Nirol, lawful female mouldic Bloodseeker #^# ----- -|-- ... .... .. .... .. ... . . # -|---- --.&-------- ...... 2 |..@&....... ...(.. ..II.......| ....[., |..........| .![... ###### ------------ .<(...I#,,,,, .)...-,I,,### ......#,,# ..-..- ,,I [Nirol the Battle Veteran] St18 Dx17 Co18 In6 Wi7 Ch7 BloMouFemLaw Dlvl:9 $2246 HP-1(99) Pw71(71) AC2 MC0 Sn0 Xp12/39999 T8822 Dim Latest messages You hit the vrock! It claws you! [-1 -> 23] It claws you! [-3 -> 20] Your implant blocks its attack. It claws you! It rips into your breast with maniacal fervor! [-10 -> 10] Warning: HP low! You hear the howling of the CwnAnnwn... [-3 -> 7] Warning: HP low! Your implant blocks its attack. "Yeah, keep the change kid." Your implant blocks the vrock's attack. Your implant deflects the vrock's attack. Your implant blocks the vrock's attack. The vrock claws you! You die... Your inventory Amulets t - the cursed amulet of poison warning named Islestrike {0} Implants # - an uncursed implant of virility {0} j - an uncursed implant of dread {0} p - an uncursed implant of truth {0} r - a blessed implant of dusk {0} N - a cursed implant of searing (being worn) {0} Weapons a - an uncursed +0 long sword {16} g - an uncursed rusty +0 short sword {12} h - 43 uncursed +0 heavy blaster bolts {1} l - a cursed -1 elven broadsword {30} u - 23 uncursed +0 crossbow bolts named Bearkiller {0} x - the blessed +1 spirit thrower named Blinkbats Form {8} B - the sticky cursed +1 iron saber named The Fetid Sprinkler {12} Armor b - an uncursed rusty +0 scale mail {100} d - a blessed +1 pair of elven boots {8} q - an uncursed +0 pair of sweet mocassins {1} w - an uncursed +0 robe {16} G - an uncursed +0 helmet {20} H - an uncursed +0 pair of elven boots {8} M - a cursed +0 dwarvish iron helm {16} P - an uncursed +0 enchanted (of flying) magic dragon scale shield {20} V - an uncursed +0 pair of low boots {4} W - an uncursed +0 elven shield {20} X - a blessed +0 troll hide {4} Z - an uncursed very rusty +0 pair of gauntlets of swimming {4} Comestibles # - 2 uncursed cheeses {0} i - 17 uncursed peaches {0} A - an uncursed K-ration {0} C - an uncursed fortune cookie {0} E - an uncursed lembas wafer {0} K - an uncursed food ration {0} L - 3 uncursed lichen corpses {60} Scrolls e - 10 uncursed scrolls of healing {0} f - 4 uncursed scrolls of mana {0} y - an uncursed scroll of standard id {0} z - 2 uncursed finalized scrolls of teleportation {0} Spellbooks I - an uncursed spellbook of flame sphere (0:1) {0} Y - an uncursed spellbook of blank paper (0:0) {0} Potions m - 3 uncursed potions of water {0} F - a blessed potion of invulnerability {0} R - an uncursed potion of water {0} T - an uncursed finalized potion of paralysis {0} Rings v - an uncursed +0 ring of adornment (on right foreclaw) {0} Wands k - an uncursed wand of make invisible (0:0) {0} D - an uncursed wand of entrapping (0:4) {0} J - an uncursed thoroughly rusty wand of cancellation (0:1) {0} Q - an uncursed wand of polymorph (0:1) {0} U - an uncursed wand of sleep (0:7) {0} Tools O - a * uncursed mirror {0} S - an uncursed towel {0} Gems # - a cursed +0 healthstone # - an uncursed +0 worthless piece of black glass {1} o - an uncursed +0 worthless piece of yellow glass {1} s - an uncursed +0 rock {0} Final attributes You were piously aligned Your alignment was 39 Your max alignment was 39 You carried 0 sins You could not have this property at all: speed You could not have this property extrinsically: flying You could not have this property intrinsically: displacement Scroll identification only worked 100 times out of 172 Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 17 Implant identification only worked 1 times out of 47 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 36 Spellbook identification only worked 2 times out of 3 Gem identification only worked 100 times out of 125 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 75% chance Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 77% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 74% Potion drop chance was reduced to 93% Weapon drop chance was reduced to 75% Armor drop chance was reduced to 87% Food drop chance was reduced to 91% Concealing monsters were spawned underneath items 47% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: implants