Yt Player: Monk Game: Slash'EM-0.0.7E7F3 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-10-23.07:43:31.ttyrec Time: (1508744611) Mon Oct 23 07:43:31 2017 YMThis is SuperLotsoAddedStuffHack-Extended Magic 1997-2006 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. See license for details. Bug reports to slashem-discuss@lists.sourceforge.net Shall I pick a character's race, role, gender and alignment for you? [ynq] Yd.snChoosing Character's Role Pick a role for your character  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman f - a Flame Mage h - a Healer i - an Ice Mage k - a Knight m - a Monk n - a Necromancer p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist u - an Undead Slayer v - a Valkyrie w - a Wizard y - a Yeoman * - Random q - Quit(end) Y+Choosing Race Pick the race of your Monk  d - doppelganger h - hobbit H - human * - Random q - Quit(end) Y +Choosing Gender Pick the gender of your doppelganger Monk  m - male f - female * - Random q - Quit(end) Y"? "+Choosing Alignment Pick the alignment of your male doppelganger Monk  n - neutral c - chaotic * - Random q - Quit(end) Yr +-----------+...........|.).....@d?||..........||..........|------------Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:3 Xp:1/0 T:1  It is written in the Book of Chih Sung-tzu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Chih Sung-tzY u seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Candidate, have been heralded from birth as the instrument of Chih Sung-tzu. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Chih Sung-tzu!--More--Yr-----------+...........|.).....@d?||..........|Hello Monk, welcome to SlashEM! You are a neutral male doppelganger Monk.Y) Armor a - a blessed +2 pair of leather gloves (being worn) b - a blessed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 6 uncursed oranges i - 4 uncursed fortune cookies Scrolls d - an uncursed scroll of genocide Spellbooks c - a blessed spellbook of healing (0:4) Potions e - 3 uncursed potions of healing(end) Y# G-----------+........... 12(12)  Pw:11(11) AC:3 Xp:1/0 T:1 Y\ Count: 93Y, ~Unknown command ' '. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:1 Yu Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)YDx a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)YjS a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Monk]  role [Monk]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Yf  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)Y5 Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:3 Xp:1/0 T:1 -----------+...........|.).....@d?||..........||..........|------------Y: Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)YM  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)Y  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Monk]  role [Monk]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)Y` a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)ÝY+ĝY] Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) ĝYJ +[?1l>Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:3 Xp:1/0 T:1 -----------+...........|.).....@d?||..........||..........|------------ŝYV 12(12)  Pw:11(11) AC:3 Xp:1/0 T:1 ɝY8{ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:2 @<ʝYCD.@You see here a scroll labeled ELBIB YLOH. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:3 .d˝Yj - a scroll labeled ELBIB YLOH. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:3 d..͝Yft 12(12)  Pw:11(11) AC:3 Xp:1/0 T:4 @.ΝY"z 12(12)  Pw:11(11) AC:3 Xp:1/0 T:5 @d.ΝY* +..@..d.A gush of water hits you!Your armor is not affected. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:7 <dНYkt@^ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:7 НY@....d.You see here a broadsword. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:9 ҝYDk - a broadsword..d. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:10 You hear a gurgling noise.ӝY 12(12)  Pw:11(11) AC:3 Xp:1/0 T:10 .@d.ӝY You displaced your little dog. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:11 d@ԝY] 12(12)  Pw:11(11) AC:3 Xp:1/0 T:12 .d.@ԝY~  12(12)  Pw:11(11) AC:3 Xp:1/0 T:13 d..@ԝYx 12(12)  Pw:11(11) AC:3 Xp:1/0 T:14 ..d@՝Y 12(12)  Pw:11(11) AC:3 Xp:1/0 T:15 d..@՝Y .d.@. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:16 You hear the splashing of a naiad.֝Y:What do you want to drop? [a-k or ?*] ֝Y You drop a broadsword. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:16 .dםY:t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:17 )@؝YSUnix SlashEM Version 0.0.7E7F3 - last build Sun Apr 10 18:12:36 2016. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:17 ٝY#  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [false]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)ܝY%+ܝYC a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)ܝY  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Monk]  role [Monk]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)ݝY8  a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)ޝY`Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:3 Xp:1/0 T:17 ---.--------+...........|....^..<..||.....d..)@||..........|------------ߝYO qUnknown command ' '. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:17 YX ] 12(12)  Pw:11(11) AC:3 Xp:1/0 T:17 Y- Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  a - autodig [true]  b - autopickup [false]  c - autoquiver [false]  d - checkpoint [true]  e - cmdassist [true]  f - color [true]  g - confirm [true]  h - DECgraphics [false]  i - eight_bit_tty [false]  j - extmenu [false]  k - fixinv [true]  l - help [true]  m - hilite_pet [true]  n - IBMgraphics [false]  o - ignintr [false]  p - invweight [false]  q - lit_corridor [false]  r - lootabc [false] (1 of 4)YB  a - mail [true]  b - menucolors [false]  c - menu_on_esc [true]  d - mon_polycontrol [false]  e - null [true]  f - perm_invent [false]  g - pickup_thrown [true]  h - prayconfirm [true]  i - pushweapon [false]  j - rest_on_space [false]  k - safe_pet [true]  l - showexp [true]  m - showrace [false]  n - showscore [true]  o - showdmg [false]  p - showweight [false]  q - silent [true]  r - sortpack [true]  s - sound [true]  t - sparkle [true]  u - standout [false]  v - time [true]  w - timed_delay [true] (2 of 4)Ym+Y  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Monk]  role [Monk]  race [doppelganger]  gender [male]  align [neutral]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [unknown]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty]  wolfname [(none)] (3 of 4)YN a - boulder [0]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [2=on, DOS compatible]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - runmode [run]  l - scores [3 top/2 around]  m - sortloot [none]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (4 of 4)YąMonk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:0 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:3 Xp:1/0 T:17 ---.--------+...........|....^..<..||.....d..)@||..........|------------Y'2 12(12)  Pw:11(11) AC:3 Xp:1/0 T:18 .d.Y7t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:19 .dY You displaced your little dog.@dYou see here a broadsword. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:19 d..Y ] 12(12)  Pw:11(11) AC:3 Xp:1/0 T:20 Y k - a broadsword. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:21 d.Yq 12(12)  Pw:11(11) AC:3 Xp:1/0 T:21 ..d@.YJ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:22 @#.Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:23 .@#.#Yt r 12(12)  Pw:11(11) AC:3 Xp:1/0 T:23 #@Y 12(12)  Pw:11(11) AC:3 Xp:1/0 T:24 #@##.!...-|-Y^  12(12)  Pw:11(11) AC:3 Xp:1/0 T:25 #@...-YW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:25 Yg 12(12)  Pw:11(11) AC:3 Xp:1/0 T:26 d#@##Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:27 #d@Yyf  12(12)  Pw:11(11) AC:3 Xp:1/0 T:28 ##-----d@||Yv#.@- Things that are here: a ruby potion a dark green potion--More--Yw@ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:28 dY Pick up what?  Potions a - a ruby potion b - a dark green potion(end) YR++YT l - a ruby potion.m - a dark green potion. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:29 YfRu 12(12)  Pw:11(11) AC:3 Xp:1/0 T:30 ..@Y! n 12(12)  Pw:11(11) AC:3 Xp:1/0 T:31 .@Y8 12(12)  Pw:11(11) AC:3 Xp:1/0 T:32 .#@#Y- o  12(12)  Pw:11(11) AC:3 Xp:1/0 T:33 .@Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:34 #@#Y7c#@## 12(12)  Pw:11(11) AC:3 Xp:1/0 T:35 Y9 #@# 12(12)  Pw:11(11) AC:3 Xp:1/0 T:35 YG  12(12)  Pw:11(11) AC:3 Xp:1/0 T:39 ##@#####Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:40 #@#Y W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:40 Yo 12(12)  Pw:11(11) AC:3 Xp:1/0 T:41 ##@#Y{s 12(12)  Pw:11(11) AC:3 Xp:1/0 T:41 @#YW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:41 Y)3 12(12)  Pw:11(11) AC:3 Xp:1/0 T:42 #@#Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:43 #@#Y 12(12)  Pw:11(11) AC:3 Xp:1/0 T:43 --$|..|#..@#Y 12(12)  Pw:11(11) AC:3 Xp:1/0 T:44 -.|@.|#|..|.?|---Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:45 -|@.|-YC= t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:46 .@Y, t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:47 .@Y4o.@There is a fountain here. Use "q." to drink from it.--More--YQ}You see here an unlabeled scroll. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:47 Yp!n - an unlabeled scroll. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:48 YY } 12(12)  Pw:11(11) AC:3 Xp:1/0 T:49 @{Y- w 12(12)  Pw:11(11) AC:3 Xp:1/0 T:50 @.Y2w 12(12)  Pw:11(11) AC:3 Xp:1/0 T:50 @.Y@.You see here 46 gold pieces. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:51 Y\ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:51 YO46 gold pieces.St:15Dx:12Co:13 In:9 Wi:20 Ch:10 Neutral S46 46 12(12)  Pw:11(11) AC:3 Xp:1/0 T:52 Y t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:53 @.YJV 12(12)  Pw:11(11) AC:3 Xp:1/0 T:53 YHmV 12(12)  Pw:11(11) AC:3 Xp:1/0 T:53 YlS Count: 12Yg! 12(12)  Pw:11(11) AC:3 Xp:1/0 T:53  12(12)  Pw:11(11) AC:3 Xp:1/0 T:54  12(12)  Pw:11(11) AC:3 Xp:1/0 T:55  12(12)  Pw:11(11) AC:3 Xp:1/0 T:56  12(12)  Pw:11(11) AC:3 Xp:1/0 T:57  12(12)  Pw:11(11) AC:3 Xp:1/0 T:58  12(12)  Pw:11(11) AC:3 Xp:1/0 T:59  12(12)  Pw:11(11) AC:3 Xp:1/0 T:60  12(12)  Pw:11(11) AC:3 Xp:1/0 T:61 Y{t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:62 .@Y t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:63 .@Yn 12(12)  Pw:11(11) AC:3 Xp:1/0 T:64 @.YfT t 12(12)  Pw:11(11) AC:3 Xp:1/0 T:65 .@Y x 12(12)  Pw:11(11) AC:3 Xp:1/0 T:65 #@Yx 12(12)  Pw:11(11) AC:3 Xp:1/0 T:66 #@ Y3Vy 12(12)  Pw:11(11) AC:3 Xp:1/0 T:67 #@ YiDW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:67  Y r 12(12)  Pw:11(11) AC:3 Xp:1/0 T:68 #@ Y^z 12(12)  Pw:11(11) AC:3 Xp:1/0 T:68 #@ Ÿ́###@ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:70 Y[[z#@ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:70 Y0  12(12)  Pw:11(11) AC:3 Xp:1/0 T:75 ####d.@ Y2  12(12)  Pw:11(11) AC:3 Xp:1/0 T:75 d@# Yw  12(12)  Pw:11(11) AC:3 Xp:1/0 T:76 #@. Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:77 @.d Ym  12(12)  Pw:11(11) AC:3 Xp:1/0 T:78 @d.. Y X  12(12)  Pw:11(11) AC:3 Xp:1/0 T:78  Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:79 @d.. Y2  12(12)  Pw:11(11) AC:3 Xp:1/0 T:79 @d..YW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:79 Y0 s 12(12)  Pw:11(11) AC:3 Xp:1/0 T:80 @#Yw 12(12)  Pw:11(11) AC:3 Xp:1/0 T:81 @d#Yb 12(12)  Pw:11(11) AC:3 Xp:1/0 T:82 @d##Y?%W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:82 Y u 12(12)  Pw:11(11) AC:3 Xp:1/0 T:83 @##Yl n 12(12)  Pw:11(11) AC:3 Xp:1/0 T:83 @dYo 12(12)  Pw:11(11) AC:3 Xp:1/0 T:84 @.Y? 12(12)  Pw:11(11) AC:3 Xp:1/0 T:85 @.d.Y~ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:86 @d..Yx 12(12)  Pw:11(11) AC:3 Xp:1/0 T:86 @d.Y/ o 12(12)  Pw:11(11) AC:3 Xp:1/0 T:87 @.Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:88 @...dY 12(12)  Pw:11(11) AC:3 Xp:1/0 T:88 @.d.YfW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:88 Y2  12(12)  Pw:11(11) AC:3 Xp:1/0 T:89 ##@.Yx  12(12)  Pw:11(11) AC:3 Xp:1/0 T:90 @..Y˷W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:90 Y\\  12(12)  Pw:11(11) AC:3 Xp:1/0 T:91 #@#d.Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:91 ##@d.Yb 12(12)  Pw:11(11) AC:3 Xp:1/0 T:92 #@###Yrls 12(12)  Pw:11(11) AC:3 Xp:1/0 T:93 @#YW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:93 Y\ W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:93 Y  12(12)  Pw:11(11) AC:3 Xp:1/0 T:93 #@d##Y 12(12)  Pw:11(11) AC:3 Xp:1/0 T:94 #@##Y! 12(12)  Pw:11(11) AC:3 Xp:1/0 T:95 #@#YN 12(12)  Pw:11(11) AC:3 Xp:1/0 T:95 #@dY  12(12)  Pw:11(11) AC:3 Xp:1/0 T:96 #@##Y: 12(12)  Pw:11(11) AC:3 Xp:1/0 T:97 #@#Y) 12(12)  Pw:11(11) AC:3 Xp:1/0 T:98 #@dY5 12(12)  Pw:11(11) AC:3 Xp:1/0 T:99 #@d#Y$ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:99 #@##Y | 12(12)  Pw:11(11) AC:3 Xp:1/0 T:100 @#Yr W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:100 YLW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:100 Y#W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:101 Y!d W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:101 YW 12(12)  Pw:11(11) AC:3 Xp:1/0 T:102 Y` 12(12)  Pw:11(11) AC:3 Xp:1/0 T:103 +Y^ W 12(12)  Pw:11(11) AC:3 Xp:1/0 T:104 Y&In what direction? [47896321><] YFuThe door resists! 12(12)  Pw:11(11) AC:3 Xp:1/0 T:104 Y}3In what direction? [47896321><] Yj$The door opens. 12(12)  Pw:11(11) AC:3 Xp:1/0 T:105 -------------|.........$..d-|............|..........-----------YȻ 12(12)  Pw:11(11) AC:3 Xp:1/0 T:106 .ddY n # 12(12)  Pw:11(11) AC:3 Xp:1/0 T:106 The jackal bites! 11(12)  Pw:11(11) AC:3 Xp:1/0 T:106 YjYou miss the jackal. 11(12)  Pw:11(11) AC:3 Xp:1/0 T:107 YYou kill the jackal!50  11(12)  Pw:11(11) AC:3 Xp:1/1 T:108 % Y#-@#.|.#.---There is an open door here.You see here a jackal corpse. 11(12)  Pw:11(11) AC:3 Xp:1/1 T:108 !Y" o - a jackal corpse. 11(12)  Pw:11(11) AC:3 Xp:1/1 T:109 "YU 11(12)  Pw:11(11) AC:3 Xp:1/1 T:110 @-|-#Y9|w 11(12)  Pw:11(11) AC:3 Xp:1/1 T:111 @.#Yw 11(12)  Pw:11(11) AC:3 Xp:1/1 T:112 @.#Y" @.You see here 73 gold pieces. 11(12)  Pw:11(11) AC:3 Xp:1/1 T:112 $Y73 gold pieces.123 119 HP: 11(12)  Pw:11(11) AC:3 Xp:1/1 T:113 %Y } 11(12)  Pw:11(11) AC:3 Xp:1/1 T:114 @.&Y/w 11(12)  Pw:11(11) AC:3 Xp:1/1 T:115 @.&Y&w 11(12)  Pw:11(11) AC:3 Xp:1/1 T:115 @.&Y w 11(12)  Pw:11(11) AC:3 Xp:1/1 T:116 @.&Y@  11(12)  Pw:11(11) AC:3 Xp:1/1 T:117 ..@(Y w 11(12)  Pw:11(11) AC:3 Xp:1/1 T:118 @.(Y @.A trap door in the ceiling opens and a rock falls on your head! 3(12)  Pw:11(11) AC:3 Xp:1/1 T:118 )YV| 3(12)  Pw:11(11) AC:3 Xp:1/1 T:119 @*+Y&| 4(12)  Pw:11(11) AC:3 Xp:1/1 T:120 .@,Yj&In what direction? [47896321><] ,Y{^*,Y Rn 4(12)  Pw:11(11) AC:3 Xp:1/1 T:120 *-Y 4(12)  Pw:11(11) AC:3 Xp:1/1 T:121 @.-Yv 4(12)  Pw:11(11) AC:3 Xp:1/1 T:122 @./Yn/Count: 23/Yo  4(12)  Pw:11(11) AC:3 Xp:1/1 T:123  4(12)  Pw:11(11) AC:3 Xp:1/1 T:124 +1Y5. 4(12)  Pw:11(11) AC:3 Xp:1/1 T:125 @.1Y" &In what direction? [47896321><] 1YV You see no door there. 4(12)  Pw:11(11) AC:3 Xp:1/1 T:125 1Y That door is closed. 4(12)  Pw:11(11) AC:3 Xp:1/1 T:125 3YY3In what direction? [47896321><] 3Y@The door opens. 4(12)  Pw:11(11) AC:3 Xp:1/1 T:126 -3YBd 4(12)  Pw:11(11) AC:3 Xp:1/1 T:126 4Y^ 4(12)  Pw:11(11) AC:3 Xp:1/1 T:127 #@.#4Yd& v 4(12)  Pw:11(11) AC:3 Xp:1/1 T:127 @-5Y 4(12)  Pw:11(11) AC:3 Xp:1/1 T:128 #@##6Y}  4(12)  Pw:11(11) AC:3 Xp:1/1 T:129 -----|....#|........#@|....#----7Yf 4(12)  Pw:11(11) AC:3 Xp:1/1 T:129 -.#@#.-7Y  4(12)  Pw:11(11) AC:3 Xp:1/1 T:130 -.@#..-7Y  4(12)  Pw:11(11) AC:3 Xp:1/1 T:131 -.|@#.|-8Y% 4(12)  Pw:11(11) AC:3 Xp:1/1 T:132 -@.-8Yr  4(12)  Pw:11(11) AC:3 Xp:1/1 T:133 .@ 4(12)  Pw:11(11) AC:3 Xp:1/1 T:133 9YB0v 4(12)  Pw:11(11) AC:3 Xp:1/1 T:134 @.9YA 4(12)  Pw:11(11) AC:3 Xp:1/1 T:134 .@##9Y`  5(12)  Pw:11(11) AC:3 Xp:1/1 T:135 .@#:YQ 5(12)  Pw:11(11) AC:3 Xp:1/1 T:136 @#:YVa  5(12)  Pw:11(11) AC:3 Xp:1/1 T:137 @.:Y'  5(12)  Pw:11(11) AC:3 Xp:1/1 T:137 @.;Y3qy 5(12)  Pw:11(11) AC:3 Xp:1/1 T:138 .@;Y\y 5(12)  Pw:11(11) AC:3 Xp:1/1 T:139 .@;Y8y 5(12)  Pw:11(11) AC:3 Xp:1/1 T:140 .@;Y } 5(12)  Pw:11(11) AC:3 Xp:1/1 T:140 #@;Y.} 5(12)  Pw:11(11) AC:3 Xp:1/1 T:141 #@<] eY-This door is locked. 7(12)  Pw:11(11) AC:3 Xp:1/2 T:238 gY@ 7(12)  Pw:11(11) AC:3 Xp:1/2 T:239 @#gY&In what direction? [47896321><] gYzWHAMMM!!! 8(12)  Pw:11(11) AC:3 Xp:1/2 T:240 hY:4In what direction? [47896321><] hYAs you kick the door, it crashes open! 8(12)  Pw:11(11) AC:3 Xp:1/2 T:240 .....-(.---iYI, 8(12)  Pw:11(11) AC:3 Xp:1/2 T:241 ----|...|#|..@||.-jY8 8(12)  Pw:11(11) AC:3 Xp:1/2 T:242 -.@|-jY 8(12)  Pw:11(11) AC:3 Xp:1/2 T:242 .@jY @.You see here a large box. 8(12)  Pw:11(11) AC:3 Xp:1/2 T:243 lY BThere is a large box here, loot it? [ynq] (q) mYş yHmmm, it seems to be locked. 8(12)  Pw:11(11) AC:3 Xp:1/2 T:243 oY 8(12)  Pw:11(11) AC:3 Xp:1/2 T:244 @(oY .@You see here a large box. 8(12)  Pw:11(11) AC:3 Xp:1/2 T:245 pY> 8(12)  Pw:11(11) AC:3 Xp:1/2 T:246 #@(pY'  8(12)  Pw:11(11) AC:3 Xp:1/2 T:246 ##@-pY  8(12)  Pw:11(11) AC:3 Xp:1/2 T:247 @#qY  8(12)  Pw:11(11) AC:3 Xp:1/2 T:248 ##@#sY 8(12)  Pw:11(11) AC:3 Xp:1/2 T:249 ##@#tYq 8(12)  Pw:11(11) AC:3 Xp:1/2 T:250 #@#uYr#@#### 8(12)  Pw:11(11) AC:3 Xp:1/2 T:252 uYI  9(12)  Pw:11(11) AC:3 Xp:1/2 T:255  9(12)  Pw:11(11) AC:3 Xp:1/2 T:256 @####wYs^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:257 wY%^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:257 wY6^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:258 wYMy ^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:259 wY ^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:260 xYyR^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:261 xYv^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:262 xY^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:263 xY ~ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:264 You hear a gurgling noise.xYz d 9(12)  Pw:11(11) AC:3 Xp:1/2 T:264 yY>^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:265 yY^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:266 yY ^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:267 zY*,^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:267 zY^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:268 zY%^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:269 zY^ 9(12)  Pw:11(11) AC:3 Xp:1/2 T:269 zY8 _ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:270 zY\ _ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:271 zYe _ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:272 {Y_ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:272 {Yh 10(12)  Pw:11(11) AC:3 Xp:1/2 T:273 +{Y-_ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:274 {YLv_ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:275 {YH_ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:275 {Yw _ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:276 |Yu &In what direction? [47896321><] |Ye The door opens. 10(12)  Pw:11(11) AC:3 Xp:1/2 T:277 |.|...|....%|......--------}Y6> 10(12)  Pw:11(11) AC:3 Xp:1/2 T:278 ------|.{...........|@#- 10(12)  Pw:11(11) AC:3 Xp:1/2 T:278 --.|.||@-~Y @.You see here a candy bar. 10(12)  Pw:11(11) AC:3 Xp:1/2 T:279 Y<p - a candy bar. 10(12)  Pw:11(11) AC:3 Xp:1/2 T:280 YU.@ 10(12)  Pw:11(11) AC:3 Xp:1/2 T:280 Yb1\  10(12)  Pw:11(11) AC:3 Xp:1/2 T:280 YNCount: 23Yź  10(12)  Pw:11(11) AC:3 Xp:1/2 T:281  10(12)  Pw:11(11) AC:3 Xp:1/2 T:282  10(12)  Pw:11(11) AC:3 Xp:1/2 T:283  10(12)  Pw:11(11) AC:3 Xp:1/2 T:284  11(12)  Pw:11(11) AC:3 Xp:1/2 T:285  11(12)  Pw:11(11) AC:3 Xp:1/2 T:286  11(12)  Pw:11(11) AC:3 Xp:1/2 T:287  11(12)  Pw:11(11) AC:3 Xp:1/2 T:288 +Y8@.Something is written here in the dust.Use "r." to read it. 11(12)  Pw:11(11) AC:3 Xp:1/2 T:289 Yd 3In what direction? [47896321><] Y }The door resists! 11(12)  Pw:11(11) AC:3 Xp:1/2 T:290 Yea 3In what direction? [47896321><] Y) The door opens. 11(12)  Pw:11(11) AC:3 Xp:1/2 T:290 |YQ 11(12)  Pw:11(11) AC:3 Xp:1/2 T:291 .@Y -What do you want to drop? [$a-p or ?*] Y 1You don't have that object.--More--Y7 5What do you want to drop? [$a-p or ?*] Ys2   St:15 Dx:12 Co:13 In:9 Wi:20 Ch0 Neutral S:8 0 HP: 11(12)  Pw:11(11) AC:3 Xp:1/2 T:291 You drop 119 gold pieces. 11(12)  Pw:11(11) AC:3 Xp:1/2 T:292 Y1)f 11(12)  Pw:11(11) AC:3 Xp:1/2 T:292 Y(` 11(12)  Pw:11(11) AC:3 Xp:1/2 T:293 Y` 11(12)  Pw:11(11) AC:3 Xp:1/2 T:294 YB q 11(12)  Pw:11(11) AC:3 Xp:1/2 T:295 #Y9, ` 11(12)  Pw:11(11) AC:3 Xp:1/2 T:295 Yz` 11(12)  Pw:11(11) AC:3 Xp:1/2 T:296 Y` 11(12)  Pw:11(11) AC:3 Xp:1/2 T:297 Y:----|@$||$$|----$# 11(12)  Pw:11(11) AC:3 Xp:1/2 T:297 You see here 59 gold pieces. 11(12)  Pw:11(11) AC:3 Xp:1/2 T:297 Y{*59 gold pieces.St:15Dx:12Co:13 In:9 Wi:20 Ch:10 Neutral S67 59 11(12)  Pw:11(11) AC:3 Xp:1/2 T:298 Y.@You see here 91 gold pieces. 11(12)  Pw:11(11) AC:3 Xp:1/2 T:299 Y91 gold pieces.158 150 HP: 11(12)  Pw:11(11) AC:3 Xp:1/2 T:299 Y] .@You see here 58 gold pieces. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:300 Y058 gold pieces.216 208 12(12)  Pw:11(11) AC:3 Xp:1/2 T:301 Y@.You see here 60 gold pieces. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:301 YGS 60 gold pieces.7 6 12(12)  Pw:11(11) AC:3 Xp:1/2 T:302 Y :What do you want to drop? [$a-p or ?*] Y    St:15 Dx:12 Co:13 In:9 Wi:20 Ch10 Neutral S:8 0 HP: 12(12)  Pw:11(11) AC:3 Xp:1/2 T:302 You drop 268 gold pieces. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:303 Yx 12(12)  Pw:11(11) AC:3 Xp:1/2 T:303 $@YfW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:304 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:305 Yq W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:306 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:306 Y[W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:307 Y~l W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:308 Y W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:308 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:309 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:310 Y W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:311 YqW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:312 Yu W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:313 Y W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:313 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:314 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:315 Y W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:316 YbW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:317 Y̼W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:317 Y5W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:318 YO W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:319 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:319 Y0uW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:320 Y6 W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:321 YSOW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:322 YFW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:322 Y|G W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:323 Y4W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:324 Y*W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:325 YW 12(12)  Pw:11(11) AC:3 Xp:1/2 T:325 Y} W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:326 YT@ 12(12)  Pw:11(11) AC:3 Xp:1/2 T:327 Suddenly one of the Vault's guards enters!