MissPrince, neutral female elven Elph ------ ------------------------------------------------ |.%>.. |...............................%..............| |.<..|,,########### |--------------------.--------..-----.---------| |.....,,,,,,,,,,,,#####--|......|??%?..|===.|.| |..-./.|.|.......| |....|#,#########,,,,,,..|......|.?????|=`==|.| |..|...|.|.......| -|----#,# #######|.|......|???.?%|... |.| |..|...|.|.......| #,,,,,,,, |.|......|......||----.| -----..-----.|.......| #######,---------+--###|.-|--------+----......|# |.........%..--|------ | #,............,,,-....................{.-# |........%............%| ##|..........|###|.----|-----|----......|-------|---....%.........| |......%...| |.| .....|......|-----.|..........|...-----|--- .| |..........| |.|%%$.$$|......|+++.|.|..........|...|....@@.| | ------------ |.|%]!%%%|......|?++.-.|..........|...|).m@.[)| --|%(%%%%|......|+.+.|.|..........|...|[[)m[[[| |--------------------.------------...--------- | |....?..........%.......................+......| ------------------------------------------------ [MissPrinc the Ohtie] St8 Dx16 Co9 In8 Wi4 Ch5 ElpElfFemNeu Dlvl:5 $159 HP-5(73) Pw68(68) AC0 Exp8 T2109 Hld Latest messages The undead mimic misses. (2x) The undead mimic claws you! The undead mimic rips into your breast with maniacal fervor! [-5 -> 50] [-3 -> 47] You find an undead mimic. You hit the undead mimic! You hit the undead mimic. The undead mimic claws you! [-3 -> 44] The undead mimic claws you! [-13 -> 31] The undead mimic claws you! [-4 -> 27] You hit the undead mimic. The undead mimic claws you! [-16 -> 11] Warning: HP low! The undead mimic claws you! You die... Your inventory Weapons a - an uncursed +1 elven dagger (weapon in hand) {4} b - an uncursed +1 elven bow (alternate weapon; not wielded) {12} c - 45 uncursed +2 elven arrows (in quiver) {24} d - 32 uncursed +0 elven arrows {16} R - 4 uncursed poisoned +1 orcish arrows {3} Armor e - an uncursed +2 elven cloak (being worn) {4} m - an uncursed +1 leather armor (being worn) {60} p - an uncursed +0 orcish helm (being worn) {12} z - an uncursed +3 elven leather helm {2} A - an uncursed +0 pair of elven boots {8} Comestibles f - 5 uncursed lembas wafers {5} l - an uncursed pancake {1} x - 3 uncursed tripe rations {3} G - a blessed food ration {1} J - an uncursed food ration {1} Scrolls g - 10 uncursed scrolls of healing {10} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 3 uncursed scrolls of standard id {3} k - an uncursed scroll of cure {1} n - 2 cursed scrolls of blank paper {2} F - a blessed scroll of identify {1} M - a blessed scroll of enchant weapon {1} O - an uncursed scroll of enchant weapon {1} S - an uncursed scroll of remove curse {1} T - an uncursed scroll of light {1} Spellbooks B - an uncursed spellbook of rumor (0:0) {1} E - an uncursed spellbook of phase door (0:1) {1} Potions r - an uncursed potion of water {1} C - an uncursed potion of healing {1} D - an uncursed potion of restore ability {1} N - a cursed potion of fruit juice {1} Rings P - an uncursed mood ring {1} Wands o - an uncursed wand of polymorph (0:0) {1} u - an uncursed wand of slow monster (0:3) {1} w - an uncursed wand of undead turning (0:3) {1} Q - an uncursed wand of striking (0:3) {1} U - an uncursed wand of speed monster (0:2) {1} V - a blessed wand of cancellation (0:7) {1} Tools q - an uncursed mirror {1} s - an uncursed wooden flute {1} y - an uncursed tin whistle {1} I - 3 uncursed +0 torches {60} K - an uncursed blindfold {1} Final attributes You were devoutly aligned Your alignment was 17 Your max alignment was 17 You carried 0 sins You could not have this property at all: jumping You could not have this property extrinsically: wallwalking You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 121 Potion identification only worked 3 times out of 6 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Monsters only dropped their equipment with 76% chance Scroll drop chance was reduced to 88% Ring drop chance was reduced to 83% Wand drop chance was reduced to 78% Concealing monsters were spawned underneath items 90% of the time only The following skill could not be trained at all: shield The following skill was trained at half the usual rate: divination spells The following skill was trained at one fifth the usual rate: attack spells The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: chaos spells The following skill was limited to expert proficiency: devices The following skill became untrainable if you