Mozilla, lawful male argonian Archeologist ----------- .........X |...XX.. ..?.. -:X #^X ### #,# #,, #,# ------|----- ############---.-#,......(....| #,,,,,,,,,,,|....,,|.........<| ###########,..>.|,,...........| ##|...|,#------------ |...| |...| ----- [Mozilla the Investigator] St14 Dx11 Co15 In12 Wi11 Ch5 ArcArgMalLaw Dlvl:6 $55 HP0(81) Pw55(55) AC-2 Xp6/603 T1757 Latest messages Your gray dragon scale mail blocks the lower xorn's attack. (2x) Your gray dragon scale mail deflects the lower xorn's attack. The lower xorn claws you! [-1 -> 27] The lower xorn bites you! [-4 -> 23] You kill the lower xorn! Critical hit! You hit the porter xorn! You just miss the porter xorn. Your gray dragon scale mail blocks the porter xorn's attack. The porter xorn claws you! [-2 -> 21] The porter xorn claws you! [-1 -> 20] The porter xorn bites you! [-19 -> 1] Warning: HP low! The lower xorn claws you! You die... Your inventory Weapons a - an uncursed +2 bullwhip (alternate weapon; not wielded) {8} Armor b - an uncursed +0 leather jacket {12} c - an uncursed +0 fedora {2} q - an uncursed +0 bog-standard helmet {20} L - a blessed greased +3 gray dragon scale mail (being worn) {20} N - an uncursed +0 pair of kicking boots {8} Comestibles d - 3 uncursed food rations {3} r - an uncursed tin of thick jackal meat {1} t - an uncursed tripe ration {1} v - an uncursed lichen corpse {20} w - 15 uncursed fried tofus {8} x - an uncursed tin of sewer rat meat {1} z - 6 uncursed cream pies {3} B - an uncursed lembas wafer {1} R - an uncursed fortune cookie {1} S - an uncursed tin of hobgoblin meat {1} U - 8 uncursed jalapeno bacon cheeseburger fros {4} Scrolls f - 2 uncursed scrolls of create monster {2} l - 2 uncursed scrolls of healing {1} m - 4 uncursed scrolls of mana {4} n - 3 uncursed scrolls of phase door {3} o - 2 uncursed scrolls of standard id {2} p - an uncursed scroll of cure {1} y - an uncursed scroll of fountain building {1} A - an uncursed scroll of identify {1} D - an uncursed scroll of charging {1} F - a blessed scroll of confuse monster {1} P - an uncursed scroll of sinking {1} Q - an uncursed scroll of enchant weapon {1} T - an uncursed scroll of earth {1} Spellbooks j - a blessed spellbook of detect food (0:2) {1} J - an uncursed spellbook of dig (0:2) {1} O - a blessed spellbook of insulate (4:1) {1} Potions u - a cursed potion of booze {1} C - an uncursed potion of fruit juice {1} M - an uncursed potion of object detection {1} Rings I - an uncursed ring of random effects {1} Tools e - a blessed +0 pick-axe (weapon in hand) {32} g - an uncursed tinning kit (0:56) {1} h - an uncursed sack {5} k - an uncursed leash {1} s - an uncursed mirror {1} Y - an uncursed brass lantern {1} Gems i - an uncursed +0 touchstone The sack is empty. Final attributes You were piously aligned Your alignment was 20 Your max alignment was 20 You carried 0 sins You could not have this property at all: numbopathy You could nothave this property extrinsically: freezopathy You could not have this property intrinsically: disintegration resistance Potion identification only worked 3 times out of 4 Wand identification only worked 3 times out of 9 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 8 Tool identification only worked 5 times out of 12 Monsters only dropped their musable items with 70% chance Monsters only dropped their equipment with 43% chance Scroll drop chance was reduced to 83% Musable item generation frequency was reduced by 59% Amulet drop chance was reduced to 98% Potion drop chance was reduced to 94% Monster death drops spawned with only 96% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: shield The following skill was limited to expert proficiency: spear The following skill became untrainable if you tried to train it too early: elemental spells (turn 33) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 28613 Monster spawn increase reached its maximum at turn 122313 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 839808 The monster class that cannot be genocided was lizard The monster class that was spawned more often: gremlin (freq bonus 16) The monster species that spawned more often: bright green slime (freq bonus 17) The monster species that spawned more often: blending nymph (freq bonus 18) The monster species that spawned more often: warrior changed (freq bonus 63) The monster species that spawned more often: blade urchin (freq bonus 40) The monster species that spawned more often: Solar (freq bonus 38) The monster species that spawned more often: vampire lord (freq bonus 36) The monster species that spawned more often: firework cart (freq bonus 72) The monster species that spawned more often: small kobold (freq bonus 20) The monster species that spawned more often: Smaug the ADOM Hurthling (freq bonus 18) The monster species that spawned more often: rabid rat (freq bonus 22) The monster species