VWt  Player: Menche Game: NetHack 3.6.0 Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2016-08-04.07:44:22.ttyrec Time: (1470296662) Thu Aug 4 07:44:22 2016 VWuBad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: statushilites. Hit return to continue: XW  Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:hitpoints/40%/red/green. Hit return to continue: ]WJ  Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:hitpoints-max/updown/red/green. Hit return to continue: ]W  Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:strength/updown/red/green. Hit return to continue: ^WPM Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:dexterity/updown/red/green. Hit return to continue: _W Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:constitution/updown/red/green. Hit return to continue: _W} Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:intelligence/updown/red/green. Hit return to continue: `WzX Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:wisdom/updown/red/green. Hit return to continue: `W Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:charisma/updown/red/green. Hit return to continue: `W Bad syntax in OPTIONS in /dgldir/userdata/Menche/nethack/Menche.nh360rc: hilite_status:experience-level/updown/red/green. Hit return to continue: aWJ; )0NetHack, Copyright 1985-2015  By Stichting Mathematisch Centrum and M. Stephenson.  Version 3.6.0 Unix, built Jun 7 06:21:54 2016.  See license for details. Shall I pick a character's race, role, gender and alignment for you? [ynaq] cWVn name: Menche  role: choosing now  race: not yet specified  gender: not yet specified  alignment: not yet specified Pick a role or profession  a - an Archeologist b - a Barbarian c - a Caveman/Cavewoman h - a Healer k - a Knight m - a Monk p - a Priest/Priestess r - a Rogue R - a Ranger s - a Samurai t - a Tourist v - a Valkyrie w - a Wizard * - Random  / - Pick race first " - Pick gender first [ - Pick alignment first q - Quit(end) dWD+ name: Menche  role: Samurai  race: human  gender: choosing now  alignment: lawful Pick a gender or sex  m - male f - female * - Random  ? - Pick another role first role forces human role forces lawful q - Quit(end) dW'+ name: Menche  role: Samurai  race: human  gender: male  alignment: lawful Is this ok? [ynq]  Menche, lawful male human Samurai  y + Yes; start game n - No; choose role again q - Quit(end) eW(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~~~x(B(0x~(Bd(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(BMenche the Hatamoto  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1  It is written in the Book of Amaterasu Omikami:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World,eWM5 where he now lurks, and bides his time.  Your goddess Amaterasu Omikami seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Hatamoto, have been heralded from birth as the instrument of Amaterasu Omikami. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Amaterasu Omikami!--More--fW![ MKonnichi wa Menche, welcome to NetHack! You are a lawful male human Samurai.Be careful! New moon tonight.hW Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [true]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [true]  r - hilite_pile [true]  s - hitpointbar [false]  t - ignintr hWT [false]  u - implicit_uncursed [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [true]  B - null [true] (1 of 3)iW.2  a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showexp [true]  h - showrace [true]  i - showscore [false]  j - silent [true]  k - sortpack [true]  l - sparkle [false]  m - standout [true]  n - statuscolors [false]  o - time [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [true]  t - verbose [true]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Menche]  role [Samurai]  race [human]  gender [maiWX2 le]  align [lawful]  altkeyhandler [unknown]  catname [Scruffles]  dogname [Pantoffel]  dumpfile [/dgldir/userdata/%n/nethack/dumplog/%d]  horsename [Trots]  msghistory [60]  pettype [cat]  windowtype [tty] (2 of 3)jW a - disclose [ni na nv ng nc no]  b - fruit [block of cheddar]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [reversed]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - paranoid_confirmation [quit die attack pray Remove]  i - pickup_burden [stressed]  j - pickup_types [$="!?/]  k - pile_limit [5]  l - runmode [teleport]  m - scores [3 top/2 around]  n - sortloot [full]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - message types [(0 currently set)]  s - menucolors [(10 currently set)]  t - statuscolors [(0 currently set)]  u - autopickup exceptions [(0 currently set)] jW1[C(3 of 3)tW> a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showexp [true]  h - showrace [true]  i - showscore [false]  j - silent [true]  k - sortpack [true]  l - sparkle [false]  m - standout [true]  n - statuscolors [false]  o - time [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [true]  t - verbose [true]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Menche]  role [Samurai]  race [human]  gender [matWVle]  align [lawful]  altkeyhandler [unknown]  catname [Scruffles]  dogname [Pantoffel]  dumpfile [/dgldir/userdata/%n/nethack/dumplog/%d]  horsename [Trots]  msghistory [60]  pettype [cat]  windowtype [tty] (2 of 3)|Ws6  a - disclose [ni na nv ng nc no]  b - fruit [block of cheddar]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [reversed]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - paranoid_confirmation [quit die attack pray Remove]  i - pickup_burden [stressed]  j - pickup_types [$="!?