Y  Player: Monk Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-24.07:50:02.ttyrec Time: (1508831402) Tue Oct 24 07:50:02 2017 Y MThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] YbsnChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) Y֟ +Choosing Gender Pick the gender of your human Knight  m - male f - female * - Random q - Quit(end) Y^ +-----|.{Z|+..u||..@.-----Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:3(3) AC:-1 Xp:1/0 T:1  It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved asceY^ jndance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Lugh!--More--Y6-----|.{Z|+..u|Salutations Monk, welcome to SlashEM! You are a lawful female human Knight.Y  Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 lance Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots(end) Y4e 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:1  Y  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)Y) a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)Y.  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Monk]  role [Knight]  race [human]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Y  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Yt +Y- Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) Yt+[?1l>Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:3(3) AC:-1 Xp:1/0 T:1 -----|.{Z|+..u||..@.-----YsnUnknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:1 Y'  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:2 @<YT 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:2 Y 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:2 The saddled pony hits the kobold zombie.--More--YwThe kobold zombie is destroyed! 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:3 .YV>| 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:4 @u.Yc&In what direction? [47896321><] Y vThis door is locked. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:4 Yz4In what direction? [47896321><]  Ycmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More-- Y-----|.{.|+@u.||..<.-----Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:16(16) Dlvl:1 $:0 HP:16(16) Pw:3(3) AC:-1 Xp:1/0 T:4 Never mind. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:4 !Y4In what direction? [47896321><] !Y,As you kick the door, it crashes open! 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:5 .u."YJYou displaced your saddled pony. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:6 ##@u#$Yc 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:7 #@u.#$Yt 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:8 #.#@u%YU3#@######## 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:14 %YI  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:18 ##@####&Yo 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:19 #@#'Y  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:20 ##@#'YJU 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:20 (Y M~ 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:21 #@#(Y' x#@# 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:21 (Y4 n  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:23 @#*YKp 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:24 #@*Yn q 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:25 @#+Y6: 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:25 You hear some noises in the distance. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:26 ,Yx[ 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:27 ,YUb 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:28 #,Y U 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:29 ,Y@ 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:29  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:30 ,Y U 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:31 -Y 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:31  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:32 #@#-Y} 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:33 #@#-Y y 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:34 +@#-YS vOuch! You bump into a door. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:34 .YiOuch! You bump into a door. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:34 /Y3In what direction? [47896321><] /YuThis door is locked. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:34 0YC 3In what direction? [47896321><] 1YnjWHAMMM!!! 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:35 2Y43In what direction? [47896321><] 2YWHAMMM!!! 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:35  16(16)  Pw:3(3) AC:-1 Xp:1/0 T:36 2Y̖ 3In what direction? [47896321><] 3YEAs you kick the door, it crashes open! 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:37 ||..|.k.. ----3Y -.--....| k.@#- 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:37 The kobold throws an orcish dagger!)3Y .)3YI--More--5Y?JYou are almost hit by an orcish dagger..)5Yb 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:38 @8Y |i - an orcish dagger. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:39 9YQ 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:40 -|k.@.:YnYou miss the kobold. 16(16)  Pw:3(3) AC:-1 Xp:1/0 T:41 ;Y8You kill the kobold!24  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:42 %<] The door opens. 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:59 Burdened----- |.*.........|MYv ! 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:61 Burdened--.| |..| |... |...-@-#MY 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:62 Burdened@.| -|---NYd | 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:63 Burdened@.NY | 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:65 Burdened@.OYe@. Things that are here: a black gem 13 gold pieces--More--PY7  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:66 BurdenedQY*  Pick up what?  Coins a - 13 gold pieces Gems b - a black gem(end) QYO ++RYX You have a little trouble lifting 13 gold pieces.37 13 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:66 Burdened--More--SYYou have a little trouble lifting l - a black gem. 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:67 BurdenedSYVy 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:69 Burdened.@SYQs 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:70 Burdened.@SY, \ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:70 BurdenedUYi$ y 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:71 Burdened.@VY 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:73 Burdened.@#VY*i 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:74 Burdened.@#u|WY  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:75 Burdened#u#@#.YY[  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)[Y$| +\Y4# a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)\Y  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Monk]  role [Knight]  race [human]  gender [female]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)]Y a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)]YYMonk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:37 Dlvl:1 $:13 HP: Dlvl:1 $:13 HP:16(16) Dlvl:1 $:13 HP:16(16) Pw:3(3) AC:-1 Xp:1/6 T:75 Burdened------- |.....| |.....|# |..u...#@# |.....| --|----#####-.--- |...|----- |...|###|.{.| |....#########....| -----#############|..<.-----^Y  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:77 Burdened...u#@_Y 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:78 Burdened##@.#_Yg 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:79 Burdened#.@#_Y You are carrying too much to get through. 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:79 Burdened`YYou are carrying too much to get through. 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:79 BurdenedaYC  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:81 Burdened#uaY. ] 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:82 BurdenedaY  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:83 Burdened--..##aY] 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:85 BurdenedbY ] 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:86 BurdenedcY)* 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:87 Burdened-----------@..........|#...........|.........|.......|-------cYc 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:89 Burdened-#@|........----cY 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:90 Burdened.@||.--cY t 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:91 Burdened.@dYHU{ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:93 Burdened.@dY8{ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:94 Burdened.@eY@.u....@ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:98 BurdenedeYT  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:105 Burdened.........u.@.fYof 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:106 Burdened..u@fYh 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:107 Burdenedu..@##fY 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:109 Burdened.u..@fYw_ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:109 BurdenedgYx 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:110 Burdened.#@#gY+L_ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:110 BurdenedgYF _ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:110 BurdenedhY 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:111 Burdened#@#hY\#@######## 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:119 BurdenedhYK \  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:121 BurdenediY> 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:122 Burdenedu@###iY`f  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:123 Burdened#u#@+kYͥ&In what direction? [47896321><] kYZThe door opens. 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:125 Burdenedu#||.|..|#.---lYp 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:126 Burdened##-@-....|.#|---lY3 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:127 Burdened|---@..lY  16(16)  Pw:3(3) AC:-1 Xp:1/6 T:129 Burdened.x@mY 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:130 Burdenedx..@mYq.@ 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:130 BurdenedYour helmet deflects the grid bug's attack.F--More--nY/You feel squirming in your backpack! 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:131 --More--oYQYour movements are now unencumbered. 16(16)  Pw:3(3) AC:-1 Xp:1/6 T:131 oYx You kill the grid bug!41  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:132 .pYT You hit the green mold!You are splashed by the green mold's acid! 11(16)  Pw:3(3) AC:-1 Xp:1/7 T:133 rY 11(16)  Pw:3(3) AC:-1 Xp:1/7 T:134 @#.#tYҼ 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:135 .@#uY?. 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:136 .#@#uYn^ 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:136 uYU  12(16)  Pw:3(3) AC:-1 Xp:1/7 T:137 #@vYF  12(16)  Pw:3(3) AC:-1 Xp:1/7 T:138 @#wY  12(16)  Pw:3(3) AC:-1 Xp:1/7 T:139 F@##wY5 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:140 #@##wYj  12(16)  Pw:3(3) AC:-1 Xp:1/7 T:141 #@#xY 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:142 .#@#yY7  12(16)  Pw:3(3) AC:-1 Xp:1/7 T:143 F@#zY@z 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:144 @#zYz 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:145 @#zY. 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:146 .u@#zYI ,@. 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:146 The saddled pony hits the green mold.The green mold is killed! 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:147 .{YE  12(16)  Pw:3(3) AC:-1 Xp:1/7 T:148 .u.@|Yvs 12(16)  Pw:3(3) AC:-1 Xp:1/7 T:149 ..u@|Y~ 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:150 .u@|Y^w  13(16)  Pw:3(3) AC:-1 Xp:1/7 T:151 #u@|Y  13(16)  Pw:3(3) AC:-1 Xp:1/7 T:152 ##@u}YO 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:153 u@##~Y6 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:154 #u@#~Y ##@# 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:154 ~Y  13(16)  Pw:3(3) AC:-1 Xp:1/7 T:159 #####@##Y}  13(16)  Pw:3(3) AC:-1 Xp:1/7 T:160 ##@##YĿ 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:161 #@#Y 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:162 #@#Yp  13(16)  Pw:3(3) AC:-1 Xp:1/7 T:163 #@YE^ 13(16)  Pw:3(3) AC:-1 Xp:1/7 T:164 @#Y  14(16)  Pw:3(3) AC:-1 Xp:1/7 T:165 #u@##Y 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:166 #u@#YM( 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:167 #u@#YP  14(16)  Pw:3(3) AC:-1 Xp:1/7 T:168 #u@#Y 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:169 #u@#Ys 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:170 #u@#Y" 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:171 #u@#Y\ 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:172 #u@#Y5  14(16)  Pw:3(3) AC:-1 Xp:1/7 T:173 #u@#Y  14(16)  Pw:3(3) AC:-1 Xp:1/7 T:174 #u@#Y 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:175 #u@#Y 14(16)  Pw:3(3) AC:-1 Xp:1/7 T:176 #u@#Y  15(16)  Pw:3(3) AC:-1 Xp:1/7 T:180 ########@# 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:182 YSw  15(16)  Pw:3(3) AC:-1 Xp:1/7 T:188 #####@+Y Ouch! You bump into a door. 