Mick, chaotic female alchemist Doom Marine --------## ##---------- |......-,# #,-........| |......|## ----------############--------- #,|........| |......-^# ##|.....>..-,,,,,,,,,,,,%.#...<.| #,#........| |.......,# ####,.........|############|#......| #,|........| --------,# #,,,,-|-------- #,-.......| #,|........| ##,# #,####,,,,# #,------|--# #,---|------ ##,,# #,# ###},# #,# #,,,# #,# #,,####### ##,,## #,# #,, #,# ###,# #,# ##,,,,,,(# #,,## ##,# -.-------- -+-----,# #,## #,# ######-%------ #,-----,`# ----........|#|.....|,# #,,# #,# ----@@....| #,..{}|,# |............,|.....-,# ----.------,# |///./.[./| ##|.}.#,# |...........|,....>.|,#####|.........|,# |.....//./| |...|,# |...........|#|.....#,,,,,,|.........|,# |././.[/./| |....,# |...........| |.....|,#####|.........-,# |.../(/[[/| |...|## ----........| |.....-,# -----------## -///.][///| |.}.| ---------- -------## -------- ----- [Mick the Gun-Toting Avenger] St9 Dx11 Co15 In4 Wi4 Ch5 MarAlcFemCha Dlvl:2 $26 HP-3(94) Pw28(28) AC-6 Exp6 T909 Latest messages You see here a bamboo wand {1}. You see here a faded pall {4}. You see here a platinum wand {1}. You see here a wand of teleportation {1}. You see here a pair of leather gloves {4}. (2x) What do you want to throw? [$abgE or ?*] (2x) In what direction? [hykulnjb><] The phial crashes on Mallwyd's head and breaks into shards. The potion of cyanide evaporates. Mallwyd gets angry! You feel very, very sick! Mallwyd wields a dagger {4}! Mallwyd thrusts his dagger. Mallwyd hits you! You hear the howling of the CwnAnnwn... [-10 -> 8] Warning: HP low! Mallwyd thrusts his dagger. Mallwyd hits you! You die... Your inventory Weapons a - an uncursed +0 pistol {8} b - 39 cursed +0 bullets (in quiver) {20} g - a blessed +1 scalpel (alternate weapon; not wielded) {2} E - the blessed +0 baseball bat named Bat from Hell (weapon in hand) {12} Armor c - an uncursed +0 pair of leather gloves (being worn) {4} d - a cursed +0 pair of iron shoes (being worn) {20} e - an uncursed +0 commander suit (being worn) {6} f - a cursed +0 helm of underwater action (being worn) {20} h - an uncursed +5 pair of gauntlets of fumbling {4} i - a blessed +5 lab coat (being worn) {4} D - an uncursed +0 pair of dancing shoes {1} Comestibles w - a cursed K-ration {1} Scrolls r - 5 uncursed scrolls of healing {5} s - 5 uncursed scrolls of mana {5} t - 3 uncursed scrolls of phase door {3} Spellbooks p - a cursed spellbook of chemistry (0:5) {1} B - an uncursed spellbook of sleep (0:2) {1} Potions j - a cursed potion of radium {1} l - a cursed potion of paralysis {1} m - an uncursed potion of acid {1} n - a cursed potion of sickness {1} z - an uncursed potion of fire resistance {1} A - an uncursed potion of water {1} G - an uncursed potion of see invisible {1} Rings F - an uncursed mood ring {1} Wands x - an uncursed wand of teleportation (0:2) {1} I - an uncursed wand of slow monster called slow monster (0:2) {1} J - an uncursed wand of healing called healing (0:1) {1} K - an uncursed wand of fireball (6:1) {1} L - an uncursed wand of hyper beam (0:3) {1} M - an uncursed wand of cold (5:9) {1} N - an uncursed wand of healing called healing (0:6) {1} Tools o - 3 uncursed bottles {3} q - an uncursed chemistry set (0:40) {20} Gems y - an uncursed +0 worthless piece of black glass {1} Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 14 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: reflection You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 106 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 13 Spellbook identification only worked 2 times out of 28 Gem identification only worked 100 times out of 310 Monsters only dropped their musable items with 32% chance Monsters only dropped their equipment with 93% chance Scroll drop chance was reduced to 92% Wand drop chance was reduced to 88% Potion drop chance was reduced to 92% Concealing monsters were spawned underneath items 87% of the time only Monster death drops spawned with only 95% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: bow The following skill was trained at one fifth the usual rate: broadsword The following skill was limited to basic proficiency: spear The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: protection spells (turn 257) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16578 Monster spawn increase reached its maximum at turn 79238 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 459935 The monster class that cannot be genocided was ogre The monster class that was spawned more often: rodent (freq bonus 7) The monster species that spawned more often: surikus sephirah (freq bonus 26) The monster species that spawned more often: petty darker grue (freq bonus 32) The monster species that spawned more often: stalking poison lichen (freq bonus 18) The monster species that spawned more often: energy growth (freq bonus 30) The monster species that spawned more often: Sueschen's feminine sandal (freq bonus 33) The monster species that spawned more often: headless brute (freq