that spawned more often: mad rage wolf (freq bonus 17) The monster species that spawned more often: greater mummy (freq bonus 38) The monster species that spawned more often: old sky dragon (freq bonus 18) The monster species that spawned more often: aquatic hound (freq bonus 20) The monster species that spawned more often: fiery nymph (freq bonus 18) The monster species that spawned more often: tin hen (freq bonus 38) The monster species that spawned more often: death spectre (freq bonus 17) The monster species that spawned more often: boojum (freq bonus 19) The monster species that spawned more often: nonreflecting eye (freq bonus 21) The monster species that spawned more often: shadow ogre (freq bonus 50) The monster species that never randomly spawned: beige colony The monster species that never randomly spawned: Mister Admonisher The monster species that never randomly spawned: huge flaming sphere The monster species that never randomly spawned: ferrous force fungus The monster species that never randomly spawned: Policeman Kommissioner The monster species that never randomly spawned: sliming trove The monster species that never randomly spawned: adventurer mold The monster species that never randomly spawned: busy-looking merchant The monster species that never randomly spawned: legion devil sergeant The monster species that never randomly spawned: festering appendages The monster class that always generated with extra speed: long worm tail The RNG hath decreed that this item was never generated: stinking cloud (vaporized) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: amulet of teleport control (transitory) The RNG hath decreed that this item was never generated: figurine ((null)) The RNG hath decreed that this item was never generated: displacement (transparent) The RNG hath decreed that this item was never generated: see invisible (magenta) The RNG hath decreed that this item was never generated: relay (four-wired thing) The RNG hath decreed that this item was never generated: robe of protection (blue robe) The RNG hath decreed that this item was never generated: worthless piece of red glass (red) The RNG hath decreed that this item was never generated: levitation (floating) The RNG hath decreed that this item was generated more often: bec de corbin (beaked polearm, freq bonus 18) The RNG hath decreed that this item was generated more often: amulet of map amnesia (forgettable, freq bonus 3) The RNG hath decreed that this item was generated more often: levitation (agate, freq bonus 11) The RNG hath decreed that this item was generated more often: terces dlu (bird's eye, freq bonus 11) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: arcane gauntlets (runic gloves, freq bonus 6) The RNG hath decreed that this item was generated more often: parfait ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: boat oar ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: basterd sword (huge sword, freq bonus 16) The RNG hath decreed that this item was generated more often: robe of spell power (white robe, freq bonus 16) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 5) The RNG hath decreed that this item was generated more often: obsid ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 4) The RNG hath decreed that this item was generated more often: blindfold ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: fear resistance (branching, freq bonus 17) The RNG hath decreed that this item was generated more often: endure heat (spotted, freq bonus 10) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus stone (lunate, freq bonus 3) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: mind shielding (oblivion, freq bonus 15) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 38) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: bronze morning star ((null)) The RNG hath decreed that this item was always generated cursed: corrosion (heavy metal) The RNG hath decreed that this item was always generated cursed: mining helm (round helmet) The RNG hath decreed that this item was always generated cursed: helmet (plumed helmet) The RNG hath decreed that this item was always generated cursed: worthless piece of pink glass (pink) The RNG hath decreed that this item was always generated cursed: respawn stone (gray) The RNG hath decreed that this item was always generated cursed: chromatic beam (chromatic) The RNG hath decreed that this item was always generated cursed: beartrap ((null)) The RNG hath decreed that this item was always generated cursed: broadsword ((null)) The RNG hath decreed that this trap was always invisible: superscroller trap The RNG hath decreed that this trap was generated more often: recursion trap (freq bonus 2) Next attribute increase check would have come at turn 5315 Strength training was 14 Dexterity training was 15 Wisdom training was 10 Constitution