Nirol, chaotic female loli Pickpocket -------------------------------------------------------------------------}- |......................................................................}}.| |....{....-------------.............................----------}}-....{.}..| |-}...................------------.......------------........}......}...}}} }.}}.........}...}...............|.......|...........x...........}.....-}.} |.}}-........}.}}................|...}}..}..............}.............--.}} |.}.}}..}.}..}.......}.......}}.}}..}}}}.}.}}}}.}}.#.}}}}....}.}....}}`..}| |..}}`}}.}..........}.}..}.......|}...}}.}}}}}.}}..}}..};...}}...}}.}`.}}.} |.}#.....}..................#....}##.....}}..#..}......@}.....}.`...}.....# |}...............}...............|.......|......}.............}##.x.......| }....--...............}..........|.......|......}...............}...--....| |...--...............}...........|.......|..........d.........}......--...| |..--............................|.......|............................--..| |.--.............................|.......|..........>..........}.......--.| ---........<..........------------.......------------...................--| |....{....-------------......................}......--}------}---....{....| |..........................................}.}.}..}}..}......}............| -------------------------------------}}}}}}}}}---- -}}}}}}}}}}------------- [Nirol the Money Thief] St13 Dx19 Co4 In5 Wi5 Ch11 PicLolFemCha Dlvl:2 $262 HP-2(39) Pw17(17) AC3 Xp3/63 Wt64/1100 Held Latest messages What do you want to drink? [n or ?*] (2x) Never mind. What do you want to read? [fghjp or ?*] As you read the scroll, it disappears. You feel healthier! You hit the eel-lizard. The eel-lizard misses. (2x) You hit the eel-lizard. The eel-lizard misses. (2x) You hit the eel-lizard. (3x) The eel-lizard bites you! [-9 -> 15] The eel-lizard brushes against your leg. You hit the eel-lizard. (2x) The eel-lizard bites you! [-5 -> 10] The eel-lizard swings itself around you! You cannot escape from the eel-lizard! (2x) The eel-lizard bites you! You die... Your inventory Weapons a - 10 uncursed corroded +0 daggers (wielded) {40} b - 2 uncursed rusty +0 knives (alternate weapon; not wielded) {4} q - the cursed rusty -1 short sword named Reactor Fragment {12} Armor d - an uncursed burnt +0 pair of leather gloves (being worn) {4} e - a blessed burnt +1 enchanted (of speed) cloak of displacement (being worn) {4} Comestibles k - an uncursed rotted sprig of wolfsbane {0} Scrolls f - 4 uncursed scrolls of healing {0} g - 4 uncursed scrolls of mana {0} h - 3 uncursed rotted scrolls of phase door {0} j - an uncursed burnt scroll of cure {0} p - a cursed burnt scroll of healing {0} Potions n - a blessed burnt diluted potion of hallucination {0} Tools c - an uncursed rusty lock pick {0} Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 17 You carried 0 sins You could not have this property at all: invisibility You could not have this property extrinsically: drunken boxing You could not have this property intrinsically: warning Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 14 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 24 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 91% chance Monsters only dropped their equipment with 97% chance Wand drop chance was reduced to 93% Amulet drop chance was reduced to 67% Potion drop chance was reduced to 92% Monster death drops spawned with only 94% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: general combat The following skill was trained at one fifth the usual rate: healing spells The following skill was limited to basic proficiency: occult spells The following skill was limited to skilled proficiency: lance The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: two-weapon combat (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 1 Monster spawn increase started at turn 63148 Monster spawn increase reached its maximum at turn 162779 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 605850 The monster class that cannot be genocided was snake The monster class that was spawned more often: golem (freq bonus 1) The monster species that spawned more often: dancing queen (freq bonus 12) The monster species that spawned more often: Pre-Crisis Mike Tyson (freq bonus 18) The monster species that spawned more often: bombast pronouncement pluto contributory (freq bonus 24) The monster species that spawned more often: type (freq bonus 12) The monster species that spawned more often: weir (freq bonus 12) The monster species that spawned more often: fishnet unprofitably (freq bonus 6) The monster species that spawned more often: red death (freq bonus 4) The monster species that spawned more often: sepia spore (freq bonus 4) The monster species that spawned more often: swarm-soft lady (freq bonus 3) The monster species that spawned more often: spinet contusion (freq bonus 6) The monster species that spawned more often: white centipede (freq bonus 24) The monster species that spawned more often: valance legitimatize (freq bonus 60) The monster species that