Minoru, lawful male human Samurai ------ |.)..| --------- ##------ |....|#######|.......| #,-....| ###|....-,),,,,,........| #,|....| #,,.....|#######|.......| #,|....| #,#------ -.------- #,|....| #,# #,,# ##--------- ###,+....| -----------,# ##,### ##,-.....<.| #,,,|....| |..........,################,,,####,,,|..---..| #,#,--|--- |.........|,,,,,,,,,,,,,,,,,,,,,,,,,,,+..| |..+ #,#,##,,# |..`.......###################,,,##,# |..| |..| #,#,#--.------- |..{......| ###I##,# |.[---..| #,#,,+........| ----------- -@--,# |.......| #,#,,|...+....| %..-,##---------,##-|----,,,,|........| #..|,,^,,,,,,,,,,,,|....|,,,#|........| #...,,,,,,,,,,,,##,.>....,,,,.........| ----############# #|....|####---------- ------ [Minoru the Hatamoto] St14 Dx14 Co8 In6 Wi7 Ch11 SamHumMalLaw Dlvl:1 $15 HP-2(21) Pw8(8) AC2 Xp1/14 T226 Bli Latest messages In what direction? [hykulnjb><] Never mind. Where do you want to travel to? (For instructions type a ?) Pick an object. B a bat or bird (weak crow) (base level 0) Accessing Pokedex entry for weak crow... Base statistics of this monster type: Base level = 0, difficulty = 1, AC = 9, magic resistance = 0, alignment 0. Normal speed (12). Normally appears everywhere, with frequency 1. No resistances. No conveyed resistances. Genocidable, carnivorous flyer. Can be seen with infravision. Is a valid polymorph form. Attacks: 1d1, claw (punch, hit, etc.) - ordinary physical You kill the weak crow! You hear a nearby zap. The sleep ray hits you! The sleep ray bounces! The sleep ray hits you! It hurls a camo potion {1}! The jar crashes on your head and breaks into shards. [-2 -> 16] It hits you! You dream that you hear the howling of the CwnAnnwn... [-14 -> 2] Warning: HP low! It hits you! You die... Your inventory Weapons a - a blessed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi {12} c - an uncursed +0 yumi (alternate weapon; not wielded) {12} d - 34 uncursed +0 ya (in quiver) {18} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160} Scrolls f - 5 uncursed scrolls of healing {5} g - 4 uncursed scrolls of mana {4} h - 3 uncursed scrolls of phase door {3} i - 3 uncursed scrolls of standard id {3} j - an uncursed scroll of cure {1} m - an uncursed scroll of consecration {1} Potions l - a blessed potion of gain level {1} n - an uncursed potion of restore ability {1} Final attributes You were fervently aligned Your alignment was 10 Your max alignment was 10 You carried 0 sins Potion identification only worked 3 times out of 24 Ring identification only worked 4 times out of 13 Wand identification only worked 3 times out of 7 Ring drop chance was reduced to 82% Wand drop chance was reduced to 63% Potion drop chance was reduced to 91% Concealing monsters were spawned underneath items 93% of the time only Monster death drops spawned with only 97% chance Number of artifacts generated was 0 Monster spawn increase started at turn 14931 Monster spawn increase reached its maximum at turn 43709 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 190594 The monster class that cannot be genocided was (null) Today, this monster class was always generated invisible: mummy The monster class that was spawned more often: cockatrice (freq bonus 2) The monster species that spawned more often: humanlike naga (freq bonus 12) The monster species that spawned more often: black raptor (freq bonus 6) The monster species that spawned more often: ice toad (freq bonus 10) The monster species that spawned more often: dark troll (freq bonus 10) The monster species that spawned more often: knapsack sheep (freq bonus 8) The monster species that spawned more often: tyrannosaurus (freq bonus 5) The monster species that spawned more often: sulfur colony (freq bonus 16) The monster species that spawned more often: millipede (freq bonus 6) The monster species that spawned more often: vampire ogre (freq bonus 20) The monster species that spawned more often: giant entity (freq bonus 4) The monster species that spawned more often: hounddog (freq bonus 12) The monster species that spawned more often: Amelje's sandal (freq bonus 5) The monster species that spawned more often: small door permamimic (freq bonus 10) The monster species that spawned more often: big armor trove (freq bonus 8) The monster species that spawned more often: eevee (freq bonus 9) The monster species that spawned more often: devilfish (freq bonus 8) The monster species that spawned more often: cat lich (freq bonus 16) The monster species that spawned more often: petty boo (freq bonus 3) The monster species that spawned more often: velociraptor (freq bonus 8) The monster species that spawned more often: adult plain dragon (freq bonus 10) The monster species that never randomly spawned: redguard lady The monster species that never randomly spawned: dragonbreath nymph The monster species that never