Minoru, lawful male human Samurai --- --.---... |...%..?. ----..%<. ..I. - - . |....| |.- - . . --- . ..@h I .....-- - .-- [Minoru the Ninja Gaiden] St17 Dx16 Co10 In3 Wi3 Ch3 SamHumMalLaw S3494 Min:5 $130 HP66(75) Pw43(43) AC0 Xp7/791 Wt260/1750 T795 Sat Latest messages The cockatoo bites you! [-1 -> 71] [-7 -> 64] You hit the cockatoo! Your dou-maru blocks the cockatoo's attack. A wave of psychic energy pours over you! You hit the cockatoo! You kill the cockatoo! You hit the passive mind flayer! The passive mind flayer hits you! [-1 -> 65] You hit the passive mind flayer. You feel stupid! You lose Intelligence You hit the passive mind flayer! You hit the passive mind flayer. You feel stupid! You lose Intelligence You hit the passive mind flayer! Your last thought fades away. Your inventory Weapons a - a blessed rusty +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi {12} c - an uncursed +0 yumi (alternate weapon; not wielded) {12} d - 29 uncursed +0 ya (in quiver) {16} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} Comestibles l - a blessed tin of spinach {1} Scrolls g - 5 uncursed scrolls of healing {5} h - 4 uncursed scrolls of mana {4} i - 3 uncursed scrolls of phase door {3} j - 2 uncursed scrolls of standard id {2} k - an uncursed scroll of cure {1} r - 2 uncursed scrolls of blank paper {2} s - a cursed scroll of blank paper {1} Spellbooks n - an uncursed spellbook of fire (0:5) {1} p - an uncursed spellbook of magic missile (0:1) {1} Potions o - a blessed potion of see invisible {1} Tools f - an uncursed mekakushi {1} m - an uncursed +0 torch {20} Gems q - an uncursed +0 worthless piece of orange glass {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 0 sins You could not have this property at all: see invisible You could not have this property extrinsically: telepathy You could not have this property intrinsically: telepathy Scroll identification only worked 100 times out of 133 Ring identification only worked 4 times out of 58 Amulet identification only worked 15 times out of 16 Wand identification only worked 3 times out of 7 Armor identification only worked 15 times out of 43 Spellbook identification only worked 2 times out of 25 Gem identification only worked 100 times out of 153 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 69% chance Monsters only dropped their equipment with 92% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 59% Wand drop chance was reduced to 77% Amulet drop chance was reduced to 71% Concealing monsters were spawned underneath items 97% of the time only Monster death drops spawned with only 87% chance The following skill could not be trained at all: attack spells The following skill was trained at half the usual rate: javelin The following skill was trained at one fifth the usual rate: mace The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: scimitar The following skill was limited to expert proficiency: lightsaber The following skill became untrainable if you tried to train it too early: bare-handed combat (turn 19) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 29121 Monster spawn increase reached its maximum at turn 49806 In this game, Eevee's evolution was espeon Your limit for ascension was at turn 2426184 The monster class that cannot be genocided was trapper or lurker above The monster class that was spawned more often: vampire (freq bonus 1) The monster color that was spawned more often: bright green (freq bonus 4) The monster species that spawned more often: petty rainer (freq bonus 12) The monster species that spawned more often: deceiving patch (freq bonus 4) The monster species that spawned more often: petty volcanic cattle (freq bonus 6) The monster species that spawned more often: lynx (freq bonus 14) The monster species that spawned more often: burning giant (freq bonus 12) The monster species that spawned more often: cheating black light (freq bonus 12) The monster species that spawned more often: Scratching Maria (freq bonus 8) The monster species that spawned more often: navi (freq bonus 2) The monster species that spawned more often: twin bee (freq bonus 42) The monster species that spawned more often: Florella (freq bonus 6) The monster species that spawned more often: normal hobbit (freq bonus 6) The monster species that spawned more often: werexan (freq bonus 9) The monster species that spawned more often: killer tripe ration (freq bonus 42) The monster species that spawned more often: adult sky dragon (freq bonus 18) The monster species that spawned more often: adult mercurial dragon (freq bonus 36) The monster species that spawned more often: Ancano (freq bonus 8) The monster species that spawned more often: Vampire Katcher (freq bonus 5) The monster species that spawned more often: skaven (freq bonus 36) The monster species that spawned more often: blue mewlip (freq bonus 6) The monster species that spawned more often: blood witch (freq bonus 24) The monster trait that was more common: monsters with djinni dialogue (freq bonus 2) The monster trait that was more common: monsters whose attacks curse your items (freq bonus 6) The monster trait that was more common: monsters whose attacks drain your intelligence (freq bonus 2) The monster trait that was more common: monsters whose attacks dim you (freq bonus 6) The monster trait that was more common: monsters that wait for you to come (freq bonus 6) The monster trait that was more common: monsters that roar (freq bonus 2) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 2) The monster trait that was more common: monsters whose attacks cause you to hallucinate (freq bonus 8) The monster trait that was more common: monsters whose attacks mirror yours (freq bonus 1) The monster species that never randomly spawned: real time hound The monster species that never randomly spawned: scurrier The monster species that never randomly spawned: black chameleon The monster species that never randomly spawned: black force fungus The monster species that never randomly spawned: hobbit thief The monster species that never randomly spawned: item trove The monster species that never randomly spawned: acid sphere The monster species that never randomly spawned: clay colony The monster species that never randomly spawned: dread lich The monster species that never randomly spawned: level 42 The RNG hath decreed that this item was never generated: ruby dragon scales ((null)) The RNG hath decreed that this item was never generated: sickness (fizzy) The RNG hath decreed that this item was never generated: ugh memory to create inventory window ((null)) The RNG hath decreed that this item was never generated: stone of cursing (gray) The RNG hath decreed that this item was never generated: starlightstone (gray) The RNG hath decreed that this item was never generated: green dragon scale mail ((null)) The RNG hath decreed that this item was never generated: cure confusion (moldy) The RNG hath decreed that this item was never generated: red lightsaber (lightsaber) The RNG hath decreed that this item was never generated: timely backup (rusty) The RNG hath decreed that this item was never generated: restration (enamel) The RNG hath decreed that this item was generated more often: lootcut (cleaved, freq bonus 41) The RNG hath decreed that this item was generated more often: bean ((null), freq bonus 15) The RNG hath decreed that this item was generated more often: necklace (conical, freq bonus 7) The RNG hath decreed that this item was generated more often: silver khakkhara (silver monk's staff, freq bonus 10) The RNG hath decreed that this item was generated more often: quasar stone (gray, freq bonus 38) The RNG hath decreed that this item was generated more often: enchant armor (thin, freq bonus 15) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 18) The RNG hath decreed that this item was generated more often: laser beam ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: sweet mocassins (womens footwear, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet versus poison (pyramidal, freq bonus 360) The RNG hath decreed that this item was generated more often: demon crossbow ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 2) The RNG hath decreed that this item was generated more often: fishing pole ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: elven helm (runed helm, freq bonus 8) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: green spell helmet (greenery helmet, freq bonus 9) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 4) The RNG hath decreed that this item was generated more often: bread ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: stone dragon scale shield (stone dragonhide shield, freq bonus 8) The RNG hath decreed that this item was always generated cursed: sado maso gloves (grey-shaded gloves) The RNG hath decreed that this item was always generated cursed: ghostly stone (gray) The RNG hath decreed that this item was always generated cursed: bullshit (YOU STEPPED INTO A HEAP OF SHIT) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: chainwhip ((null)) The RNG hath decreed that this item was always generated cursed: spell loss stone (gray) The RNG hath decreed that this item was always generated cursed: bituknife ((null)) The RNG hath decreed that this item was always generated cursed: dropless stone (gray) The RNG hath decreed that this item was always generated cursed: speedbug stone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (acrylic) The RNG hath decreed that this trap was always invisible: girliness trap The RNG hath decreed that this trap was generated more often: negative trap (freq bonus 1) Next attribute increase check would have come at turn 1674 Strength training was 3 Dexterity training was 5 Wisdom training was 3 Constitution training was 22 You were prevented from having see invisible (0) You were prevented from having telepathy (0) You had 2660 points of nutrition remaining You aggravated monsters You were fast You were unlucky (-2) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (943) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 99% Techniques known in the end Name Level Status kiii 7X Prepared(0) appraisal 7 R Prepared(0) panic digging 7 R Prepared(0) phase door 7 R Prepared(0) invoke deity 7 R Prepared(0) shield bash 2X Prepared(0) Discoveries Weapons * katana (samurai sword) * yumi (long bow) * ya (bamboo arrow) * orcish dagger (crude dagger) * droven dagger (obsidian dagger) * elven dagger (runed dagger) * dark elven dagger (black runed dagger) * tooth of an algolian suntiger (very sharp tooth) * moon axe (large silver axe) * dwarvish battle-axe (beaked axe) * batoruakkusu (double-headed axe) * dwarvish zaghnal (broad pick) * orcish short sword (crude short sword) * dwarvish short sword (broad short sword) * elven short sword (runed short sword) * droven short sword (obsidian short sword) * dark elven short sword (black runed short sword) * vibroblade (gray short sword) * run no ken (runic broadsword) * elven broadsword (runed broadsword) * black aestivalis (runed broadsword) * white flower sword (flower-pommeled broadsword) * droven greatsword (large obsidian sword) * tsurugi (long samurai sword) * basterd sword (huge sword) * scimitar (curved sword) * bent sable (bent sword) * high-elven warsword (runed curved sword) * aklys (thonged club) * metal club (heavy club) * bo (staff) * silver khakkhara (silver monk's staff) * runed rod (rod) * star rod (rod) * fire hook (beaked staff) * platinum fire hook (beaked staff) * partisan (vulgar polearm) * naginata (single-edged polearm) * spetum (forked polearm) * ranseur (hilted polearm) * bardiche (long poleaxe) * voulge (pole cleaver) * bisento (angled poleaxe) * black halberd (black polearm) * fauchard (pole sickle) * kamayari (pruning hook) * bill-guisarme (hooked polearm) * rutsu-erunhanma (pronged polearm) * bec de corbin (beaked polearm) * orcish spear (crude spear) * droven spear (long obsidian spear) * elven spear (runed spear) * dwarvish spear (stout spear) * javelin (throwing spear) * force pike (long gray spear) * droven lance (obsidian lance) * orcish bow (crude bow) * elven bow (runed bow) * dark elven bow (black runed bow) * droven bow (spider-legged bow) * orcish arrow (crude arrow) * elven arrow (runed arrow) * dark elven arrow (black runed arrow) * droven arrow (obsidian arrow) * stick of dynamite (red stick) * droven crossbow (spider-legged crossbow) * droven bolt (obsidian bolt) * hira-shuriken (throwing star) * silver chakram (silver circular blade) Armor * bodyglove (tight black clothes) * plugsuit (tightly fitting suit) * droven plate mail (crested black plate) * gnomish suit (little blue vest) * safeguard suit (orange suit) * nurse uniform (white dress) * commander suit (black men's suit) * camouflaged clothes (camouflage patterned clothes) * shoulder rings (strange rings) * droven chain mail (crested black mail) * orcish chain mail (crude chain mail) * orcish ring mail (crude ring mail) * noble's dress (armored black dress) * consort's suit (loud foppish suit) * force armor stone (gemstone-adorned clothing) * healer uniform (clean white clothes) * jumpsuit (silver clothes) * gentleman's suit (expensive clothes) * gentlewoman's dress (expensive dress) * straitjacket (long-sleeved jacket) * curing uniform (clean white clothes) * Hawaiian shorts (flowery shorts and lei) * kimono (purple robe) * orcish cloak (coarse mantelet) * dwarvish cloak (hooded cloak) * oilskin cloak (slippery cloak) * rubber apron (apron) * kitchen apron (apron) * frilled apron (apron) * dummy wings (wings) * elven leather helm (leather hat) * gnomish helm (little red hat) * orcish helm (iron skull cap) * dwarvish iron helm (hard hat) * droven helm (spider shaped helm) * elven helm (runed helm) * high-elven helm (runed helm) * kabuto (steel helmet) * sedge hat (bug-tracking helmet) * skullcap (formula one helmet) * flack helmet (meteoric helmet) * crystal helm (crazy helmet) * mining helm (tribal helmet) * field helm (resounding helmet) * helm of safeguard (horned helmet) * war hat (mechanical helmet) * plasteel gloves (white gloves) * yugake (slippery gloves) * gauntlets of safeguard (tightly fitting gloves) * gauntlets of plugsuit (dusty gloves) * commander gloves (sensor gloves) * field gloves (spiky gloves) * elven shield (blue and green shield) * Uruk-hai shield (white-handed shield) * orcish shield (red-eyed shield) * crystal shield (glass shield) * dwarvish roundshield (large round shield) * orcish guard shield (livid worped-moon shield) * plasteel boots (white boots) * kutsu (walking shoes) * iron shoes (hard shoes) * gnomish boots (little black boots) * high boots (jackboots) * sneakers (turning shoes) * crystal boots (glass boots) * jika-tabi (heeled sandals) * dancing shoes (soft footwear) * sweet mocassins (womens footwear) * soft sneakers (light footwear) * feminine pumps (female footwear) * leather peep-toes (asian footwear) * hippie heels (red overknees) * combat stilettos (heeled boots) * boots of plugsuit (mud boots) * field boots (steel boots) * boots of safeguard (persian boots) Scrolls scroll of healing (HITME) scroll of mana (AIR ELEMENTAL SPEED BEHOLDER) scroll of phase door (SPEE WORK WHEN TOUCH) scroll of standard id (ATTACK BY SOUND WORD LEARN MESSED CAN DO) scroll of cure (FOOBIE BLETCH) scroll of blank paper (unlabeled) Spellbooks spellbook of magic missile (lupine) spellbook of fire (rocky) Potions potion of see invisible (venomous) Gems worthless piece of orange glass (orange) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 2 acid blobs a white blob 2 cockatoos a pack jackal 0 gravity jackals (1 created) 0 thick jackals (1 created) a large racoon dog 0 wild dogs (1 created) 0 little dogs (1 created) a dwarf 0 dental brace guys (1 created) 0 dwarf lord mutants (1 created) 0 passive mind flayers (1 created) 9 kobolds 3 pack kobolds (5 created) an aqua kobold 2 hidden kobolds 4 small kobolds 2 small kappas an eloi a picture kobold 5 large kobolds 2 poison kobolds 2 forest moogles a special kobold lord 3 swamp kobolds 0 mimics (1 created) 0 small mimics (1 created) a black rat 0 rabid rats (1 created) 0 cave spiders (1 created) 0 fog clouds (1 created) a grid bug (2 created) a cribo (0 created) 0 mean spores (1 created) 0 green patches (1 created) 0 cyan growths (1 created) 0 nattos (1 created) 0 fake patches (1 created) a creeping mold (0 created) 0 white fungi (1 created) 0 gnomes (3 created) 0 Emmelie's sneakers (1 created) 0 gnome lords (2 created) 2 deep gnomes (3 created) 0 deep force gnomes (1 created) a deep gnome digger a Policeman Sergeant (2 created) 0 mummies (1 created) 0 kobold mummies (1 created) 0 gray oozes (1 created) a mini rust monster 0 orc zombies (2 created) an elf zombie a paper golem 0 shopkeepers (1 created) a rouge jellyfish 0 newts (1 created) a twen (2 created) 0 lord toads (1 created) a fire trove 95 creatures born. 58 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 6 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You hit with a wielded weapon 86 times You killed 52 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Master) (28 of 160) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (23 of 160) two-handed weapons [Basic] (max Grand Master) (20 of 160) polymorphing [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (8 of 20) spirituality [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (1 of 20) martial arts [Basic] (max Master) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (106 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (22 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Minoru the Samurai... You died in The Gnomish Mines on dungeon level 5 with 3481 points, and 130 pieces of gold, after 795 moves. Killer: brainlessness You were level 7 with a maximum of 75 hit points when you died. You reached the 17th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 15 3725 Crawlhydra-Fen-Hum-Mal-Law died in The Dungeons of Doom on level 3. Killed by a monster (tiger), while praying unsuccessfully. - [73] 16 3518 stonewall-Pri-Hum-Fem-Law died in The Gnomish Mines on level 6. Killed by a monster (war troll). - [73] *17 3481 Minoru-Sam-Hum-Mal-Law died in The Gnomish Mines on level 5. Killed by brainlessness. 66 [75] 18 2868 AceSeven5-Wan-War-Fem-Cha died in The Dungeons of Doom on level 6. Killed by a monster (red dragon). - [68] 19 2659 AceSeven5-Wan-Ung-Fem-Cha died in The Dungeons of Doom on level 3. Killed by self-genocide. 57 [57]