spawned more often: elf champion (freq bonus 20) The monster species that spawned more often: satanic gnome (freq bonus 18) The monster species that spawned more often: baal cold mage (freq bonus 16) The monster species that spawned more often: disintegration hound (freq bonus 18) The monster species that spawned more often: Kristin's super-high lady shoe (freq bonus 12) The monster species that spawned more often: ]_ka (freq bonus 42) The monster species that spawned more often: hole stalk (freq bonus 12) The monster species that spawned more often: obstinate intently clarinetist (freq bonus 6) The monster trait that was more common: monsters that count as elf (freq bonus 4) The monster species that never randomly spawned: golden unicorn The monster species that never randomly spawned: pit lord The monster species that never randomly spawned: giant pink rat The monster species that never randomly spawned: schizophrenic The monster species that never randomly spawned: gentle girl The monster species that never randomly spawned: metal embattled gigantic ultimate miki impaler The monster species that never randomly spawned: white hulk The monster species that never randomly spawned: lavalisk The monster species that never randomly spawned: poisonous blob The monster species that never randomly spawned: karmic warp fungus The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: droven lance (obsidian lance) The RNG hath decreed that this item was never generated: draining (ceramic) The RNG hath decreed that this item was never generated: soft mattock ((null)) The RNG hath decreed that this item was never generated: banishing fear (voluminous) The RNG hath decreed that this item was never generated: anti-magic shell (fugacious) The RNG hath decreed that this item was never generated: skeleton key (key) The RNG hath decreed that this item was never generated: victorian underwear ((null)) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: twelve course dinner ((null)) The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was generated more often: lacquered dancing shoe ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 108) The RNG hath decreed that this item was generated more often: troll shield ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: obsidian axe ((null), freq bonus 50) The RNG hath decreed that this item was generated more often: zoom shot crossbow ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: orcish arrow (crude arrow, freq bonus 81) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 4) The RNG hath decreed that this item was generated more often: stun self (trembling, freq bonus 2) The RNG hath decreed that this item was generated more often: floatcloak (levuntation cloak, freq bonus 13) The RNG hath decreed that this item was generated more often: plastic mace ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: cloak of awakening (frade mantle, freq bonus 8) The RNG hath decreed that this item was generated more often: fire golem (jetting, freq bonus 2) The RNG hath decreed that this item was generated more often: clockwise stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: droven crossbow (spider-legged crossbow, freq bonus 3) The RNG hath decreed that this item was generated more often: hallucination (sky blue, freq bonus 4) The RNG hath decreed that this item was generated more often: crysknife ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: autocursing (gentle, freq bonus 9) The RNG hath decreed that this item was generated more often: turquoise (green, freq bonus 7) The RNG hath decreed that this item was generated more often: world fall (charming, freq bonus 19) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: antilevel stone (gray) The RNG hath decreed that this item was always generated cursed: evil dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: gain mana (DAMN IT) The RNG hath decreed that this item was always generated cursed: magic mapping (shapeless) The RNG hath decreed that this item was always generated cursed: scripted helmet (hacker helmet) The RNG hath decreed that this item was always generated cursed: gauntlets of misfiring (clumsy gloves) The RNG hath decreed that this item was always generated cursed: special shield ((null)) The RNG hath decreed that this item was always generated cursed: noble's dress (armored black dress) The RNG hath decreed that this item was always generated cursed: lava (LETS FAIL AND ROLL) The RNG hath decreed that this trap was always invisible: yvonne trap The RNG hath decreed that this trap was generated more often: muteness trap (freq bonus 3) Next attribute increase check would have come at turn 2335 Strength training was 15 Dexterity training was 4 Wisdom training was 13 Constitution training was 50 You were prevented from having invisibility (0) You were prevented from drunken boxing (0) You saw invisible You had infravision You had 563 points of nutrition remaining You were displaced You were stealthy You were held by an eel-lizard You were very fast You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Danzai, Milanor