training was 10 You were magic-protected You were prevented from having numbopathy (0) You were prevented from having freezopathy (0) You had 662 points of nutrition remaining You were stealthy You could swim You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could not have safely prayed (1324) You are dead Spells known in the end Name Level Category Fail Memory a - detect food 2 divine 0% 83% Techniques known in the end Name Level Status research 6X LIMIT(137) healing hands 6 R LIMIT(0) appraisal 6 R LIMIT(0) phase door 6 R LIMIT(0) invoke deity 6 R LIMIT(0) Discoveries Armor bog-standard helmet stone (gemmed helmet) kicking boots (jade boots) Scrolls scroll of create monster (TRUE RISE BY STRANGE SMELL) scroll of healing (TUOE DISNI) scroll of mana (WATASHI WA ANATA GA SOKO NI NEMUTTE ITA KIKIMASHITA) scroll of phase door (STATUS DISAPER WHEN RAIN) scroll of standard id (TROJAN DROPPER NSIS CAN FUCK OFF) scroll of cure (FIRST ATTACK LOSED SO IS LATER) scroll of wishing (MERRY XMAS JOYEUX NOEL FELIZ NAVIDAD) scroll of fountain building (VELOX NEB) scroll of identify (KNIRHS YMEV OLI) scroll of charging (WAKTU UNTUK MATI) scroll of confuse monster (I AM THE KING) scroll of sinking (LETS FAIL AND ROLL) scroll of enchant weapon (I WANNA BE THE GUY) scroll of earth (GANDALF GOT EATEN BY A BLAROG) Spellbooks spellbook of detect food (thorny) spellbook of dig (fearsome) spellbook of insulate (mirroring) Potions potion called acid [coffee] (coffee) potion of booze (steamy) potion of fruit juice (mulberry) potion of object detection (silver) Rings ring of random effects (draconian) Wands wand of striking (pallet) Tools * sack (bag) mirror (looking glass) Gems * touchstone (gray) worthless piece of violet glass (violet) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures a white blob 0 quivering blobs (1 created) 0 jackals (1 created) a stinking dog a kitten (2 created) 2 jermlaines a winged-demon 0 jellies (1 created) 0 kobold lords (1 created) a kobold shaman 0 disintegration kobolds (1 created) a swamp kobold a porter rock kobold a speedy mountain nymph 0 goblins (1 created) 0 low snotlings (1 created) 0 rock piercers (1 created) a rabbit 0 green centipedes (1 created) a mud spider a giant flycapturer 0 tiny lurkers (1 created) an armored larva 2 bats a lichen 0 spore lichens (1 created) a red force patch 0 cyan mushrooms (1 created) a reddish mold 0 violet spores (1 created) 2 sub-gnomes a Keystone Kop (2 created) a Kop Kaptain (0 created) a goblin mummy 0 nexus naga hatchlings (1 created) 0 gray oozes (1 created) a mini rust monster 9 grid xorns (17 created) 3 lower xorns (5 created) 0 porter xorns (1 created) 0 porter xorn permamimics (1 created) a goblin zombie 2 elf zombies 2 friendly adventurers a miner 0 shopkeepers (1 created) 0 tortoises (2 created) 0 newts (2 created) 0 twens (1 created) a gecko (2 created) 0 lizards (1 created) 0 dungeon fern spores (1 created) 0 eggmen (1 created) a pile of copper coins 2 novice medium walls 0 novice dark walls (1 created) 0 mini rub monsters (1 created) a small turret (2 created) a jumping jellyfish a fire trove 91 creatures born. 50 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 4 times You eaten food with animal by-products 1 time You eaten meat 1 time You have communicated with the gods 4 times You prayed to the gods 1 time You hit with a wielded weapon 86 times You killed 39 monsters You read items or engraved 12 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You did not wish for any artifacts You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (28 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (31 of 160) spirituality [Unskilled] (max Expert) (18 of 20) petkeeping [Basic] (max Expert) (32 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (77 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (49 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Mozilla the Archeologist... You died in The Dungeons of Doom on dungeon level 6 with 2722 points, and 55 pieces of gold, after 1757 moves. Killer: a monster (lower xorn) You were level 6 with a maximum of 81 hit points when you died. You reached the 107th place on the top 10000 list. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 649293 bugsniper-Ele-Elf-Mal-Cha died in Chaotic Quest on level 28 [max 29]. Killed by a monster (invisible Vecna). - [161] 105 2731 Nirol-Trs-Sed-Mal-Cha quit in The Dungeons of Doom on level 4. 76 [76] 106 2724 Winter-Val-Red-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (rothe), while reading a cursed book. - [85] *107 2722 Mozilla-Arc-Arg-Mal-Law died in The Dungeons of Doom on level 6. Killed by a monster (lower xorn). - [81] 108 2688 deadwater-Wan-Hob-Mal-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [78] 109 2677 Vis-Sci-Hum-Mal-Law died in The Gnomish Mines on level 4. Killed by touching an artifact (Reaver). - [44]