randomly spawned: red weed The monster species that never randomly spawned: porcupine The monster species that never randomly spawned: selenite herder The monster species that never randomly spawned: rattata The monster species that never randomly spawned: grey giant The monster species that never randomly spawned: multielement turret The monster species that never randomly spawned: broken shadow The monster species that never randomly spawned: giant spotted rat The monster class that always generated with extra speed: golem The RNG hath decreed that this item was never generated: gain energy (cloudy) The RNG hath decreed that this item was never generated: silver arrow ((null)) The RNG hath decreed that this item was never generated: green sweets ((null)) The RNG hath decreed that this item was never generated: unlucky stone (gray) The RNG hath decreed that this item was never generated: chain coif ((null)) The RNG hath decreed that this item was never generated: elven spear (runed spear) The RNG hath decreed that this item was generated more often: antenna ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: iron bar ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: shoulder rings (strange rings, freq bonus 18) The RNG hath decreed that this item was generated more often: charging (buzzing, freq bonus 21) The RNG hath decreed that this item was always generated cursed: material stability (rock solid) The RNG hath decreed that this item was always generated cursed: banana ((null)) The RNG hath decreed that this item was always generated cursed: rifle ((null)) The RNG hath decreed that this item was always generated cursed: blue dragon scale shield (blue dragonhide shield) The RNG hath decreed that this item was always generated cursed: stinking cloud (VELOX NEB) The RNG hath decreed that this trap was always invisible: glyph of massive damage The RNG hath decreed that this trap was generated more often: rolling boulder trap (freq bonus 5) Next attribute increase check would have come at turn 1194 Strength training was 5 Dexterity training was 3 Wisdom training was 4 Constitution training was 10 You were paralyzed (-1) You were blinded (6) You had 1267 points of nutrition remaining You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Amaterasu Omikami, Raijin and Susanowo Your deity was Amaterasu Omikami You could have safely prayed (56) You are dead Spells known in the end Name Level Category Fail Memory a - cure blindness 2 healing 90% 99% Techniques known in the end Name Level Status kiii 1X Prepared(0) appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Vanquished creatures an evasive fox 0 canermines (1 created) 0 stinking dogs (1 created) 0 little dogs (1 created) 0 wolves (4 created) a hidden kobold a baby river hog a visor sewer rat 0 bus drivers (1 created) a weak crow 0 stalkers (9 created) 0 lichens (1 created) an orange growth 0 gnome zombies (1 created) a chimney sweep 0 drunk jet guys (1 created) 0 redguards (1 created) 0 samurai (5 created) 0 ninja gaidens (5 created) 7 creatures vanquished. 38 creatures born. 0 bosses vanquished. 0 bosses born. Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 4 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills martial arts [Basic] (max Master) (20 of 160) two-handed combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) short sword [Basic] (max Legendary) (20 of 160) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Basic] (max Expert) (25 of 160) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Basic] (max Expert) (22 of 160) shuriken [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Sayonara Minoru the Samurai... You died in The Dungeons of Doom on dungeon level 1 with 120 points, and 15 pieces of gold, after 226 moves. Killer: invisible samurai, while sleeping You were level 1 with a maximum of 21 hit points when you died. You reached the 177th place on the top 10000 list. No Points Name Hp [max] 1 1033400 Lorskel-Mon-Wra-Mal-Cha died in The Dungeons of Doom on level 32. Killed by Xinivrae. - [231] 2 676106 BSOD2-Mon-Lic-Mal-Neu quit in The Dungeons of Doom on level 23 [max 39]. 135 [168] 3 281770 Elronnd-War-Red-Mal-Law died in The Dungeons of Doom on level 23. Killed by a touch of death. 163 [314] 175 125 AmyBSOD-Med-Lic-Fem-Law died in The Dungeons of Doom on level 2. Killed by a psybeam. - [10] 176 124 jonadab-Aug-Mon-Mal-Law died in The Dungeons of Doom on level 1. Killed by a crude turret. - [16] *177 120 Minoru-Sam-Hum-Mal-Law died in The Dungeons of Doom * on level 1 [max 2]. Killed by an invisible samurai, while sleeping. - [21] 178 115 BSOD2-Elp-Coc-Mal-Law died in The Dungeons of Doom on level 2. Burned by molten lava. - [20] 179 113 Minoru-Sam-Hum-Mal-Law died in The Dungeons of Doom on level 1 [max 2]. Killed by invisible Linus the Cat. - [21]