and Daini Your deity was Daini The version you were playing was: Unix SlashEMExtended Version 2.1.7 (98c48a02) - last build Wed Feb 21 00:55:38 2018. You could not have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 3 R Prepared(0) panic digging 3 R Prepared(0) phase door 3 R Prepared(0) invoke deity 3 R Prepared(0) Discoveries Armor leather gloves (steel gloves) cloak of displacement (minded cloak) Scrolls scroll of healing (STUNT OF GHOST IS DIFFER) scroll of mana (SULKEMISAIKA) scroll of phase door (TEKMAKMAYACON) scroll of standard id (HOYO HOYO) scroll of cure (CHAIOCHEN OUTIBILMEMNOUOTH ATRAUICH) * scroll of extra healing (SUDDENLY THE ALTAR VANISHES) * scroll of greater mana restoration (KO BATE) scroll of enchant armor (RAAWWWRRRR) scroll of sleep (TSVETOCHNYYE SHORTY I LEY) scroll of antimatter (POWER PERFORATO AS BARET) Potions potion of hallucination (bubbly) Gems * dilithium crystal (white) * magicite crystal (blue) * wonder stone (black) * diamond (white) * cirmocline stone (pink) * ruby (red) * jacinth stone (orange) * sapphire (blue) * black opal (black) * emerald (green) * dioptase stone (radiant) * morganite stone (pink) * turquoise stone (green) * orthoclase stone (yellow) * citrine stone (yellow) * andalusite stone (radiant) * aquamarine stone (blue) * peridot (cyan) * charoite stone (violet) * amber stone (yellowish brown) * amazonite stone (cyan) * sodalith stone (blue) * topaz stone (yellowish brown) * vivianite stone (black) * epidote stone (green) * jet stone (black) * opal (white) * chalcedon stone (cyan) * chrysocolla stone (cyan) * malachite (green) * chrysoberyl stone (yellow) * covelline stone (blue) * rose quartz stone (pink) * garnet stone (red) * kunzite stone (pink) * amethyst stone (violet) * spinel (violet) * cyan stone (teal) * lapis lazuli (blue) * jasper stone (red) * moonstone (white) * prehnite stone (radiant) * fluorite stone (green) * disthene stone (teal) * apophyllite stone (teal) * obsidian stone (black) * agate stone (orange) * tourmaline (red) * rhodochrosite stone (pink) * anhydrite stone (cyan) * halite stone (white) * marble stone (white) * morion stone (black) * jade stone (green) * worthless piece of white glass (white) * worthless piece of blue glass (blue) * worthless piece of red glass (red) * worthless piece of yellowish brown glass (yellowish brown) * worthless piece of orange glass (orange) * worthless piece of yellow glass (yellow) * worthless piece of black glass (black) * worthless piece of pink glass (pink) * worthless piece of cyan glass (cyan) * worthless piece of teal glass (teal) * worthless piece of green glass (green) * worthless piece of radiant glass (radiant) * worthless piece of violet glass (violet) * luckstone (gray) * healthstone (gray) * manastone (gray) * stone of magic resistance (gray) * sleepstone (gray) * loadboulder (gray) * loadstone (gray) * touchstone (gray) * right mouse button stone (gray) * display loss stone (gray) * spell loss stone (gray) * yellow spell stone (gray) * auto destruct stone (gray) * memory loss stone (gray) * inventory loss stone (gray) * blacky stone (gray) * menu bug stone (gray) * speedbug stone (gray) * superscroller stone (gray) * free hand bug stone (gray) * unidentify stone (gray) * stone of thirst (gray) * unlucky stone (gray) * shades of grey stone (gray) * stone of fainting (gray) * stone of cursing (gray) * stone of difficulty (gray) * deafness stone (gray) * antimagic stone (gray) * weakness stone (gray) * rot thirteen stone (gray) * bishop stone (gray) * confusion stone (gray) * dropbug stone (gray) * DSTW stone (gray) * status stone (gray) * alignment stone (gray) * stairstrap stone (gray) * uninformation stone (gray) * farlook stone (gray) * respawn stone (gray) * captcha stone (gray) * nonsacred stone (gray) * starvation stone (gray) * dropless stone (gray) * low effect stone (gray) * inviso stone (gray) * ghostly stone (gray) * dehydrating stone (gray) * stone of hate (gray) * directional swap stone (gray) * nonintrinsical stone (gray) * dropcurse stone (gray) * stone of naked stripping (gray) * antilevel stone (gray) * stealer stone (gray) * rebel stone (gray) * shit stone (gray) * stone of misfiring (gray) * stone of permanence (gray) * amnesia stone (gray) * bigscript stone (gray) * bank stone (gray) * map stone (gray) * technique stone (gray) * disenchantment stone (gray) * verisiert stone (gray) * chaos terrain stone (gray) * muteness stone (gray) * engraving stone (gray) * magic device stone (gray) * book stone (gray) * level stone (gray) * quiz stone (gray) * stone of intrinsic loss (gray) * blood loss stone (gray) * bad effect stone (gray) * trap creation stone (gray) * stone of vulnerability (gray) * item-teleporting stone (gray) * metabolic stone (gray) * stone of no return (gray) * egostone (gray) * fast forward stone (gray) * rotten stone (gray) * unskilled stone (gray) * low stat stone (gray) * training stone (gray) * exercise stone (gray) * turn limit stone (gray) * weak sight stone (gray) * chatter stone (gray) * disconnect stone (gray) * screw