--More--Y?."Hello stranger, who are you?" - YA MYkoY95 nYkYQ"I don't know you.""Please follow me."Y] 12(12)  Pw:11(11) AC:3 Xp:1/2 T:327 YXy 12(12)  Pw:11(11) AC:3 Xp:1/2 T:328 @.Yc 12(12)  Pw:11(11) AC:3 Xp:1/2 T:329 .YS W 12(12)  Pw:11(11) AC:3 Xp:1/2 T:329 YM.@You see here 268 gold pieces. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:330 Y 12(12)  Pw:11(11) AC:3 Xp:1/2 T:330 #@$YGux 12(12)  Pw:11(11) AC:3 Xp:1/2 T:331 @@.Y1>(Really attack the guard? [yn] (n) Y[n 12(12)  Pw:11(11) AC:3 Xp:1/2 T:331 Y j 12(12)  Pw:11(11) AC:3 Xp:1/2 T:332 #Y  12(12)  Pw:11(11) AC:3 Xp:1/2 T:333 #@#Y 12(12)  Pw:11(11) AC:3 Xp:1/2 T:333 #@#YQ | 12(12)  Pw:11(11) AC:3 Xp:1/2 T:334 @@#Y # 12(12)  Pw:11(11) AC:3 Xp:1/2 T:334 Suddenly, the guard disappears. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:335 Y@ y 12(12)  Pw:11(11) AC:3 Xp:1/2 T:336 @#Y" F@ | 12(12)  Pw:11(11) AC:3 Xp:1/2 T:337 You feel squirming in your backpack! 12(12)  Pw:11(11) AC:3 Xp:1/2 T:337 Ym You miss the yellow mold.You stagger... 12(12)  Pw:11(11) AC:3 Xp:1/2 T:338 StunY3x  12(12)  Pw:11(11) AC:3 Xp:1/2 T:339 Stun##@Y5 \ 12(12)  Pw:11(11) AC:3 Xp:1/2 T:339 StunYN\ 12(12)  Pw:11(11) AC:3 Xp:1/2 T:340 StunY\ 12(12)  Pw:11(11) AC:3 Xp:1/2 T:341 StunY` 12(12)  Pw:11(11) AC:3 Xp:1/2 T:342 StunYou feel a bit steadier now. 12(12)  Pw:11(11) AC:3 Xp:1/2 T:342 YY 12(12)  Pw:11(11) AC:3 Xp:1/2 T:342 F@#Y՗You kill the yellow mold!St:15Dx:12Co:13 In:9 Wi:20 Ch:10 Neutral S4  12(12)  Pw:11(11) AC:3 Xp:1/10 T:343 %Y.@#You see here a yellow mold corpse.F 12(12)  Pw:11(11) AC:3 Xp:1/10 T:344 --More--Y The yellow mold rises from the dead! 12(12)  Pw:11(11) AC:3 Xp:1/10 T:344 YYou just miss the yellow mold.You stagger... 12(12)  Pw:11(11) AC:3 Xp:1/10 T:345 StunžY  12(12)  Pw:11(11) AC:3 Xp:1/10 T:345 Stun#@ÞY&] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:346 StunĞYS] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:347 StunĞY'] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:348 StunŞY ] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:348 StunƞY] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:349 StunƞYj ] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:350 StunǞYu4 ] 12(12)  Pw:11(11) AC:3 Xp:1/10 T:351 StunȞY 12(12)  Pw:11(11) AC:3 Xp:1/10 T:352 StunYou feel a bit steadier now. 12(12)  Pw:11(11) AC:3 Xp:1/10 T:352 ɞYWTYou miss the yellow mold. 12(12)  Pw:11(11) AC:3 Xp:1/10 T:353 ʞYPYou kill the yellow mold!72  12(12)  Pw:11(11) AC:3 Xp:1/18 T:353 %˞Y^ ^ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:353 ̞Y~* 12(12)  Pw:11(11) AC:3 Xp:1/18 T:354 @d#̞Y)F@#There is an open door here.You see here a yellow mold corpse. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:355 d.͞Y  12(12)  Pw:11(11) AC:3 Xp:1/18 T:356 ..d%@ΞY 12(12)  Pw:11(11) AC:3 Xp:1/18 T:357 .dΞY~ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:357 .d.ΞYX 12(12)  Pw:11(11) AC:3 Xp:1/18 T:358 ϞY=|u 12(12)  Pw:11(11) AC:3 Xp:1/18 T:359 .dϞYk~n 12(12)  Pw:11(11) AC:3 Xp:1/18 T:360 .%ОYP(X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:361 ОYܾ X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:361 ўYX 12(12)  Pw:11(11) AC:3 Xp:1/18 T:362 ўY=u 12(12)  Pw:11(11) AC:3 Xp:1/18 T:363 dўYt  12(12)  Pw:11(11) AC:3 Xp:1/18 T:364 d..ўY  12(12)  Pw:11(11) AC:3 Xp:1/18 T:364 .dҞYX 12(12)  Pw:11(11) AC:3 Xp:1/18 T:365 ҞYvm 12(12)  Pw:11(11) AC:3 Xp:1/18 T:366 .ҞY`X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:366 ҞY5 X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:367 ӞY[X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:368 ӞYQX 12(12)  Pw:11(11) AC:3 Xp:1/18 T:369 ՞Y  12(12)  Pw:11(11) AC:3 Xp:1/18 T:369 d.֞YJ@#There is an open door here.You see here a yellow mold corpse. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:370 ۞YxYou displaced your little dog. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:371 @%ݞYh v 12(12)  Pw:11(11) AC:3 Xp:1/18 T:372 @.ޞYp 12(12)  Pw:11(11) AC:3 Xp:1/18 T:373 @.ޞY2 12(12)  Pw:11(11) AC:3 Xp:1/18 T:373 @.dޞYp 12(12)  Pw:11(11) AC:3 Xp:1/18 T:374 @.ޞYN- @.d% 12(12)  Pw:11(11) AC:3 Xp:1/18 T:375 You hear the footsteps of a guard on patrol.ߞY 12(12)  Pw:11(11) AC:3 Xp:1/18 T:376 @.d..ߞY: 12(12)  Pw:11(11) AC:3 Xp:1/18 T:376 @..dYTp 12(12)  Pw:11(11) AC:3 Xp:1/18 T:377 @.Y 12(12)  Pw:11(11) AC:3 Xp:1/18 T:378 @..d.YE 12(12)  Pw:11(11) AC:3 Xp:1/18 T:379 @.d#Y 12(12)  Pw:11(11) AC:3 Xp:1/18 T:379 @..d.Y. p 12(12)  Pw:11(11) AC:3 Xp:1/18 T:380 @.Y 12(12)  Pw:11(11) AC:3 Xp:1/18 T:381 @..dYrk 12(12)  Pw:11(11) AC:3 Xp:1/18 T:381 @-..dYM\ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:382 #@.Y z 12(12)  Pw:11(11) AC:3 Xp:1/18 T:383 #@Y~X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:383 Y^t 12(12)  Pw:11(11) AC:3 Xp:1/18 T:383 @#YI t 12(12)  Pw:11(11) AC:3 Xp:1/18 T:384 @#YY}  12(12)  Pw:11(11) AC:3 Xp:1/18 T:385 @#*Yp 12(12)  Pw:11(11) AC:3 Xp:1/18 T:385 @.Y3p 12(12)  Pw:11(11) AC:3 Xp:1/18 T:386 @.Y-yp 12(12)  Pw:11(11) AC:3 Xp:1/18 T:387 @.Y}p 12(12)  Pw:11(11) AC:3 Xp:1/18 T:387 @.Y;l p 12(12)  Pw:11(11) AC:3 Xp:1/18 T:388 @.Y;,p 12(12)  Pw:11(11) AC:3 Xp:1/18 T:389 @.Yv 12(12)  Pw:11(11) AC:3 Xp:1/18 T:389 .@Y/ X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:389 YYo 12(12)  Pw:11(11) AC:3 Xp:1/18 T:390 .@Yv 12(12)  Pw:11(11) AC:3 Xp:1/18 T:391 .@Y v 12(12)  Pw:11(11) AC:3 Xp:1/18 T:392 .@Yyt 12(12)  Pw:11(11) AC:3 Xp:1/18 T:393 @#YBBt 12(12)  Pw:11(11) AC:3 Xp:1/18 T:393 @#Y wt 12(12)  Pw:11(11) AC:3 Xp:1/18 T:394 @#Y5 t 12(12)  Pw:11(11) AC:3 Xp:1/18 T:395 @#YX 12(12)  Pw:11(11) AC:3 Xp:1/18 T:395 Y)/} 12(12)  Pw:11(11) AC:3 Xp:1/18 T:395 @#Y~ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:396 @#Yk t 12(12)  Pw:11(11) AC:3 Xp:1/18 T:397 @#Y " z 12(12)  Pw:11(11) AC:3 Xp:1/18 T:397 #@YC#@You hear water falling on coins.##@ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:399 Y|#@ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:399 Y1  12(12)  Pw:11(11) AC:3 Xp:1/18 T:404 #####@Y= 12(12)  Pw:11(11) AC:3 Xp:1/18 T:405 #@Yjx 12(12)  Pw:11(11) AC:3 Xp:1/18 T:406 .@Y x 12(12)  Pw:11(11) AC:3 Xp:1/18 T:406 .@YE@.You see here a large box. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:407 Ym w 12(12)  Pw:11(11) AC:3 Xp:1/18 T:408 @(YSr  12(12)  Pw:11(11) AC:3 Xp:1/18 T:408 @-Yv  12(12)  Pw:11(11) AC:3 Xp:1/18 T:409 @#Yu  12(12)  Pw:11(11) AC:3 Xp:1/18 T:410 #@Yu  12(12)  Pw:11(11) AC:3 Xp:1/18 T:411 #@Y-@You see here a large box. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:411 YX;What do you want to wield? [- k or ?*] Y% k - a broadsword.--More--Yh^;What do you want to wield? [- k or ?*] Ysbk - a broadsword (weapon in hand). 12(12)  Pw:11(11) AC:5 Xp:1/18 T:412 YD 12(12)  Pw:11(11) AC:5 Xp:1/18 T:413 @(Yje .@You see here a large box. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:414 YX# Y1 adjustY djustYM=What do you want to adjust? [a-np or ?*] YX0Adjust letter to what [koq-zA-Z]? Y3 Moving: s - a broadsword (weapon in hand). 12(12)  Pw:11(11) AC:5 Xp:1/18 T:414 Yf# Yi'lootYy Y YootY BThere is a large box here, loot it? [ynq] (q) YC yHmmm, it seems to be locked. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:414  Yx#  Y force Y4In what direction? [47896321><]  Y CThere is a large box here, force its lock? [ynq] (q)  Y{yYou force your broadsword into a crack and pry. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:415 --More-- Yt You succeed in forcing the lock. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:416 Y BThere is a large box here, loot it? [ynq] (q) Y3=yYou carefully open the large box...--More--YZ~ The large box is empty. Do what?  i - Put something into the large box(end) Y +--.---------------------.............%#|..||..||..^..........|#|$.||..| Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Y +Y--------------------...........%#|..||..|^..........|#|$.||..|.........#.|#----#...|------------##|..|#####|.{|###----################### Put in what?   Weapons  s - a broadsword (weapon in hand)  Armor  a - a blY=sessed +2 pair of leather gloves (being worn)  b - a blessed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 6 uncursed apples  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  p - a candy bar  Scrolls  d - an uncursed scroll of genocide  j - a scroll labeled ELBIB YLOH  n - an unlabeled scroll  Spellbooks  c - a blessed spellbook of healing (0:4)  Potions  e - 3 uncursed potions of healing  l - a ruby potion  m - a dark green potion (end) Y +++Y2 +YWMonk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:72 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:5 Xp:1/18 T:416 --.-------------------------------------#-.............%#|..||..||.{....|##|.......|#|..^..........|#|$.||..||......|#|........####|...........#.|#----#...||......|###|......*|#---------------##|..||......|##----.----[30Ym#########|.{||......-############--------$---#############################################[15;Yþ34H-.------##---.--------##-----#|......|#+...........####|...|#|.......#|....^..<..|#####|....#|......||..........|###-----##|...||......||..........|#....|###-@..|--------------------|....#-------|-- Armor a - a blessed +2 pair of leather gloves (beingYF worn) b - a blessed +1 robe (being worn)(end) Y--.-----------------------------#-.............%#|..||..|##|.......|#|..^..........|#|$.||..| 12(12)  Pw:11(11) AC:5 Xp:1/18 T:416 Y&Z  12(12)  Pw:11(11) AC:5 Xp:1/18 T:417 YR#qThere is a large box here, loot it? [ynq] (q) yYou carefully open the large box...--More--YVj~ The large box is empty. Do what?  i - Put something into the large box(end) Y+--.---------------------.............%#|..||..||..^..........|#|$.||..| Put in what type of objects?  a - All types b - Weapons c - Armor d - Comestibles e - Scrolls f - Spellbooks g - Potions B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) YC +Y--------------------...........%#|..||..|^..........|#|$.||..|.........#.|#----#...|------------##|..|#####|.{|###----################### Put in what?   Weapons  s - a broadsword (weapon in hand)  Armor  a - a blYsessed +2 pair of leather gloves (being worn)  b - a blessed +1 robe (being worn)  Comestibles  f - 3 uncursed food rations  g - 6 uncursed apples  h - 6 uncursed oranges  i - 4 uncursed fortune cookies  p - a candy bar  Scrolls  d - an uncursed scroll of genocide  j - a scroll labeled ELBIB YLOH  n - an unlabeled scroll  Spellbooks  c - a blessed spellbook of healing (0:4)  Potions  e - 3 uncursed potions of healing  l - a ruby potion  m - a dark green potion (end) Yx+++ Y[+ +++"Ya+#Y ---'YAp --.-------------------------------------#-.............%#|..||..||.{....|##|.......|#|..^..........|#|$.||..||......|#|........####|...........#.|#----#...||......|###|......*|#---------------##|..||......|##----.----#########|.{||......-#########'Yp [C###--------$---#############################################-.------##---.--------##-----#|......|#'Yp +...........####|...|#|.......#|....^..<..|#####|....#|......||..........|###-----##|...||......||..........|#....|###-@..|--------------------|....#-------|-- Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:72 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:5 Xp:1/18 T:417 You put a blessed spellbook of healing (0:4) into the large box.['Y q _24;1H 12(12)  Pw:11(11) AC:5 Xp:1/18 T:417 --More--(Y_You put 3 uncursed potions of healing into the large box. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:417 --More--(YWYou put a ruby potion into the large box. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:417 --More--)YYou put a dark green potion into the large box. 12(12)  Pw:11(11) AC:5 Xp:1/18 T:417  12(12)  Pw:11(11) AC:5 Xp:1/18 T:418 )YZ_ 12(12)  Pw:11(11) AC:5 Xp:1/18 T:418 +Yn -What do you want to wield? [- s or ?