/]  k - pile_limit [5]  l - runmode [teleport]  m - scores [3 top/2 around]  n - sortloot [full]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - message types [(0 currently set)]  s - menucolors [(10 currently set)]  t - statuscolors [(0 currently set)]  u - autopickup exceptions [(0 currently set)] |W6 [C(3 of 3)W) +W Do what?  a - add new menucolor l - list menucolors r - remove existing menucolor x - exit this menu(end) Wa + List of menu colors  a - "glowing light blue"=light blue & inverse b - "loadstone"=magenta & inverse c - "bag of tricks"=magenta & inverse d - "cancellation"=magenta & inverse e - " cursed .* (being worn)"=red & underline f - " unholy"=red g - " uncursed"=yellow h - " cursed"=red i - " holy"=green & bold j - " blessed"=green & bold(end) W7N Do what?  a - add new menucolor l - list menucolors r - remove existing menucolor x - exit this menu(end) W: N+Menche the Hatamoto  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1 (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~~~x(B(0x~(Bd(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(BW  Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [true]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [true]  r - hilite_pile [true]  s - hitpointbar [false]  t - ignintr [faW Nlse]  u - implicit_uncursed [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [true]  B - null [true] (1 of 3)W%r a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showexp [true]  h - showrace [true]  i - showscore [false]  j - silent [true]  k - sortpack [true]  l - sparkle [false]  m - standout [true]  n - statuscolors [false]  o - time [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [true]  t - verbose [true]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Menche]  role [Samurai]  race [human]  gender [maWPrle]  align [lawful]  altkeyhandler [unknown]  catname [Scruffles]  dogname [Pantoffel]  dumpfile [/dgldir/userdata/%n/nethack/dumplog/%d]  horsename [Trots]  msghistory [60]  pettype [cat]  windowtype [tty] (2 of 3)W a - disclose [ni na nv ng nc no]  b - fruit [block of cheddar]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [reversed]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - paranoid_confirmation [quit die attack pray Remove]  i - pickup_burden [stressed]  j - pickup_types [$="!?/]  k - pile_limit [5]  l - runmode [teleport]  m - scores [3 top/2 around]  n - sortloot [full]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - message types [(0 currently set)]  s - menucolors [(10 currently set)]  t - statuscolors [(0 currently set)]  u - autopickup exceptions [(0 currently set)] W[C(3 of 3)W"h +W=^ (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B@(0~~~~~~~~~~~~x(B(0x~(Bd(0~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(BMenche the Hatamoto  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) WT+ [HP] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than p - (%) percent g - (>) greater than(end) WT+Menche the Hatamoto  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1  [HP | (%) percent] Add or remove percent rule:  a - Add new percent rule(end) Wl+[HP | (%) percent] Enter percentage: Wv 4W 0W# [HP | (%) percent | 40] Select color:  a - nocolor b - black c - red d - green e - brown f - blue g - magenta h - cyan i - gray j - orange k - brightgreen l - yellow m - brightblue n - brightmagenta o - brightcyan p - white(end) W+ [HP | (%) percent | 40 | red] Select attribute(s):  a - bold b - dim c - underline d - blink e - inverse(end) W)Menche the Hatamoto  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1  [HP | (%) percent] Add or remove percent rule:  a - Add new percent rule b - HP%40:red(end) Ww}, [HP] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than p - (%) percent - (1 rule set) g - (>) greater than(end) W Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (1 rule set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) W+ + [Score] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than g - (>) greater than(end) W  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (1 rule set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) W^  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:1 W8 St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:2 <@Wv  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:3 (0~(B@(0~(BdW5 St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:3 (0~(B@(0~(BdW St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:4 (0~(B@(0~(BdW+ St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:5 (0~(B@(0~(BdW$ St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:5 (0~(B@(0~(BdW|7  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:6 (0~(B@(0~(BdW St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:7 @(0~(Bd(0~(BW0 St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:7 (0~(Bd@(0~(BW Menche the Hatamoto  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:7 (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~(Bd(0~~~~~x(B(0x~~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(BWs Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [true]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [true]  r - hilite_pile [true]  s - hitpointbar [false]  t - ignintr [faWNlse]  u - implicit_uncursed [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [true]  B - null [true] (1 of 3)WJ+W#[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:7 (0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~(Bd(0~~~~~x(B(0x~~~~~(B@(0~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(BWy Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:8 (0~(B(0~(Bd@W*Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9 (0~(B@(0~(Bd(0~(BW&`Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9 (0~~(B(0~~~~(B(0~~~~~~(B(0~(B(0~~~~~~~~(B@#W Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [true]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [true]  r - hilite_pile [true]  s - hitpointbar [true]  t - ignintr [falWMse]  u - implicit_uncursed [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [true]  B - null [true] (1 of 3)W:- a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showexp [true]  h - showrace [true]  i - showscore [false]  j - silent [true]  k - sortpack [true]  l - sparkle [false]  m - standout [true]  n - statuscolors [false]  o - time [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [true]  t - verbose [true]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Menche]  role [Samurai]  race [human]  gender [maWP-le]  align [lawful]  altkeyhandler [unknown]  catname [Scruffles]  dogname [Pantoffel]  dumpfile [/dgldir/userdata/%n/nethack/dumplog/%d]  horsename [Trots]  msghistory [60]  pettype [cat]  windowtype [tty] (2 of 3)WW4 a - disclose [ni na nv ng nc no]  b - fruit [block of cheddar]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [reversed]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - paranoid_confirmation [quit die attack pray Remove]  i - pickup_burden [stressed]  j - pickup_types [$="!?/]  k - pile_limit [5]  l - runmode [teleport]  m - scores [3 top/2 around]  n - sortloot [full]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - message types [(0 currently set)]  s - menucolors [(10 currently set)]  t - statuscolors [(1 currently set)]  u - autopickup exceptions [(0 currently set)] W4[C(3 of 3)W +W(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq(B@(0qqqqqqqqqqj(B#[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (1 rule set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) WE + [St] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than g - (>) greater than(end) W0  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (1 rule set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) W r Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9 W/ Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [true]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [true]  r - hilite_pile [true]  s - hitpointbar [true]  t - ignintr [falW/Mse]  u - implicit_uncursed [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [true]  B - null [true] (1 of 3)Wf> a - perm_invent [false]  b - pickup_thrown [true]  c - pushweapon [false]  d - rest_on_space [false]  e - safe_pet [true]  f - showborn [false]  g - showexp [true]  h - showrace [true]  i - showscore [false]  j - silent [true]  k - sortpack [true]  l - sparkle [false]  m - standout [true]  n - statuscolors [false]  o - time [true]  p - tombstone [true]  q - toptenwin [false]  r - travel [true]  s - use_inverse [true]  t - verbose [true]   Compounds (selecting will prompt for new value):  playmode [normal]  name [Menche]  role [Samurai]  race [human]  gender [maW|>le]  align [lawful]  altkeyhandler [unknown]  catname [Scruffles]  dogname [Pantoffel]  dumpfile [/dgldir/userdata/%n/nethack/dumplog/%d]  horsename [Trots]  msghistory [60]  pettype [cat]  windowtype [tty] (2 of 3)WN a - disclose [ni na nv ng nc no]  b - fruit [block of cheddar]  c - menustyle [full]  d - menu_headings [inverse]  e - msg_window [reversed]  f - number_pad [0=off]  g - packorder [$")[%?+!=/(*`0_]  h - paranoid_confirmation [quit die attack pray Remove]  i - pickup_burden [stressed]  j - pickup_types [$="!?/]  k - pile_limit [5]  l - runmode [teleport]  m - scores [3 top/2 around]  n - sortloot [full]  o - symset [DECgraphics, active]  p - roguesymset [default]  q - suppress_alert [(none)]  r - message types [(0 currently set)]  s - menucolors [(10 currently set)]  t - statuscolors [(1 currently set)]  u - autopickup exceptions [(0 currently set)] Wb[C(3 of 3)W, +W(0lqqqqqqqqqqqqqk(B(0x~~~~~~~~~~~~~x(B(0x(B<(0~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq(B@(0qqqqqqqqqqj(B#[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (1 rule set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) W + [St] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than g - (>) greater than(end) W +[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  [St | (>) greater than] Add or remove greater than rule:  a - Add new greater than rule(end) Wcy+[St | (>) greater than] Enter greater than value: W4W0Wm%W 'W  WNInvalid value "40%".