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:188 Y|4In what direction? [47896321><] YqThis door is locked. 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:188 Y Ouch! You bump into a door. 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:188 YEz4In what direction? [47896321><] Y@>This door is locked. 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:188 YD 4In what direction? [47896321><] Y( As you kick the door, it crashes open! 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:189 .Y  15(16)  Pw:3(3) AC:-1 Xp:1/7 T:190 |.#@.|.Y]  15(16)  Pw:3(3) AC:-1 Xp:1/7 T:191 ..@..Y  15(16)  Pw:3(3) AC:-1 Xp:1/7 T:192  ..@.$..Yz . |@ ---You see here 14 gold pieces. 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:193 Y114 gold pieces.55 27 15(16)  Pw:3(3) AC:-1 Xp:1/7 T:194 Y 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:195 ...u@...Yk  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:196 ...@.u Y6= 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:197 ...@u.. Y 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:198 --..@ .  Y 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:199 -.@..YO 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:200 - .@. u..Y 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:201 - u@. .YΪ  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:202 .@...YW 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:203  .@...Y( 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:204  .@.`.Yy  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:205   .. @.---Y) 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:206  ..@.-Y]  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:207 ... @. ..Y V 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:208 ...@. Yt_...u@.  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:208 A gush of water hits the saddled pony's left foreleg! 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:209 ^uYQ{  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:210 ---@u Y 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:211 - .@|.u|YA gush of water hits the saddled pony's left foreleg! 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:211 Yj5You displaced your saddled pony. 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:212 u.@..|Y  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:213  u@..|YCh 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:214  u@..|Yt 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:215  .u@--Y 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:216 ...u@...Yu 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:217 ...@u ...  Yv  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:218 ....@^ .u.  Yu0 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:218  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:219 .@ .u. Y <r.@u ..  16(16)  Pw:3(3) AC:-1 Xp:1/7 T:219 Your plate mail deflects the rabbit's attack. 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:220 Yҙ:You miss the rabbit. 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:220 Your plate mail blocks the rabbit's attack. 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:221 u..Yf\ 16(16)  Pw:3(3) AC:-1 Xp:1/7 T:221 Y4vYou kill the rabbit!71  16(16)  Pw:3(3) AC:-1 Xp:1/11 T:222 ..uY 16(16)  Pw:3(3) AC:-1 Xp:1/11 T:222  16(16)  Pw:3(3) AC:-1 Xp:1/11 T:223 #@.u  Y 16(16)  Pw:3(3) AC:-1 Xp:1/11 T:224 #@. Y..#o@# 16(16)  Pw:3(3) AC:-1 Xp:1/11 T:224 Y/HThe goblin wields an orcish dagger!--More--YThe orcish dagger welds itself to the goblin's hand! 16(16)  Pw:3(3) AC:-1 Xp:1/11 T:225 YYou miss the goblin. 16(16)  Pw:3(3) AC:-1 Xp:1/11 T:226 YYou miss the goblin. 16(16)  Pw:3(3) AC:-1 Xp:1/11 T:226 The goblin thrusts her orcish dagger.--More--Y The goblin hits! 10(16)  Pw:3(3) AC:-1 Xp:1/11 T:226  10(16)  Pw:3(3) AC:-1 Xp:1/11 T:227 Y> You kill the goblin!)95  10(16)  Pw:3(3) AC:-1 Xp:1/17 T:228 You hear a gurgling noise.Y| 6--.......#@##You see here a cursed orcish dagger. 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:229 Y You have a little trouble lifting m - a cursed orcish dagger. 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:229 Burdened--More--YYour movements are slowed slightly because of your load. 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:231 BurdeneduYJ 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:232 Burdened-.$##@u#Yߣ  10(16)  Pw:3(3) AC:-1 Xp:1/17 T:233 Burdened---......@##YM 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:235 Burdened----|..||....|....|...-@-#Y%  10(16)  Pw:3(3) AC:-1 Xp:1/17 T:236 Burdened.|..@.|----.---Yˆ@.You see here 43 gold pieces. 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:237 BurdenedY 10(16)  Pw:3(3) AC:-1 Xp:1/17 T:239 Burdened@u..Y You displaced your saddled pony.u@You see here 43 gold pieces. 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:240 Burdenedu.Y> You have a little trouble lifting 43 gold pieces.138 70 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:241 Burdened.uY  11(16)  Pw:3(3) AC:-1 Xp:1/17 T:243 Burdened.u@..YM You displaced your saddled pony. 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:244 Burdened@.uY  11(16)  Pw:3(3) AC:-1 Xp:1/17 T:245 Burdened@..uY 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:247 Burdenedu@...YV 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:248 Burdened.#@..uYME#@###.... 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:252 BurdenedY!  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:255 Burdened  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:257 Burdened##@u###YY|  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:259 Burdened#@#u##Ya g 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:259 BurdenedYE 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:260 Burdened#@##u#Yo 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:261 Burdened#@u#Yu 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:263 Burdened#@u#Y 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:264 Burdened#@u#Y&t 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:265 Burdened#@u#YH  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:267 Burdened#@##Y  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:268 Burdened#@#Y%) 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:271 Burdened  13(16)  Pw:3(3) AC:-1 Xp:1/17 T:271 Burdened0@##YWith great effort you move the boulder. 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:272 Burdened0@#YMI 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:273 Burdened0@#Ya  13(16)  Pw:3(3) AC:-1 Xp:1/17 T:275 Burdened0@##Y\ You try to move the boulder, but in vain. 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:275 BurdenedYQYou try to move the boulder, but in vain. 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:275 BurdenedYy 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:276 Burdened#@#Y g 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:276 BurdenedYY 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:277 Burdened#@#Yu 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:279 Burdened#@#Y  13(16)  Pw:3(3) AC:-1 Xp:1/17 T:280 Burdened#@#YK  13(16)  Pw:3(3) AC:-1 Xp:1/17 T:281 Burdened#@Yh 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:281 BurdenedYph 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:281 BurdenedY}h 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:281 BurdenedY h 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:283 BurdenedY h 13(16)  Pw:3(3) AC:-1 Xp:1/17 T:284 BurdenedYՀh 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:285 BurdenedYy 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:287 Burdened#Y{h 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:288 BurdenedY$Fh 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:289 BurdenedY  14(16)  Pw:3(3) AC:-1 Xp:1/17 T:291 BurdeneduY3 | 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:292 Burdened#Y h 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:293 BurdenedY| 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:295 Burdened#@#+Y? 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:296 Burdened#@##Y<] Y6* The door resists! 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:300 BurdenedYxOuch! You bump into a door. 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:300 BurdenedYe 4In what direction? [47896321><] Yî The door resists! 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:301 BurdenedYU Ouch! You bump into a door. 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:301 BurdenedY 4In what direction? [47896321><] Y The door opens. 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:303 Burdened|..|-...|----Y --.|..-$.|d..|d#@- 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:303 BurdenedYour plate mail deflects the jackal's attack. 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:304 Burdened>dYg ---|..|.|.|-@ 15(16)  Pw:3(3) AC:-1 Xp:1/17 T:304 BurdenedThe jackal bites! 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:304 BurdenedYour large shield blocks the jackal's attack. 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:305 BurdenedY n@. 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:305 BurdenedThe jackal misses..d 14(16)  Pw:3(3) AC:-1 Xp:1/17 T:306 BurdenedYour plate mail blocks the jackal's attack.--More--YThe jackal bites! 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:306 Burdened  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:307 BurdenedY  12(16)  Pw:3(3) AC:-1 Xp:1/17 T:308 Burdened#.@d.dY. |You miss the jackal.d. 12(16)  Pw:3(3) AC:-1 Xp:1/17 T:308 BurdenedThe jackal bites! 11(16)  Pw:3(3) AC:-1 Xp:1/17 T:308 Burdened  11(16)  Pw:3(3) AC:-1 Xp:1/17 T:309 BurdenedYU hYou kill the jackal!d.42  11(16)  Pw:3(3) AC:-1 Xp:1/18 T:310 BurdenedYour leather gloves block the jackal's attack. 11(16)  Pw:3(3) AC:-1 Xp:1/18 T:311 BurdeneduY6-You miss the jackal. 11(16)  Pw:3(3) AC:-1 Xp:1/18 T:311 BurdenedYour plate mail blocks the jackal's attack. 11(16)  Pw:3(3) AC:-1 Xp:1/18 T:312 BurdenedY?You kill the jackal!6  11(16)  Pw:3(3) AC:-1 Xp:1/19 T:313 Burdened#%Ym'#@There is an open door here.You see here a jackal corpse. 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:315 BurdenedYc9What do you want to eat? [gh or ?*,] Y; s eat what?  Comestibles a - a jackal corpse(end) Yd+----------|........||........|.........|Blecch! Rotten food!Everything suddenly goes dark. 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:316 Blind Burdened  12(16)  Pw:3(3) AC:-1 Xp:1/19 T:317 Blind Burdened@--More--Y -You finish eating the jackal corpse. 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:319 Blind Burdened@YJ Unknown command ' '. 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:319 Blind BurdenedY9t 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:319 Blind BurdenedYz n 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:320 Blind BurdenedY 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:321 Blind BurdenedYou can see again. 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:321 BurdenedYYn 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:323 BurdenedYt 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:324 Burdened-@Yݡ 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:325 Burdened@.Ye  12(16)  Pw:3(3) AC:-1 Xp:1/19 T:325 Burdened  12(16)  Pw:3(3) AC:-1 Xp:1/19 T:327 Burdened@.Y 12(16)  Pw:3(3) AC:-1 Xp:1/19 T:327 Burdened  12(16)  Pw:3(3) AC:-1 Xp:1/19 T:328 Burdened@.Y5t 'You fall down the stairs.--More--Y:------|e......@.{||....|---.--Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:196 Dlvl:2 $:70 HP: Dlvl:2 $:70 HP:9(16) Dlvl:2 $:70 HP:9(16) Pw:3(3) AC:-1 Xp:1/19 T:328 BurdenedThere is a staircase up here.You see here 13 gold pieces. 9(16)  Pw:3(3) AC:-1 Xp:1/19 T:329 BurdenedY- 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:331 Burdened$@Y 2What do you want to use or apply? [b or ?*] Y%QfYou now wield a +0 lance.Where do you want to hit?--More--Y5h((For instructions type a ?)YS0 Yz Y?YnY  The lance misses the gas spore. 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:332 BurdenedY'?What do you want to use or apply? [b or ?*] Yˈ YWhere do you want to hit?(For instructions type a ?)Yϩ Y0~Y4The lance misses the gas spore. 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:333 Burdened.eY# 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:335 Burdened@.YA2What do you want to use or apply? [b or ?*] Y9o YWhere do you want to hit?(For instructions type a ?)Yw YYThe lance misses the gas spore. 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:336 BurdenedY?What do you want to use or apply? [b or ?*] Y5YWhere do you want to hit?(For instructions type a ?)YYYThe lance misses the gas spore. 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:337 Burdened$eYB  10(16)  Pw:3(3) AC:-1 Xp:1/19 T:339 Burdened@{YP.@There is a staircase up here.You see here 13 gold pieces. 