The following skill was limited to basic proficiency: short sword The following skill was limited to skilled proficiency: devices The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: flail (turn 52) The following skill became untrainable if you tried to train it too early: chaos spells (turn 15) The following skill became untrainable after a while: matter spells (turn 36533) The following skill couldn't be trained before a certain turn number is reached: chaos spells (turn 51011) Number of artifacts generated was 4 Number of fake artifacts generated was 11 Your remaining amount of free polymorphs was 258 Monster spawn increase started at turn 54269 Monster spawn increase reached its maximum at turn 120428 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 438240 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: grue (freq bonus 2) The monster species that spawned more often: Zappa the Possessed (freq bonus 8) The monster species that spawned more often: blazing fern sprout (freq bonus 6) The monster species that spawned more often: cannon sadist (freq bonus 6) The monster species that spawned more often: conjurer (freq bonus 24) The monster species that spawned more often: redundant terminator (freq bonus 4) The monster species that spawned more often: elusive xorn wizard (freq bonus 24) The monster species that spawned more often: arceus (freq bonus 14) The monster species that spawned more often: tapicoa pudding (freq bonus 12) The monster species that spawned more often: unspoiled uncondensed (freq bonus 10) The monster species that spawned more often: deformed lizard (freq bonus 40) The monster species that spawned more often: surface hem (freq bonus 5) The monster species that spawned more often: conventionalizing harvard (freq bonus 8) The monster species that spawned more often: nether warp patch (freq bonus 36) The monster species that spawned more often: corrosludge golem (freq bonus 21) The monster species that spawned more often: blackballed monophobia (freq bonus 6) The monster species that spawned more often: math teacher asshole (freq bonus 36) The monster species that spawned more often: dim boomer (freq bonus 21) The monster species that spawned more often: green killer tomato (freq bonus 12) The monster species that spawned more often: karmic force patch (freq bonus 14) The monster species that spawned more often: sump wight (freq bonus 8) The monster trait that was more common: monsters that hit as a +1 weapon (freq bonus 8) The monster trait that was more common: monsters that count as vampire (freq bonus 4) The monster trait that was more common: monsters with poison resistance (freq bonus 2) The monster trait that was more common: monsters whose attacks corrode your entire inventory (freq bonus 2) The monster trait that was more common: monsters with a game-specific nastiness attack (freq bonus 4) The monster trait that was more common: monsters that gurgle (freq bonus 1) The monster trait that was more common: monsters whose attacks can put you to sleep (freq bonus 5) The monster trait that was more common: monsters whose attacks vaporize you (freq bonus 2) The monster trait that was more common: monsters whose attacks steal your intrinsics (freq bonus 1) The monster trait that was more common: monsters that won't react unless you get up close (freq bonus 1) The monster species that never randomly spawned: zombified giant The monster species that never randomly spawned: Jonas the Schizo Autist The monster species that never randomly spawned: gnomish wizard The monster species that never randomly spawned: cowardly lady The monster species that never randomly spawned: morlock hunter The monster species that never randomly spawned: ugly stick The monster species that never randomly spawned: asphyxiator tenpin The monster species that never randomly spawned: myrkalfar matron The monster species that never randomly spawned: pile of killer coins The monster species that never randomly spawned: prick warp fungus The monster class that always generated with extra speed: gremlin The RNG hath decreed that this item was never generated: cloak of portation (gravity cloak) The RNG hath decreed that this item was never generated: stasis (moaning) The RNG hath decreed that this item was never generated: choiceless stone (gray) The RNG hath decreed that this item was never generated: anti-disquiet cloak (grass cloak) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: bunny uniform (red leather armor) The RNG hath decreed that this item was never generated: amulet of hunger (gleaming) The RNG hath decreed that this item was never generated: rebel stone (gray) The RNG hath decreed that this item was never generated: implant of envy (timeless) The RNG hath decreed that this item was never generated: covetous stone (gray) The RNG hath decreed that this item was generated more often: confuse monster (NR 9, freq bonus 14) The RNG hath decreed that this item was generated more often: battery stone (gray, freq bonus 28) The RNG hath decreed that this item was generated more often: clove of garlic ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: submachine gun ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 10) The RNG hath decreed that this item was generated more often: gauntlets of no-fliction (boxing gloves, freq bonus 42) The RNG hath decreed that this item was generated more often: detect water (generous, freq bonus 5) The RNG hath decreed that this item was generated more often: mojibake stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: amulet of hostility (funk, freq bonus 77) The RNG hath decreed that this item was generated more often: fixing (complete, freq bonus 6) The RNG hath decreed that this item was generated more often: silver gauntlets (even pair of gloves, freq bonus 10) The RNG hath decreed that this item was generated more often: bossfight stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: flood (watery, freq bonus 7) The RNG hath decreed that this item was generated more often: volt rock (mistranslated, freq bonus 10) The RNG hath decreed that this item was generated more often: halite (white, freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (VENZAR BORGAVVE, freq bonus 8) The RNG hath decreed that this item was generated more often: ice (ice-cold, freq bonus 5) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 33) The RNG hath decreed that this item was generated more often: cloak of stability (heavy cloak, freq bonus 3) The RNG hath decreed that this item class was generated more often: Implants (freq bonus 65) The RNG hath decreed that this item was always generated cursed: time (ticking) The RNG hath decreed that this item was always generated cursed: battle staff ((null)) The RNG hath decreed that this item was always generated cursed: frost (JUGEMJUGEMGOGOUNO) The RNG hath decreed that this item was always generated cursed: confusion (round cube) The RNG hath decreed that this item was always generated cursed: curse items (fake) The RNG hath decreed that this item was always generated cursed: create monster (maple) The RNG hath decreed that this item was always generated cursed: autopilot stone (gray) The RNG hath decreed that this item was always generated cursed: amulet of covetous warning (egyptian) The RNG hath decreed that this item was always generated cursed: amulet of the RNG (autocursing) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this trap was always invisible: trap percents The RNG hath decreed that this trap was generated more often: flicker strip trap (freq bonus 1) Trap randomization happened for 1 in 835 traps Next attribute increase check would have come at turn 15836 Strength training was 50 Dexterity training was 50 Wisdom training was 50 Constitution training was 42 Your sanity was 0 You were dimmed (30) You had the following amount of cash stored in the bank: 124 You had used the hangup function, which means you're either a FILTHY CHEAT0R or you have a shaky internet connection. Hopefully it's the latter so Amy doesn't have to reinstate the hangup penalty. (1) You were heterosexual You were prevented from having flying (0) You were prevented from having speed (0) You were warned You had automatic searching You had 1202 points of nutrition remaining You were adorned You were stealthy You could survive without air You were polymorphing Your luck was zero You had reduced health (-2) Your mana bonus was zero Your pantheon consisted of Rhea Oro, Liebea Luna and Elenya Pure Your deity was Rhea Oro The version you were playing was: Unix SlashEMExtended