16`I Player: Malena Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2021-02-24.10:57:06.ttyrec Time: (1614164226) Wed Feb 24 10:57:06 2021 16`pBad syntax in OPTIONS in /dgldir/userdata/Malena/slex/Malena.slexrc: windowtype:tty. Hit return to continue: 16`% 16`This is Sadistic Levels of Endless X-Citement (SLEX) 1997-2018 by Amy NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Contact the dev team via the #em.slashem.me channel on Freenode IRC. See license for details. Bug reports can also be posted on Nethackwiki.  16`WShall I pick a character's race, role, gender and alignment for you? [ynq] 16` y 16` 7---------|..}...d.|X...._..@|---------- 16`7  [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1  It is written in the Book of Anu:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, and bides his time.  Your god Anu seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Troglodyte, have been heralded from birth as the instrument of Anu. 16`~ You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Anu!--More--16`m16` yHello Malena, welcome to SlashEMExtended! You are a lawful droven Caveman.--More--16`p=You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice!--More--16`8 16`L9GMessage of the day: There are three new weapon types that were added recently. They are orb, claw and grinder. Not many roles can learn them, but if you do play one that can, feel free to tell me what you think of them! --Amy [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1  --More--16`< The moon is waxing tonight.16`/ FYou don't have anything to drink.--More-- 16`w D[Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 "16`) Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) %16`ŷ [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 %16` Rf - a l-uncursed +0 leather armor (being worn) {60}.[Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1  What type of things do you want to take off?  a - All worn types b - Weapons (')') c - Armor ('[') d - Gems ('*')(end) '16`[Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 '16` #  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) .16`+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) 216`+Really quit? WARNING: this will erase your game permanently! [yes/no]? 616`y916`'?916`?? [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 >16`S 8You don't have anything to drink.--More--@16`ogJ[Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0  20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 A16`I Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) D16`+ Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) G16`*:+Really quit? WARNING: this will erase your game permanently! [yes/no]? M16`!yN16`(eN16`usO16`=/ [Malena the Troglodyte  20(20)  Pw 10(10) O16`: #---------|..}...d.|X...._..@|----------O16`K: | [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 Do you want your possessions identified? DYWYPI? [ynq] (n) T16`t\n Weapons a - ) a w-uncursed +1 club (weapon in hand) {12} b - ) a w-uncursed +2 sling (alternate weapon; not wielded) {2} Armor f - [ a l-uncursed +0 leather armor (being worn) {60} Scrolls g - ? 5 ? uncursed scrolls of healing {0} h - ? 4 ? uncursed scrolls of mana {0} i - ? 3 ? uncursed scrolls of phase door {0} j - ? 2 ? uncursed scrolls of standard id {0} k - ? a ? uncursed scroll of cure {0} l - ? a ? uncursed scroll of heal other {0} Gems c - * 65 A-uncursed +0 flint stones (in quiver) d - * 20 A-blessed +0 flint stones e - * 25 ` uncursed +0 rocks {0}(end) Y16`h Do you want to see your attributes? [ynq] (n) \16` nFinal Attributes: You were nominally aligned. Your alignment was 0. Your max alignment was 10. You carried 0 sins. You could not have this property at all: acid resistance. You could not have this property intrinsically: slow digestion. You could not have the double effect of this property: corrosivity. Potion identification only worked 3 times out of 7. Ring identification only worked 4 times out of 17. Implant identification only worked 1 times out of 39. Wand identification only worked 3 times out of 7. Spellbook identification only worked 2 times out of 3. Gem identification only worked 100 times out of 147. Tool identification only worked 5 times out of 10. Monsters only dropped their musable items with 49% chance. Scroll drop chance was reduced to 99%. Wand drop chance was reduced to 89%. Amulet drop chance was reduced to 77%. Potion drop chance was reduced to\16`I  91%. Weapon drop chance was reduced to 93%. Armor drop chance was reduced to 89%. Shop item generation was reduced to 72%. Concealing monsters were spawned underneath items 94% of the time only. Monster death drops spawned with only 87% chance. The following skill could not be trained at all: flail. The following skill was limited to basic proficiency: protection spells. The following skill was limited to skilled proficiency: body spells. The following skill became untrainable if you tried to train it too early: scimitar (turn 14). The following skill became untrainable if you tried to train it too early: enchantment spells (turn 10230). The following skill couldn't be trained before a certain turn number is reached: body spells (turn 51181). The following skill became harder to train at higher skill levels: occult spells. Number of artifacts generated was\16`  0. Number of fake artifacts generated was 1. Monster spawn increase would have started at turn 95502. Monster spawn increase had reached its maximum at turn 235434. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 3800394. The monster class that cannot be genocided was major demon. The monster class that was spawned more often: Zouthern animal (freq bonus 3). The monster species that was spawned more often: ghast (freq bonus 28). The monster species that was spawned more often: shardstone (freq bonus 20). The monster species that was spawned more often: undead gangster (freq bonus 12). The monster species that was spawned more often: redden concertmaster (freq bonus 36). The monster species that was spawned more often: Amy's real identity (freq bonus 8). The monster species that was spawned more often: disenchanter worm mass (freq bonus 24). The monster species that was spawned m\16` ore often: crossroad caned (freq bonus 5). The monster species that was spawned more often: thick disenchanter (freq bonus 72). The monster species that was spawned more often: lord toad (freq bonus 12). The monster species that was spawned more often: mini vampire (freq bonus 36). The monster species that was spawned more often: sue lich (freq bonus 16). --More--]16`bThe