bonus 72) The monster species that spawned more often: force mugger (freq bonus 8) The monster species that spawned more often: quaakboep (freq bonus 24) The monster species that spawned more often: null patch (freq bonus 16) The monster species that spawned more often: novel mold (freq bonus 36) The monster species that spawned more often: flaming sphere (freq bonus 60) The monster species that spawned more often: vampire lord (freq bonus 24) The monster species that spawned more often: Sarah (freq bonus 144) The monster species that spawned more often: demon steed (freq bonus 10) The monster species that spawned more often: mirror sphere (freq bonus 32) The monster species that spawned more often: nedian heraldry user (freq bonus 16) The monster species that spawned more often: limlug (freq bonus 52) The monster species that spawned more often: goblin shaman (freq bonus 9) The monster species that spawned more often: bog creature (freq bonus 18) The monster species that spawned more often: crippling self-doubt (freq bonus 8) The monster trait that was more common: monsters that require +1 weapons to hit (freq bonus 4) The monster trait that was more common: monsters whose attacks make your equipment wet (freq bonus 1) The monster trait that was more common: monsters whose attacks cause gravity to warp around you (freq bonus 4) The monster species that never randomly spawned: bronze colossus The monster species that never randomly spawned: Uniform Katcher The monster species that never randomly spawned: Minamoto Yoshitsune The monster species that never randomly spawned: embalmed corpse The monster species that never randomly spawned: steel maggot The monster species that never randomly spawned: toxic stalk The monster species that never randomly spawned: black raptor The monster species that never randomly spawned: very old shimmering dragon The monster species that never randomly spawned: haunted ghost The monster species that never randomly spawned: morph vortex The monster class that always generated with extra speed: rub monster The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: cotton ((null)) The RNG hath decreed that this item was never generated: amulet of drain resistance (warped) The RNG hath decreed that this item was never generated: robe of permanence (purple robe) The RNG hath decreed that this item was never generated: studded leather armor ((null)) The RNG hath decreed that this item was never generated: amulet of waterwalking (rubber) The RNG hath decreed that this item was never generated: acid ingestion (unhealthy) The RNG hath decreed that this item was never generated: darkness (obscure) The RNG hath decreed that this item was never generated: instant amnesia (HAKUNA MATATA) The RNG hath decreed that this item was never generated: large box (wooden box) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 4) The RNG hath decreed that this item was generated more often: high stilettos (block-heeled boots, freq bonus 24) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 10) The RNG hath decreed that this item was generated more often: heavy grabbing gloves (digger gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: mass murder (ENEMATZU MEMALEZU, freq bonus 13) The RNG hath decreed that this item was generated more often: amulet of data storage (icosaedrical, freq bonus 3) The RNG hath decreed that this item was generated more often: weighting gauntlets (lead gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: teleport away (gold, freq bonus 67) The RNG hath decreed that this item was generated more often: deformatting stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: fountain building (XOR ME HSALS, freq bonus 9) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 5) The RNG hath decreed that this item was generated more often: ruby (red, freq bonus 10) The RNG hath decreed that this item was generated more often: command undead (dark, freq bonus 3) The RNG hath decreed that this item was generated more often: amulet of weak magic (weaksauce, freq bonus 2) The RNG hath decreed that this item was generated more often: gain corruption (wrath, freq bonus 9) The RNG hath decreed that this item was generated more often: night vision (blueberry, freq bonus 5) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 7) The RNG hath decreed that this item was generated more often: training stone (gray, freq bonus 11) The RNG hath decreed that this item was generated more often: time spending (clocked, freq bonus 4) The RNG hath decreed that this item class was generated more often: Potions (freq bonus 72) The RNG hath decreed that this item was always generated cursed: gauntlets of bad casting (uncanny gloves) The RNG hath decreed that this item was always generated cursed: fly swatter ((null)) The RNG hath decreed that this item was always generated cursed: non-seeing stone (gray) The RNG hath decreed that this item was always generated cursed: free hand bug stone (gray) The RNG hath decreed that this