tried to train it too early: riding (turn 50) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9745 Monster spawn increase reached its maximum at turn 30668 In this game, Eevee's evolution was leafeon Your limit for ascension was at turn 2586432 The monster class that cannot be genocided was eye or sphere The monster class that was spawned more often: unicorn or horse (freq bonus 1) The monster species that spawned more often: bang lich (freq bonus 12) The monster species that spawned more often: ebony colony (freq bonus 8) The monster species that spawned more often: hemi-doppelganger (freq bonus 14) The monster species that spawned more often: lillend (freq bonus 48) The monster species that spawned more often: pawn of living stone (freq bonus 12) The monster species that spawned more often: giant venus flytrap (freq bonus 12) The monster species that spawned more often: tin hen (freq bonus 18) The monster species that spawned more often: Uld (freq bonus 4) The monster species that spawned more often: fiend of Slaanesh (freq bonus 24) The monster species that spawned more often: insurmountable stalk (freq bonus 12) The monster species that spawned more often: electro turret (freq bonus 6) The monster species that spawned more often: Jueblex (freq bonus 18) The monster species that spawned more often: paralysator fly (freq bonus 8) The monster species that spawned more often: undead transsylvanian (freq bonus 4) The monster species that spawned more often: crystal ooze (freq bonus 6) The monster species that spawned more often: manga lady (freq bonus 6) The monster species that spawned more often: frigid mist (freq bonus 10) The monster species that spawned more often: old silver dragon (freq bonus 48) The monster species that spawned more often: lesser maia (freq bonus 30) The monster species that spawned more often: korsair (freq bonus 12) The monster trait that was more common: monsters that have weapon attacks (freq bonus 2) The monster trait that was more common: monsters whose attacks suck your blood (freq bonus 4) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 3) The monster trait that was more common: monsters whose attacks push you back (freq bonus 2) The monster trait that was more common: monsters whose attacks wound your legs (freq bonus 21) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters that roar (freq bonus 1) The monster species that never randomly spawned: charcoal patch The monster species that never randomly spawned: leech swarm The monster species that never randomly spawned: disenchanting sphere The monster species that never randomly spawned: giant badger The monster species that never randomly spawned: burned out kogepan The monster species that never randomly spawned: seltoh sephirah The monster species that never randomly spawned: blinding monster The monster species that never randomly spawned: Patricia's worn-out sneaker The monster species that never randomly spawned: magnetic patch The monster species that never randomly spawned: RNG sphere The monster class that always generated with extra speed: major demon The RNG hath decreed that this item was never generated: magic missile (steel) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: competition boots (blue sneakers) The RNG hath decreed that this item was never generated: cloak of magical breathing (void cloak) The RNG hath decreed that this item was never generated: superscrolling (terrible) The RNG hath decreed that this item was never generated: confusion (orange) The RNG hath decreed that this item was never generated: diamond dragon scale mail ((null)) The RNG hath decreed that this item was never generated: geolysis (GICCC) The RNG hath decreed that this item was never generated: flood (watery) The RNG hath decreed that this item was never generated: fortune cookie ((null)) The RNG hath decreed that this item was generated more often: blue spell stone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: black aestivalis (runed broadsword, freq bonus 16) The RNG hath decreed that this item was generated more often: iron prison (convicted, freq bonus 141) The RNG hath decreed that this item was generated more often: pill ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: speed monster (brass, freq bonus 10) The RNG hath decreed that this item was generated more often: steel shield ((null), freq bonus 37) The RNG hath decreed that this item was generated more often: disgusting ball ((null), freq bonus 