[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9 --More--W[ [St | (>) greater than] Add or remove greater than rule:  a - Add new greater than rule(end) WF [St] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than g - (>) greater than(end) Wnz+[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  [St | (+) up] Add or remove up rule:  a - Add new up rule(end) W r+[St | (+) up] Enter minimum change amount: W u[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  [St | (+) up] Add or remove up rule:  a - Add new up rule(end) W [St] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than g - (>) greater than(end)  W  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (1 rule set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) Wp + [HP] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than p - (%) percent - (1 rule set) g - (>) greater than(end) W= +[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  [HP | (%) percent] Add or remove percent rule:  a - Add new percent rule b - HP%40:red(end) W v+[HP | (%) percent] Enter percentage: WT 7W 0W %WNInvalid value "70%".[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9 --More--Wn  [HP | (%) percent] Add or remove percent rule:  a - Add new percent rule b - HP%40:red(end) Wv+[HP | (%) percent] Enter percentage: W6Wc WL@ 7WI 0We [HP | (%) percent | 70] Select color:  a - nocolor b - black c - red d - green e - brown f - blue g - magenta h - cyan i - gray j - orange k - brightgreen l - yellow m - brightblue n - brightmagenta o - brightcyan p - white(end) #WN+ [HP | (%) percent | 70 | yellow] Select attribute(s):  a - bold b - dim c - underline d - blink e - inverse(end) #W/l[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  [HP | (%) percent] Add or remove percent rule:  a - Add new percent rule b - HP%40:red c - HP%70:yellow(end) %W+[HP | (%) percent] Enter percentage: %WP`%W/0&Wf0&W &WU &WA  &Wc1'WH0'Wq0'W [HP | (%) percent | 100] Select color:  a - nocolor b - black c - red d - green e - brown f - blue g - magenta h - cyan i - gray j - orange k - brightgreen l - yellow m - brightblue n - brightmagenta o - brightcyan p - white(end) )WI+ [HP | (%) percent | 100 | green] Select attribute(s):  a - bold b - dim c - underline d - blink e - inverse(end) *WY0:[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9  [HP | (%) percent] Add or remove percent rule:  a - Add new percent rule b - HP%40:red c - HP%70:yellow d - HP%100:green(end) -WoA [HP] Select rule type:  u - (+) up d - (-) down e - (.) equal l - (<) less than p - (%) percent - (3 rules set) g - (>) greater than(end) .Wl  Select field for statuscolors: (statuscolors are OFF)  a - Display raw rules b - St c - Dx d - Co e - In f - Wi g - Ch h - Score i - Gold j - HP - (3 rules set) k - Pw l - AC m - XL n - XP o - Turns p - Conditions(end) /W5z r Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:9 0W,$ FMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:10 (0~~(B(0~~~~(B(0~~~~~~(B@(0~(Bd(0~~~~~~(B(0~(B#0WdMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:11 @(0~(B(0~(Bd(0~(B1WMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:11 @(0~(Bd(0~(B1WwMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:12 @(0~(B1W۝ Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:12 2W\4[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:12 (0lqqqqqqqqqqqqqk(B(0x~~(B@(0~~~~~~~~~~x(B(0x(B<(0~~~~~~~~~~~~x(B(0x~~~~(Bd(0~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(B#3W Set what options?   Booleans (selecting will toggle value):  blind [false]  legacy [true]  news [true]  nudist [false]  selectsaved [true]  a - acoustics [true]  b - altmeta [false]  c - autodig [false]  d - autoopen [true]  e - autopickup [true]  f - autoquiver [false]  g - checkpoint [true]  h - clicklook [false]  i - cmdassist [true]  j - color [true]  k - confirm [true]  l - dark_room [true]  m - eight_bit_tty [false]  n - extmenu [false]  o - fixinv [true]  p - help [true]  q - hilite_pet [true]  r - hilite_pile [true]  s - hitpointbar [true]  t - ignintr [fal3WЖMse]  u - implicit_uncursed [false]  v - lit_corridor [true]  w - lootabc [false]  x - mail [true]  y - mention_walls [false]  z - menucolors [true]  A - menu_objsyms [true]  B - null [true] (1 of 3)8Wes+8W^ -9WA[Menche the Hatamoto]  St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful Dlvl:1 $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:12 (0lqqqqqqqqqqqqqk(B(0x~~(B@(0~~~~~~~~~~x(B(0x(B<(0~~~~~~~~~~~~x(B(0x~~~~(Bd(0~~~~~~~~x(B(0x~~~~~~~~~~~~~x(B(0mqq~qqqqqqqqqqj(B#:W4Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:13 (0~(B@d(0~(B:W Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:13 d(0~~(B@;WJ(Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:14 (0~(Bd(0~(B@;WiMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:15 (0~~(B(0~(B(0~~~~(B(0~(B(0~~~~~~(Bd(0~~~~~~~~(B@#;WFMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:15 (0~~~~~~(B(0~~~~~(B(0~(B(0~~~(B(0~~~~~(Bd@#;Wo \Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:16 (0~(B(0~(B(0~(B(0~(B#@#;W CMenche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:17 (0~(B(0~(B(0~(B#d@##;W1Menche the Hatamoto] St:13 Dx:17 Co:18 In:10 Wi:10 Ch:7 Lawful  $:0 HP:15(15) Pw:2(2) AC:4 Xp:1/0 T:18 (0~(B(0~(B#d@#WReally save? [yn] (n) ?WBySaving...Be seeing you...