?·ÍaH Ë Player: Miro2010 Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-12-30.13:42:23.ttyrec Time: (1640871743) Thu Dec 30 13:42:23 2021 ?·Íaœ£ íNetHack, Copyright 1985-2020  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.6-0 Unix post-release, built Mar 21 21:28:42 2020.  See license for details. ?·ÍaठVShall I pick character's race, role, gender and alignment for you? [ynaq] C·Ía,Ly name: Miro2010  role: Knight  race: human  gender: male  alignment: lawful Is this ok? [ynq]  Miro2010, lawful male human Knight  y + Yes; start game n - No; choose role again q - Quit(end) P·Íar7b-P·Ía©B°--------------|.......F....@u||.......!......||..............|...............|----------------P·ÍauCMiro2010 the Gallant St:16 Dx:8 Co:10 In:8 Wi:16 Ch:17 Lawful Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:3 Xp:1 It is written in the Book of Lugh:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Lugh seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Gallant, have been heralded from birth as the instrument of Lugh. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravelyP·Ía¸C! with Lugh!--More--Y·Ía·F ½Y·ÍaçJ dSalutations Miro2010, welcome to NetHack! You are a lawful male human Knight.Y·ÍaSK «i - a statue of a grid bug.Miro2010 the Gallant St:16 Dx:8 Co:10 In:8 Wi:16 Ch:17 Lawful Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:3 Xp:1@[·ÍaÔý Count: 46\·Ía;°!Count: 464]·Ía'í Count: 46]·ÍaÆ>Count: 4^·ÍaRGCount: ^·ÍaŠÃ1Unknown command '^?'.a·ÍaS…  Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color [fa·Ía¤… Àalse] l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - nua·ÍaĆ <ll [true] H - perm_invent [false] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3)e·ÍaN  a - showrace [false] b - showscore [false] c - silent [true] d - sortpack [true] e - sparkle [true] f - standout [false] g - time [false] h - tombstone [true] i - toptenwin [false] j - travel [true] k - use_inverse [false] l - verbose [true] m - whatis_menu [false] n - whatis_moveskip [false]  Compounds (selecting will prompt for new value): playmode [normal] name [Miro2010] role [Knight] race [human] gender [male] align [lawful] catname [(none)]e·Ía ž À[K dogname [(none)] horsename [(none)] msghistory [20] pettype [random] windowtype [tty] o - altkeyhandler [unknown] p - boulder [`] q - disclose [ni na nv ng nc no] r - fruit [slime mold] s - menustyle [full] t - menu_headings [inverse] u - msg_window [single] v - number_pad [0=off] w - packorder [$")[%?+!=/(*`0_] x - paranoid_confirmation [pray] y - pickup_burden [stressed] z - pickup_types [all] A - pile_limit [5] B - runmode [run] C - scores [3 top/2 around] D - sortloot [loe·Íaî° €ot] E - statushilites [0 (off: don't highlight status fields)] F - statuslines [2] G - symset [default] H - roguesymset [default] I - suppress_alert [(none)] J - whatis_coord [none] K - whatis_filter [none] (2 of 3)€·Ía › +·Ía@H+“·Ía¡ Other settings: a - autopickup exceptions [(0 currently set)] b - menu colors [(5 currently set)] c - message types [(0 currently set)] d - status hilite rules [(0 currently set)](3 of 3)™·Ía!