stone (gray) * bossfight stone (gray) * entire level stone (gray) * bone stone (gray) * autocurse stone (gray) * highlevel stone (gray) * spell memory stone (gray) * sound effect stone (gray) * time use stone (gray) * lootcut stone (gray) * monster speed stone (gray) * scaling stone (gray) * inimical stone (gray) * white spell stone (gray) * greyout stone (gray) * quasar stone (gray) * mommy stone (gray) * horror stone (gray) * artificial stone (gray) * wereform stone (gray) * antiprayer stone (gray) * evil patch stone (gray) * hard mode stone (gray) * secret attack stone (gray) * eater stone (gray) * covetous stone (gray) * non-seeing stone (gray) * darkmode stone (gray) * unfindable stone (gray) * homicide stone (gray) * multitrapping stone (gray) * wakeup call stone (gray) * grayout stone (gray) * gray center stone (gray) * checkerboard stone (gray) * clockwise stone (gray) * counterclockwise stone (gray) * lag stone (gray) * blesscurse stone (gray) * delight stone (gray) * discharge stone (gray) * trash stone (gray) * filtering stone (gray) * deformatting stone (gray) * flicker strip stone (gray) * undressing stone (gray) * hyper blue stone (gray) * no-light stone (gray) * paranoia stone (gray) * fleece stone (gray) * interruption stone (gray) * dustbin stone (gray) * battery stone (gray) * butterfinger stone (gray) * miscasting stone (gray) * message suppression stone (gray) * stuck announcement stone (gray) * storm stone (gray) * maximum damage stone (gray) * latency stone (gray) * starlit sky stone (gray) * trap knowledge stone (gray) * highscore stone (gray) * pink spell stone (gray) * green spell stone (gray) * EVC stone (gray) * underlaid stone (gray) * damage meter stone (gray) * weight stone (gray) * infofuck stone (gray) * black spell stone (gray) * cyan spell stone (gray) * heap stone (gray) * blue spell stone (gray) * tron stone (gray) * red spell stone (gray) * too heavy stone (gray) * elongated stone (gray) * wrapover stone (gray) * destruction stone (gray) * melee prefix stone (gray) * automore stone (gray) * unfair attack stone (gray) * nasty stone (gray) * salt chunk (gray) * whetstone (gray) * small piece of unrefined mithril (gray) * silver slingstone (gray) * talc (gray) * graphite (gray) * volcanic glass fragment (gray) * starlightstone (gray) * flint stone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 jackals 0 weasels (1 created) 0 little dogs (1 created) 0 gas spores (1 created) 6 jermlaines a hobbit reveller a demimondaine 0 orcs (1 created) 0 owlblins (1 created) 0 culves (1 created) 0 evasive sewer rats (2 created) 0 bore worms (1 created) a grid bug (3 created) 0 emus (1 created) 0 lichens (2 created) a spore lichen an ungenomold 0 unalignment things (1 created) 0 brown molds (1 created) 0 brown colonies (1 created) 0 golden patches (1 created) a red mushroom a shrieker (0 created) 0 violet fungi (1 created) 0 noxious molds (1 created) 0 aliens (1 created) 0 shopkeepers (1 created) 0 tortoises (7 created) 5 hata-hatas (6 created) a hata-mata 0 giant eels (2 created) 0 eel-lizards (1 created) a newt 0 demitwens (1 created) 0 fire troves (1 created) 0 cold troves (1 created) 57 creatures born. 22 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You were a vegetarian You eaten 2 times You eaten food with animal by-products 2 times You have communicated with the gods 11 times You never prayed to the gods You hit with a wielded weapon 32 times You killed 20 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (4 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (26 of 160) searching [Unskilled] (max Expert) (0 of 20) missile weapons [Basic] (max Grand Master) (22 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (60 of 160) knife [Basic] (max Expert) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Nirol the Pickpocket... You died in The Dungeons of Doom on dungeon level 2 with 428 points, and 262 pieces of gold, after 935 moves. Killer: a monster (eel-lizard) You were level 3 with a maximum of 39 hit points when you died. You reached the 45th place on the top 10000 list. No Points Name Hp [max] 1 305268 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 5]. Killed by a monster (the elder priestess of Moloch). - [128] 2 45278 Coolfrog-Abu-Wra-Fem-Cha died in Yendorian Tower on level 2. Killed by trying to contact their deity in Gehennom. - [88] 3 34101 Coolfrog-Ana-Wra-Fem-Cha died in Yendorian Tower on level 1 [max 3]. Killed by a monster (the elder priestess of Moloch), while paralyzed by a monster's gaze. - [85] 43 444 BSOD2-Tra-Uni-Mal-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priestess of Moloch). - [39] 44 428 Coolfrog-Ana-Sli-Fem-Law died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [50] *45 428 Nirol-Pic-Lol-Fem-Cha died in The Dungeons of Doom on level 2 [max 3]. Killed by a monster (eel-lizard). - [39] 46 413 Coolfrog-Dea-Xor-Fem-Cha died in Yendorian Tower on level 1. Killed by a monster (the elder priest of Moloch). - [39] 47 403 jiik-Sai-Yee-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a monster (human adventurer). - [29]