Nirol, neutral female angbander Poison Mage ------------#### --------- ------------#####|...........,,,# ......*.| |...........,,,,,-..........|#### ------------- #,|.......| |..........|#,,##|..........| |{..........|,,,,........| |..........|,,## -----+------ |............,,,#-------|- |..........|,## #,,,,,# |........<..|#### #,# |..........|,# #,##### --.------.--- #,# |..........-,# #,# #,,# #,,# #,,# ----.......|######,# ###,###,,########## #,## |........%,,,`-|-------- #,,,,,,,,,,,,,,,,,# #,,# ---------####,|........| ####,-+-|---########## #,## ---- #,|.....>..|###-------#,,,,|.....| #,# |.(| #,|........|#,,......|#,----.....| ##,# |.(| #,|........|#,#|.....|#,^........| #,,# ##|.(| #,|.....^..-,,#|......,,|........| --|-- #,.#@| #,----------###-------#,|........| |...| #.|@#| #,,,,,,,,,,,,,,,,,,,,,,,|........| |...|###,---- ########################---------- |.>^.,,,,# -----##### [Nirol the Green Poisoner] St4 Dx13 Co9 In14 Wi8 Ch6 PoiAgbFemNeu S3747 Dlvl:2 $13 HP-2(73) Pw79(79) AC7 Xp7/906 Wt275/1190 T2017 Latest messages In what direction? [hykulnjb><] The poison gas cloud hits Ntgnut! The poison gas cloud bounces! Ntgnut is caught in the poison gas cloud! Ntgnut resists the poison gas cloud! You hear a blast. (4x) Ntgnut wields a shotgun {15}! Ntgnut fires 2 shotgun shells! You are hit by the 1st shotgun shell! [-27 -> 40] You are hit by the 2nd shotgun shell! [-18 -> 22] Ntgnut fires a shotgun shell! You are hit by a shotgun shell! [-9 -> 13] ***LOW HITPOINT WARNING*** Ntgnut wields a knife {2}! Ntgnut thrusts his knife. Ntgnut hits you! You have died. Your inventory Weapons a - a blessed +2 silver khakkhara (weapon in hands) {24} w - 10 uncursed +0 orcish spears {120} x - an uncursed +2 orcish short sword {12} A - a blessed +0 orcish dagger {4} B - 3 uncursed +0 orcish daggers {12} C - 6 uncursed +0 darts {0} F - an uncursed +0 orcish short sword {12} H - an uncursed +0 orcish short sword {12} S - an uncursed +0 bullwhip {8} Y - an uncursed +0 lucern hammer {60} Armor b - a blessed rusty +1 poisonous cloak (being worn) {4} Z - an uncursed +0 cloak of disenchantment {4} Comestibles c - an uncursed food ration {0} u - an uncursed tripe ration {0} G - a cursed partly eaten food ration {1} X - an uncursed tin of incantifier meat {0} Scrolls n - 3 uncursed scrolls of identify {0} o - 2 uncursed scrolls of teleportation {0} p - 5 uncursed scrolls of healing {0} q - 5 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - an uncursed scroll of enchant armor {0} t - an uncursed scroll of cure {0} y - a cursed scroll of healing {0} I - a cursed scroll of proof weapon {0} Spellbooks i - a blessed spellbook of confuse monster (7:3) {0} j - a blessed spellbook of protection (0:2) {0} k - a blessed spellbook of cure blindness (0:5) {0} l - a blessed spellbook of poison blast (0:1) {0} K - an uncursed spellbook of lava (0:1) {0} L - an uncursed spellbook of confuse monster (1:2) {0} Potions d - 2 uncursed potions of water {0} e - a blessed potion of blood {0} v - a potion of holy water {0} Rings h - an uncursed mood ring (on right hand) {0} J - an uncursed ring of polymorph control (on left hand) {0} T - a cursed ring of sleeping {0} Wands f - an uncursed wand of poison (0:0) {0} g - a blessed wand of venom scattering (0:0) {0} z - an uncursed wand of draining (0:7) {0} Tools m - an uncursed magic marker (1:34) {0} M - an uncursed mirror {0} Gems O - an uncursed +1 worthless piece of black glass called soft blac {1} U - an uncursed +0 worthless piece of white glass called soft white {1} Final attributes You were piously aligned Your alignment was 21 Your max alignment was 23 You carried 0 sins You could not have this property at all: clairvoyance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: sickness resistance Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 30 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 165 Book drop chance was reduced to 89% Scroll drop chance was reduced to 64% Wand drop chance was reduced to 91% Amulet drop chance was reduced to 71% Potion drop chance was reduced to 74% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 97% chance The following skill could not be trained at all: petkeeping The following skill was trained at half the usual rate: devices The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: protection spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: missile weapons (turn 27) Number of artifacts generated was 0 Number of fake artifacts generated was 4 Monster spawn increase started at turn 