Version 2.3.8 (14741c13) - last build Wed Oct 31 04:45:45 2018. You could have safely prayed (200) You are dead Spells known in the end Name Level Category Fail Memory a - flame sphere 1 matter 42% 83% b - lightning 4 matter 90% 89% Techniques known in the end Name Level Status eddy wind 12X LIMIT(0) appraisal 12 R LIMIT(0) panic digging 12 R LIMIT(0) phase door 12 R LIMIT(699) invoke deity 12 R LIMIT(0) blood ritual 2X LIMIT(0) polyform 2 R LIMIT(960) disarm 0 O Beyond recall(0) Discoveries Amulets amulet of unchanging (splatted) amulet of poison warning (doomed) Implants implant of virility (frigid) implant of dread (grinding) implant of truth (volcanic) implant of dusk (screaming) implant of searing (muscular) Weapons glaive (single-edged polearm) scimitar (curved sword) elven arrow (runed arrow) orcish dagger (crude dagger) orcish spear (crude spear) orcish arrow (crude arrow) runesword (runic broadsword) elven broadsword (runed broadsword) Armor combat stilettos (heeled boots) gnomish helm (little red hat) orcish helm (iron skull cap) gnomish suit (little blue vest) elven cloak (faded pall) elven boots (heap of shit boots) sweet mocassins (womens footwear) robe (brown robe) helmet (precious helmet) dwarvish iron helm (hard hat) magic dragon scale shield (magic dragonhide shield) low boots (walking shoes) elven shield (blue and green shield) troll hide (opera cloak) gauntlets of swimming (bise gloves) Scrolls scroll of teleportation (OH I DUMBIE) scroll of healing (SPATZELSPATZELSPATZELSPATZELSPAAAAATZEL) scroll of mana (WASH EM EXTENDED LAUNDRY SERVICE) scroll of phase door (CURSE THE CURSES INTERFACE) scroll of standard id (THREW THE PIN INSTEAD OF THE GRENADE) scroll of cure (PSERPHERCHO THNERBECH CHARCHERBER YEICH) * scroll of extra healing (ELAM EBOW) * scroll of greater mana restoration (DEJIZ FRADO) scroll of identify (FUCCHACK ASCII PORN GAME) scroll of mass murder (ON 22 06 2018 THE AMY BOUGHT 8 PAIRS OF HEELS FOR 20 EURO TOTAL) scroll called ???? (OUSIRI SESEGGENBARPHARGGES) scroll of stinking cloud (IMB AXES MUMMIES) scroll of flood (AMITRIPTYLINE FLUOXETINE ACETAMINOPHEN) scroll of root password detection (PALOMITA IS SPANISH FOR PARROT) Spellbooks spellbook of flame sphere (enveloped) spellbook of lightning (fugacious) spellbook of blank paper (plain) Potions potion of extra healing (hibiscus) potion of healing (mineral) potion of fire (ochre) potion of hallucination (clotted blood) potion called vile (blood-red) potion of polymorph (topaz) potion of object detection (frothing) potion of clairvoyance (fragrant olive) potion of paralysis (greenish-blue) potion of invisibility (magenta) potion called GOOD! (syrup) potion of speed (prickly ash) potion called peachy (glassy) potion of water (clear) potion of invulnerability (blinding) Rings ring of adornment (pinewood) Wands wand of fire (wiry) wand of entrapping (orichalcum) wand of sleep (overpowered) wand of striking (brexit) wand of cancellation (electronic) wand of make invisible (exploding) wand of polymorph (doggy) Tools mirror (looking glass) Gems healthstone (gray) worthless piece of black glass (black) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 11 Level 9: <- You are here Vanquished creatures 0 honey bees (1 created) a giant ant an insectoid 2 large fleas (1 created) 0 grouping ants (2 created) 4 small locusts a blob an acid blob a white blob a fuel barrel a quivering blob a grating blob a speeding blob an amusing type a jiggling blob a cockatoo 2 cocktypi 0 flying cockatrices (1 created) a jackal 9 pack jackals 0 werefoxes (1 created) a canermine a sudden goalscorer a dog 3 wolves 0 large dogs (1 created) a floating nose a Vorlon missile a flaming sphere an automatic kitten 2 pack cats a huntress 3 jermlaines an evasive jermlaine a space goblin a hobbit 0 dwarven children (1 created) 0 dental brace guys (1 created) a hurkle a small dog-man a giant improach a force imp a jelly a white jelly a green ooze 4 blue jellies (3 created) 3 hard blue jellies (1 created) a scarlet jelly a rot jelly an ochre jelly a gray jelly a pink ooze a gum jelly a whnas a hidden kobold 4 fallens a pleasure a large group kobold 5 special kobold lords a fallen shaman a dark creature a barbold a kappa warrior a little arsebirth a leprechaun 0 annoying leprechauns (1 created) 0 