MissPrince, neutral female asgardish Mahou Shoujo ### ,,# #,# ---|-- ...@@| |....| |..).| |<)..| ------ MissPrince the Schoolkid St5 Dx3 Co10 In7 Wi13 Ch19 MahAsgFemNeu Dlvl:1 $0 HP-2(22) Pw8(8) AC3 Exp1 T180 Latest messages The jackal bites you! [-1 -> 13] You miss the jackal. Marija swings her soft girl sneaker at the jackal. Marija hits the jackal. The jackal is killed! Pick an object. @ a human or elf (immunizer) (base level 0) (female) Accessing Pokedex entry for immunizer... Base statistics of this monster type: Base level = 0, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Not genocidable, carnivorous, herbivorous, poisonous. Is the same race as you. Can be seen with infravision. Is not a valid polymorph form. Attacks: 1d3, uses weapon - ordinary physical Marija drops a crossbow {20}. The immunizer hits you! [-1 -> 12] Marija swings her soft girl sneaker at the immunizer. Marija just misses the immunizer. Marija hits the immunizer. The immunizer is killed! What do you want to eat? [ghi or ?*,] You don't have that object. What do you want to eat? [ghi or ?*,] Ecch - that must have been poisonous! You die... Your inventory Armor a - an uncursed +0 plate mail (being worn) {200} b - an uncursed +0 poisonous cloak (being worn) {4} Comestibles g - an uncursed tin of kobold meat {1} h - an uncursed tin of spinach {1} i - an uncursed tin of evasive fox meat {1} Scrolls j - 5 uncursed scrolls of healing {5} k - 4 uncursed scrolls of mana {4} l - 3 uncursed scrolls of phase door {3} m - 2 uncursed scrolls of standard id {2} n - an uncursed scroll of cure {1} Spellbooks d - an uncursed spellbook of freeze sphere (0:4) {1} e - an uncursed spellbook of slow monster (0:2) {1} f - an uncursed spellbook of poison blast (0:4) {1} Wands c - an uncursed wand of striking (0:5) {1} Final attributes You were stridently aligned Your alignment was 7 Your max alignment was 11 You carried 0 sins Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 13 Monsters only dropped their musable items with 86% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 64% Amulet drop chance was reduced to 56% Concealing monsters were spawned underneath items 89% of the time only Number of artifacts generated was 0 Monster spawn increase started at turn 58963 Monster spawn increase reached its maximum at turn 123793 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 688317 The monster class that cannot be genocided was rub monster The monster class that was spawned more often: (null) (freq bonus 5) The monster species that spawned more often: rancid defiler (freq bonus 18) The monster species that spawned more often: hedrow wizard (freq bonus 28) The monster species that spawned more often: petty angband horror (freq bonus 6) The monster species that spawned more often: adult tatzelworm (freq bonus 12) The monster species that spawned more often: vexed vixen (freq bonus 14) The monster species that spawned more often: copper naga (freq bonus 12) The monster species that spawned more often: blue-green mushroom (freq bonus 56) The monster species that spawned more often: blue-red fungus (freq bonus 8) The monster species that spawned more often: black smasher (freq bonus 9) The monster species that spawned more often: karate sister (freq bonus 28) The monster species that spawned more often: borked gaunt (freq bonus 12) The monster species that spawned more often: battle girl (freq bonus 14) The monster species that spawned more often: gargantuan rat (freq bonus 8) The monster species that spawned more often: roe deer (freq bonus 12) The monster species that spawned more often: food trove (freq bonus 16) The monster species that spawned more often: Cerberus (freq bonus 20) The monster species that spawned more often: terrax (freq bonus 12) The monster species that spawned more often: sexy lady (freq bonus 8) The monster species that spawned more often: Benge Barbarois (freq bonus 14) The monster species that spawned more often: rust turret (freq bonus 12) The monster species that never randomly spawned: abnormal spore The monster species that never randomly spawned: mummified king The monster species that never randomly spawned: passive mind flayer The monster species that never randomly spawned: black rogue The monster species that never randomly spawned: Ludgera's hiking boot The monster species that never randomly spawned: driver bat The monster species that never randomly spawned: Null, the Living Void The monster species that never randomly spawned: chaos vortex The monster species that never randomly spawned: bull The monster species that never randomly spawned: blight queen The RNG hath decreed that this item was never generated: elven broadsword (runed broadsword) The RNG hath decreed that this item was never generated: pill ((null)) The RNG hath decreed that this item was never generated: spirit thrower ((null)) The RNG hath decreed that this item was never generated: leather armor ((null)) The RNG hath decreed that this item was never generated: shield of light (shiny shield) The RNG hath decreed that this item was never generated: gentlewoman's dress (expensive dress) The RNG hath decreed that this item was generated more often: two-handed trident ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: standard id (WHAT THE FUCK IS THIS, freq bonus 62) The RNG hath decreed that this item was generated more often: drain resistance (brittle, freq bonus 8) The RNG hath decreed that this item was generated more often: golden arrow ((null), freq bonus 9) The RNG hath decreed that this item was always generated cursed: antideath cloak (demonic cloak) The RNG hath decreed that this item was always generated cursed: RapiRapi ((null)) The RNG hath decreed that this item was always generated cursed: gain energy (cloudy) The RNG hath decreed that this item was always generated cursed: K-ration ((null)) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: glyph of massive damage (freq bonus 1) Next attribute increase check would have come at turn 331 Strength training was 16 Dexterity training was 0 Wisdom training was 2 Constitution training was 12 You were magic-protected You had 1313 points of nutrition remaining You aggravated monsters Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could have safely prayed (186) You are dead Spells known in the end Name Level Category Fail Memory a - freeze sphere 1 matter 60% 199% b - slow monster 2 enchant 60% 199% c - poison blast 4 attack 90% 399% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Vanquished creatures a jackal 0 jellies (1 created) 0 vultures (1 created) 0 porter lichens (1 created) 0 ungenomolds (1 created) 0 blue mushrooms (1 created) 0 kobold zombies (1 created) a dark female android an immunizer 0 kickboxing girls (1 created) 0 piles of copper coins (1 created) 0 energy troves (1 created) 3 creatures vanquished. 12 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You eaten 1 time You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Basic] (max Master) (21 of 160) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Basic] (max Master) (20 of 160) healing spells [Basic] (max Master) (20 of 160) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Basic] (max Expert) (20 of 160) protection spells [Unskilled] (max Expert) (0 of 20) matter spells [Basic] (max Expert) (20 of 160) Goodbye MissPrince the Mahou Shoujo... You died in The Dungeons of Doom on dungeon level 1 with 0 points, and 0 pieces of gold, after 180 moves. Killer: poisonous corpse You were level 1 with a maximum of 22 hit points when you died. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 3 192032 Makir-Sci-Tro-Mal-Neu died in The Dungeons of Doom on level 23. Killed by a blast of missiles. - [86] 168 1 AmyBSOD-Mur-Ali-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a kestrel, while praying unsuccessfully. - [1] 169 1 Elronnd-Pol-Ung-Fem-Law quit in The Dungeons of Doom on level 1. 16 [16] * 0 MissPrince-Mah-Asg-Fem-Neu died in The Dungeons of Doom on level 1. Killed by a poisonous corpse. - [22]