12) The RNG hath decreed that this item was generated more often: worthless piece of black glass (black, freq bonus 6) The RNG hath decreed that this item was generated more often: mushroom ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: expensive camera ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: IC (many-wired thing, freq bonus 9) The RNG hath decreed that this item was generated more often: purple dragon scale mail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: moon axe (large silver axe, freq bonus 9) The RNG hath decreed that this item was generated more often: straw hat ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: helm of steel (steel helmet, freq bonus 7) The RNG hath decreed that this item was generated more often: BFG ammo ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: crystal shield (glass shield, freq bonus 7) The RNG hath decreed that this item was generated more often: helm of thirst (echo helmet, freq bonus 10) The RNG hath decreed that this item was generated more often: frag grenade ((null), freq bonus 10) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 68) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: magic whistle (whistle) The RNG hath decreed that this item was always generated cursed: inventory loss stone (gray) The RNG hath decreed that this item was always generated cursed: corrode metal (metal-colored) The RNG hath decreed that this item was always generated cursed: amulet of ESP (circular) The RNG hath decreed that this item was always generated cursed: red double lightsaber (double lightsaber) The RNG hath decreed that this item was always generated cursed: starlit sky stone (gray) The RNG hath decreed that this item was always generated cursed: rot thirteen stone (gray) The RNG hath decreed that this item was always generated cursed: blank paper (unlabeled) The RNG hath decreed that this item was always generated cursed: magic mapping (ELAM EBOW) The RNG hath decreed that this trap was always invisible: de-light trap The RNG hath decreed that this trap was generated more often: volt trap (freq bonus 5) Next attribute increase check would have come at turn 6962 Strength training was 27 Dexterity training was 2 Wisdom training was 27 Constitution training was 25 You were sleep resistant You were prevented from having jumping (0) You were prevented from having phasing (0) You saw invisible You had automatic searching You had infravision You had 1997 points of nutrition remaining You were stealthy You were held by an undead mimic Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - phase door 4 occult 90% 96% b - rumor 1 chaos 53% 98% Techniques known in the end Name Level Status missile flurry 8X LIMIT(0) appraisal 8 R LIMIT(0) panic digging 8 R LIMIT(0) phase door 8 R LIMIT(0) invoke deity 8 R LIMIT(0) Discoveries Weapons * elven dagger (runed dagger) * elven bow (runed bow) * elven arrow (runed arrow) * elven short sword (runed short sword) * elven spear (runed spear) * elven broadsword (runed broadsword) orcish arrow (crude arrow) Armor * elven cloak (faded pall) * elven leather helm (leather hat) * elven shield (blue and green shield) * elven boots (cast iron boots) orcish helm (iron skull cap) Scrolls scroll of healing (ENO OWT EERHT) scroll of mana (RESURRECTION) scroll of phase door (WHIRL WITH VACUUM PERFORATO TO FIRST) scroll of standard id (MAYBE NUMBED CANNT DO OR SNORING BY HIT) scroll of cure (I AM SO FUCKING TIRED) scroll of blank paper (unlabeled) scroll of identify (FOOBIE BLETCH) scroll of enchant weapon (RTFM) scroll of remove curse (RANDOM STAT CHANGE MANY) scroll of light (VIA FERO DEO) Spellbooks spellbook of phase door (underworld) spellbook of rumor (continued) Potions potion of blindness (radiating) potion of water (clear) potion of healing (magenta) potion of restore ability (marigold) potion of fruit juice (turquoise) Rings mood ring (fluorite) Wands wand of striking (steel) wand of cancellation (persimmon wood) wand of polymorph (skew) wand of slow monster (refracted) wand of undead turning (fluted) wand of speed monster (gnarled) Tools mirror (looking glass) wooden flute (flute) tin whistle (whistle) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures an ant 3 stinging insects 0 red blobs (1 created) 3 jackals a little dog 0 trash wolves (1 created) a floating eye a hobbit reveller 0 dwarves (1 created) a camo dwarf 0 group dwarves (1 created) 0 army dwarves (1 created) 0 porter flying dwarves (1 created) 