item was always generated cursed: baseball bat ((null)) The RNG hath decreed that this item was always generated cursed: watermelon ((null)) The RNG hath decreed that this item was always generated cursed: cloak of awakening (frade mantle) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: citrine (yellow) The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: spiked pit (freq bonus 2) Next attribute increase check would have come at turn 1135 Strength training was 34 Dexterity training was 19 Wisdom training was 22 Constitution training was 21 You were poison resistant You were acid resistant You were prevented from having infravision (0) You were prevented from having reflection (0) You had 2371 points of nutrition remaining You could survive without air You were fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Zombieman Brigade, The Revenants and Cyberdemon MkIII Deluxe Your deity was Cyberdemon MkIII Deluxe The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - chemistry 1 divine 54% 91% b - sleep 2 enchant 76% 93% Techniques known in the end Name Level Status create ammo 6X Prepared(0) research 6 R Prepared(0) tinker 6 R Prepared(0) appraisal 6 R Prepared(0) panic digging 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Armor leather gloves (nonexistant gloves) iron shoes (hard shoes) commander suit (black men's suit) helm of underwater action (ruined helmet) gauntlets of fumbling (light gloves) lab coat (white coat) dancing shoes (soft footwear) Scrolls scroll of healing (KERNOD WEL) scroll of mana (TELL EN MOVE WHAT HAVE) scroll of phase door (ULULULULOHH) scroll of standard id (NO FAIL ATTACKING BY SUMMER) scroll of cure (UPDATING PINOBOT IS LIKE HITTING YOURSELF WITH A SHARP STONE) Spellbooks spellbook of chemistry (fleecy) spellbook of sleep (crashy) Potions * potion of booze (iris) * potion of fruit juice (reddish) * potion of see invisible (dark) * potion of sickness (castor bean) * potion of sleeping (fluorescent) * potion of clairvoyance (effervescent) * potion of confusion (vapor) * potion of hallucination (topaz) * potion of healing (smoky) * potion of extra healing (cacao) * potion of restore ability (roast mate) * potion of blindness (sweet basil) * potion of ESP (blue flag) * potion of gain energy (stevia) * potion of gain health (prickly ash) * potion of banishing fear (purple) * potion of fire resistance (ice-cold) * potion of ice (brilliant blue) * potion of fire (yerba mate) * potion of fear (creamy) * potion of stunning (radiating) * potion of numbness (concocted) * potion of dimness (cluster amaryllis) * potion of slime (polka-dot) * potion of urine (bright green tea) * potion of cancellation (spiritual) * potion of porter (shining) * potion of wonder (thaumaturgic) * potion of terces dlu (illegal) * potion of hiding (slimy) * potion of decoy making (greasy) * potion of down level (orange tea) * potion of keen memory (pseudo-violet) * potion of cure wounds (white) * potion of cure serious wounds (cranberry) * potion of night vision (unnatural) * potion of cure critical wounds (elder flower) * potion of resistance (foaming) * potion of poison (swirly) * potion of coffee (purple-red) * potion of red tea (amber) * potion of oolong tea (forget-me-not) * potion of green tea (deep blue) * potion of cocoa (turquoise) * potion of green mate (icy) * potion of terere (bayberry) * potion of aojiru (luminescent) * potion of wine (mulberry) * potion of Ultimate Tsuyoshi Special (bewitched) * potion of Mehoho Burusasan G (peppermint) * potion of invisibility (coffee) * potion of monster detection (plaid) * potion of object detection (buzzing) * potion of enlightenment (magenta) * potion of full healing (hallowed) * potion of levitation (distilled) * potion of polymorph (cyan) * potion of mutation (marigold) * potion of speed (ghostly) * potion of acid (sparkly) * potion of oil (freezing) * potion of salt water (dangerous) * potion of gain ability (cooling) * potion of gain level (peculiar) * potion of invulnerability (squishy) * potion of paralysis (bubbly) * potion of extreme power (blue) * potion of recovery (viscous) * potion of heroism (palmarosa) * potion of cyanide (warping) * potion of radium (iridescent) * potion of Jolt Cola (mint) * potion of Pan Galactic Gargle Blaster (fizzy) * potion of (null) (alchemical) * potion of (null) (carcinogenic) * potion of (null) (baby's breath) * potion of (null) (illuminated) * potion of (null) (wormwood) * potion of (null) (gray) * potion of (null) (puce) * potion of (null) (brown) * potion of (null) (steamy) * potion of (null) (colorless) * potion of (null) (mum) * potion of (null) (thyme) * potion of (null) (bright) * potion of (null) (fuming) * potion of (null) (greenish-blue) * potion of (null) (soapy) * potion of (null) (anise seed) * potion of (null) (flowing) * potion of (null) (blinding) * potion of (null) (liquid) * potion of (null) (orange) * potion of (null) (silvervine) * potion of (null) (gooey) * potion of (null) (yellow) * potion of (null) (silver) * potion