59834 Monster spawn increase reached its maximum at turn 100845 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 895440 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: rub monster (freq bonus 12) The monster species that spawned more often: ideational mystery (freq bonus 16) The monster species that spawned more often: green mantis (freq bonus 60) The monster species that spawned more often: Pete (freq bonus 14) The monster species that spawned more often: dissatisfying nonskid (freq bonus 56) The monster species that spawned more often: Jonas (freq bonus 56) The monster species that spawned more often: blowup doll (freq bonus 14) The monster species that spawned more often: high warp fungus (freq bonus 51) The monster species that spawned more often: mimicry ghost (freq bonus 84) The monster species that spawned more often: jobless warden (freq bonus 60) The monster species that spawned more often: three-headed snake (freq bonus 72) The monster species that spawned more often: insectoid (freq bonus 34) The monster species that spawned more often: young red dragon (freq bonus 52) The monster species that spawned more often: ebony mushroom (freq bonus 28) The monster species that spawned more often: sewer slime (freq bonus 14) The monster species that spawned more often: fiberglass insulation golem (freq bonus 17) The monster species that spawned more often: secret car (freq bonus 39) The monster species that spawned more often: ¼ÜïÊ1˜U†Ò/ˆAN])ö> (freq bonus 39) The monster species that spawned more often: stop uncommitted (freq bonus 26) The monster species that spawned more often: Geryon (freq bonus 68) The monster species that spawned more often: handloom scuffled (freq bonus 39) The monster trait that was more common: monsters whose attacks can disintegrate you (freq bonus 4) The monster trait that was more common: monsters that originate from Animeband (freq bonus 1) The monster species that never randomly spawned: pit fiend The monster species that never randomly spawned: disrupted sincere The monster species that never randomly spawned: toner noncom The monster species that never randomly spawned: bumbling priest The monster species that never randomly spawned: unre The monster species that never randomly spawned: golden stalk The monster species that never randomly spawned: ontario seaming The monster species that never randomly spawned: water growth The monster species that never randomly spawned: redo munch The monster species that never randomly spawned: colorful colony The RNG hath decreed that this item was never generated: grayout stone (gray) The RNG hath decreed that this item was never generated: proof armor (I AM THE KING) The RNG hath decreed that this item was never generated: black dragon scale mail ((null)) The RNG hath decreed that this item was never generated: blinding ray (noble) The RNG hath decreed that this item was never generated: white flower sword (flower-pommeled broadsword) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: sludge (litter) The RNG hath decreed that this item was never generated: fear resistance (branching) The RNG hath decreed that this item was never generated: salt water (polka-dot) The RNG hath decreed that this item was never generated: brass dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: magic missile (vellum, freq bonus 8) The RNG hath decreed that this item was generated more often: hellish bolt (hellish, freq bonus 6) The RNG hath decreed that this item was generated more often: cure serious wounds (cacao, freq bonus 9) The RNG hath decreed that this item was generated more often: runed rod (rod, freq bonus 8) The RNG hath decreed that this item was generated more often: corrode metal (metal-colored, freq bonus 4) The RNG hath decreed that this item was generated more often: rumor (BU MISH MISH EMAS, freq bonus 37) The RNG hath decreed that this item was generated more often: leech (andalusite, freq bonus 6) The RNG hath decreed that this item was generated more often: blue dragon scale shield (blue dragonhide shield, freq bonus 143) The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 15) The RNG hath decreed that this item was generated more often: trap creation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: cyanide (vermillion, freq bonus 3) The RNG hath decreed that this item was generated more often: silver dragon scale shield (silver dragonhide shield, freq bonus 10) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: diarrhea (eyefloating, freq bonus 7) The RNG