*] ,Y|You are empty handed. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:419 .YM_ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:419 .YQZ  12(12)  Pw:11(11) AC:3 Xp:1/18 T:419 5Y oq - a large box. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:420 5Yh_ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:421 7Y!qr  12(12)  Pw:11(11) AC:3 Xp:1/18 T:421 @.7Y r  12(12)  Pw:11(11) AC:3 Xp:1/18 T:422 @-8Yn#  12(12)  Pw:11(11) AC:3 Xp:1/18 T:423 @#9Yς  12(12)  Pw:11(11) AC:3 Xp:1/18 T:424 @# 12(12)  Pw:11(11) AC:3 Xp:1/18 T:424 @#:Y 12(12)  Pw:11(11) AC:3 Xp:1/18 T:425 @#:Yz @### 12(12)  Pw:11(11) AC:3 Xp:1/18 T:427 :Y  12(12)  Pw:11(11) AC:3 Xp:1/18 T:430 @###;Y ~ 12(12)  Pw:11(11) AC:3 Xp:1/18 T:430 @# down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More-->Y5Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:72 Dlvl:1 $:0 HP: Dlvl:1 $:0 HP:12(12) Dlvl:1 $:0 HP:12(12) Pw:11(11) AC:3 Xp:1/18 T:435 --.-------------------------------------#-.............%#|..||..||.{....|##|.......|#|..^..........|#|$.||..||......|#|........####|...........#.|#----#...||......|###|......*|#---------------##|..||......|##----.----[30>Y5m#########|.{||......-############--------@---#############################################[15;>Y 634H-.------##---.--------##-----#|......|#+...........####|...|#|.......#|....^..<..|#####|....#|......||..........|###-----##|...||......||..........|#....|###-...|--------------------|....#-------|--?Y>119 gold pieces.191 119 HP: 12(12)  Pw:11(11) AC:3 Xp:1/18 T:435 ?YW @|Something is written here in the dust.Use "r." to read it. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:436 @Y8v 12(12)  Pw:11(11) AC:3 Xp:1/18 T:437 @.@Yp 12(12)  Pw:11(11) AC:3 Xp:1/18 T:438 @.AY X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:439 BYA X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:439 BY`P X 12(12)  Pw:11(11) AC:3 Xp:1/18 T:439 EY Count: 23HY 12(12)  Pw:11(11) AC:3 Xp:1/18 T:440  12(12)  Pw:11(11) AC:3 Xp:1/18 T:441  12(12)  Pw:11(11) AC:3 Xp:1/18 T:442  12(12)  Pw:11(11) AC:3 Xp:1/18 T:443  12(12)  Pw:11(11) AC:3 Xp:1/18 T:444  12(12)  Pw:11(11) AC:3 Xp:1/18 T:445  12(12)  Pw:11(11) AC:3 Xp:1/18 T:446  12(12)  Pw:11(11) AC:3 Xp:1/18 T:447  12(12)  Pw:11(11) AC:3 Xp:1/18 T:448  12(12)  Pw:11(11) AC:3 Xp:1/18 T:449  12(12)  Pw:11(11) AC:3 Xp:1/18 T:450  12(12)  Pw:11(11) AC:3 Xp:1/18 T:451  12(12)  Pw:11(11) AC:3 Xp:1/18 T:452 HY 12(12)  Pw:11(11) AC:3 Xp:1/18 T:453  12(12)  Pw:11(11) AC:3 Xp:1/18 T:454  12(12)  Pw:11(11) AC:3 Xp:1/18 T:455  12(12)  Pw:11(11) AC:3 Xp:1/18 T:456  12(12)  Pw:11(11) AC:3 Xp:1/18 T:457 IY*y 12(12)  Pw:11(11) AC:3 Xp:1/18 T:458 @.KYCount: 23LY 12(12)  Pw:11(11) AC:3 Xp:1/18 T:459  12(12)  Pw:11(11) AC:3 Xp:1/18 T:460  12(12)  Pw:11(11) AC:3 Xp:1/18 T:461  12(12)  Pw:11(11) AC:3 Xp:1/18 T:462  12(12)  Pw:11(11) AC:3 Xp:1/18 T:463  12(12)  Pw:11(11) AC:3 Xp:1/18 T:464  12(12)  Pw:11(11) AC:3 Xp:1/18 T:465  12(12)  Pw:11(11) AC:3 Xp:1/18 T:466  12(12)  Pw:11(11) AC:3 Xp:1/18 T:467  12(12)  Pw:11(11) AC:3 Xp:1/18 T:468  12(12)  Pw:11(11) AC:3 Xp:1/18 T:469  12(12)  Pw:11(11) AC:3 Xp:1/18 T:470  12(12)  Pw:11(11) AC:3 Xp:1/18 T:471 LY= 12(12)  Pw:11(11) AC:3 Xp:1/18 T:472  12(12)  Pw:11(11) AC:3 Xp:1/18 T:473  12(12)  Pw:11(11) AC:3 Xp:1/18 T:474  12(12)  Pw:11(11) AC:3 Xp:1/18 T:475 LY* w 12(12)  Pw:11(11) AC:3 Xp:1/18 T:475 @.LYww 12(12)  Pw:11(11) AC:3 Xp:1/18 T:476 @.NYa Count: 23OY  12(12)  Pw:11(11) AC:3 Xp:1/18 T:477  12(12)  Pw:11(11) AC:3 Xp:1/18 T:478 +PYw w 12(12)  Pw:11(11) AC:3 Xp:1/18 T:479 @.QY5&In what direction? [47896321><] RYdwThis door is locked. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:479 SY0z 12(12)  Pw:11(11) AC:3 Xp:1/18 T:480 .@SY &In what direction? [47896321><] SY7As you kick the door, it crashes open! 12(12)  Pw:11(11) AC:3 Xp:1/18 T:480 .TY  12(12)  Pw:11(11) AC:3 Xp:1/18 T:481 #@#.UY .@: 12(12)  Pw:11(11) AC:3 Xp:1/18 T:482 You hear a slow drip.VY:] 12(12)  Pw:11(11) AC:3 Xp:1/18 T:482 WYNYou begin striking monsters with your gloved hands.--More--YYoYou miss the newt. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:482 ZY{You miss the newt. 12(12)  Pw:11(11) AC:3 Xp:1/18 T:483 [Y_ You kill the newt!5  12(12)  Pw:11(11) AC:3 Xp:1/19 T:484 %\YH #@:You see here a newt corpse. 12(12)  Pw:11(11) AC:3 Xp:1/19 T:484 ^Y<] 12(12)  Pw:11(11) AC:3 Xp:1/19 T:485 `Y+Name an individual object? [ynq] (q) `Yu =yWhat do you want to name? [abdf-jnpqs or ?*] cY66What do you want to name this broadsword? dYF?] 12(12)  Pw:11(11) AC:3 Xp:1/19 T:485 dY/  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fY--------|..||..||$.||..|----#...|#|..|#|.{|#----#### 12(12)  Pw:11(11) AC:3 Xp:1/19 T:485 fY You miss the newt. 12(12)  Pw:11(11) AC:3 Xp:1/19 T:485 Your robe deflects the newt's attack. 12(12)  Pw:11(11) AC:3 Xp:1/19 T:486 gYfv You kill the newt!9  12(12)  Pw:11(11) AC:3 Xp:1/20 T:487 #hY\  12(12)  Pw:11(11) AC:3 Xp:1/20 T:487 %@#iYE 12(12)  Pw:11(11) AC:3 Xp:1/20 T:488 #@#jY W 12(12)  Pw:11(11) AC:3 Xp:1/20 T:488 jYi?W 12(12)  Pw:11(11) AC:3 Xp:1/20 T:488 jYD { 12(12)  Pw:11(11) AC:3 Xp:1/20 T:489 @#kY@#You see here a newt corpse. 12(12)  Pw:11(11) AC:3 Xp:1/20 T:490 lYR 12(12)  Pw:11(11) AC:3 Xp:1/20 T:490 @%mY #@You see here a newt corpse. 12(12)  Pw:11(11) AC:3 Xp:1/20 T:491 oY {r - a newt corpse. 12(12)  Pw:11(11) AC:3 Xp:1/20 T:492 pY 12(12)  Pw:11(11) AC:3 Xp:1/20 T:493 @#pYGH { 12(12)  Pw:11(11) AC:3 Xp:1/20 T:494 @#qY\r 12(12)  Pw:11(11) AC:3 Xp:1/20 T:495 #@qY2 t 12(12)  Pw:11(11) AC:3 Xp:1/20 T:495 .@rY<] ƟY }The door opens. 12(12)  Pw:11(11) AC:3 Xp:1/25 T:696 -ǟYJz 12(12)  Pw:11(11) AC:3 Xp:1/25 T:697 @#ǟYr p 12(12)  Pw:11(11) AC:3 Xp:1/25 T:698 @-ǟY p 12(12)  Pw:11(11) AC:3 Xp:1/25 T:698 @.ȟY-p 12(12)  Pw:11(11) AC:3 Xp:1/25 T:699 @.ȟYp 12(12)  Pw:11(11) AC:3 Xp:1/25 T:700 @.ȟYo 12(12)  Pw:11(11) AC:3 Xp:1/25 T:700  12(12)  Pw:11(11) AC:3 Xp:1/25 T:701 @.ȟYa o 12(12)  Pw:11(11) AC:3 Xp:1/25 T:701 @{ȟY( o 12(12)  Pw:11(11) AC:3 Xp:1/25 T:702 @.ȟYo 12(12)  Pw:11(11) AC:3 Xp:1/25 T:703 @.ɟYW 12(12)  Pw:11(11) AC:3 Xp:1/25 T:703 ɟYm  12(12)  Pw:11(11) AC:3 Xp:1/25 T:703 #@kɟY  12(12)  Pw:11(11) AC:3 Xp:1/25 T:704 @##ʟYn8#@kThe kobold thrusts her crude dagger.The kobold hits! 7(12)  Pw:11(11) AC:3 Xp:1/25 T:704  8(12)  Pw:11(11) AC:3 Xp:1/25 T:705 ʟY{ You kill the kobold!43  8(12)  Pw:11(11) AC:3 Xp:1/31 T:706 )˟Y #@ Things that are here: 5 darts a crude dagger--More--͟YC--------|..||..| 8(12)  Pw:11(11) AC:3 Xp:1/31 T:706 ͟YB  Pick up what?  Weapons a - 5 darts b - a crude dagger(end) ΟY--------|..||..||$.||..|----#...|#|..| 8(12)  Pw:11(11) AC:3 Xp:1/31 T:706 ϟY Pick up what?  Weapons a - 5 darts b - a crude dagger(end) ϟY׏++ϟYC@ --------|..||..||$.||..|----#...|#|..|t - 5 darts.You have a little trouble lifting u - a crude dagger. 8(12)  Pw:11(11) AC:3 Xp:1/31 T:706 Burdened--More--џY\Your movements are slowed slightly because of your load. 8(12)  Pw:11(11) AC:3 Xp:1/31 T:708 BurdenedџY,& 8(12)  Pw:11(11) AC:3 Xp:1/31 T:709 Burdened#@џYA  8(12)  Pw:11(11) AC:3 Xp:1/31 T:711 Burdened##@##ӟY 8(12)  Pw:11(11) AC:3 Xp:1/31 T:712 Burdened#@F 8(12)  Pw:11(11) AC:3 Xp:1/31 T:712 BurdenedӟYgl 8(12)  Pw:11(11) AC:3 Xp:1/31 T:712 BurdenedӟY57l 8(12)  Pw:11(11) AC:3 Xp:1/31 T:712 BurdenedԟYSYou just miss the lichen. 8(12)  Pw:11(11) AC:3 Xp:1/31 T:713 BurdenedԟYJ IYou kill the lichen!F59  8(12)  Pw:11(11) AC:3 Xp:1/35 T:714 BurdenedYou feel squirming in your backpack! 8(12)  Pw:11(11) AC:3 Xp:1/35 T:714 --More--֟YFYour movements are now unencumbered. 8(12)  Pw:11(11) AC:3 Xp:1/35 T:714 ןYM$You hit the shrieker! 8(12)  Pw:11(11) AC:3 Xp:1/35 T:715 ןY You miss the shrieker. 8(12)  Pw:11(11) AC:3 Xp:1/35 T:716 ؟Y{You just miss the shrieker. 8(12)  Pw:11(11) AC:3 Xp:1/35 T:716 ٟYlYou kill the shrieker!#327  14(18)  Pw:20(20) AC:3 Xp:2/52 T:716 Welcome to experience level 2.--More--ڟYYou learn how to perform chi strike! 14(18)  Pw:20(20) AC:2 Xp:2/52 T:717 ۟Y,l 14(18)  Pw:20(20) AC:2 Xp:2/52 T:718 #@##ܟY 14(18)  Pw:20(20) AC:2 Xp:2/52 T:718 #@#ݟYk,#####@# 14(18)  Pw:20(20) AC:2 Xp:2/52 T:721 ݟY  14(18)  Pw:20(20) AC:2 Xp:2/52 T:722 #@..#-ޟYw{  14(18)  Pw:20(20) AC:2 Xp:2/52 T:723 ------- |...... |>.....|# |.....@ -------ߟY_l 14(18)  Pw:20(20) AC:2 Xp:2/52 T:724 -|@.Y@..You are beginning to feel hungry. 14(18)  Pw:20(20) AC:2 Xp:2/52 T:725 Hungry  15(18)  Pw:20(20) AC:2 Xp:2/52 T:726 Hungry  15(18)  Pw:20(20) AC:2 Xp:2/52 T:727 Hungry @..Y-@ 15(18)  Pw:20(20) AC:2 Xp:2/52 T:728 Hungry @.Y-----+...||%..|+@..|-----Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:377 Dlvl:2 $:119 HP: Dlvl:2 $:119 HP:15(18) Dlvl:2 $:119 HP:15(18) Pw:20(20) AC:2 Xp:2/52 T:728 Hungry   15(18)  Pw:20(20) AC:2 Xp:2/52 T:729 Hungry Yh @<You see here an egg. 15(18)  Pw:20(20) AC:2 Xp:2/52 T:730 Hungry Y)v - an egg. 15(18)  Pw:20(20) AC:2 Xp:2/52 T:730 Hungry Y3In what direction? [47896321><] YzThe door opens. 15(18)  Pw:20(20) AC:2 Xp:2/52 T:731 Hungry -Y  15(18)  Pw:20(20) AC:2 Xp:2/52 T:732 Hungry .@Y1 15(18)  Pw:20(20) AC:2 Xp:2/52 T:732 Hungry ##@<Y 15(18)  Pw:20(20) AC:2 Xp:2/52 T:733 Hungry ##@-Y  15(18)  Pw:20(20) AC:2 Xp:2/52 T:734 Hungry ##@##Y%-What do you want to eat? [f-ipv or ?*] Y  Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 6 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar v - an egg(end) Y+-----+...|###|...|#@#-<..|#-----This egg is delicious! 15(18)  Pw:20(20) AC:2 Xp:2/52 T:734  15(18)  Pw:20(20) AC:2 Xp:2/52 T:734 Yi 15(18)  Pw:20(20) AC:2 Xp:2/52 T:735 @##Ynd#@# 15(18)  Pw:20(20) AC:2 Xp:2/52 T:735 YF]  15(18)  Pw:20(20) AC:2 Xp:2/52 T:736 Y}  16(18)  Pw:20(20) AC:2 Xp:2/52 T:737 #@Yj ` 16(18)  Pw:20(20) AC:2 Xp:2/52 T:737 YA 16(18)  Pw:20(20) AC:2 Xp:2/52 T:738 ##@##Y 16(18)  Pw:20(20) AC:2 Xp:2/52 T:738 #@#Y ` 16(18)  Pw:20(20) AC:2 Xp:2/52 T:738 YDw 16(18)  Pw:20(20) AC:2 Xp:2/52 T:739 #@##Y{a 16(18)  Pw:20(20) AC:2 Xp:2/52 T:739 Y 16(18)  Pw:20(20) AC:2 Xp:2/52 T:740 |+..##|.....#@-----#Y  16(18)  Pw:20(20) AC:2 Xp:2/52 T:741 ..@## 16(18)  Pw:20(20) AC:2 Xp:2/52 T:742 ---+..|....(.....b|@#-dY  16(18)  Pw:20(20) AC:2 Xp:2/52 T:742 ---.>|.|.||@.#Yh  16(18)  Pw:20(20) AC:2 Xp:2/52 T:743 @.dYfW 16(18)  Pw:20(20) AC:2 Xp:2/52 T:744 @.d.Y@.You see here a large box. 16(18)  Pw:20(20) AC:2 Xp:2/52 T:744 b.d.Y 16(18)  Pw:20(20) AC:2 Xp:2/52 T:745 (@d.Y@ cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--YC Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:377 Dlvl:2 $:119 HP: Dlvl:2 $:119 HP:16(18) Dlvl:2 $:119 HP:16(18) Pw:20(20) AC:2 Xp:2/52 T:745 -----------+...>|+...||....|###|...|.(@..|######-<..||....|###-----+.db.|##|.....###------#Y  16(18)  Pw:20(20) AC:2 Xp:2/52 T:746 d.Y;o 16(18)  Pw:20(20) AC:2 Xp:2/52 T:747 d(.Y '  17(18)  Pw:20(20) AC:2 Xp:2/52 T:748 d.YÉ 17(18)  Pw:20(20) AC:2 Xp:2/52 T:749 ..d@Y 17(18)  Pw:20(20) AC:2 Xp:2/52 T:750 d..@YN  17(18)  Pw:20(20) AC:2 Xp:2/52 T:751 .d.@Y"  17(18)  Pw:20(20) AC:2 Xp:2/52 T:751 .d.@##YG 17(18)  Pw:20(20) AC:2 Xp:2/52 T:752 ..