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:340 BurdenedY&You have a little trouble lifting 13 gold pieces.209 83 10(16)  Pw:3(3) AC:-1 Xp:1/19 T:340 Burdened  10(16)  Pw:3(3) AC:-1 Xp:1/19 T:341 BurdenedY  10(16)  Pw:3(3) AC:-1 Xp:1/19 T:343 Burdened@<Yf2What do you want to use or apply? [b or ?*] Y5YWhere do you want to hit?(For instructions type a ?)YeY Y|You kill the gas spore!./-\| |\-/YF-57  10(16)  Pw:3(3) AC:-1 Xp:1/31 T:344 Burdened...<.{...YO 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:345 Burdened.@Y----------|........|--------------0#############|........| -------#.............|#-----##########.........| |.....|###|............|#|...||........| |.....|#|............|#|...------.---- |......###|............|#|.$.|## |.....|------------.-#|@..|# --|----############|...|#######-Y[37m...|########-----# ##-|------.------- -.---|.....#############.| |...||....|##-----#|^| |...|#|#..#|####|.{.|#########################.| |....########------#....|#|| -----#############|..<.#|`|--------------YMonk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:257 Dlvl:1 $:83 HP: Dlvl:1 $:83 HP:11(16) Dlvl:1 $:83 HP:11(16) Pw:3(3) AC:-1 Xp:1/31 T:345 Burdened  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:346 Burdened  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:347 Burdened..uY?e@>You see here 20 gold pieces. 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:348 Burdenedu.Y!5 SYou have a little trouble lifting 20 gold pieces.7 103 HP: 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:348 Burdened  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:349 Burdenedu.. YN 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:350 Burdened  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:351 Burdened.@..u Y  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:352 Burdenedu.@#. Y 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:353 Burdened.-@# Y 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:355 Burdened.u#@# YQ  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:356 Burdened-#@# Y`  11(16)  Pw:3(3) AC:-1 Xp:1/31 T:357 Burdened#@# Y 11(16)  Pw:3(3) AC:-1 Xp:1/31 T:359 Burdened#@# YIT 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:360 Burdened#@# Y@ 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:361 Burdened#@# YN  12(16)  Pw:3(3) AC:-1 Xp:1/31 T:363 Burdened#@# YT  12(16)  Pw:3(3) AC:-1 Xp:1/31 T:364 Burdenedu-#@ Y;%g 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:364 Burdened Yg 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:364 Burdened Yng 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:364 Burdened Y g 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:364 BurdenedY9 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:365 Burdened.@#Y6 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:367 Burdened@#YJ  12(16)  Pw:3(3) AC:-1 Xp:1/31 T:368 Burdened@#Y  12(16)  Pw:3(3) AC:-1 Xp:1/31 T:369 Burdened@#Y=h&@# 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:369 BurdenedYou hear some noises in the distance. 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:371 BurdeneduYr 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:372 Burdened.u@#Y$-u@# 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:372 BurdenedThe saddled pony drops a goblin corpse. 12(16)  Pw:3(3) AC:-1 Xp:1/31 T:373 BurdenedY You stop. Your saddled pony is in the way! 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:375 BurdenedY&6You displaced your saddled pony.@u)You see here a goblin corpse. 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:376 Burdened#Y  13(16)  Pw:3(3) AC:-1 Xp:1/31 T:377 Burdened@%Y 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:379 Burdened@-Yw ~ 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:380 Burdened.@Y'-@You see here a goblin corpse. 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:381 BurdenedYp @% 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:383 BurdenedYou hear bubbling water.Y8 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:384 Burdened@-Ynq.@You see here an orcish dagger. 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:385 Burdenedu-YF X.u@ 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:386 BurdenedThe saddled pony drops a goblin corpse. 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:387 Burdened%uY"_Unknown command ' '. 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:387 BurdenedY5q@> Things that are here: a goblin corpse an orcish dagger--More--Y-----------|........| 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:388 Burdened..uY"  Pick up what?  Weapons a - an orcish dagger Comestibles b - a goblin corpse(end) Y++Y֧2----------|........||........|#.........||........|-----.----You have a little trouble lifting n - an orcish dagger.--More--Yz)You have a little trouble lifting o - a goblin corpse. 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:389 Burdenedu.Y 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:391 Burdened.@u... Y|'You fall down the stairs.--More--!Y[------|.......@.{||.u..|---.--Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:277 Dlvl:2 $:103 HP: Dlvl:2 $:103 HP:13(16) Dlvl:2 $:103 HP:13(16) Pw:3(3) AC:-1 Xp:1/31 T:391 Burdened  13(16)  Pw:3(3) AC:-1 Xp:1/31 T:392 Burdenedu."Y 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:393 Burdened<.@u"Yh 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:395 Burdenedu{..@##Y 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:396 Burdened.u.@###Y  13(16)  Pw:3(3) AC:-1 Xp:1/31 T:397 Burdened.u#@$Y 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:399 Burdened.##@u#$Y  13(16)  Pw:3(3) AC:-1 Xp:1/31 T:400 Burdenedu##@##..|..|%YY 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:401 Burdened#u#@..%Y [ 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:403 Burdened##u-@--.....|...|....|+....|------&Y# 13(16)  Pw:3(3) AC:-1 Xp:1/31 T:404 Burdened#-u--@|&Y3  14(16)  Pw:3(3) AC:-1 Xp:1/31 T:405 Burdened.u.@'Y  14(16)  Pw:3(3) AC:-1 Xp:1/31 T:407 Burdened..#@.u'Yd 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:408 Burdened##@..u(Y 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:409 Burdened@#u.(Yz 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:411 Burdened###@#.)Y 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:412 Burdened#@....#)Y1$  14(16)  Pw:3(3) AC:-1 Xp:1/31 T:413 Burdened#@#.....|.--*Yf 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:415 Burdened#@##..-*Y||.|...#|@ 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:416 BurdenedYou hear someone cursing shoplifters.+Y" 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:417 Burdened---..(.....|@#|..--,Y9w 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:419 Burdened--.||@.|-.Y_SYou hear someone cursing shoplifters. 14(16)  Pw:3(3) AC:-1 Xp:1/31 T:419 Burdened/Y;  15(16)  Pw:3(3) AC:-1 Xp:1/31 T:420 Burdened@.0Y 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:421 Burdened@.u0Y1@.You see here a large box. 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:423 Burdenedu..2YgBThere is a large box here, loot it? [ynq] (q) 2Y= yHmmm, it seems to be locked. 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:423 Burdened4Yi 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:424 Burdenedu.@.5Y  Weapons a - a blessed +1 long sword b - a +0 lance (weapon in hand) i - an orcish dagger j - 5 darts m - a cursed orcish dagger n - an orcish dagger Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 12 uncursed apples h - 11 uncursed carrots o - a goblin corpse Gems l - a black gem(end) 7Y------|.......<.{||....|---.--####---.--#|.u..|###|.@..|#--.---|....|#####-....||.....##|....|.....|##.....||....||....|------+....|------  15(16)  Pw:3(3) AC:-1 Xp:1/31 T:424 Burdened8Y 1What do you want to throw? [$abijmn or ?*] 9YV.In what direction? [47896321><] 9Y! HThe saddled pony catches the apple.--More--;YThe saddled pony eats an uncursed apple. 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:425 Burdened=YYc 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:427 Burdenedu(.@..=Ye  15(16)  Pw:3(3) AC:-1 Xp:1/31 T:428 Burdened.u.@>Y0What do you want to drop? [$a-jl-o or ?*] ?Y Weapons a - a blessed +1 long sword b - a +0 lance (weapon in hand) i - an orcish dagger j - 5 darts m - a cursed orcish dagger n - an orcish dagger Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots o - a goblin corpse Gems l - a black gem(end) EY&/+------|.......<.{||....|---.--####---.--#|.(u.|###|....|#--.---|.@..|#####-....||.....##|....|.....|##.....||....||....|------+....|------You drop an orcish dagger. 15(16)  Pw:3(3) AC:-1 Xp:1/31EY/B T:429 Burdened.uFY 8n.u@ 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:429 BurdenedThe saddled pony picks up an orcish dagger..u 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:430 Burdened--More--GYYou hear a gurgling noise. 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:431 Burdened.uHYu Unknown command ' '. 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:431 BurdenedKY  15(16)  Pw:3(3) AC:-1 Xp:1/31 T:432 Burdened..u@KY$  15(16)  Pw:3(3) AC:-1 Xp:1/31 T:432 BurdenedThe saddled pony drops an orcish dagger. 15(16)  Pw:3(3) AC:-1 Xp:1/31 T:433 Burdenedu)LY @.You see here an orcish dagger. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:435 Burdened..uNYaYou have a little trouble lifting n - an orcish dagger. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:436 Burdenedu..PYg # QYh adjustQY djustQY ?What do you want to adjust? [a-jl-o or ?*] RYq0Adjust letter to what [knp-zA-Z]? SYkKMoving: s - an orcish dagger. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:436 BurdenedVYtw @What do you want to wield? [- abijms or ?*] WY/s - an orcish dagger (weapon in hand). 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:437 Burdenedu.WY= wu..@. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:438 BurdenedThe saddled pony picks up a large box. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:439 Burdened.uXYwc 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:440 Burdened.@u.YYo zUnknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:440 BurdenedZYb f 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:440 Burdened[Yo  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:441 Burdened.u\Yn5.u. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:442 BurdenedThe saddled pony drops a large box. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:443 Burdened(u]Y} 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:444 Burdened.@]Yi.@You see here a large box. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:445 Burdenedu..`Y\# `YD force`Y}4In what direction? [47896321><] aY*CThere is a large box here, force its lock? [ynq] (q) bY "yYou force your orcish dagger into a crack and pry. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:447 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:448 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:449 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:451 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:452 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:453 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:455 Burdened.....u..--More--cY_-You succeed in forcing the lock. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:456 Burdened.ueY@What do you want to wield? [- abijms or ?*] eYa - a blessed +1 long sword (weapon in hand). 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:457 Burdenedu..gYoBThere is a large box here, loot it? [ynq] (q) gY=yYou carefully open the large box...--More--hY2  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) iY +------|.......<.{| Take out what?  Gems a - a yellow gem(end) jY ------|..... 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:457 BurdenedkYAR &In what direction? [47896321><] kYcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--lYn/ ~Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:277 Dlvl:2 $:103 HP: Dlvl:2 $:103 HP:16(16) Dlvl:2 $:103 HP:16(16) Pw:3(3) AC:-1 Xp:1/31 T:457 Burdened------|.......<.{||....|---.--####---.--#|....|###|....|#--.---|....|#####-....||...@u##|....|.....|##.....||....||....|------+....|------nYrC&In what direction? [47896321><] qY` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:457 BurdenedrY9 Unknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:457 BurdenedsY= 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:459 Burdened@u.tYX#` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:459 BurdeneduY` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:459 BurdenedvYށ` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:459 BurdenedwY1` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:459 BurdenedxYU` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:460 BurdenedyY` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:461 BurdenedzYX` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:463 BurdenedzY ` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:464 Burdened{Y9b 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:464 BurdenedThe saddled pony hits the acid blob.