1 created) a whirlwind a lichen 0 brown growths (1 created) 0 yellow spores (1 created) 0 mean spores (1 created) a red spore 0 pale spores (1 created) 0 reddish fungi (1 created) a sub-gnome (2 created) 0 clockwork doods (1 created) a gnome (4 created) 0 bowmes (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 angsty gnomes (1 created) 0 gnome warriors (1 created) 0 gnomish sorcerors (1 created) a mini jabberwock a kestrel an Undead Kop 0 mummies (1 created) 0 cat mummies (1 created) 0 gnome mummies (1 created) a mininaga 0 red naga hatchlings (1 created) 0 low oozes (1 created) a low speeze an eyeglass-wearing retard a garter snake 0 white snakes (1 created) an undead snake 0 kobold zombies (1 created) 0 grave diggers (1 created) 0 ghasts (1 created) 0 wide-eyed tourists (1 created) 0 shopkeepers (1 created) 2 minighosts 0 iguanas (2 created) 0 batman plants (1 created) a glacier fern spore 0 burning fern spores (1 created) 0 low rub monsters (1 created) a cold trove 0 scroll troves (1 created) 194 creatures born. 96 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 7 times You eaten food with animal by-products 1 time You have communicated with the gods 8 times You prayed to the gods 1 time You hit with a wielded weapon 154 times You killed 41 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You changed form 1 time You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) devices [Basic] (max Expert) (25 of 160) searching [Basic] (max Expert) (29 of 160) petkeeping [Basic] (max Master) (107 of 160) sexy flats [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Skilled] (max Legendary) (174 of 540) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) unicorn horn [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Basic] (max Wizard) (55 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Healer... You quit in The Dungeons of Doom on dungeon level 2 with 2136 points, and 1721 pieces of gold, after 2264 moves. Killer: quit You were level 6 with a maximum of 74 hit points when you quit. You reached the 78th place on the top 10000 list. No Points Name Hp [max] 1 279042 Leeroy-Tha-Red-Fem-Law died in Space Base on level 12 [max 15]. Killed by a bolt of cold. - [181] 2 198481 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (serpent magus), while fainted from lack of food. - [128] 3 192996 Leeroy-Tha-Red-Mal-Law died in Town on level 7 [max 12]. Killed by a monster (hallucinogen-distorted Kl $_3vfC6?8ARp&HwMeotN$). - [167] 76 2216 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (pile of killer gold coins), while fainted from lack of food. - [67] 77 2171 Greyberyl-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a monster (nupperibo). - [55] *78 2136 Nirol-Hea-Gno-Fem-Neu quit in The Dungeons of Doom on level 2 [max 4]. 74 [74] 79 2121 Leeroy-Tha-Red-Mal-Law quit in The Dungeons of Doom on level 3. 81 [81] 80 2092 Greyberyl-Wiz-Gno-Mal-Neu died in The Dungeons of Doom on level 4. Killed by a blast of fire. - [74]