îMiro2010 the Gallant St:16 Dx:8 Co:10 In:8 Wi:16 Ch:17 Lawful Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:3 Xp:1 Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, MSDOS compatible) d - 3 (on, phone-style digit layout) e - 4 (on, phone-style layout, MSDOS compatible) f - -1 (off, 'z' to move upper-left, 'y' to zap wands)[™·Ía¸îC(end) œ·Íaãà |+[?1l>Ÿ·Íasî @< ·Ía#x @.u.¢·ÍanÖ@.<u£·ÍaàÎ @.u.¤·Ía4Š 5You miss the lichen..u¦·Ía™uDYou miss the lichen..u.§·Íaˆ BYou miss the lichen..u§·Ía )The lichen touches you!¨·Ía.½ BYou miss the lichen.u.ª·Íaµ‹CYou miss the lichen..uª·ÍaP ª·ÍaÉ ?You kill the lichen!%.u.¬·ÍaÄh P.@j - a dark potion.@..u®·Ía±c =There is nothing here to pick up.°·ÍaUÛ@.k - a lichen corpse.l - a clear potion.@u..²·Íai"=What do you want to drop? [a-l or ?*] ²·ÍaÝ ²·Ía3Ý 9You drop a lichen corpse.u.´·ÍaöôHThere is a lichen corpse here; eat it? [ynq] (n) µ·Íaƒµ·ÍaÒƒ£This lichen corpse tastes okay. Satiatedu...You finish eating the lichen corpse..u¸·Ía—g@.u.¹·Íaz–@..uº·Íaù¥‰ Weapons a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots Potions j - a dark potion l - a clear potion Boulders/Statues i - a statue of a grid bug(end) Ë·Ía€ ÅÌ·ÍaÈó0What do you want to drop? [a-jl or ?*] Ï·Íaä Weapons a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots Potions j - a dark potion l - a clear potion Boulders/Statues i - a statue of a grid bug(end) Ñ·ÍaLöÎ+Ñ·Ía¥ö>You drop a statue of a grid bug.u.Ò·ÍaéÆ "@x.uÕ·Íaú Set what options?  Booleans (selecting will toggle value): blind [false] bones [true] large_font [false] legacy [true] news [true] nudist [false] selectsaved [true] status_updates [true] use_darkgray [true] vt_tiledata [false] a - acoustics [true] b - altmeta [false] c - autodescribe [true] d - autodig [false] e - autoopen [true] f - autopickup [true] g - autoquiver [false] h - checkpoint [true] i - clicklook [false] j - cmdassist [true] k - color [false]Õ·ÍayúÀ[25;83H l - confirm [true] m - dark_room [true] n - eight_bit_tty [false] o - extmenu [false] p - fixinv [true] q - force_invmenu [false] r - goldX [false] s - help [true] t - herecmd_menu [false] u - hilite_pet [false] v - hilite_pile [false] w - hitpointbar [false] x - ignintr [false] y - implicit_uncursed [true] z - lit_corridor [false] A - lootabc [false] B - mail [true] C - mention_walls [false] D - menucolors [true] E - menu_objsyms [false] F - menu_overlay [true] G - null Õ·Íatû6 [true] H - perm_invent [false] I - pickup_thrown [true] J - pushweapon [false] K - rest_on_space [false] L - safe_pet [true] M - showexp [false](1 of 3)Ù·Ía~`+í·Íae+ø·Ía°˜ +ú·Íap9 a - showrace [false] b - showscore [false] c - silent [true] d - sortpack [true] e - sparkle [true] f - standout [false] g - time [false] h - tombstone [true] i - toptenwin [false] j - travel [true] k - use_inverse [false] l - verbose [true] m - whatis_menu [true] n - whatis_moveskip [false]  Compounds (selecting will prompt for new value): playmode [normal] name [Miro2010] role [Knight] race [human] gender [male] align [lawful] catname [(none)][ú·Ía˜9ÀK dogname [(none)] horsename [(none)] msghistory [20] pettype [random] windowtype [tty] o - altkeyhandler [unknown] p - boulder [`] q - disclose [ni na nv ng nc no] r - fruit [slime mold] s - menustyle [full] t - menu_headings [inverse] u - msg_window [single] v - number_pad [1=on] w - packorder [$")[%?