baby mimics (2 created) a mynock 0 demimondaines (1 created) a naiad a wood nymph (2 created) a floating nymph a squad nymph a super naiad 2 goblins a nilbog a mega goblin 0 iron piercers (1 created) a little wild pig (2 created) a silky anteater 2 lambs 0 giant badgers (1 created) a sheep a wumpus a petty berator 3 sewer rats 3 visor sewer rats 2 rabbits (3 created) a pack rabbit a sand rat a hare a breeder mouse a giant rat 7 GRs a serious rat a quill rat 0 bus drivers (1 created) a ravenous rat a bushy squirrel a pseudo rat 8 eevees a ratman a mutated ratman a petty rabid rabbit 2 rock moles a porter rock mole 2 metal moles 2 spike giants a shadow beast 2 silver mice (1 created) 0 wererabbits (1 created) 3 giant blue mice (1 created) 2 prank gophers 7 giant black mice (1 created) a rat-thing 2 large ferrets a plague mouse an acid beast a samurai mole the Rat King (0 times) 0 millipedes (1 created) 0 yellow centipedes (1 created) 2 confident spiders a green killer tomato 0 white unicorn foals (1 created) a yellow nightmare 0 health clouds (1 created) a mist cloud 2 larvae an armored larva a death maggot 0 flying moyatto balls (1 created) 2 weedles a sain bug 2 selected bugs a nasty bug a fictional bug a generic error an insect swarm 2 catbots 0 dogbots (1 created) a lightbringer a porter yellow light a cyan light 0 multicolor lights (1 created) 0 platypi (1 created) a giant bat a huge brown bat a ravenous bat a baby orange dragon a baby black dragon a baby golden dragon a baby water dragon 0 young plain dragons (1 created) 10 lichens (9 created) a shaded lichen 5 porter lichens (4 created) a stalking lichen 2 spore lichens 3 moulds (1 created) an ungenomold a deathmold a water lichen 2 passivity lichens 3 immobile force fungi (1 created) 2 brown growths (1 created) 2 blue growths a cribo 2 yellow fungi (1 created) a yellow mushroom 2 volatile mushrooms (1 created) a mean growth a mean spore a blink mold 3 orange spores (1 created) a golden growth 3 green growths (1 created) a green fungus 5 red molds (2 created) a cyan mold a cyan growth a pale mushroom a phase growth 2 apprentice lichens (1 created) 2 reddish growths (1 created) a porter slow fungus a slow mushroom a sucker growth a blister growth a shrieker 6 stalking shriekers (2 created) a spore shrieker 2 violet fungi 2 quantum fungi (1 created) a noxious mold (0 created) a bulette a creeping stalk (0 created) a creeping spore (0 created) 2 gomi workers (1 created) a bright violet growth a gnome 0 gnome thieves (1 created) a panotty 2 gnome watchers a packer an angsty gnome a deep gnome digger an inscribed gnome a mini jabberwock 0 kestrels (1 created) 0 Keystone Kops (1 created) an Uniform Kop a Keystone Inspector a Keystone Warder a minor corpse 0 mummies (1 created) 0 newt mummies (1 created) 0 kobold mummies (3 created) 0 goblin mummies (1 created) 0 dwarf mummies (1 created) 0 human mummies (1 created) a half-dragon mummy 0 stone soup mummies (1 created) a mininaga a blue naga hatchling a grey naga hatchling a humanlike naga a low ooze 2 gray oozes 2 gray force oozes an ojyama puyo an autofarm brown pudding 0 green slimes (1 created) a player slime a moldy pudding 2 river moccasins a blue snake a red snake 0 ekanses (1 created) a broken vehicle scholar 4 tiny trolls (1 created) 2 baby umber hulks a medium hulk a mini vampire 0 vampires (1 created) 0 barrow wights (1 created) a wraith a lash mistress a sinorn a tron xorn 0 brutes (1 created) 0 kobold zombies (1 created) a goblin zombie 0 wailing spirits (1 created) 0 orc zombies (1 created) 0 dwarf zombies (2 created) 0 cat zombies (1 created) 0 elf zombies (1 created) a human zombie 0 zombies (1 created) 3 drow zombies 0 skeletal pirates (1 created) a dark female android a fly golem a retarded golem a wrap golem 0 grey cyborgs (1 created) 2 slash golems a wulschlem a human adventurer a friendly adventurer 2 weary pilgrims an elderly gentleman 2 karate scrubs an agent of the black market an imperial a poisoner a force mugger a werejackal a werenymph an estrella girl an alien warrior a mysterious girl an evasive enemy trooper a Woodland-elf a wererabbit (0 created) a werewolf a werepiranha a renegade watchman a drow rogue a peacemaker a weak guard 0 item masters (10 created) a werelocust 0 farting kings (1 created) 0 