hath decreed that this item was generated more often: orange dragon scale shield (orange dragonhide shield, freq bonus 8) The RNG hath decreed that this item was generated more often: nexus field (talkative, freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of covetous warning (egyptian, freq bonus 5) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: bent sable (bent sword, freq bonus 3) The RNG hath decreed that this item was generated more often: blood (blood-red, freq bonus 3) The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 8) The RNG hath decreed that this item was always generated cursed: amulet of second chance (tetraedrical) The RNG hath decreed that this item was always generated cursed: vermin swatter ((null)) The RNG hath decreed that this item was always generated cursed: boots of total stability (wedge boots) The RNG hath decreed that this item was always generated cursed: amulet of life saving (spherical) The RNG hath decreed that this item was always generated cursed: green dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: night vision (blueberry) The RNG hath decreed that this item was always generated cursed: kibi dango ((null)) The RNG hath decreed that this item was always generated cursed: bone stone (gray) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this trap was always invisible: sudden confusion trap The RNG hath decreed that this trap was generated more often: inventory trap (freq bonus 2) Next attribute increase check would have come at turn 8326 Strength training was 50 Dexterity training was 34 Wisdom training was 20 Constitution training was 50 You were poison resistant You were prevented from having disintegration resistance (0) You were prevented from having clairvoyance (0) You leeched mana You had 638 points of nutrition remaining You had polymorph control Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Seveso Toxin, Fukoshima Radiation and Mustard Gas Your deity was Fukoshima Radiation The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - confuse monster 2 enchant 0% 80% b - protection 1 protect 0% 80% c - cure blindness 2 healing 0% 80% d - poison blast 4 attack 0% 285% e - lava 6 elemental 98% 88% Techniques known in the end Name Level Status reinforce memory 7X LIMIT(0) sigil of control 7X LIMIT(0) sigil of tempest 7X LIMIT(0) sigil of discharge 7X LIMIT(0) appraisal 7 R LIMIT(0) panic digging 7 R LIMIT(0) phase door 7 R LIMIT(0) invoke deity 7 R LIMIT(0) power surge 5X LIMIT(0) draw energy 3X LIMIT(0) recharge 1X LIMIT(0) Discoveries Weapons silver khakkhara (silver monk's staff) orcish spear (crude spear) orcish short sword (crude short sword) orcish dagger (crude dagger) lucern hammer (pronged polearm) Armor poisonous cloak (inka cloak) cloak of disenchantment (opera cloak) Scrolls scroll of rumor (EN PHYSIC POINTS IS USEMORE) scroll of identify (FIRST ATTACK LOSED SO IS LATER) scroll of teleportation (HAK KHANG SINKHA THIMISIBSONG KONHIN SON KAN) scroll of healing (WEAK STUNT IS MORE POWER) scroll of mana (HANDBOOKOFBREAD SMELLSINCUNABULUM CATALOGUEOFTHEASS) scroll of phase door (CRIAEDO) scroll of standard id (MAKE THE PRIZE TWICE USED) scroll of cure (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) * scroll of extra healing (CROWDED OF BODY IN FLUFFY WATAGE) * scroll of greater mana restoration (KERIO WONT TOUCH MAPGLYPH DOT C WITH A 10 FOOT POLE) scroll called dusted (SOO BAWLZ) scroll of proof weapon (RAGE CAN ADD POWER) scroll of enchant armor (SHIVAN VEIDIMADUR NANAST STIGIO) Spellbooks spellbook of confuse monster (transforming) spellbook of protection (gloaming) spellbook of cure blindness (complete) spellbook of poison blast (unhealthy) spellbook of lava (vellum) Potions potion of water (clear) potion of monster detection (deep blue) potion called burns (muddy) potion of blood (blood-red) Rings mood ring (bone) ring of polymorph control (carnelian) ring of sleeping (dime store) Wands wand of poison (wax) wand of venom scattering (bone) wand of draining (dyed) Tools mirror (looking glass) Gems worthless piece of black glass called soft blac (black) worthless piece of white glass called soft white (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 blobs (1 created) a white blob a cockatoo chick 0 jackals (2 created) 2 exploding jackals a gang guy a gas spore (2 created) a panther woman 0 feline clouds (1 created) 0 space goblins (1 created) 0 hobbit veterans (1 created) 0 telehobbits (1 created) 0 army dwarves (1 created) 12 larva imps 20 pack kobolds 0 leprechauns (1 created) a small mimic 2 sewer rats a visor sewer rat 0 packer rats (1 created) 0 hole spiders (2 created) 0 stalactoids (1 created) 0 grain vortices (1 created) a maggot an insect swarm 0 the hiddens (1 created) a lichen 0 moss lichens (3 created) 0 ivy lichens (1 created) a brown patch 0 cribos (1 created) a mean patch an orange patch (0 created) a red growth 2 slow growths (1 created) 0 venom fungi (1 created) 0 gnomes (2 created) 0 gnome stalkers (2 created) 0 little grey aliens (1 created) 0 intermediate gnomes (1 created) 0 gnome lords (1 created) 0 gnomish brigand thieves (1 created) 0 gnomish wizards (1 created) 0 deep gnomes (1 created) a kestrel 4 Keystone Kops (6 created) 0 tiny liches (1 created) 0 mummies (1 created) 0 gecko mummies (1 created) a low speeze a garter snake (3 created) 0 umber ponies (1 created) 0 medium hulks (1 created) a vampiroid a vampire 5 icyorns 0 kobold zombies (1 created) 0 controllers (1 created) 0 human adventurers (2 created) a friendly adventurer (7 created) 0 chimney sweeps (3 created) 0 gentlemen (2 created) 0 flower girls (3 created) 0 stupid looking cos-players (2 created) 0 biker gang members (2 created) 0 arcade scrubs (1 created) 0 filthy street urchins (1 created) 0 blubbering idiots (1 created) 0 boil-covered wretches (1 created) 0 village idiots (4 created) 0 pitiful-looking beggars (1 created) 0 wide-eyed tourists (2 created) 0 squint-eyed rogues (2 created) 0 aimless-looking merchants (1 created) 0 busy-looking merchants (4 created) 0 mean-looking mercenaries (2 created) 0 weary-looking travelers (1 created) 0 coal miners (2 created) 0 yakuza members (1 created) 0 drunk jet guys (2 created) 0 agents of the black market (2 created) 0 furries (4 created) 0 maias (5 created) 0 angbanders (1 created) 0 sensers (1 created) 0 navis (1 created) Nellie Bly (0 times) 0 dark spearwomen (1 created) 0 vile archers (2 created) 0 bad hunters (1 created) 0 bad lance carriers (1 created) 0 cutpurses (1 created) 0 muggers (2 created) 0 smirking sneak thieves (2 created) 0 novice warriors (1 created) 0 novice rogues (1 created) 0 dark archers (1 created) 0 enemy troopers (1 created) 0 Woodland-elves (2 created) 0 flying Woodland-elves (1 created) 0 pencil elves (2 created) 0 novice rangers (1 created) 0 Green-elves (3 created) 0 Grey-elves (3 created) 0 pebble elves (1 created) 0 addicts (1 created) 0 semi-novice mages (2 created) 0 cuntgun troopers (1 created) 0 semi-novice paladins (1 created) 0 shopkeepers (1 created) a least daemon 0 gray newts (1 created) 2 iguanas a floor grue a novice dark wall 0 mini rub monsters (1 created) a clear icky thing 0 dart turrets (1 created) 211 creatures born. 73 creatures vanquished. 1 boss born. 0 bosses vanquished. Voluntary challenges You followed a strict vegan diet You eaten 2 times You have communicated with the gods 40 times You never prayed to the gods You hit with a wielded weapon 97 times You killed 65 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (1 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (9 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Expert) (27 of 160) spirituality [Basic] (max Expert) (40 of 160) missile weapons [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (117 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Expert) (24 of 160) healing spells [Basic] (max Expert) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Basic] (max Expert) (20 of 160) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) chaos spells [Unskilled] (max Expert) (1 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Nirol the Poison Mage... You died in The Dungeons of Doom on dungeon level 2 with 3734 points, and 0 pieces of gold, after 2017 moves. Killer: a monster (Mr. Ntgnut, the shopkeeper) You were level 7 with a maximum of 73 hit points when you died. You reached the 13th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 11 3974 Nirol-Kor-Bur-Fem-Neu died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (hill orc). - [82] 12 3894 Nirol-Drd-Imp-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (gnome stalker). - [48] *13 3734 Nirol-Poi-Agb-Fem-Neu died in The Dungeons of Doom on * level 2 [max 3]. Killed by a monster (Mr. Ntgnut, the shopkeeper). - [73] 14 3008 Bluescreen-Yeo-Bre-Fem-Law died in Yendorian Tower on level 3. Killed by a monster (migo warrior), while being seduced into taking off your clothes. - [52] 15 2617 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1 [max 2]. Killed by a monster (the elder priest of Moloch). - [36]