+!=/(*`0_] x - paranoid_confirmation [pray] y - pickup_burden [stressed] z - pickup_types [all] A - pile_limit [5] B - runmode [run] C - scores [3 top/2 around] D - sortloot [lootú·ÍaÎ9~] E - statushilites [0 (off: don't highlight status fields)] F - statuslines [2] G - symset [default] H - roguesymset [default] I - suppress_alert [(none)] J - whatis_coord [none] K - whatis_filter [none] (2 of 3)û·ÍaùI  Other settings: a - autopickup exceptions [(0 currently set)] b - menu colors [(5 currently set)] c - message types [(0 currently set)] d - status hilite rules [(0 currently set)](3 of 3)ü·ÍaŠßMiro2010 the Gallant St:16 Dx:8 Co:10 In:8 Wi:16 Ch:17 Lawful Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:3 Xp:1 SatiatedMiro2010 the Gallant St:16 Dx:8 Co:10 In:8 Wi:16 Ch:17 Lawful Dlvl:1 $:0 HP:16(16) Pw:6(6) AC:3 Xp:1 Satiated--------------|....@x......<.||.......u......||..............|...ü·ÍaÂß3............|----------------¸Ía;ÊM.@.u.¸ÍasÀ##@.......................¸Ía¤¹ó#@.....................æ¸Ía²è—@###........è¸Ía2ï ¢#@#u......é¸ÍaXò ‚u@#.....ê¸Ía¨© ##@#ë¸Ía¦q9#u@#ì¸ÍaÝ N#@#u#ì¸ÍaN5 7You are carrying too much to get through.í¸ÍaêÌB##u@#î¸ÍaÖ)#u@#ï¸Íamb)#u@#ð¸ÍaêÇ8#u@##ð¸Ía{æ 1#u@#ñ¸Íay C#u@##ò¸Ía©)<##u@#ó¸Íah–G#u@##ô¸ÍaåM?##u@#õ¸ÍažQ)#u@#ö¸Íaö ##@#÷¸Ía>n$u@#ø¸Íaý‹)#u@#ù¸ÍaG„ )#u@#û¸ÍaUW)#u@#û¸Ía°##@#û¸Íaª #@#ý¸Ía{×$u@#ý¸Ía}à)#u@#ÿ¸Íaà")#u@#ÿ¸Ía—$u#u@#....>.....-----¹Íaš¶¨##u-@-|%|..|..|---¹Ía_Ãs#u-+--@.....|¹Ía¿‡..@ Things that are here: an orc corpse a whistle--More--¹ÍaT= B@¹Íaž= .A bear trap closes on your foot!¹ÍaS> Ú Dx:7  BurdenedYour movements are slowed slightly because of your load. HP:9(16) Pw:6(6) AC:3 Xp:1 Satiated Burdened.u ¹ÍaŸ  ¹Íaõ IYou are caught in a bear trap.u> ¹Ía¨fYou stop. Your saddled pony is in the way!.u ¹Íaˆ ¹ÍaÑYou are caught in a bear trap. HP:10(16) Pw:6(6) AC:3 Xp:1 Satiated Burdenedu. ¹Ía1©-u.¹Ía/e".u¹Íaåi)u>.¹ÍaìÀ .u¹ÍašÓ)>u¹ÍaµÏÑ.u.. Dx:8 Your leg feels better.Your movements are now unencumbered.¹ÍaûÏIYou are caught in a bear trap.u>¹Ía™î2.u>¹Ía !.u¹Ía=< Hu..u¹Íaœ¶ %u..¹Íaø A HP:11u>¹Ía†à .u¹Ía¶b .u¹Ía}ñ u>¹ÍaÏ};You finally wriggle free.u.¹ÍaUŸS.%.@u¹Ía¦e A@..u¹ÍaÐ =.@u.¹Ía®(1u@#. ¹Ía°¬X..@#....!¹ÍaÍIw#u#@#...."¹Íaf÷ HP:12#####@######......#...#@#¹Ía ÙA#u@#$¹Íap Qu@##%¹ÍaÕô !@u%¹ÍaNõ BYou swap places with your saddled pony.##'¹ÍaÙó\#@#####'¹Íaô~--..#@u#####(¹Ía13 ---------.........@|.........|u|.........#-----.----)¹Ía«w m HP:13@u#|-*¹Ía¯ò @.*¹ÍaØó :@...u.....*¹Íaô '..u+¹ÍaU% D#@..u.+¹Ía“à ^#@......+¹Íaµ°T#@#....,¹ÍaHNs#@#u#....-¹ÍaÏòÑ----##..............#@#......| HP:14u-¹Ía©óK.@#######..|/¹Íaâ`-@#.|...---+/¹Ía7@.|-/¹Ía»@.0¹ÍaÜM@.