--More--}Y RThe saddled pony is splashed by the acid blob's acid!--More--~Y~The saddled pony bites the acid blob.The acid blob is killed! 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:465 Burdened%YV/ Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 lance i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots o - a goblin corpse Gems l - a black gem(end) Y2A------|.......<.{||....|---.--####---.--#|....|###|....|#--.---|....|#####-....||..@u%##|....|.....|##.....||....||....|------+....|------  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:465 BurdenedY`zUnknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:465 BurdenedYÿf 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:465 BurdenedY 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:467 Burdened.u.(Yd.@You see here a large box. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 Burdened.uYBThere is a large box here, loot it? [ynq] (q) Yr =yYou carefully open the large box...--More--Y!Y  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) Y!+------|.......<.{| Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Y?------|.......<.{||....|---.--####---.--#|....|###|....|#--.--- 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedY &In what direction? [47896321><] YYcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--Y@Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:277 Dlvl:2 $:103 HP: Dlvl:2 $:103 HP:16(16) Dlvl:2 $:103 HP:16(16) Pw:3(3) AC:-1 Xp:1/31 T:468 Burdened------|.......<.{||....|---.--####---.--#|....|###|....|#--.---|....|#####-....||..u@%##|....|.....|##.....||....||....|------+....|------Y zUnknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedY 4In what direction? [47896321><] Yr` 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedY; Vanquished creatures:  an acid blob a gas spore a green mold 2 jackals a kobold 2 goblins a rabbit 2 grid bugs a kobold zombie  12 creatures vanquished.--More--Y J------|.......<.{||....|---.--####--#.|###.|#--.---No monsters have yet been killed. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedY{ Unknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedYUnknown command 'L'. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedYE BThere is a large box here, loot it? [ynq] (q) Yݸ=yYou carefully open the large box...--More--Y  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) Y !+------|.......<.{| Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Gems B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Y;+Y ------|.......<.{||....|---.--####---.--#|....|###|....|#--.--- Put in what?  Coins q - 103 gold pieces Weapons a - a blessed +1 long sword (weapon in hand) b - a +0 lance i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gY loves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots o - a goblin corpse Gems l - a black gem(end) Y`z +Y+Y^ ------|.......<.{||....|---.--####---.--#|....|###|....|#--.---|....|#####-....||..u@%##|....|.....|##.....||....||....|------+....|------ Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:277 DY3_ lvl:2 $:103 HP: Dlvl:2 $:103 HP:16(16) Dlvl:2 $:103 HP:16(16) Pw:3(3) AC:-1 Xp:1/31 T:468 BurdenedYou put a +0 lance into the large box. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 Burdened--More--YfUYou put a black gem into the large box. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:468 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:469 Burdened.u.Y(Unknown command ' '. 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:469 BurdenedY51 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:471 Burdened@(%Y*2Specify unknown object by cursor? [ynq] (q) Ydq 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:471 BurdenedYI  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:472 Burdened@.Yȟ 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:473 Burdened@.Yz 16(16)  Pw:3(3) AC:-1 Xp:1/31 T:475 Burdened#@.Y  16(16)  Pw:3(3) AC:-1 Xp:1/31 T:476 Burdenedd@.Y You kill the jackal!81  16(16)  Pw:3(3) AC:-1 Xp:1/32 T:477 BurdenedduY. You miss the jackal. 16(16)  Pw:3(3) AC:-1 Xp:1/32 T:477 BurdenedYour large shield deflects the jackal's attack.--More--YFThe saddled pony picks up an acid blob corpse.u.. 16(16)  Pw:3(3) AC:-1 Xp:1/32 T:478 Burdened--More--YYour plate mail deflects the jackal's attack. 16(16)  Pw:3(3) AC:-1 Xp:1/32 T:479 Burdenedu.Y1;GYou miss the jackal. 16(16)  Pw:3(3) AC:-1 Xp:1/32 T:479 BurdenedYour plate mail deflects the jackal's attack. 16(16)  Pw:3(3) AC:-1 Xp:1/32 T:480 Burdenedu.Y-You kill the jackal!5  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:481 Burdened%.Y#@#You see here 2 jackal corpses. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:483 BurdenedY4%:What do you want to eat? [gho or ?*,] Y~1You don't have that object.--More--Y4What do you want to eat? [gho or ?*,] Yt eat what?  Comestibles a - 2 jackal corpses(end) Yx+------|.....This jackal corpse tastes terrible! 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:484 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:485 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:487 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:488 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:489 Burdenedu...--More--Yԫ5The saddled pony drops an acid blob corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:491 Burdened  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:492 Burdened#%u--More--YlYou finish eating the jackal corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:493 Burdened.uYycmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--YR7Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:285 Dlvl:2 $:103 HP: Dlvl:2 $:103 HP:16(16) Dlvl:2 $:103 HP:16(16) Pw:3(3) AC:-1 Xp:1/33 T:493 Burdened------|.......<.{||....|#---.--@#####---%--#|....|###|..u.|#--.---|....|#####-....||...(.##|....|.....|##.....||....||....|------+....|------Yۚ  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:495 Burdened%@.Y)#@uThere is a doorway here.You see here an acid blob corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:496 Burdenedu..Y 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:497 Burdened%.u@Y1What do you want to drop? [$ac-jmos or ?*] YLZ Weapons a - a blessed +1 long sword (weapon in hand) i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots o - a goblin corpse(end) YD +------|.......<.{||....|#---.--%#####---%--#|.u@.|###|....|#--.---|....|#####-....||...(.##|....|.....|##.....|You drop a goblin corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:497 Your movements are now unencumbered.YZ i[24;18H 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:498 u.Y@Specify unknown object by cursor? [ynq] (q) YB[q 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:498 YYou displaced your saddled pony.@uThere is a doorway here.--More--YuYou see here an acid blob corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:499 %u.Y @Specify unknown object by cursor? [ynq] (q) Y][q 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:499 YA@Specify unknown object by cursor? [ynq] (q) Y/ [q 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:499 Y 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:500 @u.Y5P2Specify unknown object by cursor? [ynq] (q) YB@[q 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:500 YE @#You see here a jackal corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:500 --More--Ye4 The saddled pony picks up an acid blob corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:501 .uYYou have a little trouble lifting r - a jackal corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:501 Burdened--More--YYour movements are slowed slightly because of your load.%.u 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:502 Burdened--More--Y/The saddled pony drops an acid blob corpse. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:503 Burdened%YK 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:504 Burdened--.......##@#YX  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:505 Burdened--....@#.Yo^_ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:505 BurdenedY#_ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:507 Burdened----|...|..|#..-@-#Y?  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:508 Burdened|@.|--.---Y% 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:509 Burdened@.Y.@.u. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:511 BurdenedYou hear someone cursing shoplifters.Y?Z 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:512 Burdenedu..@Y} u..@ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:513 BurdenedYou hear someone cursing shoplifters.Yo  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:515 Burdened..u.#@Yk2 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:516 Burdened.#@Y 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:517 Burdened#@Yx  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:519 Burdened#@Y 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:520 Burdened.@Y2 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:521 Burdened.@Yk ` 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:521 BurdenedY  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:523 Burdened.@Y& 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:524 Burdenedu.@Y_ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:525 Burdened.u.#@Y  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:527 Burdened%##@.Yϛ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:528 Burdened##@#Y   16(16)  Pw:3(3) AC:-1 Xp:1/33 T:529 Burdened##@#Yl 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:531 Burdened##@#Yc 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:532 Burdened##@#YN ` 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:532 BurdenedY`\ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:533 Burdened##@#Y 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:535 Burdened##@#Y| 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:536 Burdened##@#YI 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:537 Burdened##@#Yb 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:539 Burdened#@#Y _ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:539 BurdenedY-_ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:539 BurdenedY, 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:540 Burdened+#@#Y 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:541 Burdened@#Y _ 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:541 BurdenedY &In what direction? [47896321><] Yӫ }The door resists! 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:543 BurdenedYq 3In what direction? [47896321><] YYv The door opens. 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:544 Burdened---|......{|....>-|....----Y]I 16(16)  Pw:3(3) AC:-1 Xp:1/33 T:545 Burdened---....|@#.|u|-Y{  16(16)  Pw:3(3) AC:-1 Xp:1/33 T:547 Burdened-|@-#-Yy'You fall down the stairs.--More--Y ---------........||.......||.......||.......||....h.@|---------Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:335 Dlvl:3 $:103 HP: Dlvl:3 $:103 HP:13(16) Dlvl:3 $:103 HP:13(16) Pw:3(3) AC:-1 Xp:1/33 T:547 Burdened  13(16)  Pw:3(3) AC:-1 Xp:1/33 T:548 BurdenedYUnknown command ' '. 13(16)  Pw:3(3) AC:-1 Xp:1/33 T:548 BurdenedYhr n 13(16)  Pw:3(3) AC:-1 Xp:1/33 T:548 BurdenedY h 13(16)  Pw:3(3) AC:-1 Xp:1/33 T:549 BurdenedYz 13(16)  Pw:3(3) AC:-1 Xp:1/33 T:551 Burdenedh.Y } 13(16)  Pw:3(3) AC:-1 Xp:1/33 T:552 Burdenedh.Yhh 13(16)  Pw:3(3) AC:-1 Xp:1/33 T:553 BurdenedY---------------|.....||...........{.||......|------|....@-#|#.....||.....|.....|#---.----..<.{|---|---###|....|####---.--###########---.--####|..%.|####|....|#--.---###|..%.|#####-....|#|.YX..(.##|....|##.....|##.....||....||....|------+....|------Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:335 Dlvl:2 $:103 HP: Dlvl:2 $:103 HP:13(16) Dlvl:2 $:103 HP:13(16) Pw:3(3) AC:-1 Xp:1/33 T:553 BurdenedY(d  14(16)  Pw:3(3) AC:-1 Xp:1/33 T:555 BurdenedY[ 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:556 Burdened@u-YX 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:557 Burdened.>@uY^  14(16)  Pw:3(3) AC:-1 Xp:1/33 T:559 Burdenedu..@##Y5 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:560 Burdened.|@#Yg 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:560 BurdenedY| 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:561 Burdened#@##Y 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:563 Burdened{>u##@#Yf.u#@#F 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:564 You feel squirming in your backpack! 14(16)  Pw:3(3) AC:-1 Xp:1/33 T:564 --More--YYou kill the lichen!51  14(16)  Pw:3(3) AC:-1 Xp:1/37 T:565 |#Y͠  14(16)  Pw:3(3) AC:-1 Xp:1/37 T:566 ##@#Y 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:567 #@#Y_ 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:567 Y  14(16)  Pw:3(3) AC:-1 Xp:1/37 T:568 #@Y_ 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:568 Yz_ 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:568 Yt _ 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:569 Y/~w 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:570 uYdt 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:571 #Y~l 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:572 +Yݵ _ 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:573 Y[&In what direction? [47896321><] YzThis door is locked. 