Natsume, chaotic female angbander Archeologist ------------- |.{.<&@.....| |....;}....}| ---- ...}...}}...} -}}}} |..}....}...| `` --}----}}---- [Natsume the Field Worker] St7 Dx6 Co9 In10 Wi9 Ch6 ArcAgbFemCha S857 Dlvl:2 $27 HP11(53) Pw11(43) AC10 MC0 Xp5/195 Wt78/1200 T548 Paralyzed Latest messages [-3 -> 40] Fierna claws you! You're on fire! [-8 -> 32] Fierna breathes fire! The blast of fire hits you! [-4 -> 28] What do you want to read? [e-gn-uC or ?*] As you read the scroll, it disappears. You fall asleep! You feel a tug on your knapsack [-7 -> 21] Fierna claws you! You're on fire! [-6 -> 15] Fierna claws you! You're on fire! [-4 -> 11] It breathes You have died. Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} v - a cursed +2 stack javelin {8} x - an uncursed +0 inka boot {3} z - 4 uncursed +0 unknown knives {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {0} Scrolls g - an uncursed scroll of identify {0} n - an uncursed finalized scroll of teleportation {0} o - an uncursed scroll of teleportation {0} p - 6 uncursed scrolls of healing {0} q - 5 uncursed scrolls of mana {0} r - 3 uncursed scrolls of phase door {0} s - 2 uncursed scrolls of standard id {0} t - an uncursed scroll of cure {0} u - an uncursed scroll of heal other {0} Spellbooks e - a blessed finalized spellbook of knock (0:2) {0} Rings C - a cursed ring of teleportation {0} Wands w - an uncursed wand of draining (0:2) {0} Tools h - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} i - a blessed tinning kit (3:39) {0} k - an uncursed sack {5} l - an uncursed blindfold {0} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were devoutly aligned Your alignment was 16 Your max alignment was 16 You carried 0 sins You could not have this property at all: discount action You could not have this property intrinsically: detect monsters Scroll identification only worked 100 times out of 173 Potion identification only worked 3 times out of 7 Implant identification only worked 1 times out of 27 Wand identification only worked 3 times out of 11 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 115 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 14% chance Monsters only dropped their equipment with 63% chance Book drop chance was reduced to 93% Ring drop chance was reduced to 96% Amulet drop chance was reduced to 72% Implant drop chance was reduced to 89% Potion drop chance was reduced to 88% Armor drop chance was reduced to 81% Tool drop chance was reduced to 61% Food drop chance was reduced to 88% The following skill was trained at half the usual rate: occult spells The following skill was limited to skilled proficiency: divination spells The following skill became untrainable after a while: club (turn 17622) The following skill couldn't be trained before a certain turn number is reached: attack spells (turn 35089) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 69319 Monster spawn increase reached its maximum at turn 471799 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 466912 The monster class that cannot be genocided was xorn The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: evil sea dragon (freq bonus 9) The monster species that spawned more often: turner moss (freq bonus 6) The monster species that spawned more often: polar wolf (freq bonus 15) The monster species that spawned more often: acid-tripper (freq bonus 16) The monster species that spawned more often: topaz force fungus (freq bonus 24) The monster species that spawned more often: elecshock stonebiter (freq bonus 16) The monster species that spawned more often: tin hen (freq bonus 7) The monster species that spawned more often: mine vampire (freq bonus 7) The monster species that spawned more often: ogre mage (freq bonus 10) The monster species that spawned more often: low priest (freq bonus 16) The monster species that spawned more often: telepor grue (freq bonus 24) The monster species that spawned more often: petro centipede (freq bonus 10) The monster species that spawned more often: wall giant (freq bonus 24) The monster species that spawned more often: blubbering icky thing (freq bonus 28) The monster species that spawned more often: spiake (freq bonus 3) The monster species that spawned more often: large kobold (freq bonus 3) The monster species that spawned more often: multi-hued spore (freq bonus 16) The monster species that spawned more often: man-eater crab (freq bonus 16) The monster species that spawned more often: guiling overspending (freq bonus 32) The monster species that spawned more often: millable smiled (freq bonus 16) The monster trait that was more common: monsters whose attacks drain magical energy (freq bonus 1) The monster trait that was more common: monsters who attack with psionic blasts (freq bonus 2) The monster trait that was more common: monsters whose attacks eat your dreams (freq bonus 1) The monster trait that was more common: monsters that are humanoid (freq bonus 1) The monster trait that was more common: monsters whose attacks tickle you (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 3) The monster trait that was more common: monsters that make loud noise (freq bonus 12) The monster trait that was more common: monsters that eat veggies (freq bonus 4) The monster species that never randomly spawned: The Norsa The monster species that never randomly spawned: petro force fungus The monster species that never randomly spawned: snow sasquatch The monster species that never randomly spawned: noober The monster species that never randomly spawned: driplich The monster species that never randomly spawned: powermage turret The