#@Y,T 17(18)  Pw:20(20) AC:2 Xp:2/52 T:753 d#@#Y- 17(18)  Pw:20(20) AC:2 Xp:2/52 T:754 ##@d 17(18)  Pw:20(20) AC:2 Xp:2/52 T:754 #@d#Y* 17(18)  Pw:20(20) AC:2 Xp:2/52 T:755 #@d#Y  17(18)  Pw:20(20) AC:2 Xp:2/52 T:756 #@d#Y&  17(18)  Pw:20(20) AC:2 Xp:2/52 T:756 #@d#Y 17(18)  Pw:20(20) AC:2 Xp:2/52 T:757 ##@d#Y  17(18)  Pw:20(20) AC:2 Xp:2/52 T:758 ##@d#Yu  18(18)  Pw:20(20) AC:2 Xp:2/52 T:759 #d#@###Y 18(18)  Pw:20(20) AC:2 Xp:2/52 T:759 ###@d#Y  18(18)  Pw:20(20) AC:2 Xp:2/52 T:760 #@#Y 18(18)  Pw:20(20) AC:2 Xp:2/52 T:761 ##d##@#Yљ  18(18)  Pw:20(20) AC:2 Xp:2/52 T:761 ##d##@YuY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:761 Y} 18(18)  Pw:20(20) AC:2 Xp:2/52 T:762 #@#Y  18(18)  Pw:20(20) AC:2 Xp:2/52 T:763 #@dY3Y 18(18)  Pw:20(20) AC:2 Xp:2/52 T:763 YNY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:763  YK  18(18)  Pw:20(20) AC:2 Xp:2/52 T:764 d# Yl Y 18(18)  Pw:20(20) AC:2 Xp:2/52 T:765  YY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:765  YfY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:766  Y0Y 18(18)  Pw:20(20) AC:2 Xp:2/52 T:767  Y n 18(18)  Pw:20(20) AC:2 Xp:2/52 T:768 # YlY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:768  YY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:769  YXrY 18(18)  Pw:20(20) AC:2 Xp:2/52 T:770  YW 18(18)  Pw:20(20) AC:2 Xp:2/52 T:771 d# Y\ t 18(18)  Pw:20(20) AC:2 Xp:2/52 T:771 You hear some noises. Y _ 18(18)  Pw:20(20) AC:2 Xp:2/52 T:772  Yr 18(18)  Pw:20(20) AC:2 Xp:2/52 T:772 The little dog bites the rabbit.The rabbit is killed! 18(18)  Pw:20(20) AC:2 Xp:2/52 T:773 # Y߀ _ 18(18)  Pw:20(20) AC:2 Xp:2/52 T:774  Y t 18(18)  Pw:20(20) AC:2 Xp:2/52 T:774 #@Y You displaced your little dog. 18(18)  Pw:20(20) AC:2 Xp:2/52 T:775 r@d#Y You miss the sewer rat. 18(18)  Pw:20(20) AC:2 Xp:2/52 T:775 The sewer rat bites! 15(18)  Pw:20(20) AC:2 Xp:2/52 T:775 --More--YT@The little dog bites the sewer rat.--More--Y<The sewer rat misses the little dog. 15(18)  Pw:20(20) AC:2 Xp:2/52 T:776 Yn TYou kill the sewer rat!d#81  15(18)  Pw:20(20) AC:2 Xp:2/53 T:776 The little dog eats a sewer rat corpse. 15(18)  Pw:20(20) AC:2 Xp:2/53 T:777 Y̏ 15(18)  Pw:20(20) AC:2 Xp:2/53 T:778 #@Y  15(18)  Pw:20(20) AC:2 Xp:2/53 T:779 #d#@#Yp 15(18)  Pw:20(20) AC:2 Xp:2/53 T:780 d#@#Y( 16(18)  Pw:20(20) AC:2 Xp:2/53 T:781 #d##@#YYou displaced your little dog. 16(18)  Pw:20(20) AC:2 Xp:2/53 T:782 #@#Yt 16(18)  Pw:20(20) AC:2 Xp:2/53 T:782 @#Y: 16(18)  Pw:20(20) AC:2 Xp:2/53 T:783 #@#Y$ 16(18)  Pw:20(20) AC:2 Xp:2/53 T:784 ##@##bYe^ 16(18)  Pw:20(20) AC:2 Xp:2/53 T:785 @b#YN ` 16(18)  Pw:20(20) AC:2 Xp:2/53 T:785 Yx 16(18)  Pw:20(20) AC:2 Xp:2/53 T:786 ##@0#Y,E  16(18)  Pw:20(20) AC:2 Xp:2/53 T:786 @##YTc{ 16(18)  Pw:20(20) AC:2 Xp:2/53 T:787 #@Y .@You see here a large box. 16(18)  Pw:20(20) AC:2 Xp:2/53 T:788 YV 16(18)  Pw:20(20) AC:2 Xp:2/53 T:789 @.(dYA  16(18)  Pw:20(20) AC:2 Xp:2/53 T:789 @.d.Y&In what direction? [47896321><] Y~The door resists! 16(18)  Pw:20(20) AC:2 Xp:2/53 T:790 YE3In what direction? [47896321><] YThe door opens. 16(18)  Pw:20(20) AC:2 Xp:2/53 T:791 x(d.YY You kill the grid bug!5  17(18)  Pw:20(20) AC:2 Xp:2/54 T:792 -d.Ym 17(18)  Pw:20(20) AC:2 Xp:2/54 T:793 ##@..d. 17(18)  Pw:20(20) AC:2 Xp:2/54 T:794 #0@-.Y}h` 17(18)  Pw:20(20) AC:2 Xp:2/54 T:794 Y< 17(18)  Pw:20(20) AC:2 Xp:2/54 T:795 ##@##Y @#rThe sewer rat bites! 16(18)  Pw:20(20) AC:2 Xp:2/54 T:795 !Y Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) "Yl ----------...>|+...|....|###|...|(...|######-<..|....|###-----....|## 16(18)  Pw:20(20) AC:2 Xp:2/54 T:795 #Y You kill the sewer rat!9  16(18)  Pw:20(20) AC:2 Xp:2/55 T:796 #$YA #r@ 16(18)  Pw:20(20) AC:2 Xp:2/55 T:796 The sewer rat misses. 16(18)  Pw:20(20) AC:2 Xp:2/55 T:797 $Yf 16(18)  Pw:20(20) AC:2 Xp:2/55 T:797 &Y`)You kill the sewer rat!#93  16(18)  Pw:20(20) AC:2 Xp:2/56 T:798 You are beginning to feel hungry. 16(18)  Pw:20(20) AC:2 Xp:2/56 T:798 Hungry 'Y#@# 16(18)  Pw:20(20) AC:2 Xp:2/56 T:798 Hungry 'YP#@# 16(18)  Pw:20(20) AC:2 Xp:2/56 T:798 Hungry 'Y  16(18)  Pw:20(20) AC:2 Xp:2/56 T:800 Hungry 0@###(Yw7 16(18)  Pw:20(20) AC:2 Xp:2/56 T:801 Hungry #@#(Yi i 16(18)  Pw:20(20) AC:2 Xp:2/56 T:801 Hungry )Y3 17(18)  Pw:20(20) AC:2 Xp:2/56 T:803 Hungry  17(18)  Pw:20(20) AC:2 Xp:2/56 T:803 Hungry ###@+Yj 17(18)  Pw:20(20) AC:2 Xp:2/56 T:804 Hungry +Yڂj 17(18)  Pw:20(20) AC:2 Xp:2/56 T:805 Hungry +YL% j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:805 Hungry +Y| j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:806 Hungry ,Y-j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:807 Hungry ,Yjj 17(18)  Pw:20(20) AC:2 Xp:2/56 T:807 Hungry ,YWj 17(18)  Pw:20(20) AC:2 Xp:2/56 T:808 Hungry ,Y j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:809 Hungry ,Y- j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:809 Hungry ,Y7P j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:810 Hungry ,Y j 17(18)  Pw:20(20) AC:2 Xp:2/56 T:811 Hungry -Yj 17(18)  Pw:20(20) AC:2 Xp:2/56 T:811 Hungry -Yj 17(18)  Pw:20(20) AC:2 Xp:2/56 T:812 Hungry -Y 17(18)  Pw:20(20) AC:2 Xp:2/56 T:812 Hungry You hear some noises in the distance. 17(18)  Pw:20(20) AC:2 Xp:2/56 T:813 Hungry -Y p 17(18)  Pw:20(20) AC:2 Xp:2/56 T:813 Hungry -Y b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:814 Hungry -Yv( b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:815 Hungry -Y b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:815 Hungry .YSb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:816 Hungry .YOb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:817 Hungry .Yy b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:817 Hungry .Y{ b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:818 Hungry .Y b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:819 Hungry .Ypb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:819 Hungry /Yb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:820 Hungry /YGb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:821 Hungry /Y1b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:821 Hungry /Yfb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:822 Hungry /Ys b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:823 Hungry /Y b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:824 Hungry 0Yb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:825 Hungry 0Y[b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:826 Hungry 0Yb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:827 Hungry 0Y b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:827 Hungry 0Y b 18(18)  Pw:20(20) AC:2 Xp:2/56 T:828 Hungry 0YEb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:829 Hungry 1Yhb 18(18)  Pw:20(20) AC:2 Xp:2/56 T:829 Hungry 1Y  18(18)  Pw:20(20) AC:2 Xp:2/56 T:830 Hungry You hear someone counting money.3YSCount: 124Y 18(18)  Pw:20(20) AC:2 Xp:2/56 T:831 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:832 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:833 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:834 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:835 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:836 Hungry You hear someone counting money. 18(18)  Pw:20(20) AC:2 Xp:2/56 T:837 Hungry You hear someone counting money. 18(18)  Pw:20(20) AC:2 Xp:2/56 T:838 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:839 Hungry  18(18)  Pw:20(20) AC:2 Xp:2/56 T:840 Hungry 6Y;@# 18(18)  Pw:20(20) AC:2 Xp:2/56 T:840 Hungry 6Y  18(18)  Pw:20(20) AC:2 Xp:2/56 T:842 Hungry @##7Y~ 18(18)  Pw:20(20) AC:2 Xp:2/56 T:843 Hungry @#7YH 18(18)  Pw:20(20) AC:2 Xp:2/56 T:846 Hungry ####@8Y 18(18)  Pw:20(20) AC:2 Xp:2/56 T:846 Hungry @#9Y#  18(18)  Pw:20(20) AC:2 Xp:2/56 T:847 Hungry ##@#9Y 18(18)  Pw:20(20) AC:2 Xp:2/56 T:848 Hungry @#9Y.a 18(18)  Pw:20(20) AC:2 Xp:2/56 T:848 Hungry 9YMY 18(18)  Pw:20(20) AC:2 Xp:2/56 T:849 Hungry #@#:Y#@######### 18(18)  Pw:20(20) AC:2 Xp:2/56 T:854 Hungry :Y#@########## 18(18)  Pw:20(20) AC:2 Xp:2/56 T:861 Hungry :Y  18(18)  Pw:20(20) AC:2 Xp:2/56 T:864 Hungry #@###;Yj 18(18)  Pw:20(20) AC:2 Xp:2/56 T:865 Hungry #@##d..............------Y#----------------@.....:.......|#|.......{...|..........|.......|-------There is a doorway here.You see here a jackal corpse. 18(18)  Pw:20(20) AC:2 Xp:2/57 T:866 Hungry ?Y!A You have a little trouble lifting w - a jackal corpse. 18(18)  Pw:20(20) AC:2 Xp:2/57 T:866 Hungry Burdened--More--@Y> Your movements are slowed slightly because of your load. 18(18)  Pw:20(20) AC:2 Xp:2/57 T:867 Hungry BurdenedAY 18(18)  Pw:20(20) AC:2 Xp:2/57 T:868 Hungry Burdened.@:.|.-AY  18(18)  Pw:20(20) AC:2 Xp:2/57 T:869 Hungry Burdened.@.-AY 18(18)  Pw:20(20) AC:2 Xp:2/57 T:870 Hungry Burdened.@:.BY 18(18)  Pw:20(20) AC:2 Xp:2/57 T:871 Hungry Burdened.@.BYYou kill the gecko!429  18(18)  Pw:20(20) AC:2 Xp:2/65 T:872 Hungry Burdened%CY{.@You see here a gecko corpse. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:873 Hungry BurdenedDYXF You have a little trouble lifting x - a gecko corpse. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:874 Hungry BurdenedEY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:875 Hungry Burdened.@EYV  18(18)  Pw:20(20) AC:2 Xp:2/65 T:877 Hungry Burdened.@FY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:878 Hungry Burdened.@FY? 18(18)  Pw:20(20) AC:2 Xp:2/65 T:879 Hungry Burdened.@FYj 18(18)  Pw:20(20) AC:2 Xp:2/65 T:879 Hungry BurdenedFY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:880 Hungry Burdened.@GY~ 18(18)  Pw:20(20) AC:2 Xp:2/65 T:881 Hungry Burdened.@#GYj 18(18)  Pw:20(20) AC:2 Xp:2/65 T:881 Hungry BurdenedGY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:882 Hungry Burdened.@#HY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:883 Hungry Burdened#@##......||HY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:884 Hungry Burdened#@###HY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:885 Hungry Burdened#@bHY?k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:885 Hungry BurdenedIY]  18(18)  Pw:20(20) AC:2 Xp:2/65 T:886 Hungry Burdened@###...|--IY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:887 Hungry Burdened#@#......--JY) 18(18)  Pw:20(20) AC:2 Xp:2/65 T:887 Hungry Burdened##@#.................------KYP2 18(18)  Pw:20(20) AC:2 Xp:2/65 T:888 Hungry Burdenedb#-@-.|......|..---KY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:889 Hungry Burdened#---------b-|.......@|.....|...|.LYN 18(18)  Pw:20(20) AC:2 Xp:2/65 T:891 Hungry Burdened.@LY k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:891 Hungry BurdenedMY3%k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:891 Hungry BurdenedNY k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:892 Hungry BurdenedNYd 18(18)  Pw:20(20) AC:2 Xp:2/65 T:892 Hungry Burdened.bNYmO k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:894 Hungry BurdenedNY k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:894 Hungry BurdenedOY4  18(18)  Pw:20(20) AC:2 Xp:2/65 T:896 Hungry BurdenedYou are beginning to feel weak. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:896 Weak BurdenedOYq 18(18)  Pw:20(20) AC:2 Xp:2/65 T:897 Weak BurdenedOYk 18(18)  Pw:20(20) AC:2 Xp:2/65 T:897 Weak BurdenedOYz 18(18)  Pw:20(20) AC:2 Xp:2/65 T:898 Weak Burdened#OYQ k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:899 Weak BurdenedPYk 18(18)  Pw:20(20) AC:2 Xp:2/65 T:900 Weak BurdenedPYok 18(18)  Pw:20(20) AC:2 Xp:2/65 T:901 Weak BurdenedPY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:902 Weak Burdened..@PY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:903 Weak Burdened#@QY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:904 Weak Burdened@#QY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:905 Weak Burdened#@#RYB 18(18)  Pw:20(20) AC:2 Xp:2/65 T:906 Weak Burdened#@#RY\  18(18)  Pw:20(20) AC:2 Xp:2/65 T:907 Weak Burdened#@#SY1 18(18)  Pw:20(20) AC:2 Xp:2/65 T:908 Weak Burdened#@SY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:909 Weak Burdened#@SY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:910 Weak Burdened#@SYg  18(18)  Pw:20(20) AC:2 Xp:2/65 T:910 Weak Burdened#@TY1u  18(18)  Pw:20(20) AC:2 Xp:2/65 T:911 Weak Burdened@#UY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:912 Weak Burdened@#UY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:913 Weak Burdened@#UY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:914 Weak Burdened@#UY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:915 Weak Burdened@#VYb 18(18)  Pw:20(20) AC:2 Xp:2/65 T:916 Weak Burdened@#VY_ 18(18)  Pw:20(20) AC:2 Xp:2/65 T:917 Weak Burdened@#d.VYƱ  18(18)  Pw:20(20) AC:2 Xp:2/65 T:918 Weak Burdened@d.VYS 18(18)  Pw:20(20) AC:2 Xp:2/65 T:919 Weak Burdenedd@##YYB.What do you want to throw? [$stu or ?