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:573 Y4In what direction? [47896321><] Y:rAs you kick the door, it crashes open!B......$--- 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:573 The bat misses. 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:574  YvBu@B. 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:574 Your plate mail deflects the bat's attack. 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:575  YYou stop. Your saddled pony is in the way! 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:576 #. Y 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:577 @##. Yr& yUnknown command ' '. 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:577 YjN e 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:577 Y q 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:578 uY45 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:579 #BYg 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:580 B.Yӝ  15(16)  Pw:3(3) AC:-1 Xp:1/37 T:581 B.Y _ 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:581 Y%u#@ 15(16)  Pw:3(3) AC:-1 Xp:1/37 T:581 The bat bites! 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:581 #uYour plate mail blocks the bat's attack. 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:582 Y+ @B# 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:582 The saddled pony hits the bat.The saddled pony bites the bat.--More--Y The bat is killed! 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:583 #Y 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:584 u@#YF\ 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:585 #u@Y 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:586 ##@YzP; 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:587 #-@-.........|.......+--------Y  12(16)  Pw:3(3) AC:-1 Xp:1/37 T:588 --------.---|.......@.||.....|...----Y~ 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:589 .@Yj; ..@You see here 70 gold pieces. 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:590 Yٯ70 gold pieces.42 7 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:591 Y 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:592 @.Y  12(16)  Pw:3(3) AC:-1 Xp:1/37 T:593 @.Y w 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:594 @.YJ 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:595 #@.Y _ 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:595 Yxt 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:596 #Y$o _ 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:597 Y&_ 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:598  Y 12(16)  Pw:3(3) AC:-1 Xp:1/37 T:599 #@. Y { 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:600 @#!Y 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:601 ##@#"Y 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:602 @#"Y_ 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:602 "YI  13(16)  Pw:3(3) AC:-1 Xp:1/37 T:603 ##@##Yb  13(16)  Pw:3(3) AC:-1 Xp:1/37 T:604 ##@##Y?  13(16)  Pw:3(3) AC:-1 Xp:1/37 T:605 ##@##Y>  13(16)  Pw:3(3) AC:-1 Xp:1/37 T:606 ##@#$Ÿ 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:607 #@#$Y; ^ 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:607 $Yo ^ 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:607 %YM 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:608 #@#%YF 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:609 #@#%Y  13(16)  Pw:3(3) AC:-1 Xp:1/37 T:610 #@#%Y  13(16)  Pw:3(3) AC:-1 Xp:1/37 T:611 #@#&Y 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:612 #@#&Y 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:613 #@#&Y 13(16)  Pw:3(3) AC:-1 Xp:1/37 T:614 +#@#&Y z 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:615 @#&Y ^ 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:615 'Y &In what direction? [47896321><] (YThe door opens. 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:616 ---....d..|(Y --------........|..>....d..-@-# 14(16)  Pw:3(3) AC:-1 Xp:1/37 T:616 The fox bites! 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:616  11(16)  Pw:3(3) AC:-1 Xp:1/37 T:617 )YA> TYou miss the fox. 11(16)  Pw:3(3) AC:-1 Xp:1/37 T:617 The fox bites! 10(16)  Pw:3(3) AC:-1 Xp:1/37 T:617  10(16)  Pw:3(3) AC:-1 Xp:1/37 T:618 *Y* fYou miss the fox. 10(16)  Pw:3(3) AC:-1 Xp:1/37 T:618 The fox bites! 9(16)  Pw:3(3) AC:-1 Xp:1/37 T:618  9(16)  Pw:3(3) AC:-1 Xp:1/37 T:619 :+Y+You miss the fox. 9(16)  Pw:3(3) AC:-1 Xp:1/37 T:619 Your helmet deflects the fox's attack. 9(16)  Pw:3(3) AC:-1 Xp:1/37 T:620 u,Y 9(16)  Pw:3(3) AC:-1 Xp:1/37 T:621 ...d@-YWYou miss the fox. 9(16)  Pw:3(3) AC:-1 Xp:1/37 T:621 The fox bites! 7(16)  Pw:3(3) AC:-1 Xp:1/37 T:621  7(16)  Pw:3(3) AC:-1 Xp:1/37 T:622 #.Y}You miss the fox. 7(16)  Pw:3(3) AC:-1 Xp:1/37 T:622 The fox misses. 7(16)  Pw:3(3) AC:-1 Xp:1/37 T:623 :/Y /You kill the fox!|37  17(26)  Pw:12(12) AC:-1 Xp:2/41 T:623 Welcome to experience level 2. 17(26)  Pw:12(12) AC:-1 Xp:2/41 T:624 0YUnknown command ' '. 17(26)  Pw:12(12) AC:-1 Xp:2/41 T:624 2Y c@# 17(26)  Pw:12(12) AC:-1 Xp:2/41 T:624 The gecko bites! 15(26)  Pw:12(12) AC:-1 Xp:2/41 T:624  15(26)  Pw:12(12) AC:-1 Xp:2/41 T:625 2YN You miss the gecko. 15(26)  Pw:12(12) AC:-1 Xp:2/41 T:626 3Y*U You kill the gecko!69  16(26)  Pw:12(12) AC:-1 Xp:2/49 T:627 .4Yi 16(26)  Pw:12(12) AC:-1 Xp:2/49 T:628 -----....|......||.@........|---|----------4Y  16(26)  Pw:12(12) AC:-1 Xp:2/49 T:629 @.6Yh---.-...--..-...--.-----.......|-......@..||..........-|............--|G--......-----......|........---.--....----..|---Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:469 Dlvl:3 $:173 HP: Dlvl:3 $:173 HP:16(26) Dlvl:3 $:173 HP:16(26) Pw:12(12) AC:-1 Xp:2/49 T:629   16(26)  Pw:12(12) AC:-1 Xp:2/49 T:630 8YM  16(26)  Pw:12(12) AC:-1 Xp:2/49 T:631 @<.--|8Y? O-@.G.- 16(26)  Pw:12(12) AC:-1 Xp:2/49 T:631 The gnome wields a crossbow! 16(26)  Pw:12(12) AC:-1 Xp:2/49 T:632 9Y  16(26)  Pw:12(12) AC:-1 Xp:2/49 T:633 -.@|:Y~ You kill the gnome!521  16(26)  Pw:12(12) AC:-1 Xp:2/62 T:634 );Y.--@ Things that are here: a crossbow 7 poisoned crossbow bolts--More--Y +>Yĭt - 7 poisoned crossbow bolts. 16(26)  Pw:12(12) AC:-1 Xp:2/62 T:636 ?YWUnknown command ' '. 16(26)  Pw:12(12) AC:-1 Xp:2/62 T:636 ?Yh  16(26)  Pw:12(12) AC:-1 Xp:2/62 T:637 @)?Y  17(26)  Pw:12(12) AC:-1 Xp:2/62 T:638 @.@Y 17(26)  Pw:12(12) AC:-1 Xp:2/62 T:639 @.@Y  17(26)  Pw:12(12) AC:-1 Xp:2/62 T:640 -..||.@AY 17(26)  Pw:12(12) AC:-1 Xp:2/62 T:641 -.|.@.AY^ 17(26)  Pw:12(12) AC:-1 Xp:2/62 T:642 --...@|.--AY  17(26)  Pw:12(12) AC:-1 Xp:2/62 T:643 --.----.|-........@.BYơ 17(26)  Pw:12(12) AC:-1 Xp:2/62 T:644 -||.@--.BY  17(26)  Pw:12(12) AC:-1 Xp:2/62 T:645 @.--.--CY  17(26)  Pw:12(12) AC:-1 Xp:2/62 T:646 .@CY  17(26)  Pw:12(12) AC:-1 Xp:2/62 T:647 .@DY` 17(26)  Pw:12(12) AC:-1 Xp:2/62 T:648 .@DY 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:649 .@DYO.@ 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:649 You hear a distant squeak. 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:650 EY 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:651 .@FY-------------------------------|.....||......................|....{.||......|------|...@..........||....>-#|#.....||.....|..............||.....|#---.----..<.{|----|--------------|---###|....|################---.--##################Ym###---.--##########|..%.|######|....|#--.---######|..%.|#####-....|-------.--.----#|...(.##|....||.............|##.....|##.....||.............||....||....||.............+------+....|---------------------Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:521 FY[24;1HDlvl:2 $:173 HP: Dlvl:2 $:173 HP:18(26) Dlvl:2 $:173 HP:18(26) Pw:12(12) AC:-1 Xp:2/62 T:651   18(26)  Pw:12(12) AC:-1 Xp:2/62 T:652 HYJ 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:653 @> 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:654 @.HY5  18(26)  Pw:12(12) AC:-1 Xp:2/62 T:655 @.IY 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:656 #@.#IYM 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:657 @.#IY 18(26)  Pw:12(12) AC:-1 Xp:2/62 T:658 #@JY8  18(26)  Pw:12(12) AC:-1 Xp:2/62 T:659 #@##KY 19(26)  Pw:12(12) AC:-1 Xp:2/62 T:660 #@#LY ######@# 19(26)  Pw:12(12) AC:-1 Xp:2/62 T:665 LYs  20(26)  Pw:12(12) AC:-1 Xp:2/62 T:671  20(26)  Pw:12(12) AC:-1 Xp:2/62 T:671 #####@..# ...---MY 20(26)  Pw:12(12) AC:-1 Xp:2/62 T:672 -----# |..@ || -NYt 20(26)  Pw:12(12) AC:-1 Xp:2/62 T:673 @.-NYә x 20(26)  Pw:12(12) AC:-1 Xp:2/62 T:674 @.QY@Count: 23TYR= 20(26)  Pw:12(12) AC:-1 Xp:2/62 T:675  20(26)  Pw:12(12) AC:-1 Xp:2/62 T:676 You hear someone cursing shoplifters.^You find a bear trap. 20(26)  Pw:12(12) AC:-1 Xp:2/62 T:677 --More--VYY-You hear water falling on coins.YY}} 20(26)  Pw:12(12) AC:-1 Xp:2/62 T:678 .@\Y> Count: 23^Y  20(26)  Pw:12(12) AC:-1 Xp:2/62 T:679  20(26)  Pw:12(12) AC:-1 Xp:2/62 T:680  20(26)  Pw:12(12) AC:-1 Xp:2/62 T:681  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:682  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:683  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:684  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:685  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:686  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:687  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:688  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:689  21(26)  Pw:1^Y 2(12) AC:-1 Xp:2/62 T:690 You hear a slow drip. 21(26)  Pw:12(12) AC:-1 Xp:2/62 T:691  21(26)  Pw:12(12) AC:-1 Xp:2/62 T:692  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:693  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:694  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:695  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:696  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:697  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:698  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:699  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:700  22(26)  Pw:12(12) AC:-1 Xp:2/62 T:701 cY? 22(26)  Pw:12(12) AC:-1 Xp:2/62 T:702 u.@dYn You displaced your saddled pony. 22(26)  Pw:12(12) AC:-1 Xp:2/62 T:703 @.udY  23(26)  Pw:12(12) AC:-1 Xp:2/62 T:704 @u#eYf@##### 23(26)  Pw:12(12) AC:-1 Xp:2/62 T:707 eYEH@######You hear someone cursing shoplifters. 23(26)  Pw:12(12) AC:-1 Xp:2/62 T:714 fY/@# 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:715 You hear bubbling water.fYOp 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:716 @#fYR z 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:717 #@gYw 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:718 .@gYw 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:719 .@gY~ 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:720 .@gY8 ~ 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:721 .@gY` 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:721 hY3=~ 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:722 .@hY~ 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:723 |@iYF 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:726 ######@ 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:728 iY y  25(26)  Pw:12(12) AC:-1 Xp:2/62 T:731 ##@jY 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:732 #@jY 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:733 #@jY׈ 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:734 #@jY  25(26)  Pw:12(12) AC:-1 Xp:2/62 T:735 #@kY1 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:736 #@kYE| 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:737 #@kY | 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:738 #@lY]x 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:739 .@lYYx 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:740 .@lYpx 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:741 .@lY p 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:742 .@lY  26(26)  Pw:12(12) AC:-1 Xp:2/62 T:743 .u.@mY 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:744 .u.@nYF; 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:745 .u@.nY 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:746 @u...nY|R 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:747 @u.pYU 1What do you want to throw? [$aijmst or ?*] qY.In what direction? [47896321><] qYs HThe saddled pony catches the apple.--More--sYyThe saddled pony eats an uncursed apple. 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:748 sYx  26(26)  Pw:12(12) AC:-1 Xp:2/62 T:749 @.u..tY/n 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:750 @#u.tY% 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:751 @#.tY$  26(26)  Pw:12(12) AC:-1 Xp:2/62 T:752 @utY48 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:753 @u#uY 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:754 @u#uYk 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:755 u@##uYt  26(26)  Pw:12(12) AC:-1 Xp:2/62 T:756 :@#uuYFk@|# 26(26)  Pw:12(12) AC:-1 Xp:2/62 T:756 The newt bites! 