monster species that never randomly spawned: large vorer The monster species that never randomly spawned: lesser visor hulk The monster species that never randomly spawned: laser banger The monster species that never randomly spawned: piquantly navigable The monster class that always generated with extra speed: ant or other insect The monster class that more likely to generate with musable stuff: imp or minor demon The RNG hath decreed that this item was never generated: radioactive dagger ((null)) The RNG hath decreed that this item was never generated: amulet of initialization failure (bootstrapped) The RNG hath decreed that this item was never generated: purple dragon scale shield (purple dragonhide shield) The RNG hath decreed that this item was never generated: moon axe (large silver axe) The RNG hath decreed that this item was never generated: antenna ((null)) The RNG hath decreed that this item was never generated: remove curse (wiry) The RNG hath decreed that this item was never generated: bronze plate mail ((null)) The RNG hath decreed that this item was never generated: brick missile ((null)) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was never generated: confuse monster (NR 9) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 16) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: failed exercise (thumb screwing, freq bonus 7) The RNG hath decreed that this item was generated more often: war hat (wide metal helm, freq bonus 18) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 5) The RNG hath decreed that this item was generated more often: diving (next, freq bonus 21) The RNG hath decreed that this item was generated more often: elven mace ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: black dragon scale shield (black dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: italian heels ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silk mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 14) The RNG hath decreed that this item was generated more often: implant of terror (sanguinary, freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of steel (steel gloves, freq bonus 7) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 3) The RNG hath decreed that this item was generated more often: bow ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: flintlock ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: andalusite (radiant, freq bonus 11) The RNG hath decreed that this item was generated more often: feminism dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: detect monsters (exploding, freq bonus 10) The RNG hath decreed that this item was always generated cursed: crystallization (cavernal) The RNG hath decreed that this item was always generated cursed: bo staff ((null)) The RNG hath decreed that this item was always generated cursed: fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: create horde (black) The RNG hath decreed that this item was always generated cursed: grayout stone (gray) The RNG hath decreed that this item was always generated cursed: anti-teleportation (ruled) The RNG hath decreed that this item was always generated cursed: restore ability (light brown) The RNG hath decreed that this item was always generated cursed: training stone (gray) The RNG hath decreed that this item was always generated cursed: allpicking gloves (flower gloves) The RNG hath decreed that this item was always generated cursed: implant of elusion (dense) The RNG hath decreed that this trap was always invisible: quicksand The RNG hath decreed that this trap was generated more often: claudia trap (freq bonus 6) Trap randomization happened for 1 in 965 traps Trap difficulty was increased by 85 Next attribute increase check would have come at turn 6877 Strength training was 21 Dexterity training was 13 Wisdom training was 17 Constitution training was 6 Your sanity was 0 You were paralyzed (-20) You had not decided on your sexuality yet You were prevented from having discount action (0) You had 1924 points of nutrition remaining You were stealthy You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero You had spell retention for remembering 40 spells Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Huhetotl The version you were playing was: Unix SlashEMExtended Version 2.6.1 (d1eaf760) - last build Sat Jan 11 01:54:24 2020. You could not have safely prayed (279) You are dead Spells known in the end Name Level Category Fail Memory a - knock 1 + matter 0% 150% Techniques known in the end Name Level Status research 5X Not Ready(6215) appraisal 5 R Prepared(0) panic digging 5 R Prepared(0) phase door 5 R Prepared(0) invoke deity 5 R Prepared(0) Discoveries Scrolls scroll of sleep (THE SAVEGAME ERROR IS AMYS QUEST NEMESIS) scroll of identify (BEAUTY FLAME ATTACK WITH BLUE AND BURNED) scroll of teleportation (PHIOPHAO BELECHAS AAA EEE EEE L S S S N N) scroll of healing (HEM DE POSAR L OPPONENT SOTA PRESSIO LLAVORS GUANYAREM) scroll of mana (JOLTEON JOESTAR) scroll of phase door (OUCHIOCH OUSENARATH OUSERRANNOUPHTHI) scroll of standard id (NOUS DEVONS GAGNER NOTRE RACE) scroll of cure (KICKINTHENUTS) scroll of heal other (SLEXY ROBBER NYMPHETS 2018) * scroll of extra healing (MUQIN BENDAN XI WO DE JIBA) * scroll of greater mana restoration (IM BAD AT THIS GAME PLZKILL ME) Spellbooks spellbook of knock (flaming) Rings ring of teleportation (bone) Wands wand of draining (star-tipped) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Dungeon overview The Dungeons of Doom: levels 1 to 2 Level 2: <- You are here Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 30 times You