of (null) (rosemary) * potion of (null) (nanika) * potion of (null) (iffy) * potion of (null) (aromatic) * potion of (null) (sizzling) * potion of (null) (nettle) * potion of (null) (black) * potion of (null) (tangerine) * potion of (null) (voluminous) * potion of (null) (laurel) * potion of (null) (baloon flower) * potion of (null) (black lily) * potion of (null) (jasmine) * potion of (null) (manky) * potion of (null) (slimy) * potion of (null) (creepy) * potion of (null) (bird's eye) * potion of (null) (incandescent) * potion of (null) (ruby) * potion of (null) (ecru) * potion of (null) (golden) * potion of (null) (sticky) * potion of (null) (cloudy) * potion of (null) (St.John's Wort) * potion of (null) (cherry-blossom) * potion of (null) (violet-red) * potion of (null) (venomous) * potion of (null) (pungent) * potion of (null) (ochre) * potion of (null) (green) * potion of (null) (sky blue) * potion of (null) (hibiscus) * potion of (null) (lavender) * potion of (null) (hidden tea) * potion of (null) (red) * potion of (null) (milky) * potion of (null) (simmering) * potion of (null) (cinnamon) * potion of (null) (dark green) * potion of (null) (vermillion) * potion of (null) (muddy) * potion of (null) (cornflower) * potion of (null) (murky) * potion of (null) (camo) * potion of (null) (aquamarine) * potion of (null) (crimson) * potion of (null) (brown oolong tea) * potion of (null) (dandelion) * potion of (null) (tan) * potion of (null) (fragrant olive) * potion of (null) (pink) * potion of (null) (raspberry) * potion of (null) (emerald) * potion of (null) (violet) * potion of (null) (blueberry) * potion of water (clear) * potion of blood (blood-red) * potion of vampire blood (blood-red) * potion of amnesia (sparkling) Rings mood ring (multi-hued) Wands wand of teleportation (round cube) wand of slow monster called slow monster (jute) wand of healing called healing (quadratic) wand of fireball (elm) wand of cold (ironwood) wand of hyper beam (platonic) Tools chemistry set (box of obscure-looking glass devices) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Vanquished creatures 0 wax bees (3 created) 2 pack jackals a kobold a large kobold a petit mimic (2 created) a small healing mimic a goblin 2 drains rats an evasive sewer rat (2 created) a packer rat a rabbit a scavenger 2 field voles 2 giant rats 5 ravenous rats a spike fiend 0 eevees (1 created) a green centipede a mohat 2 spore lichens (1 created) a mean mushroom 2 sucker growths (1 created) a sub-gnome 2 gnomes 4 river moccasins a gnome zombie 0 elf zombies (1 created) a biker gang member 0 angbanders (1 created) 0 shopkeepers (1 created) 0 soldiers (1 created) 0 water demons (1 created) 2 newts 0 geckos (1 created) a rock lizard 0 arctic fern spores (1 created) a small turret 54 creatures born. 43 creatures vanquished. 0 bosses born. 0 bosses vanquished. Voluntary challenges You eaten 14 times You eaten food with animal by-products 13 times You eaten meat 10 times You were an atheist You never prayed to the gods You hit with a wielded weapon 42 times You killed 41 monsters You read items or engraved 13 times You never genocided any monsters You never polymorphed an object You never changed form You used 1 wish You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Expert] (max Expert) (5400 of 12800) general combat [Unskilled] (max Expert) (4 of 20) body armor [Basic] (max Expert) (22 of 160) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Basic] (max Expert) (20 of 160) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (18 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) firearms [Expert] (max Expert) (5430 of 12800) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills (none) Goodbye Mick the Doom Marine... You died in The Dungeons of Doom on dungeon level 2 with 1924 points, and 0 pieces of gold, after 909 moves. Killer: a monster (Mr. Mallwyd, the shopkeeper) You were level 6 with a maximum of 94 hit points when you died. You reached the 24th place on the top 10000 list. No Points Name Hp [max] 1 243686 Demo-War-Tro-Mal-Cha died in Grund's Stronghold on level 14 [max 38]. Killed by a monster (dark lancer), while helpless. - [1] 2 79605 bugsniper-Med-Ang-Fem-Neu died in Sokoban on level 4 [max 9]. Killed by a monster (panther), while frozen by a paralysis trap. - [109] 3 50029 bugsniper-Gan-Dop-Fem-Law died in The Gnomish Mines on level 11. Killed by a monster (Jane's dancing shoe), while paralyzed by a monster attack. - [101] 22 2132 AceSeven5-Wan-Hem-Fem-Neu died in The Dungeons of Doom on level 3. Killed by a magic missile. - [54] 23 1984 Mick-Con-Alc-Fem-Cha quit in The Dungeons of Doom on level 1 [max 2]. 49 [69] *24 1924 Mick-Mar-Alc-Fem-Cha died in The Dungeons of Doom on * level 2. Killed by a monster (Mr. Mallwyd, the shopkeeper). - [94] 25 1902 Mick-Ama-Sea-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (superjedi). - [45] 26 1771 AceSeven5-Off-Dvp-Fem-Cha died in The Dungeons of Doom on level 2. Killed by a monster (topaz spore). - [86]