*] YYݮ Weapons s - a broadsword t - 5 darts u - a crude dagger Armor a - a blessed +2 pair of leather gloves (being worn) b - a blessed +1 robe (being worn) Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 6 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar w - a jackal corpse x - a gecko corpse Scrolls d - an uncursed scroll of genocide j - a scroll labeled ELBIB YLOH n - an unlabeled scroll Tools q - a large box(end) [Y-<+#########################----------------###...............|###-----------#|..........{...|0######0#-...>|+...||..............|#|....|###|...|...............|##.(...|######-<..|-----------.----###0|....|###-----#####+....|#####[Y\<X##|.....####d#####------###@###################----------.--###|...........|###|............####|...........||...........||...........|------------- Monk the Candidate St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:429 Dlvl:2 $:119 HP: Dlvl:2 $:119 HP:18(18) Dlvl:2 $:119 HP:18(18) Pw:20(20) AC:2 Xp:2/65 T:919 Weak BurdenedIn what direction? [47896321><] \Yˌ2The corpse misses the little dog. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:919 Weak BurdenedThe little dog eats a gecko corpse. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:920 Weak Burdened]Y2> 18(18)  Pw:20(20) AC:2 Xp:2/65 T:921 Weak Burdened@#^YJ 18(18)  Pw:20(20) AC:2 Xp:2/65 T:922 Weak Burdened##@#^YI 18(18)  Pw:20(20) AC:2 Xp:2/65 T:923 Weak Burdened#@d^Y#@### 18(18)  Pw:20(20) AC:2 Xp:2/65 T:924 Weak Burdened_Y0H  18(18)  Pw:20(20) AC:2 Xp:2/65 T:929 Weak Burdened0@######aY5The corpse misses the little dog. The little dog eats a gecko corpse. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:929 Weak BurdenedbY q 18(18)  Pw:20(20) AC:2 Xp:2/65 T:929 Weak BurdenedcYC 18(18)  Pw:20(20) AC:2 Xp:2/65 T:930 Weak Burdened#@#cY} k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:930 Weak BurdeneddYd 18(18)  Pw:20(20) AC:2 Xp:2/65 T:931 Weak Burdened#@#eYcmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--fYc Monk the Candidate St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:429 Dlvl:2 $:119 HP: Dlvl:2 $:119 HP:18(18) Dlvl:2 $:119 HP:18(18) Pw:20(20) AC:2 Xp:2/65 T:931 Weak Burdened#########################----------------###...............|###-----------#|..........{...|0######0#-...>|+...||..............|#|....|###|...|...............|##.(...|######-<..|-----------.----###0|....|###-----##Y Em###+....|#######|.....##########------#0##############################----------.--###@|...........|####|............####|...........||...........||...........|-------------gY/#@## 18(18)  Pw:20(20) AC:2 Xp:2/65 T:931 Weak BurdenedgYh  18(18)  Pw:20(20) AC:2 Xp:2/65 T:932 Weak BurdenedhY6B##@# 18(18)  Pw:20(20) AC:2 Xp:2/65 T:932 Weak BurdenedYou hear some noises in the distance. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:933 Weak BurdenedjYh cmdassist: Invalid direction key! Valid direction keys (with number_pad on) are:  7 8 9  \ | /  4- . -6  / | \  1 2 3  < up  > down  . direct at yourself (Suppress this message with !cmdassist in config file.)--More--kY(q Monk the Candidate St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:429 Dlvl:2 $:119 HP: Dlvl:2 $:119 HP:18(18) Dlvl:2 $:119 HP:18(18) Pw:20(20) AC:2 Xp:2/65 T:933 Weak Burdened#########################----------------###...............|###-----------#|..........{...|0######0#-...>|+...||..............|#|....|###|...|...............|##.(...|######-<..|-----------.----###0|....|###-----##YNq ym###+....|#######|.....##########------#0##############################----------.--####|...........|####|............#####@#|...........|#|...........||...........|-------------lY6k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:934 Weak BurdenedlYWk 18(18)  Pw:20(20) AC:2 Xp:2/65 T:935 Weak BurdenedmYK+What do you want to eat? [f-ipw or ?*]  Comestibles f - 3 uncursed food rations g - 6 uncursed apples h - 6 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar w - a jackal corpse(end) rY+############-----#....|###-----------{...|0######0#-...>|+...|....|#|....|###|...|....|##.(...|######-<..|.----###0|....|###-----Core dumped.5  18(18)  Pw:20(20) AC:2 Xp:2/65 T:935 Weak BurdenedYou only feel hungry now. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:935 Hungry Burdened  18(18)  Pw:20(20) AC:2 Xp:2/65 T:935 Hungry BurdenedY37HsYk> 18(18)  Pw:20(20) AC:2 Xp:2/65 T:936 Hungry Burdened#@#tYST 18(18)  Pw:20(20) AC:2 Xp:2/65 T:937 Hungry Burdened#@#tY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:938 Hungry Burdened#@#uY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:939 Hungry Burdened#@#uY8 18(18)  Pw:20(20) AC:2 Xp:2/65 T:940 Hungry Burdened#@#uYC9  18(18)  Pw:20(20) AC:2 Xp:2/65 T:941 Hungry Burdened#@#uYCz  18(18)  Pw:20(20) AC:2 Xp:2/65 T:941 Hungry Burdened#@#vY-& 18(18)  Pw:20(20) AC:2 Xp:2/65 T:943 Hungry Burdened#@#vYz 18(18)  Pw:20(20) AC:2 Xp:2/65 T:943 Hungry Burdened+@#vYEpThat door is closed. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:943 Hungry BurdenedvY] That door is closed. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:943 Hungry BurdenedvY That door is closed. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:943 Hungry BurdenedxYW4In what direction? [47896321><] xY,FThe door opens. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:944 Hungry Burdened||..|....|.........?....-|.--------|yY# 18(18)  Pw:20(20) AC:2 Xp:2/65 T:945 Hungry Burdened-------.............[|@#d-yY z-..|+@-..4  18(18)  Pw:20(20) AC:2 Xp:2/65 T:946 Hungry BurdenedYou are beginning to feel weak. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:946 Weak BurdenedyY‡  18(18)  Pw:20(20) AC:2 Xp:2/65 T:948 Weak Burdenedd@.-.FzYk @.. Things that are here: a pair of jungle boots 49 gold pieces--More--|Yjd#### 18(18)  Pw:20(20) AC:2 Xp:2/65 T:948 Weak Burdened.d.|YO Pick up what?  Coins a - 49 gold pieces Armor b - a pair of jungle boots(end) |Y\ ++}Y########-#|###-----------|0######0#-...>|+...||#|....|###|...||##.(...|######-<..|You have a little trouble lifting 49 gold pieces.78 68 18(18)  Pw:20(20) AC:2 Xp:2/65 T:948 Weak Burdened--More--~YYou have a little trouble lifting z - a pair of jungle boots. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:949 Weak BurdenedYR 18(18)  Pw:20(20) AC:2 Xp:2/65 T:950 Weak Burdened-.@.d.Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:951 Weak Burdened@.d..Y`  18(18)  Pw:20(20) AC:2 Xp:2/65 T:952 Weak Burdened@..dY& 18(18)  Pw:20(20) AC:2 Xp:2/65 T:953 Weak Burdened.@.?dY 8What do you want to drop? [$abdf-jnpqs-uwz or ?*] YAYou drop a pair of jungle boots. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:954 Weak Burdenedd.Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:954 Weak Burdened[@.d?Yk 18(18)  Pw:20(20) AC:2 Xp:2/65 T:955 Weak BurdenedYq%  18(18)  Pw:20(20) AC:2 Xp:2/65 T:956 Weak Burdened.dY[ 18(18)  Pw:20(20) AC:2 Xp:2/65 T:957 Weak Burdened@..d.YZ  18(18)  Pw:20(20) AC:2 Xp:2/65 T:958 Weak Burdened@.d.YP 18(18)  Pw:20(20) AC:2 Xp:2/65 T:959 Weak Burdened.dY,H  18(18)  Pw:20(20) AC:2 Xp:2/65 T:960 Weak Burdenedd?Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:960 Weak Burdened.@.d.Ya  18(18)  Pw:20(20) AC:2 Xp:2/65 T:961 Weak Burdened.@Y^!.@You see here a scroll labeled GARVEN DEH. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:963 Weak Burdened..d.YvYou have a little trouble lifting A - a scroll labeled GARVEN DEH. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:963 Weak Burdenedd.dYQ 18(18)  Pw:20(20) AC:2 Xp:2/65 T:965 Weak Burdenedd..@..Yv-  18(18)  Pw:20(20) AC:2 Xp:2/65 T:965 Weak Burdenedd.@.YSk 18(18)  Pw:20(20) AC:2 Xp:2/65 T:966 Weak BurdenedY{  18(18)  Pw:20(20) AC:2 Xp:2/65 T:968 Weak Burdenedd...YC  18(18)  Pw:20(20) AC:2 Xp:2/65 T:968 Weak Burdened.dY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:969 Weak Burdened.dY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:970 Weak Burdened.dY 18(18)  Pw:20(20) AC:2 Xp:2/65 T:971 Weak Burdenedd.Y *  18(18)  Pw:20(20) AC:2 Xp:2/65 T:972 Weak Burdened.dYe@ 18(18)  Pw:20(20) AC:2 Xp:2/65 T:973 Weak Burdenedd..Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:974 Weak Burdenedd.Y @.You see here a pair of jungle boots. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:975 Weak Burdened..dYH You have a little trouble lifting z - a pair of jungle boots. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:976 Weak Burdenedd.Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:976 Weak Burdened.@..dY9  18(18)  Pw:20(20) AC:2 Xp:2/65 T:977 Weak Burdened.@Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:978 Weak Burdened#@..d#Y 18(18)  Pw:20(20) AC:2 Xp:2/65 T:979 Weak Burdenedd.@..#Y]k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:979 Weak BurdenedY) k 18(18)  Pw:20(20) AC:2 Xp:2/65 T:979 Weak BurdenedY  18(18)  Pw:20(20) AC:2 Xp:2/65 T:980 Weak Burdened.d|#.#@YT F@# 18(18)  Pw:20(20) AC:2 Xp:2/65 T:980 Weak BurdenedY0m  18(18)  Pw:20(20) AC:2 Xp:2/65 T:981 Weak Burdenedd.Yi You miss the lichen. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:982 Weak Burdened.dYy You miss the lichen. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:983 Weak Burdenedd..dYYou miss the lichen. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:984 Weak Burdened..Y You miss the lichen. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:984 Weak BurdenedThe lichen touches you! 18(18)  Pw:20(20) AC:2 Xp:2/65 T:984 Weak Held Burdened  18(18)  Pw:20(20) AC:2 Xp:2/65 T:985 Weak Held Burdenedd#YYou just miss the lichen. 18(18)  Pw:20(20) AC:2 Xp:2/65 T:985 Weak Held Burdened.Y2 You kill the lichen!d#94  18(18)  Pw:20(20) AC:2 Xp:2/69 T:987 Weak BurdenedYou hear the footsteps of a guard on patrol.Yq.dd@# 18(18)  Pw:20(20) AC:2 Xp:2/69 T:987 Weak BurdenedThe jackal bites! 17(18)  Pw:20(20) AC:2 Xp:2/69 T:987 Weak Burdened  17(18)  Pw:20(20) AC:2 Xp:2/69 T:988 Weak BurdenedYϊYou kill the jackal!..%8  17(18)  Pw:20(20) AC:2 Xp:2/70 T:989 Weak BurdenedYou faint from lack of food. 17(18)  Pw:20(20) AC:2 Xp:2/70 T:989 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:990 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:991 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:992 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:993 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:994 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:995 Fainted Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:996 Fainted Burdened ;18H 18(18)  Pw:20(20) AC:2 Xp:2/70 T:997 Fainted Burdenedd. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:998 Fainted Burdened--More--Y|You regain consciousness. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:998 Fainting BurdenedY. ;What do you want to eat? [f-ipw or ?*] Y ' Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 6 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar w - a jackal corpse(end) Yp +############-----#....|###-----------{...|0######0#-...>|+...|....|#|....|###|...|....|##.(...|######-<..|.----###0|....|###-----This orange is delicious!5  18(18)  Pw:20(20) AC:2 Xp:2/70 T:998 Fainting BurdenedYou only feel hungry now. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:998 Hungry Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:999 Hungry Y !Burdened.Y|+...