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:756  25(26)  Pw:12(12) AC:-1 Xp:2/62 T:757 uvYǹ @u| 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:757 The saddled pony hits the newt.The saddled pony misses the newt.--More--wYoThe newt misses the saddled pony. 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:758 xYC4@. 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:758 The newt bites! 23(26)  Pw:12(12) AC:-1 Xp:2/62 T:758 The saddled pony misses the newt.--More--yYˋ<The saddled pony bites the newt.--More--zYyThe newt just misses the saddled pony. 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:759 zY You miss the newt. 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:759 The saddled pony hits the newt.--More--{YC The newt is killed! 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:760 .|Ywj  24(26)  Pw:12(12) AC:-1 Xp:2/62 T:761 u@..}Yn 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:762 .u@}Y=t 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:763 .u@}YC  24(26)  Pw:12(12) AC:-1 Xp:2/62 T:764 u-@}Y  24(26)  Pw:12(12) AC:-1 Xp:2/62 T:765 >u#@~Yc 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:766 -#@Yh 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:767 u@Yv 24(26)  Pw:12(12) AC:-1 Xp:2/62 T:768 #u@Y  24(26)  Pw:12(12) AC:-1 Xp:2/62 T:769 #u@Yg 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:770 ##u@YI 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:771 #u@Y&- 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:772 #u@Yb  25(26)  Pw:12(12) AC:-1 Xp:2/62 T:773 ##u@YH  25(26)  Pw:12(12) AC:-1 Xp:2/62 T:774 #u@Y" 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:775 #u@YIa 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:775 Y(u.r..#r#@ 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:775 Your large shield deflects the giant rat's attack. 25(26)  Pw:12(12) AC:-1 Xp:2/62 T:776 uYD You kill the giant rat!53  25(26)  Pw:12(12) AC:-1 Xp:2/70 T:777 .r#Yr aYou miss the giant rat. 25(26)  Pw:12(12) AC:-1 Xp:2/70 T:777 The giant rat bites! 24(26)  Pw:12(12) AC:-1 Xp:2/70 T:777  24(26)  Pw:12(12) AC:-1 Xp:2/70 T:778 Y.@ 24(26)  Pw:12(12) AC:-1 Xp:2/70 T:778 The giant rat misses. 24(26)  Pw:12(12) AC:-1 Xp:2/70 T:779 YٖO.@ 24(26)  Pw:12(12) AC:-1 Xp:2/70 T:779 The giant rat bites! 22(26)  Pw:12(12) AC:-1 Xp:2/70 T:779  22(26)  Pw:12(12) AC:-1 Xp:2/70 T:780 Y ~ 23(26)  Pw:12(12) AC:-1 Xp:2/70 T:781 .@Y5< {Unknown command ' '. 23(26)  Pw:12(12) AC:-1 Xp:2/70 T:781 Yo g 23(26)  Pw:12(12) AC:-1 Xp:2/70 T:781 YN{ 23(26)  Pw:12(12) AC:-1 Xp:2/70 T:782 %rYSYou miss the giant rat. 23(26)  Pw:12(12) AC:-1 Xp:2/70 T:782 The giant rat bites! 20(26)  Pw:12(12) AC:-1 Xp:2/70 T:782  20(26)  Pw:12(12) AC:-1 Xp:2/70 T:783 Y1You kill the giant rat!85  20(26)  Pw:12(12) AC:-1 Xp:2/78 T:784 %Y@.You see here a giant rat corpse. 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:785 Y"u - a giant rat corpse. 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:786 Y 9Name an individual object? [ynq] (q) Y=yWhat do you want to name? [ac-jms-u or ?*] Y4What do you want to name this corpse? Y1Yg 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:786 YM2What do you want to drop? [$ac-jms-u or ?*] YPBYou drop a giant rat corpse named 1. 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:787 YS~ @%You see here a giant rat corpse. 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:788 Y v - a giant rat corpse. 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:789 Yc9Name an individual object? [ynq] (q) Y)=yWhat do you want to name? [ac-jmstv or ?*] Yw8 4What do you want to name this corpse? Y 2Y=Rg 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:789 Y|2x 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:790 .@YG}.@You see here a giant rat corpse named 1. 20(26)  Pw:12(12) AC:-1 Xp:2/78 T:791 uY7u - a giant rat corpse named 1. 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:792 u.Y  21(26)  Pw:12(12) AC:-1 Xp:2/78 T:793 .u@.Ym.@You see here a large box. 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:794 ..uY1z  21(26)  Pw:12(12) AC:-1 Xp:2/78 T:795 u@.Y 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:796 (u@YB  21(26)  Pw:12(12) AC:-1 Xp:2/78 T:797 u.@YL 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:798 u.@.Y  21(26)  Pw:12(12) AC:-1 Xp:2/78 T:799 .u@.Y _.u@. 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:799 The saddled pony picks up a large box. 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:800 .uY 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:801 @.u.Yj{ 21(26)  Pw:12(12) AC:-1 Xp:2/78 T:802 @#.Yh 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:803 @#Y 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:804 @#Y  22(26)  Pw:12(12) AC:-1 Xp:2/78 T:805 @#Y  22(26)  Pw:12(12) AC:-1 Xp:2/78 T:806 @#YK 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:807 @#Yc! 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:808 @#YH 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:809 @#Y  22(26)  Pw:12(12) AC:-1 Xp:2/78 T:810 @#Y ` 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:810 Y` 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:811 @#Yt 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:812 @#Yy @# 22(26)  Pw:12(12) AC:-1 Xp:2/78 T:813 You hear someone cursing shoplifters.Y~ 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:814 @-Y>- ` 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:814 Y` 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:814 YQo 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:815 >@Y> w 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:816 -@YJ  23(26)  Pw:12(12) AC:-1 Xp:2/78 T:817 #@Y.g 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:818 #@#Y/ 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:819 #@uY#  23(26)  Pw:12(12) AC:-1 Xp:2/78 T:820 u#@(YO ##@You see here a large box. 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:821 Y 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:822 (@Y 23(26)  Pw:12(12) AC:-1 Xp:2/78 T:823 #@Y  23(26)  Pw:12(12) AC:-1 Xp:2/78 T:824 #@Yw  24(26)  Pw:12(12) AC:-1 Xp:2/78 T:825 #@Y$ 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:826 #@Y" 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:827 #@YPa 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:827 Y| 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:828 #@Y8 x 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:829 .@Y? .@ 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:830 You hear a gurgling noise.Y) 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:831 b.@YWx 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:832 .@Y|Da 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:832 Y~I 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:833 ...u@YkUcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--Y8 Monk the Gallant St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:585 Dlvl:2 $:173 HP: Dlvl:2 $:173 HP:24(26) Dlvl:2 $:173 HP:24(26) Pw:12(12) AC:-1 Xp:2/78 T:833 -------------------------------|.....||.......#...............|....{.||......|------###|...>..........||....>-#|#.....||.....#|..............||.....|#---.----..<.{|#----|--------------|---###|....|#############Y9 ####---.--##############(#########---.--###########|....|#######|....|#--.---#######|....|#####-....|#-------.--.----#|.....##|....|Y$9 [17;7H#|.............|##.....|##.....| -----#|.............||u..@||....| |....#|.............+------+....| |.^.|--------------------- -----YO0{Unknown command ' '. 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:833 Y@What do you want to wield? [- aijmst or ?*] Y% You are empty handed. 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:834 .uY 24(26)  Pw:12(12) AC:-1 Xp:2/78 T:835 bu@..YiOYou begin bashing monsters with your gloved hands.--More--YUYou hit the acid blob! 25(26)  Pw:12(12) AC:-1 Xp:2/78 T:836 u.YCPYou kill the acid blob!.Esquire621  31(32)  Pw:18(18) AC:-1 Xp:3/87 T:836 Welcome to experience level 3. 31(32)  Pw:18(18) AC:-1 Xp:3/87 T:836 --More--Y' You are splashed by the acid blob's acid! 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:837 u.Y@What do you want to wield? [- aijmst or ?*] Yq a - a blessed +1 long sword (weapon in hand). 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:838 .uY2 You displaced your saddled pony. 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:839 u.@.Y^_ 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:840 .u@Ym 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:841 u@.#Y5} 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:842 ##@YXZ 28(32)  Pw:18(18) AC:-1 Xp:3/87 T:843 #@#Y J 29(32)  Pw:18(18) AC:-1 Xp:3/87 T:846 #@##### 29(32)  Pw:18(18) AC:-1 Xp:3/87 T:847 Y  29(32)  Pw:18(18) AC:-1 Xp:3/87 T:849 ##@#Y  29(32)  Pw:18(18) AC:-1 Xp:3/87 T:850 #@##Y% 29(32)  Pw:18(18) AC:-1 Xp:3/87 T:851 #@#Y 29(32)  Pw:18(18) AC:-1 Xp:3/87 T:852 #@#Y { 29(32)  Pw:18(18) AC:-1 Xp:3/87 T:853 #@Y4~ 29(32)  Pw:18(18) AC:-1 Xp:3/87 T:854 u@YX 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:855 #u@Y\ 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:856 .u@Y> 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:857 .<@uY;  30(32)  Pw:18(18) AC:-1 Xp:3/87 T:858 .@.uY` 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:858 Y$ 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:859 @#u#.Y_ 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:860 .u{@#Y ###@# 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:861 Yx p  31(32)  Pw:18(18) AC:-1 Xp:3/87 T:864  31(32)  Pw:18(18) AC:-1 Xp:3/87 T:868 ######u@##Y|  31(32)  Pw:18(18) AC:-1 Xp:3/87 T:869 ##u@##YF 31(32)  Pw:18(18) AC:-1 Xp:3/87 T:870 #u@+Y@Z &In what direction? [47896321><] Y 0oThe door opens. 31(32)  Pw:18(18) AC:-1 Xp:3/87 T:871 ----#u?[%|-.?!(|@%?|)|--Y +]-|.#@|..??---"Salutations, Monk! Welcome to Wonotobo's general store!" 31(32)  Pw:18(18) AC:-1 Xp:3/87 T:872 #uY Unknown command ' '. 31(32)  Pw:18(18) AC:-1 Xp:3/87 T:872 Y[z 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 -#u@@%|-YY 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 Y Y 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 Y`Y 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 YVY 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 Y Y 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 YY 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 YY 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:873 Y]6.@You see here a food ration. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:874 -uY %@You see here 2 food rations. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:875 @.%uY9%@You see here a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:876 u?Y@)You see here 2 food rations. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:877 ?uY @%You see here a sky blue potion. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:877 --More--Y@The saddled pony picks up a silver saber.@.u.--More--YDThe saddled pony drops a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:878 Y @!You see here a scale mail. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:879 ?@u)Y/:[@You see here a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:879 --More--Y The saddled pony picks up a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:880 u..@Y,C 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:881 u[@?@%Y 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:882 .@uY sUnknown command ' '. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:882 YN { 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:883 .uY 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:884 ?%uYAE{ 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:885 .uY 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:886 u?Y 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:886 The saddled pony drops a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:887 (u.Y:6_ 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:888 Y#N  32(32)  Pw:18(18) AC:-1 Xp:3/87 T:889 ?uY  32(32)  Pw:18(18) AC:-1 Xp:3/87 T:889 The saddled pony picks up a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:890 u%.Yi  32(32)  Pw:18(18) AC:-1 Xp:3/87 T:890 The saddled pony drops a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:891 You hear the splashing of a naiad.Yr?What do you want to throw? [$aijmst or ?*] Y\  Weapons a - a blessed +1 long sword (weapon in hand) i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger t - 7 poisoned crossbow bolts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 10 uncursed apples h - 11 uncursed carrots u - a giant rat corpse named 1 v - a giant rat corpse named 2(end) Yد +----------------|.....||.......|....{.||......|------||....>-#|#.....|#|.....#||.....|#---.----#####..<.{|#----|---####|....|########---.--############(# m#########---.--############|....|########|....|#--.---#######|....|#####-....|#---------.--.----#|.....##|....|###|.?[%|..........|##.....