Mozilla, lawful male argonian Archeologist -------------- |.......<....| |............| |.....:......| .......f...... -------------- [Mozilla the Digger] St12 Dx10 Co11 In8 Wi17 Ch5 ArcArgMalLaw Dlvl:1 $0 HP0(18) Pw12(12) AC9 Xp1/0 T3 Stn Latest messages # What do you want to adjust? [a-p or ?*] Adjust letter to what [hq-zA-Z]? Swapping: e - an uncursed +0 pick-axe (alternate weapon; not wielded) {32}. # What do you want to adjust? [a-p or ?*] Adjust letter to what [kq-zA-Z]? Swapping: h - an uncursed sack {5}. # What do you want to adjust? [a-p or ?*] Adjust letter to what [iq-zA-Z]? Swapping: f - an uncursed tinning kit (0:5) {1}. You see here a hibiscus potion {1}. q - a hibiscus potion {1}. You are enveloped by searing plasma radiation! [-17 -> 1] Warning: HP low! You falter... One of your scrolls of healing catches fire and burns! You die... Your inventory Weapons a - an uncursed +2 bullwhip (weapon in hand) {8} Armor b - an uncursed +0 leather jacket (being worn) {12} c - an uncursed +0 fedora (being worn) {2} Comestibles d - 3 uncursed food rations {3} Scrolls g - a blessed scroll of undo genocide {1} i - 3 uncursed scrolls of standard id {3} m - 4 uncursed scrolls of healing {2} n - 4 uncursed scrolls of mana {4} o - 3 uncursed scrolls of phase door {3} p - an uncursed scroll of cure {1} Spellbooks k - a blessed spellbook of detect monsters (2:3) {1} Potions q - a blessed potion of object detection {1} Tools e - an uncursed +0 pick-axe (alternate weapon; not wielded) {32} f - an uncursed tinning kit (0:5) {1} h - an uncursed sack {5} l - an uncursed tin opener {1} Gems j - an uncursed +0 touchstone The sack is empty. Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins You could not have this property at all: regeneration You could nothave this property extrinsically: disintegration resistance You could not have this property intrinsically: warning Scroll identification only worked 100 times out of 114 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 9 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 56% chance Monsters only dropped their equipment with 98% chance Scroll drop chance was reduced to 87% Wand drop chance was reduced to 87% Amulet drop chance was reduced to 97% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 96% of the time only Monster death drops spawned with only 85% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: whip The following skill was limited to skilled proficiency: polearms The following skill was limited to expert proficiency: short sword The following skill became untrainable if you tried to train it too early: broadsword (turn 7) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 10511 Monster spawn increase reached its maximum at turn 38407 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 754416 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: pudding or ooze (freq bonus 2) The monster species that spawned more often: brute (freq bonus 10) The monster species that spawned more often: eloi (freq bonus 11) The monster species that spawned more often: spiker (freq bonus 4) The monster species that spawned more often: manster (freq bonus 3) The monster species that spawned more often: lurker above (freq bonus 4) The monster species that spawned more often: indigo mushroom (freq bonus 10) The monster species that spawned more often: valley giant (freq bonus 4) The monster species that spawned more often: blood vortex (freq bonus 10) The monster species that spawned more often: steel golem (freq bonus 5) The monster species that spawned more often: mould (freq bonus 5) The monster species that spawned more often: fake patch (freq bonus 3) The monster species that spawned more often: Rooster Cogs (freq bonus 12) The monster species that spawned more often: false force fungus (freq bonus 5) The monster species that spawned more often: overworked police officer (freq bonus 6) The monster species that spawned more often: Phi-oo, Selenite Administrator (freq bonus 4) The monster species that spawned more often: karmic force fungus (freq bonus 5) The monster species that spawned more often: caterpie (freq bonus 18) The monster species that spawned more often: The Invisible Man (freq bonus 16) The monster species that spawned more often: gnome emperor (freq bonus 12) The monster species that spawned more often: cerulean sentai (freq bonus 4) The monster species that never randomly spawned: phaser mushroom The monster species that never randomly spawned: Olog-hai spellcaster The monster species that never randomly spawned: magic warp fungus The monster species that never randomly spawned: BDSM lady The monster species that never randomly spawned: translucent force fungus The monster species that never randomly spawned: bat swarm The monster species that never randomly spawned: floodwave The monster species that never randomly spawned: evil priest The monster species that never randomly spawned: nine of diamonds The monster species that never randomly spawned: water dolphin The RNG hath decreed that this item was never generated: spiked club ((null)) The RNG hath decreed that this item was never generated: terror (conspiratory) The RNG hath decreed that this item was never generated: cloak of aggravation (jarring cloak) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: regeneration (antique) The RNG hath decreed that this item was never generated: cocloak (withered cloak) The RNG hath decreed that this item was never generated: mimicry (unidentified) The RNG hath decreed that this item was never generated: droven cloak (cobwebbed cloak) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was generated more often: genocide (ELBIB YLOH, freq bonus 12) The RNG hath decreed that this item was generated more often: cotton ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: gauntlets of fumbling (padded gloves, freq bonus 18) The RNG hath decreed that this item was generated more often: helo crossbow ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of leech (hard metal, freq bonus 12) The RNG hath decreed that this item was generated more often: chatbox cloak (weeb cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: charging (stellar, freq bonus 13) The RNG hath decreed that this item was generated more often: worthless piece of teal glass (teal, freq bonus 20) The RNG hath decreed that this item was generated more often: cold resistance (brass, freq bonus 37) The RNG hath decreed that this item was generated more often: no skill (shattering, freq bonus 81) The RNG hath decreed that this item was generated more often: bestest cloak (slexual cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: peanut bag ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: lump of royal jelly ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: make invisible (marble, freq bonus 7) The RNG hath decreed that this item was generated more often: autodestruct de vice boots (explosive boots, freq bonus 5) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 8) The RNG hath decreed that this item was generated more often: droven spear (long obsidian spear, freq bonus 11) The RNG hath decreed that this item was generated more often: starlightstone (gray, freq bonus 6) The RNG hath decreed that this item was generated more often: dehydrating stone (gray, freq bonus 8) The RNG hath decreed that this item was generated more often: high-heeled sandal ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: cloak of the force (starwars cloak) The RNG hath decreed that this item was always generated cursed: men's underwear ((null)) The RNG hath decreed that this item was always generated cursed: flying (winged) The RNG hath decreed that this item was always generated cursed: amulet of magical breathing (octagonal) The RNG hath decreed that this item was always generated cursed: robe of protection (blue robe) The RNG hath decreed that this item was always generated cursed: enchant armor (ZELGO MER) The RNG hath decreed that this item was always generated cursed: elements (multi-hued) The RNG hath decreed that this item was always generated cursed: general candle (candle) The RNG hath decreed that this item was always generated cursed: energy bolt (infinity plus one) The RNG hath decreed that this item was always generated cursed: cloak of respawning (hammered cloak) The RNG hath decreed that this trap was always invisible: speed trap The RNG hath decreed that this trap was generated more often: rot13 trap (freq bonus 18) Next attribute increase check would have come at turn 925 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were stunned (16) You were prevented from having disintegration resistance (0) You were prevented from having regeneration (0) You had 1498 points of nutrition remaining You were stealthy You could swim You could survive without air You were fast You were lucky (3) You had extra luck Good luck did not time out for you Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Quetzalcoatl, Camaxtli and Huhetotl Your deity was Quetzalcoatl You could have safely prayed (154) You are dead Spells known in the end Name Level Category Fail Memory a - detect monsters 4 divine 90% 300% Techniques known in the end Name Level Status research 1X LIMIT(0) healing hands 1 R LIMIT(0) appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Scrolls scroll of standard id (GROUP SING MAKE MORE DAMAGED) scroll of undo genocide (MAND PENDING MAGIC SPELL) scroll of healing (CARPE DIEM) scroll of mana (HOYO HOYO) scroll of phase door (WEATHER GH-KISS) scroll of cure (YIK MECH SHEGOTH) Spellbooks spellbook of detect monsters (irritating) Potions potion of object detection (hibiscus) Tools * sack (bag) Gems * touchstone (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 kittens (1 created) 0 kobolds (1 created) 0 restons (1 created) 0 petit mimics (1 created) 0 vultures (1 created) 0 novice medium walls (1 created) 6 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Grand Master) (20 of 160) searching [Basic] (max Grand Master) (20 of 160) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) pick-axe [Basic] (max Legendary) (20 of 160) short sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) sling [Basic] (max Expert) (20 of 160) firearms [Basic] (max Master) (20 of 160) dart [Unskilled] (max Expert) (0 of 20) boomerang [Basic] (max Legendary) (20 of 160) whip [Basic] (max Master) (20 of 160) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Basic] (max Master) (20 of 160) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Mozilla the Archeologist... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 3 moves. Killer: burning scroll You were level 1 with a maximum of 18 hit points when you died. No Points Name Hp [max] 1 6288591 Bluescreen-Kor-Hep-Fem-Neu ascended to demigoddess-hood. 469 [492] 2 916234 Lorskel-Bar-Vam-Mal-Neu died in One-eyed Sam's Market on level 29. Killed by a monster (Mr. One-eyed Sam, the shopkeeper). - [314] 3 649293 bugsniper-Ele-Elf-Mal-Cha died in Chaotic Quest on level 28 [max 29]. Killed by a monster (invisible Vecna). - [161] 336 1 bugsniper-Lib-Dop-Mal-Cha quit in The Dungeons of Doom on level 1. 18 [18] 337 1 Andy-Gla-Tro-Fem-Neu escaped the dungeon [max level 1]. 12 [12] * 0 Mozilla-Arc-Arg-Mal-Law died in The Dungeons of Doom on level 1. Killed by a burning scroll. - [18]