||..............|#|....|###|...|...............|##.(...|######-<..|-----------.----###0|....|###-----#####+....|#######Y;[37m|.....###---#######------#...0#############################..|#----------.--###..+#|...........|###..|#|............####..-###########|...........|---#|...........||...........|------------- Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:519 Dlvl:2 $:189 HP: Dlvl:2 $:189 HP:18(18) Dlvl:2 $:189 HP:18(18) Pw:20(20) AC:2 Xp:2/70 T:1006 Hungry Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:1006 Hungry BurdenYg edYC  18(18)  Pw:20(20) AC:2 Xp:2/70 T:1007 Hungry Burdened.@Y Weapons s - a broadsword t - 5 darts u - a crude dagger Armor a - a blessed +2 pair of leather gloves (being worn) b - a blessed +1 robe (being worn) z - a pair of jungle boots Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar w - a jackal corpse Scrolls d - an uncursed scroll of genocide j - a scroll labeled ELBIB YLOH n - an unlabeled scroll A - a scroll labeled GARVEN DEH Tools q - a large box(end) Y/#########################----------------###...............|###-----------#|..........{...|0######0#-...>|+...||..............|#|....|###|...|...............|##.(...|######-<..|-----------.----###0|....|###-----#####+....|#######Y0[37m|.....###---#######------#...0#############################..|#----------.--###..+#|...........|###..|#|............####..-###########|...........|---#|...........||...........|------------- Monk the Candidate St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:519 Dlvl:2 $:189 HP: Dlvl:2 $:189 HP:18(18) Dlvl:2 $:189 HP:18(18) Pw:20(20) AC:2 Xp:2/70 T:1007 Hungry Burdened  18(18)  Pw:20(20) AC:2 Xp:2/70 T:1007 Hungry BurdenYW0 edY) N.#@You see here a jackal corpse. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1008 Hungry BurdenedYou hear some noises in the distance. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1009 Hungry BurdenedY:w - a jackal corpse. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1009 Hungry StressedYou rebalance your load. Movement is difficult. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1010 Hungry StressedYZ3#@ 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1010 Hungry StressedYou have a sad feeling for a moment, then it passes. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1012 Hungry StressedY  18(18)  Pw:20(20) AC:2 Xp:2/70 T:1013 Hungry Stressed.#@Y 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1014 Hungry Stressedk#@YK 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1014 Hungry Stressed.k@#4  18(18)  Pw:20(20) AC:2 Xp:2/70 T:1016 Hungry StressedYou are beginning to feel weak. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1016 Weak StressedY GWhat do you want to drop? [$abdf-jnpqs-uwzA or ?*] YfZ  Weapons s - a broadsword t - 5 darts u - a crude dagger Armor a - a blessed +2 pair of leather gloves (being worn) b - a blessed +1 robe (being worn) z - a pair of jungle boots Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar w - 2 jackal corpses Scrolls d - an uncursed scroll of genocide j - a scroll labeled ELBIB YLOH n - an unlabeled scroll A - a scroll labeled GARVEN DEH Tools q - a large box(end)  Y+#########################----------------###...............|###-----------#|..........{...|0######0#-...>|+...||..............|#|....|###|...|...............|##.(...|######-<..|-----------.----###0|....|###-----#####+....|##### Y9##|.....###---#######------#...0#############################..|#----------.--###..+#|...........|###..|#|............####..-###########|...........|---#|...........||...........|------------- Monk the Candidate St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:519 Dlvl:2 $:189 HP: Dlvl:2 $:189 HP:18(18) Dlvl:2 $:189 HP:18(18) Pw:20(20) AC:2 Xp:2/70 T:1016 Weak StressedYou drop an uncursed scroll of genocide..k Yrx[m 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1016 Weak Stressed--More--ĠYE AThe kobold lord throws a crude dagger!)ĠY%--More--ŠYE IYou are almost hit by a crude dagger.).ŠY z 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1017 Weak Stressed@ƠYC  Pick up what?  Weapons a - a crude dagger Scrolls b - an uncursed scroll of genocide(end) ȠYh++ȠYB################---------#........|###-----------....{...|0######0#-...>|+...|........|#|....|###|...|........|##.(...|######-<..|C - a crude dagger.d - an uncursed scroll of genocide. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1018 Weak StressedȠYv  18(18)  Pw:20(20) AC:2 Xp:2/70 T:1020 Weak Stressedk.ˠY-t  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ˠYs ----------...>|+...|....|###|...|(...|######-<..|....|###-----....|## 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1020 Weak StressedˠY7H  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ͠Y} ----------...>|+...|....|###|...|(...|######-<..|....|###-----....|## 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1020 Weak StressedΠY :What do you want to drop? [$abdf-jnpqs-uwzAC or ?*] РYYou drop a jackal corpse. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1020 Weak Burdened--More--ѠY:gYour movements are only slowed slightly by your load. 18(18)  Pw:20(20) AC:2 Xp:2/70 T:1020 Weak Burdened--More--ҠY?The kobold lord hits! 13(18)  Pw:20(20) AC:2 Xp:2/70 T:1020 Weak Burdened  13(18)  Pw:20(20) AC:2 Xp:2/70 T:1021 Weak BurdenedԠYhz 13(18)  Pw:20(20) AC:2 Xp:2/70 T:1021 Weak BurdenedԠYb t 13(18)  Pw:20(20) AC:2 Xp:2/70 T:1021 Weak Burdened֠Y2( You miss the kobold lord. 13(18)  Pw:20(20) AC:2 Xp:2/70 T:1022 Weak BurdenedؠY*You hit the kobold lord! 13(18)  Pw:20(20) AC:2 Xp:2/70 T:1022 Weak BurdenedThe kobold lord hits! 10(18)  Pw:20(20) AC:2 Xp:2/70 T:1022 Weak Burdened  11(18)  Pw:20(20) AC:2 Xp:2/70 T:1023 Weak Burdened٠Yx* .You kill the kobold lord!)Novice St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:607  19(26)  Pw:27(27) AC:2 Xp:3/92 T:1023 Weak BurdenedWelcome to experience level 3.--More--ڠY You feel healthy! 19(26)  Pw:27(27) AC:2 Xp:3/92 T:1024 Weak Burdened۠Yd%@There is a doorway here.You see here 10 darts. 19(26)  Pw:27(27) AC:2 Xp:3/92 T:1025 Weak BurdenedݠY\You have a little trouble lifting D - 10 darts. 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1026 Weak BurdenedޠYp 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1027 Weak Burdened.@ޠYt 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1028 Weak BurdenedޠY 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1029 Weak Burdened.@ޠY׃ 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1030 Weak Burdened.@ޠY  20(26)  Pw:27(27) AC:2 Xp:3/92 T:1031 Weak Burdened@.ߠY 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1031 Weak Burdened@.ߠY 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1032 Weak Burdened@.ߠY 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1033 Weak Burdened@.Y4M 20(26)  Pw:27(27) AC:2 Xp:3/92 T:1034 Weak Burdened#.@#Y   21(26)  Pw:27(27) AC:2 Xp:3/92 T:1035 Weak Burdened  21(26)  Pw:27(27) AC:2 Xp:3/92 T:1035 Weak Burdened.@##Y   21(26)  Pw:27(27) AC:2 Xp:3/92 T:1036 Weak Burdened#@#Yq##@# 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1036 Weak BurdenedYq  21(26)  Pw:27(27) AC:2 Xp:3/92 T:1037 Weak BurdenedYP 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1038 Weak Burdened###@#Ye 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1039 Weak Burdened#@#YJ?  21(26)  Pw:27(27) AC:2 Xp:3/92 T:1039 Weak Burdened##@0YEYou try to move the boulder, but in vain. 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1039 Weak BurdenedY  21(26)  Pw:27(27) AC:2 Xp:3/92 T:1040 Weak Burdened###@#Y>M 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1041 Weak Burdened#@##Y( 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1042 Weak Burdened##@#Y s 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1042 Weak BurdenedY:h  21(26)  Pw:27(27) AC:2 Xp:3/92 T:1043 Weak Burdened#@Y.@ 21(26)  Pw:27(27) AC:2 Xp:3/92 T:1043 Weak BurdenedYf  22(26)  Pw:27(27) AC:2 Xp:3/92 T:1044 Weak Burdened.......@ 22(26)  Pw:27(27) AC:2 Xp:3/92 T:1050 Weak BurdenedYG.@ 22(26)  Pw:27(27) AC:2 Xp:3/92 T:1050 Weak BurdenedYZ$  22(26)  Pw:27(27) AC:2 Xp:3/92 T:1052 Weak Burdened.@YǦ 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1053 Weak Burdened.@Y  23(26)  Pw:27(27) AC:2 Xp:3/92 T:1054 Weak Burdened.@Y,]t 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1054 Weak BurdenedYX  23(26)  Pw:27(27) AC:2 Xp:3/92 T:1055 Weak Burdened#@Y* 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1056 Weak Burdened#@Y 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1057 Weak Burdened#@YP:t 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1057 Weak BurdenedY t 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1057 Weak BurdenedYl t 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1057 Weak BurdenedYl& 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1058 Weak Burdened#@Y4| 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1059 Weak Burdened#@YV  23(26)  Pw:27(27) AC:2 Xp:3/92 T:1060 Weak Burdened#@Yr #@ 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1061 Weak BurdenedYou faint from lack of food. 23(26)  Pw:27(27) AC:2 Xp:3/92 T:1061 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1063 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1063 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1064 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1065 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1066 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1067 Fainted Burdened  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1068 Fainted Burdened Y h[24;18H 24(26)  Pw:27(27) AC:2 Xp:3/92 T:1069 Fainted Burdened 24(26)  Pw:27(27) AC:2 Xp:3/92 T:1070 Fainted BurdenedYou regain consciousness. 24(26)  Pw:27(27) AC:2 Xp:3/92 T:1070 Fainting BurdenedY #@ 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1071 Fainting BurdenedYou faint from lack of food. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1071 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1072 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1073 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1075 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1075 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1076 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1077 Fainted Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1078 Fainted BurdenY7ed  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1079 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1080 Fainted Burdened 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1081 Fainted BurdenedYou regain consciousness. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1081 Fainting BurdenedYUU 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1081 Fainting Burdened#@Yc #@ 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1082 Fainting BurdenedYou faint from lack of food. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1082 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1083 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1084 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1085 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1086 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1087 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1088 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1089 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1090 FainY!ted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1091 Fainted Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1092 Fainted Burdenedb 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1093 Fainted BurdenedYou regain consciousness. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1093 Fainting BurdenedYY;What do you want to eat? [f-ipw or ?*] Yyz  Comestibles f - 3 uncursed food rations g - 5 uncursed apples h - 5 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar w - a jackal corpse(end) Y+############-----#....|###-----------{...|0######0#-...>|+...|....|#|....|###|...|....|##.(...|######-<..|.----###0|....|###-----Core dumped.You feel weak now. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1093 Weak Burdened  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1094 Weak BurdenedY  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1095 Weak Burdened@##Y- 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1095 Weak Burdened@#Y8l 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1097 Weak Burdened@#YѣWith great effort you move the boulder. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1097 Weak Burdened0@#Y 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1098 Weak Burdened0@#Y .@You see here a large box. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1099 Weak BurdenedY 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1100 Weak Burdened(@Y  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1101 Weak Burdened@.Y< 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1102 Weak Burdened@.Y 'You fall down the stairs.--More--YI-----------|(........||.........|......@...|----------Monk the Novice St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:657 Dlvl:3 $:189 HP: Dlvl:3 $:189 HP:25(26) Dlvl:3 $:189 HP:25(26) Pw:27(27) AC:2 Xp:3/92 T:1102 Weak Burdened  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1103 Weak BurdenedY2 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1104 Weak Burdened@<Y. ;What do you want to drop? [$abdf-jnpqs-uwzACD or ?*] YF  Weapons  s - a broadsword  t - 5 darts  u - a crude dagger  C - a crude dagger  D - 10 darts  Armor  a - a blessed +2 pair of leather gloves (being worn)  b - a blessed +1 robe (being worn)  z - a pair of jungle boots  Comestibles  f - 3 uncursed food rations  g - 4 uncursed apples  h - 5 uncursed oranges  i - 4 uncursed fortune cookies  p - a candy bar  w - a jackal corpse  Scrolls  d - an uncursed scroll of genocide  j - a scroll labeled ELBIB YLOH  n - an unlabeled scroll  A - a scroll labeled GARVEN DEH  Tools (1 of 2)Yu?/ q - a large box (2 of 2)Y  +-----------|(........||.........|.....@<...|----------Monk the Novice St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:657 Dlvl:3 $:189 HP: Dlvl:3 $:189 HP:25(26) Dlvl:3 $:189 HP:25(26) Pw:27(27) AC:2 Xp:3/92 T:1104 Weak BurdenedYou drop a large box. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1104 Weak Your movements are now unencumbered. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak Y AThere is a large box here, loot it? [ynq] (q) Ya<yYou carefully open the large box...--More--YT Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) Y + Take out what type of objects?  a - All types b - Spellbooks c - Potions A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) Y+Y+ y Take out what?  Spellbooks a - a blessed spellbook of healing (0:4) Potions b - a dark green potion c - a ruby potion d - 3 uncursed potions of healing(end) Yh  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak  Y4There is a large box here, loot it? [ynq] (q)  Yw<yYou carefully open the large box...--More-- YQ Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) Yp + Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) YOz+ Y96 Put in what?   Coins  F - 189 gold pieces  Weapons  s - a broadsword  t - 5 darts  u - a crude dagger  C - a crude dagger  D - 10 darts  Armor  a - a blessed +2 pair of leather gloves (being worn)  b - a blessed +1 robe (being worn)  z - a pair of jungle boots  Comestibles  f - 3 uncursed food rations  g - 4 uncursed apples  h - 5 uncursed oranges  i - 4 uncursed fortune cookies  p - a candy bar  w - a jackal corpse  Scrolls  d - an uncursed scroll of genocide (1 of 2) Y  +Yj  j + a scroll labeled ELBIB YLOH  n + an unlabeled scroll  A + a scroll labeled GARVEN DEH (2 of 2)Y  H-----------|(........||.........|.....@<...|----------Monk the Novice St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:657 Dlvl:3 $:189 HP: Dlvl:3 $:189 HP:25(26) Dlvl:3 $:189 HP:25(26) Pw:27(27) AC:2 Xp:3/92 T:1105 Weak You put an uncursed scroll of genocide into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak --More--Y,You put a scroll labeled ELBIB YLOH into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak --More--YoYou put an unlabeled scroll into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak --More--YrYou put a scroll labeled GARVEN DEH into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1105 Weak Y"R p 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1106 Weak Y +Name an individual object? [ynq] (q) YLAyWhat do you want to name? [abf-ips-uwzCD or ?*] YcAWhat do you want to name this pair of jungle boots? YCYέUY{  Y= Y p 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1106 Weak Y>^ Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) Y 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1106 Weak Yh +Name an individual object? [ynq] (q) Y 7nWhat do you want to call? [abz or ?*] YC*Call a pair of jungle boots: "YL J"Yu#YXn#Y$ g#Yt>k&Y?  'YZ(l(Ye)Y C*Y%u*Y r+Y4!,Y{p 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1106 Weak .Y 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1107 Weak @(..Yf.@You see here a large box. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1107 Weak .Y  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1108 Weak (@0Y########################-#----------------#.##...............|###-----------.#|..........{...|0######0#-...@|+...|.##|..............|#|0...|###|...|.#...............|##.(...|######-<..|.####-----------.----####|....|###-----.#######+0Yr....|##.###0#####|.....###---------#########------#|........####0#############################|.......|##----------.--###|.......+#|...........|###--.--|.......|#|............####|...|%........-###########|...........||....######---------#|...........||...||...........||...+-------------;8H-----Monk the Novice St:14 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:657 Dlvl:2 $:189 HP: Dlvl:2 $:189 HP:26(26) Dlvl:2 $:189 HP:26(26) Pw:27(27) AC:2 Xp:3/92 T:1108 Weak   26(26)  Pw:27(27) AC:2 Xp:3/92 T:1109 Weak 2YJ 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1109 Weak >@3Y 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1110 Weak .@3Ye 2@.You see here a large box. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1111 Weak Your jackal corpse rots away. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1111 Weak --More--5YAYou faint from lack of food. 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1111 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1111 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1112 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1113 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1114 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1115 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1116 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1116 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1117 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1118 Fainted  26(26)  Pw:27(27) AC:2 Xp:3/92 T:1118 Fainted 5YdA 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1119 Fainted x 26(26)  Pw:27(27) AC:2 Xp:3/92 T:1119 Fainted The grid bug bites!You get zapped! 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1119 Fainted  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1120 Fainted --More--6YYou regain consciousness. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1120 Fainting9YC:What do you want to eat? [fghip or ?*] 9Y Comestibles f - 3 uncursed food rations g - 4 uncursed apples h - 5 uncursed oranges i - 4 uncursed fortune cookies p - a candy bar(end) |+...|....|#|0...|###|...|....|##x@...|######-<..|This orange is delicious!5  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1120 FaintingYou only feel hungry now. 25(26)  Pw:27(27) AC:2 Xp:3/92 T:1120 Hungry  25(26)  Pw:27(27) AC:2 Xp:3/92 T:1120 Hungry --More--=YThe grid bug bites!You get zapped! 24(26)  Pw:27(27) AC:2 Xp:3/92 T:1120 Hungry  24(26)  Pw:27(27) AC:2 Xp:3/92 T:1121 Hungry >Y You kill the grid bug!61  24(26)  Pw:27(27) AC:2 Xp:3/93 T:1121 Hungry .CYP 24(26)  Pw:27(27) AC:2 Xp:3/93 T:1122 Hungry (@CY @.You see here a large box. 24(26)  Pw:27(27) AC:2 Xp:3/93 T:1123 Hungry bFYfZAThere is a large box here, loot it? [ynq] (q) FYS<yYou carefully open the large box...--More--GYh  Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) IYL+#####################--------------#.............|###-----------.........{...|0######0#-...>|+...|.............|#|0...|###|...| Take out what type of objects?  a - All types b - Scrolls c - Potions A - Auto-select every item X - Items of unknown B/C/U status(end) JYm+KY"'++++KY ###############--------#.......|###-----------...{...|0######0#-...>|+...|.......|#|0...|###|...|.......|##b@...|######-<..|---.----####|....|###-----H - a scroll labeled KIRJE.I - a scroll labeled GARVEN DEH.--More--LY J - a luminescent potion. 24(26)  Pw:27(27) AC:2 Xp:3/93 T:1123 Hungry NYK 24(26)  Pw:27(27) AC:2 Xp:3/93 T:1124 Hungry @(OYR  24(26)  Pw:27(27) AC:2 Xp:3/93 T:1124 Hungry @..OY  25(26)  Pw:27(27) AC:2 Xp:3/93 T:1125 Hungry .@bQY}-----------|(........||.........|.....(@...|---.-------Monk the Novice St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:661 Dlvl:3 $:189 HP: Dlvl:3 $:189 HP:25(26) Dlvl:3 $:189 HP:25(26) Pw:27(27) AC:2 Xp:3/93 T:1125 Hungry   25(26)  Pw:27(27) AC:2 Xp:3/93 T:1126 Hungry RY@<You see here a large box. 25(26)  Pw:27(27) AC:2 Xp:3/93 T:1127 Hungry TYQAThere is a large box here, loot it? [ynq] (q) TY<yYou carefully open the large box...--More--UY" Do what?  o - Take something out of the large box i - Put something into the large box b - Both of the above(end) XY#+ Put in what type of objects?  a - All types b - Coins c - Weapons d - Armor e - Comestibles f - Scrolls g - Potions B - Items known to be Blessed U - Items known to be Uncursed X - Items of unknown B/C/U status(end) XY2+YYj P Put in what?   Coins  K - 189 gold pieces  Weapons  s - a broadsword  t - 5 darts  u - a crude dagger  C - a crude dagger  D - 10 darts  Armor  a - a blessed +2 pair of leather gloves (being worn)  b - a blessed +1 robe (being worn)  z - a pair of boots called JungleCur!  Comestibles  f - 3 uncursed food rations  g - 4 uncursed apples  h - 4 uncursed oranges  i - 4 uncursed fortune cookies  p - a candy bar  Scrolls  H - a scroll labeled KIRJE  I - a scroll labeled GARVEN DEH (1 of 2)^Y! ++_Yo]N Potions  J - a luminescent potion (2 of 2)aY> +bY6-----------|(........||.........|.....@<...|---.-------Monk the Novice St:15 Dx:12 Co:13 In:9 Wi:20 Ch:10 Neutral S:661 Dlvl:3 $:189 HP: Dlvl:3 $:189 HP:25(26) Dlvl:3 $:189 HP:25(26) Pw:27(27) AC:2 Xp:3/93 T:1127 Hungry You put a scroll labeled KIRJE into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/93 T:1127 Hungry --More--bY@ You put a scroll labeled GARVEN DEH into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/93 T:1127 Hungry --More--bY; You put a luminescent potion into the large box. 25(26)  Pw:27(27) AC:2 Xp:3/93 T:1127 Hungry  25(26)  Pw:27(27) AC:2 Xp:3/93 T:1127 Hungry --More--bY "You hear a door open.cYBp 25(26)  Pw:27(27) AC:2 Xp:3/93 T:1128 Hungry cYrj 25(26)  Pw:27(27) AC:2 Xp:3/93 T:1129 Hungry dYjReally save? [yn] (n) eYBySaving...Be seeing you...