|##.....|#@u? Fm!.|..........||....||....||@%(?|..........+------+....||.?..|In what direction? [47896321><] Y1IThe saddled pony catches the carrot.--More--YThe saddled pony eats an uncursed carrot. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:892 Yކ Unknown command ' '. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:892 Y[ _ 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:892 YU 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:893 i??uY#-@You see here a scroll labeled VE FORBRYDERNE.i 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:893 --More--YvThe saddled pony picks up a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:894 u)Y w - a scroll labeled VE FORBRYDERNE. 32(32)  Pw:18(18) AC:-1 Xp:3/87 T:894 The homunculus bites! 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:894  30(32)  Pw:18(18) AC:-1 Xp:3/87 T:895 u?Y .@You see here a food ration.-i 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:895 The saddled pony drops a pick-axe.--More--YODThe saddled pony misses the homunculus.--More--YCThe saddled pony bites the homunculus.--More--YwIThe homunculus just misses the saddled pony.--More--Y:BThe saddled pony picks up a pick-axe.--More--Y@ DThe saddled pony misses the homunculus.--More--Y7 The saddled pony misses the homunculus. 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:896 Y% Unknown command ' '. 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:896 Yr 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:896 Your plate mail deflects the homunculus' attack.--More--YWIThe saddled pony just misses the homunculus.--More-- YԯThe saddled pony just misses the homunculus. 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:897  YYou miss the homunculus. 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:897 --More-- YNrMYour plate mail deflects the homunculus' attack.--More-- YF DThe saddled pony misses the homunculus.--More-- Y+ The saddled pony bites the homunculus. 30(32)  Pw:18(18) AC:-1 Xp:3/87 T:898  Y  Weapons a - a blessed +1 long sword (weapon in hand) i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger t - 7 poisoned crossbow bolts Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 10 uncursed apples h - 10 uncursed carrots u - a giant rat corpse named 1 v - a giant rat corpse named 2 Scrolls w - a scroll labeled VE FORBRYDERNE(end) Y ----------------|.....||.......|....{.||......|------||....>-#|#.....|#|.....#||.....|#---.----#####..<.{|#----|---####|....|########---.--############(##[YL m########---.--############|....|########|....|#--.---#######|....|#####-....|#---------.--.----#|.....##|....|###|u?[%|..........|##.....|##.....|#-i?[36Y m!.|..........||....||....||@@)?|..........+------+....||.?..|-----------------------  30(32)  Pw:18(18) AC:-1 Xp:3/87 T:898 YdBYou kill the homunculus!.u97  30(32)  Pw:18(18) AC:-1 Xp:3/106 T:898 The saddled pony drops a pick-axe. 30(32)  Pw:18(18) AC:-1 Xp:3/106 T:899 YYou stop. Your saddled pony is in the way! 30(32)  Pw:18(18) AC:-1 Xp:3/106 T:899 --More--YThe saddled pony picks up a pick-axe. 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:900 YHrYou stop. Your saddled pony is in the way! 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:901 u.@YD`?@u% 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:901 The saddled pony drops a pick-axe. 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:902 (uY^@. 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:902 You hear a door open.The saddled pony picks up a food ration. 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:903 u.YUCUnknown command ' '. 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:903 Y5Really attack Wonotobo? [yn] (n) Yufn 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:903 Y 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:904 u.Y 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:905 .(uYB 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:906 )uY  31(32)  Pw:18(18) AC:-1 Xp:3/106 T:907 u?Y 31(32)  Pw:18(18) AC:-1 Xp:3/106 T:908 .u YLZ 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:909 !YI8 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:909 The saddled pony drops a food ration. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:910 "Y'C  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:910 The saddled pony picks up a food ration. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:911 u.#Y)  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:912 u.$Y, 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:912 The saddled pony drops a food ration. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:913 &Y"?What do you want to throw? [$aijmst or ?*] (Y<.In what direction? [47896321><] (Y1, HThe saddled pony catches the apple.--More--)Y@ The saddled pony eats an uncursed apple. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:914 ,YhUnknown command ' '. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:914 ,Y* t 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:915 %u-Y -@You see here a food ration. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:916 u(/Yx - a food ration. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:917 .?u/Y@ *@. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:917 The saddled pony picks up a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:918 ?u0Y3  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:919 u)1YY  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:919 The saddled pony drops a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:920 (u2Y  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:920 The saddled pony picks up a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:921 u.3Y  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:921 The saddled pony drops a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:922 4YjP  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:922 The saddled pony picks up a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:923 u.5Y 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:924 u(5Y } 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:925 u.6YW M 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:925 The saddled pony drops a scroll.?uThe saddled pony picks up a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:926 .u7Y  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:926 The saddled pony drops a scroll. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:927 ?u8Y$  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:927 The saddled pony picks up a tin. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:928 .u9Y5/.u 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:928 The saddled pony drops a tin. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:929 %u9YG  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:930 u.:Y 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:930 The saddled pony picks up a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:931 u.;Y 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:931 The saddled pony drops a pick-axe.(u--More--=Y( The saddled pony picks up a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:932 .u>Y -@You see here a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:933 %u?Y* You have a little trouble lifting y - a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:933 Burdened--More--@Y Your movements are slowed slightly because of your load. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:934 Burdenedu.AYu@@u.. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:935 BurdenedThe saddled pony drops a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:936 Burdened?uAY  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:937 Burdened@-..BYh 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:938 Burdened@#@u.CY2What do you want to drop? [$ac-jms-y or ?*] DY'You drop a pick-axe. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:938 Your movements are now unencumbered. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:938 --More--DY@K The saddled pony picks up a tin. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:939 u)EYt  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:940 (u@..FYr @#@"Salutations, Monk! Welcome again to Wonotobo's general store!" 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:941 u@?.GY Unknown command ' '. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:941 HY` 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:941 IY2 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:942 ?uJYw 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:942 The saddled pony drops a tin. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:943 %uKY$-@You see here a tin. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:944 @.u?.MYPxz - a tin. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:945 NYq x 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:946 @.OY tUnknown command ' '. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:946 PY, ` 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:947 QY 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:948 .uRY^ 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:948 The saddled pony picks up a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:949 %uSY< u. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:949 The saddled pony drops a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:950 UY 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:950 The saddled pony picks up a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:951 u.VY 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:951 The saddled pony drops a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:952 )uWYO 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:953 .u.XY& 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:954 )uXY<  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:954 You hear a door open. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:955 .uYY;u. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:955 The saddled pony picks up 2 food rations. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:956 .uYYX  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:957 u.ZY 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:958 u?ZYG  32(32)  Pw:18(18) AC:-1 Xp:3/106 T:959 u..[Y 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:960 .u\Y2 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:961 u.\Y

-#|#.....|#|.....#||.....|#---.----#####..<.{|#----|---####|....|########---.--############(#Y&m#########---.--############|....|########|....|#--.---#######|....|#####-....|#---------.--.----#|.....##|....|#(#|@.?.|..........|##.....|##.....|#iYUk@)u!.|..........||....||....||?..?|..........+------+....||....|----------------------- Monk the Esquire St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:697 Dlvl:2 $:173 HP: Dlvl:2 $:173 HP:32(32) Dlvl:2 $:173 HP:32(32) Pw:18(18) AC:-1 Xp:3/106 T:967 In what direction? [47896321><] jY8 %jY M)The saddled pony catches the carrot.--More--lYmDThe saddled pony eats an uncursed carrot. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:968 u.mY^-@You see here a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:969 nYbYou have a little trouble lifting A - a silver saber. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:969 Burdened--More--oYRYour movements are slowed slightly because of your load. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:971 BurdenedoY! 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:972 Burdened.@uqY}Unknown command ' '. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:972 BurdenedrY 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:973 Burdened.usY 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:975 Burdened...uvY 2You are empty handed.--More--wYWa - a blessed +1 long sword (alternate weapon; not wielded). 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:976 Burdenedu.yYAWhat do you want to wield? [- aijmstA or ?*] zYc 6 Weapons a - a blessed +1 long sword (alternate weapon; not wielded) i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger t - 7 poisoned crossbow bolts A - a silver saber(end) ~YT&+-----------------------|.....||..............|....{.||......|------.......||....>-#|#.....|#|.....#.......||.....|#---.----#####..<.{|#-----------|---####|....|##############---.--########A - a silver sabe~Y&r (weapon in hand). 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:977 Burdenedu.Y# Ye adjustY\ djustYO CWhat do you want to adjust? [ac-jms-xzA or ?*] YS2Adjust letter to what [bkln-ryA-Z]? Y(Moving: b - a silver saber (weapon in hand). 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:977 BurdenedYXa - a blessed +1 long sword (weapon in hand).--More--Y,;b - a silver saber (alternate weapon; not wielded). 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:979 Burdened?@.uY@# YPtYwoweaponYFYou can't use two weapons while wearing a shield. 32(32)  Pw:18(18) AC:-1 Xp:3/106 T:979 BurdenedYa KWhat do you want to take off? [cdef or ?