killed 16 monsters You read items or engraved 7 times You never genocided any monsters You never polymorphed an object You changed form 2 times You used no wishes You remained celibate You applied items 0 times You experienced the healing effects of unicorn horns 0 times You created 0 items with the magic marker You created 0 items with the chemistry set You quaffed 0 potions You zapped wands 0 times You read scrolls 3 times You read spellbooks 0 times You successfully cast spells 10 times You failed to cast a spell 0 times You attempted to cast forgotten spells 0 times You used the invocation effects of artifacts 0 times You used techniques 2 times You phase doored 0 times You teleported 0 times You levelported 0 times You branchported 0 times You were banished 0 times You were punished 0 times You had to mourn the death of 1 pet You suffered from amnesia 0 times You had a minimum alignment of 0 You had a maximum alignment of 16 You had a maximum sanity of 0 You had a maximum contamination of 0 You successfully searched for traps 0 times You successfully searched for doors or corridors 1 time You heard farting noises 0 times You heard crapping noises 0 times You listened to conversion sermon 0 times You heard the frightening wouwou taunts 0 times You heard superman taunts 0 times You inhaled scentful feminine perfume 0 times You got your nuts kicked 0 times You got hit in the breasts 0 times You saved the game 0 times You encountered the ragnarok event 0 times You had your data deleted 0 times You encountered the curse items effect 0 times You triggered nasty traps 0 times You triggered feminism traps 0 times You had to read random messages 2 times You saw 0 monsters come out of portals You gained intrinsics from eating corpses 0 times You purchased shopkeeper services 0 times You had the kops called on you 0 times You solved 0 captchas You failed to solve a captcha 0 times You correctly answered 0 quiz questions You incorrectly answered 0 quiz questions You had the reality altered 0 times You picked 0 locks You converted 0 altars You had your items stolen 0 times You got poisoned 0 times You gained 0 extra hit points from nurses You purchased nurse services 0 times You scared 0 monsters with Elbereth engravings You had your items disenchanted 0 times You permanently lost stat points 0 times You got whacked or kicked by female shoes 0 times You forced farmland tiles out of existence 0 times You dissipated nether mist 0 times You mulched 0 ranged weapon ammos You used up 0 grams of gunpowder You recharged your items 0 times You made offerings to the gods 0 times You used the force against an enemy 0 times You kicked monsters 0 times You kicked doors or locked containers 2 times You fumbled 0 times You wrested wands 0 times You lost 0 items to fire damage You lost 0 items to cold damage You lost 0 items to shock damage You lost 0 items to poison damage You dug with digging tools 0 times You dug out grave walls 0 times You chopped down 0 trees You bashed down 0 sets of iron bars You interacted with fountains 8 times You sat on a throne 0 times You interacted with a sink 0 times You interacted with a toilet 0 times You invoked a pentagram 0 times You quaffed from a well 0 times You quaffed from a poisoned well 0 times You slept in a bed 1 time You slept on a mattress 0 times You landed 0 critical hits You stole goods worth 0 zorkmids You let monsters dig out 0 wall tiles You untrapped 0 traps You had to read longing messages 0 times You had to mourn the death of 0 symbiotes You got sick from food poisoning 0 times You got sick from illness 0 times You got slimed 0 times You got stoned 0 times You broke 0 items due to polymorphing into bad monsters You allowed monsters to quaff 0 potions You allowed monsters to read 0 scrolls You allowed monsters to zap 0 wands You saw demons being gated in 0 times You saw demon lords being gated in 0 times You saw demon princes being gated in 0 times You were blasted by artifacts 0 times You allowed monsters to eat metallic items 0 times You allowed monsters to eat lithic items 0 times You allowed monsters to eat organic items 0 times You allowed allivores to eat items 0 times You had your possessions unidentify themselves 0 times You became dehydrated 0 times You had your luck roll over 0 times You experienced confused scroll effects 0 times You quaffed non-working potions 0 times You encountered stairs traps 0 times You lost intrinsics 0 times You randomly revealed 0 traps You got hit by bad effects 0 times You got hit by really bad effects 0 times You had 0 items teleported out of your inventory You encountered 0 bones levels You had to read insults against your momma 0 times You were forced to equip bad items 0 times You were forced to equip bad artifacts 0 times You were forced to equip bad high heels 0 times You encountered appearance shuffling 0 times You got affected by the dirty mysterious dirt force full of dirt 0 times You were caught by the manler 0 times You broke wands 0 times You performed alchemy 0 times You destroyed 0 hostile weapons You felt like a new angbander 0 times Your skills at the end (8 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (23 of 160) searching [Basic] (max Grand Master) (21 of 160) spirituality [Unskilled] (max Expert) (5 of 20) petkeeping [Unskilled] (max Expert) (2 of 20) techniques [Unskilled] (max Expert) (6 of 20) memorization [Unskilled] (max Expert) (0 of 20) form VIII (Wedi) [Basic] (max Grand Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (50 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (34 of 160) Goodbye Natsume the Archeologist...