shopkeepers (2 created) a soldier 0 ghost holders (1 created) a desert jinn a borg 0 vrocks (3 created) Mister Strip-Mine (0 times) a tortoise a slithy tortoise a hata-hata a hata-mata 2 trouts 4 jellyfish (5 created) an illithid larva a leech (2 created) a half-life leech a giant clam 0 giant oysters (1 created) a glam clam 0 piranhas (3 created) a giant eel (2 created) 0 eel-lizards (1 created) 0 bluntfish (1 created) an electric eel 0 stictopi (1 created) a tentacled atlantean a saddleback tortoise an ixitxachitl a newt a twen a normal frog a giant silver frog 2 sukkiri flowers a batman plant 4 dungeon fern spores an arctic fern spore a glacier fern spore 3 burning fern spores a grey mushroom patch 2 white mushroom patches 2 silver mushroom patches a green mushroom patch 3 eggmen 3 lime killer tomatoes a shrieker mushroom patch 4 yellow mushroom patches a goomba 2 swamp fern spores 2 hishi mochis 2 bloody killer tomatoes a spotted mushroom patch a spikey mushroom patch a mercury mushroom patch 2 flying goombas a charred kogepan a kiri mochi a noxious mushroom patch 2 bad eggs a porter bad egg a razorvine a petty roast turkey a shigellosis host 2 green mewlips a burned out kogepan a maru mochi an arctic fern sprout a glacier fern sprout a bellsprout a vicious mushroom a many-eyed moss a dreadblossom swarm a killer tripe ration a ravenous cream pie a rose guy an oddish 0 clear mushroom patches (1 created) 2 fragment grues an apprentice dark wall a small turret an arrow turret 0 shock turrets (1 created) a flying stalker piranha a jumping eel a fire trove a health trove a shock trove 511 creatures born. 469 creatures vanquished. 2 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 21 times You eaten food with animal by-products 7 times You eaten meat 2 times You have communicated with the gods 4 times You prayed to the gods 3 times You hit with a wielded weapon 691 times You killed 286 monsters You read items or engraved 27 times You never genocided any monsters You never polymorphed an object You changed form 19 times You used no wishes You have broken your vow of celibacy 1 time Your skills at the end (15 slots left) Fighting Skills high heels [Basic] (max Expert) (31 of 160) general combat [Basic] (max Grand Master) (93 of 160) shield [Skilled] (max Expert) (197 of 540) body armor [Skilled] (max Expert) (202 of 540) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (61 of 160) implants [Basic] (max Grand Master) (123 of 160) form I (Shii-Cho) [Basic] (max Master) (20 of 160) form II (Makashi) [Unskilled] (max Expert) (0 of 20) form IV (Ataru) [Unskilled] (max Expert) (0 of 20) form VII (Juyo) [Unskilled] (max Expert) (0 of 20) form VII (Vaapad) [Basic] (max Master) (20 of 160) form VIII (Wedi) [Unskilled] (max Expert) (0 of 20) martial arts [Basic] (max Expert) (38 of 160) two-weapon combat [Unskilled] (max Expert) (15 of 20) Weapon Skills short sword [Basic] (max Expert) (20 of 160) broadsword [Skilled] (max Expert) (275 of 540) long sword [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Nirol the Bloodseeker... You died in The Dungeons of Doom on dungeon level 9 with 52866 points, and 2246 pieces of gold, after 8822 moves. Killer: a monster (vrock) You were level 12 with a maximum of 99 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 198481 Leeroy-Tha-Red-Mal-Law died in The Dungeons of Doom on level 12 [max 13]. Killed by a monster (serpent magus), while fainted from lack of food. - [128] 2 192996 Leeroy-Tha-Red-Mal-Law died in Town on level 7 [max 12]. Killed by a monster (hallucinogen-distorted Kl $_3vfC6?8ARp&HwMeotN$). - [167] 3 171421 Leeroy-Tha-Red-Mal-Law turned to stone in The Dungeons of Doom on level 13. Petrified by a devilkin. 171 [171] 4 88252 Leeroy-Tha-Red-Fem-Law died in The Dungeons of Doom on level 12. Killed by a tail spikes. - [78] 5 74214 Natalia-Sco-Ill-Fem-Law died in Sokoban on level 6 [max 12]. Killed by a rocket. - [114] * 6 52866 Nirol-Blo-Mou-Fem-Law died in The Dungeons of Doom on level 9 [max 11]. Killed by a monster (vrock). - [99] 7 51104 Evillan-Sco-Wra-Mal-Cha died in The Dungeons of Doom on level 8 [max 11]. Burned by a fireball. - [83] 8 48646 Leeroy-Tha-Red-Mal-Law died in The Gnomish Mines on level 10. Killed by a monster (mimic mummy), while fainted from lack of food. - [126]