*]  Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield (being worn) f - a blessed +0 pair of leather gloves (being worn)(end) Y0+----------------|.....||.......|....{.||......|------||....>-#|#.....|#|.....#||.....|#---.----#####..<.{|#You were wearing an uncursed +0 large shield. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:980 Burdened.uY'# Y)tY=woweaponYYou begin two-weapon combat. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:980 Burdened--More--YeThe saddled pony picks up a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:981 Burdened.uYUnknown command ' '. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:981 BurdenedY8W  32(32)  Pw:18(18) AC:1 Xp:3/106 T:983 Burdenedu...Y c 32(32)  Pw:18(18) AC:1 Xp:3/106 T:984 BurdenedY  32(32)  Pw:18(18) AC:1 Xp:3/106 T:985 Burdened?uY$  32(32)  Pw:18(18) AC:1 Xp:3/106 T:987 Burdened..uY 32(32)  Pw:18(18) AC:1 Xp:3/106 T:988 Burdenedu.Y( 32(32)  Pw:18(18) AC:1 Xp:3/106 T:988 BurdenedThe saddled pony drops a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:989 Burdened?.uY 32(32)  Pw:18(18) AC:1 Xp:3/106 T:991 Burdenedu..YӠ 32(32)  Pw:18(18) AC:1 Xp:3/106 T:992 Burdened..uYя 32(32)  Pw:18(18) AC:1 Xp:3/106 T:992 BurdenedThe saddled pony picks up a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:993 Burdenedu.Ys 32(32)  Pw:18(18) AC:1 Xp:3/106 T:994 BurdenedThe saddled pony drops a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:995 BurdenedY͕ @What do you want to throw? [$abijmst or ?*] Y=.In what direction? [47896321><] YHThe saddled pony catches the apple.--More--Y|@The saddled pony eats an uncursed apple. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:996 BurdenedY Unknown command ' '. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:996 BurdenedY=i 32(32)  Pw:18(18) AC:1 Xp:3/106 T:997 BurdenedY u? 32(32)  Pw:18(18) AC:1 Xp:3/106 T:998 BurdenedThe saddled pony picks up a scroll. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:999 BurdenedYkp-@You see here a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:999 BurdenedThe saddled pony drops a scroll. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1000 Burdened@.uY?You have a little trouble lifting B - a scroll labeled TEMOV. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1001 Burdenedu.YL  32(32)  Pw:18(18) AC:1 Xp:3/106 T:1003 Burdened?.u.@@Y< @. Things that are here: a scroll labeled VERR YED HORRE a scale mail--More--Y--------|....... 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1004 Burdened-@.Yi ?@You see here a sky blue potion. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1005 Burdened@.Y5!@You see here a scroll labeled VE FORBRYDERNE. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1007 BurdenedY`@ j 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1007 BurdenedY 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1008 Burdened?@YU  Drop what type of items?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls A - Auto-select every item B - Items known to be Blessed C - Items known to be Cursed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Y΃+Y --------|.......|......|------|#.....|#|.....#---.----#####..<.{|####|....|###---.--#############---.--######|....|######|....|#--.---#Y ###|....|#####-....|#------ What would you like to drop?   Coins  C - 173 gold pieces  Weapons  a - a blessed +1 long sword (weapon in hand)  b - a silver saber (wielded in other hand)  i - an orcish dagger  j - 5 darts  m - a cursed orcish dagger  s - an orcish dagger  t - 7 poisoned crossbow bolts  Armor  c - an uncursed +0 plate mail (being worn)  d - an uncursed +0 helmet (being worn)  e - an uncursed +0 large shield  f - a blessed +0 pair of leather gloves (being worn)  Comestibles  g - 8 uncursed apples  h - 9 uncursed carrots  u - a giant rat corpse named 1  v - a giant rat corpse named 2  x - 3 food rations (1 of 2)YV++Y&# z - a tin  Scrolls  w - a scroll labeled VE FORBRYDERNE  B - a scroll labeled TEMOV (2 of 2)Y;-------------------------------|.....||.......#...............|....{.||......|------###|...>..........||....>-#|#.....|#|.....##|..............||.....|#---.----#####..<.{|##----|--------------|---####|....|###################---.--##Y[30m###############(###########---.--#############|....|#########|....|#--.---########|....|#####-....|#------Y#-------.--.----#|.....##|....|#(#|?.?.|#|.............|##.....|##.....|#-@.!.| -----#|.............||....||....||...?| |....#|.............+------+....||...@| |.^.|--------------------------- -----Monk the Esquire St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:697 Dlvl:2 $:173 HP: Dlvl:2 $:173 HP:32(Y4}32) Dlvl:2 $:173 HP:32(32) Pw:18(18) AC:1 Xp:3/106 T:1008 BurdenedYou drop 7 poisoned crossbow bolts.--More--Y@ lWonotobo offers 7 gold pieces for your poisoned crossbow bolts. Sell them? [ynaq] (y) Y/y704 80 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1008 BurdenedYou sold 7 poisoned crossbow bolts for 7 gold pieces. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1009 BurdenedYUnknown command ' '. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1009 BurdenedY8>What do you want to take off? [cdf or ?*] Y} Armor c - an uncursed +0 plate mail (being worn) d - an uncursed +0 helmet (being worn) f - a blessed +0 pair of leather gloves (being worn)(end) Yd+----------------|.....||.......|....{.||......|------||....>-#|#.....|#|.....# 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1011 Burdened  32(32)  Pw:18(18) AC:1 Xp:3/106 T:1012 Burdened  32(32)  Pw:18(18) AC:1 Xp:3/106 T:1013 Burdenedu 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1014 BurdenedYou finish taking off your suit. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:1015 BurdenedYou are beginning to feel hungry. 32(32)  Pw:18(18) AC:1 Xp:3/106 T:101Y~5 Hungry Burdened  32(32)  Pw:18(18) AC:8 Xp:3/106 T:1015 Hungry BurdenedY 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1016 Hungry Burdened@)YL?F@@. 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1017 Hungry BurdenedYou feel squirming in your backpack! 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1017 Hungry --More--Y+R Your movements are now unencumbered. 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1017 Hungry Y BWhat do you want to drop? [$a-jmsuwxzB or ?*] Y_! Weapons a - a blessed +1 long sword (weapon in hand) b - a silver saber (wielded in other hand) i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger Armor c - an uncursed +0 plate mail d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 8 uncursed apples h - 9 uncursed carrots u - a giant rat corpse named 1 x - 3 food rations z - a tin Scrolls w - a scroll labeled VE FORBRYDERNE B - a scroll labeled TEMOV(end) Y/+----------------|.....||.......|....{.||......|------||....>-#|#.....|#|.....#||.....|#---.----#####..<.{|#----|---####|....|########---.--############(#Y 0#########---.--############|....|########|....|#--.---#######|....|#####-....|#---------.--.----#|.....##|....|#(#|?F?.|..........|##.....|##.....|#uYq0s@@!.|..........||....||....||...?|..........+------+....||...)|----------------------- Monk the Esquire St:18/** Dx:9 Co:12 In:8 Wi:15 Ch:17 Lawful S:704 Dlvl:2 $:180 HP: Dlvl:2 $:180 HP:32(32) Dlvl:2 $:180 HP:32(32) Pw:18(18) AC:8 Xp:3/106 T:1017 Hungry You drop an uncursed +0 plate mail.--More--Y XWonotobo offers 300 gold pieces for your plate mail. Sell it? [ynaq] (y) YBy104 4 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1017 Hungry You sold an uncursed +0 plate mail for 300 gold pieces. 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1018 Hungry .@Yv@What do you want to wield? [- abijms or ?*] Y You are empty handed. 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1018 Hungry The saddled pony drops a pick-axe.--More--Y You hear some noises.@.The saddled pony picks up a pick-axe. 32(32)  Pw:18(18) AC:8 Xp:3/106 T:1019 Hungry .@Yψ]You begin bashing monsters with your gloved hands.--More--Yu You hit the green mold!You are splashed by the green mold's acid! 29(32)  Pw:18(18) AC:8 Xp:3/106 T:1020 Hungry -u@.YYou kill the green mold!.40  29(32)  Pw:18(18) AC:8 Xp:3/115 T:1020 Hungry You are splashed by the green mold's acid! 23(32)  Pw:18(18) AC:8 Xp:3/115 T:1021 Hungry .@uYT  23(32)  Pw:18(18) AC:8 Xp:3/115 T:1022 Hungry u@[.Y 5@. 23(32)  Pw:18(18) AC:8 Xp:3/115 T:1022 Hungry The saddled pony drops a pick-axe. 23(32)  Pw:18(18) AC:8 Xp:3/115 T:1023 Hungry (uYK Unknown command ' '. 23(32)  Pw:18(18) AC:8 Xp:3/115 T:1023 Hungry Y) P 23(32)  Pw:18(18) AC:8 Xp:3/115 T:1023 Hungry The saddled pony picks up an uncursed +0 plate mail. 23(32)  Pw:18(18) AC:8 Xp:3/115 T:1024 Hungry B.uYz4 You kill the bat!%64  23(32)  Pw:18(18) AC:8 Xp:3/121 T:1024 Hungry The saddled pony drops an uncursed +0 plate mail.[u--More--Y,$The saddled pony picks up a scroll labeled VE FORBRYDERNE. 23(32)  Pw:18(18) AC:8 Xp:3/121 T:1025 Hungry .uYB  24(32)  Pw:18(18) AC:8 Xp:3/121 T:1026 Hungry u.YbK 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1026 Hungry The saddled pony drops a scroll labeled VE FORBRYDERNE.?u--More--YYour giant rat corpse rots away. 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1027 Hungry Y@r 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1028 Hungry Y\l 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1029 Hungry Yl 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1030 Hungry Yj 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1031 Hungry u. Yo l 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1032 Hungry YJ 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1033 Hungry u.Y 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1033 Hungry The saddled pony picks up a scroll labeled VE FORBRYDERNE.u.--More--Yj The saddled pony drops a scroll labeled VE FORBRYDERNE. 24(32)  Pw:18(18) AC:8 Xp:3/121 T:1034 Hungry ?uY?What do you want to throw? [$abijms or ?*] Y Weapons a - a blessed +1 long sword b - a silver saber (alternate weapon; not wielded) i - an orcish dagger j - 5 darts m - a cursed orcish dagger s - an orcish dagger Armor d - an uncursed +0 helmet (being worn) e - an uncursed +0 large shield f - a blessed +0 pair of leather gloves (being worn) Comestibles g - 8 uncursed apples h - 9 uncursed carrots x - 3 food rations z - a tin Scrolls w - a scroll labeled VE FORBRYDERNE B - a scroll labeled TEMOV(end) YF +----------------|.....||.......|....{.||......|------||....>-#|#.....|#|.....#||.....|#---.----#####..<.{|#----|---####|....|########---.--############(#[1Y m#########---.--############|....|########|....|#--.---#######|....|#####-....|#---------.--.----#|.....##|....|#(#|(.?.|..........|##.....|##.....|%@?[3Y 3mu!.|..........||....||....||@.[.|..........+------+....||...)|-----------------------In what direction? [47896321><] Y%Y`Q?The saddled pony catches the carrot.--More--Y<The saddled pony eats an uncursed carrot. 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1035 Hungry Y^-@You see here a scroll labeled VE FORBRYDERNE. 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1036 Hungry u.YD - a scroll labeled VE FORBRYDERNE. 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1037 Hungry (.uYZ@. 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1037 Hungry The saddled pony picks up a scroll labeled VERR YED HORRE. 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1038 Hungry [u"YƸ  25(32)  Pw:18(18) AC:8 Xp:3/121 T:1039 Hungry .u#YK  25(32)  Pw:18(18) AC:8 Xp:3/121 T:1040 Hungry .u.$Y l 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1041 Hungry $Yl 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1042 Hungry %Y 25(32)  Pw:18(18) AC:8 Xp:3/121 T:1043 Hungry u.%Y\ 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1044 Hungry u.&YLz  26(32)  Pw:18(18) AC:8 Xp:3/121 T:1045 Hungry .u'Y; 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1046 Hungry u.(YOl 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1047 Hungry *Y.H 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1048 Hungry (u*Y! 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1049 Hungry .[u+Y8X 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1050 Hungry .u+Ytg 26(32)  Pw:18(18) AC:8 Xp:3/121 T:1051 Hungry u[,Y٦  26(32)  Pw:18(18) AC:8 Xp:3/121 T:1052 Hungry u.-Y  27(32)  Pw:18(18) AC:8 Xp:3/121 T:1053 Hungry .u.Yɹ 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1054 Hungry .u/YR 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1055 Hungry .u0Y~ 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1056 Hungry u.0Y~  27(32)  Pw:18(18) AC:8 Xp:3/121 T:1057 Hungry u[1Y!U 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1058 Hungry ..u2Y 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1059 Hungry .u2Y^  27(32)  Pw:18(18) AC:8 Xp:3/121 T:1060 Hungry .u3Y3 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1061 Hungry u..3Y, 2 27(32)  Pw:18(18) AC:8 Xp:3/121 T:1061 Hungry The saddled pony drops a scroll labeled VERR YED HORRE. 28(32)  Pw:18(18) AC:8 Xp:3/121 T:1062 Hungry ?u7Y*Really save? [yn] (n) 9Y CySaving...Be seeing you...