0 normal dwarves (1 created) 0 dwarf lords (1 created) an imp 2 kobolds a hidden kobold 0 small kobolds (1 created) a leprechaun 2 petit mimics (4 created) a mimic (2 created) a small mimic 0 large mimics (1 created) 0 undead mimics (2 created) a demimondaine 0 deimonidaines (1 created) 0 attractive demimondaines (1 created) 0 blue faeries (1 created) a mountain nymph (4 created) 0 garo nymphs (1 created) 0 nymphs (2 created) 0 quicklings (1 created) 0 dryads (2 created) 0 flying dryads (1 created) 0 humanoid dryads (1 created) 0 naiads (1 created) 0 obnoxious naiads (1 created) 0 fawns (1 created) 0 wood nymphs (1 created) 0 slow wood nymphs (2 created) 0 little mauds (1 created) 0 teasing nymphs (2 created) 0 evasive wood nymphs (1 created) 0 hiding wood nymphs (1 created) 0 squad nymphs (1 created) 0 special water nymphs (1 created) 0 healing water nymphs (1 created) 0 pretty water nymphs (1 created) 3 marine goblins 0 fiendish goblins (1 created) a cave goblin an earth gas a plain orc 11 Uruk-hai (17 created) 0 goats (1 created) 2 sewer rats (3 created) 0 drains rats (2 created) a sand rat a petit pseudo rat an eevee a cave spider a spiderling (2 created) 0 grey centipedes (1 created) 0 metallic red centipedes (1 created) a fog cloud a generic error a spark bug 0 bats (1 created) a housebat 0 fat bats (1 created) 0 baby white dragons (1 created) 0 sylphs (1 created) 0 spore lichens (1 created) 0 brown fungi (1 created) 0 orange mushrooms (1 created) a red mold 0 sparkling spores (1 created) 0 reddish molds (2 created) 0 reddish fungi (1 created) 0 shriekers (2 created) 0 sub-gnomes (1 created) 0 gnomes (1 created) 0 panotties (1 created) an intermediate gnome 0 gnome lords (3 created) 0 gnomish wizards (1 created) 0 gnome ladies (1 created) 0 deep gnomes (2 created) 0 gnome queens (1 created) a Kop Lieutenant (2 created) 0 gnome mummies (1 created) 0 orc mummies (1 created) 0 swamp naga hatchlings (1 created) 0 garter snakes (1 created) 0 house snakes (1 created) 0 brass-monkeys (1 created) 0 kobold zombies (1 created) 0 controllers (1 created) 0 dwarf zombies (1 created) an elf zombie (2 created) 0 zombie warriors (1 created) a friendly adventurer a gentleman an elderly gentleman a biker gang member 0 blubbering idiots (1 created) a sailor (2 created) a village idiot a sanctimonious-looking preacher a drunk jet guy a karate scrub a woodsman a heretic a redguard (2 created) 2 navis a novice rogue a thieving girl a crappy brat a pencil elf a sludge elf a novice pretty magical girl 0 item masters (13 created) 0 shopkeepers (9 created) 0 watchmen (4 created) 0 watch captains (2 created) 0 shadows (1 created) a newt a twen a colorless mushroom patch 0 ice grues (1 created) 0 small turrets (1 created) a cold trove (4 created) 0 energy troves (1 created) 210 creatures born. 78 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 11 times You eaten food with animal by-products 10 times You eaten meat 10 times You have communicated with the gods 8 times You never prayed to the gods You hit with a wielded weapon 128 times You killed 72 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (14 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (16 of 20) devices [Unskilled] (max Expert) (0 of 20) searching [Basic] (max Master) (20 of 160) spirituality [Unskilled] (max Expert) (8 of 20) petkeeping [Unskilled] (max Expert) (8 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Expert) (146 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Legendary) (58 of 160) sling [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) Goodbye MissPrince the Elph... You died in The Dungeons of Doom on dungeon level 5 with 5970 points, and 159 pieces of gold, after 2109 moves. Killer: a monster (undead mimic) You were level 8 with a maximum of 73 hit points when you died. You made the top ten list! No Points Name Hp [max] 1 13318 cxxr-Zyb-Asg-Mal-Law died in The Gnomish Mines on level 6. Killed by a monster (umber pony), while panic digging. - [124] 2 13091 gagarinx-War-Yuk-Mal-Cha died in Sokoban on level 6 [max 10]. Killed by a monster (duck captain). - [108] * 3 5970 MissPrince-Elp-Elf-Fem-Neu died in The Dungeons of * Doom on level 5 [max 6]. Killed by a monster (undead mimic). - [73] 4 3725 Crawlhydra-Fen-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (tiger), while praying unsuccessfully. - [73] 5 389 Elronnd-Wil-Sea-Fem-Neu died in The Dungeons of Doom on level 1. Killed by the wrath of a deity (Effie Trinket). 11 [36]