#@.u0¹Íaˆ×i#@.u......0¹ÍaraD#@#..0¹ÍacV k HP:15#@#u.1¹Ía$<+@###.2¹Ía1 !This door is locked.2¹Íaã .This door is locked.4¹ÍaAñ.This door is locked.5¹Ías F Weapons a - a +1 long sword (weapon in hand) b - a +1 lance (alternate weapon; not wielded) Armor c - an uncursed +1 ring mail (being worn) d - an uncursed +0 helmet (being worn) e - an uncursed +0 small shield (being worn) f - an uncursed +0 pair of leather gloves (being worn) Comestibles g - 11 uncursed apples h - 11 uncursed carrots Potions j - a dark potion l - a clear potion(end) ;¹Ía ®>¹Ía·In what direction? ?¹Íaƒµ2WHAMMM!!!u@¹Íaé? )In what direction? @¹Ía(C @¹Ía]C ÏAs you kick the door, it crashes open!-----+....|......|.{......|......|.......---B¹Ía*O¥---.$..|@u#.|.......-.--D¹Ía©§ t-|u@.#|.|--D¹ÍaŒª \u@.....E¹Ía4<`@uYou swap places with your saddled pony.E¹Íae<HYou see here 3 gold pieces.u.G¹Ía G¹ÍaA j $:3$ - 3 gold pieces..@.uH¹Íaã2@@.u.^¿ÍaSd ]@u..@u.^¿Ía‹d .@.u.^¿Íake ¿ HP:16@.u........The door opens.-u.#@..u..........^¿Ía–e Ç#@-...................^¿Íaf p#@..u................^¿Íaum ¥-@u{.........._¿Ía¢l tu@You swap places with your saddled pony..u`¿ÍaoŸ a¿Ía. 5@u..a¿Ía`¨Ú@u............c¿Ía™ Â@u...................c¿Íaúw#@u-......d¿Ía‹´#@u##..@##u.g¿Ía™Y&u@g¿ÍaÝYYou swap places with your saddled pony.u#..........##h¿Ía¡B#u#@i¿ÍaDA##@u#j¿ÍaZN&@u#j¿Ía9u#@##k¿Ía€ I###@u#n¿Ía³‹ {u###@###u#@o¿Ía¢S 6##@uŠ¿ÍaÀ3à`@##You try to move the boulder, but in vain.You try to move the boulder, but in vain.You try to move the boulder, but in vain."ÁÍa‚ç=What do you want to drink? [jl or ?*] 'ÁÍaÁ !Never mind.(ÁÍaÇ ?What do you want to ready? [- $b or ?*] +ÁÍaÕ=!Never mind.-ÁÍa1# .ÁÍaˆ% quit0ÁÍaú-Really quit? [yn] (n) 1ÁÍa‡å |Miro2010 the Gallant St:16 Dx:8 Co:10 In:8 Wi:16 Ch:17 Lawful Dlvl:1 $:3 HP:16(16) Pw:6(6) AC:3 Xp:11ÁÍakæ DDo you want your possessions identified? [ynq] (n) 4ÁÍaÉø?Do you want to see your attributes? [ynq] (n) 5ÁÍaòÔLDo you want an account of creatures vanquished? [ynaq] (n) 5ÁÍa7å <Do you want to see your conduct? [ynq] (n) 6ÁÍa¬eDDo you want to see the dungeon overview? [ynq] (n) 7ÁÍaÃÛ:Fare thee well Miro2010 the Knight... You quit in The Dungeons of Doom on dungeon level 1 with 19 points, and 3 pieces of gold, after 172 moves. You were level 1 with a maximum of 16 hit points when you quit. --More--9ÁÍaé  9ÁÍa?ê 9ÁÍarýyYou reached the 817th place on the top 2000 list. No Points Name Hp [max] 1 4307912 joan-Tou-Hum-Fem-Neu ascended to demigoddess-hood. 392 [392] 2 3480414 book-Mon-Hum-Mal-Neu ascended to demigod-hood. 265 [284] 3 2375844 seahorse17-Pri-Hum-Mal-Neu ascended to demigod-hood. 387 [441] 9ÁÍaÂô 815 20 miller-Pri-Elf-Mal-Cha escaped the dungeon [max level 1]. 3 [13] 816 20 B7ackBear-Wiz-Hum-Mal-Neu died in The Dungeons of Doom on level 1. Killed by a fox. - [12] 817 19 Miro2010-Kni-Hum-Mal-Law quit in The Dungeons of Doom on level 1. 16 [16] 818 17 nazult-Wiz-Elf-Mal-Cha died in The Dungeons of Doom on level 1. Killed by a goblin. - [11] 819 15 Werdnar-Val-Dwa-Fem-Law escaped the dungeon [max level 1]. 18 [18]