monster species that was spawned more often: guide sentai (freq bonus 10). The monster species that was spawned more often: elysium dater (freq bonus 24). The monster species that was spawned more often: whirble vortex (freq bonus 10). The monster species that was spawned more often: archayeek gunner (freq bonus 4). The monster species that was spawned more often: stone mewlip (freq bonus 8). The monster species that was spawned more often: crappy mushroom (freq bonus 18). The monster species that was spawned more often: :Y6mEOHs/'" (freq bonus 12). The monster species that was spawned more often: Officer Jenny (freq bonus 4). The monster species that was spawned more often: Purgatory Dude (freq bonus 48). The monster trait that was more common: monsters whose attacks reduce your skill training (freq bonus 12). The monster trait that was more common: monsters whose attacks corrode your equipment (freq bonus 2). The monster trai]16` ct that was more common: monsters whose attacks shoot light rays (freq bonus 2). The monster trait that was more common: monsters that were generated by jonadab's perlscript (nope, slex is not being taken over by robots) (freq bonus 2). The monster trait that was more common: monsters that are amphibious (freq bonus 2). The monster species that was never randomly spawned: fire tower. The monster species that was never randomly spawned: terror fly. The monster species that was never randomly spawned: jurassic triceratops. The monster species that was never randomly spawned: tree beetle. The monster species that was never randomly spawned: magnifier cavity. The monster species that was never randomly spawned: jato vc. The monster species that was never randomly spawned: +4 ad cutoff. The monster species that was never randomly spawned: blue faerie. The monster species that ]16`cwas never randomly spawned: werespider. The monster species that was never randomly spawned: spiked devil. The monster class that was always generated with extra speed: flying fish. The RNG hath decreed that this item was never generated: hyper blue stone (gray). The RNG hath decreed that this item was never generated: blood dragon scales ((null)). The RNG hath decreed that this item was never generated: cloak of shifting (poke mongo cloak). The RNG hath decreed that this item was never generated: expensive camera ((null)). The RNG hath decreed that this item was never generated: attune magic (chthonic). The RNG hath decreed that this item was generated more often: sturdy plateau boot for girls ((null), freq bonus 8). The RNG hath decreed that this item was generated more often: curse items (accursed, freq bonus 6). The RNG hath decreed that this item was generated more often: wine (violet-red, freq bonus 221). The RNG hath decreed t]16`chat this item was generated more often: iron bar ((null), freq bonus 3). The RNG hath decreed that this item was generated more often: secret attack stone (gray, freq bonus 6). The RNG hath decreed that this item was generated more often: elementalism (4OFAE OF9 SCC9, freq bonus 9). The RNG hath decreed that this item was generated more often: lightning (curved, freq bonus 16). The RNG hath decreed that this item was generated more often: amulet of drain resistance (warped, freq bonus 10). The RNG hath decreed that this item was generated more often: increase accuracy (clay, freq bonus 9). The RNG hath decreed that this item was generated more often: water dragon scale shield (water dragonhide shield, freq bonus 4). The RNG hath decreed that this item was generated more often: anti-drop (dropper, freq bonus 7). The RNG hath decreed that this item was generated more often: elysium hostage cha]16`din ((null), freq bonus 6). The RNG hath decreed that this item was generated more often: grassland (deitificial, freq bonus 5). The RNG hath decreed that this item was generated more often: jumping (fantastic, freq bonus 10). The RNG hath decreed that this item was generated more often: chain coif ((null), freq bonus 11). The RNG hath decreed that this item was generated more often: fire (natural, freq bonus 9). The RNG hath decreed that this item was generated more often: black sweets ((null), freq bonus 10). The RNG hath decreed that this item was generated more often: banishing fear (fearsome, freq bonus 9). The RNG hath decreed that this item was generated more often: orcish chain mail (crude chain mail, freq bonus 9). The RNG hath decreed that this item was generated more often: cloak of quenching (asbestos cloak, freq bonus 11). The RNG hath decreed that this item class was generated more often: Weapons (freq bonus 79). The RNG hath d]16`eiecreed that this item was always generated cursed: clouds (featherweight). --More--a16`tThe RNG hath decreed that this item was always generated cursed: cure confusion (moldy). The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)). The RNG hath decreed that this item was always generated cursed: helm of no digestion (full helmet). The RNG hath decreed that this item was always generated cursed: field plate ((null)). The RNG hath decreed that this item was always generated cursed: cirmocline (pink). The RNG hath decreed that this item was always generated cursed: elysium hostage chain ((null)). The RNG hath decreed that this trap was always invisible: complete gray spell trap. The RNG hath decreed that this trap was generated more often: bishop trap (freq bonus 5). Trap randomization happened for 1 in 615 traps. Traps were spawned invisible 1 times in 94. Trap difficulty was increased by 15. Traps were extra hard to find 3% of the time. Next attribute increase check would haa16`Ou ve come at turn 539. Strength training was 0. Dexterity training was 0. Wisdom training was -1. Constitution training was 0. Your sanity was 0. You had not decided on your sexuality yet. You were prevented from having acid resistance (0). You had 1500 points of nutrition remaining. Your luck was zero. You had spell retention for remembering 20 spells. You could not have safely prayed (399). You survived. --More--i16`----------|..}...d.|X...._..@|----------i16`p [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 Do you want to see your discoveries? [ynq] (n) k16`$ n Discoveries  Weapons ) * dark elven short sword (black runed short sword) ) * dark elven arrow (black runed arrow) ) * dark elven bow (black runed bow) ) * dark elven dagger (black runed dagger) Scrolls ? scroll of healing (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) ? scroll of mana (BUESCHELMAEDCHENBLOCKABSAETZE) ? scroll of phase door (VALKYRIE DIMENSION) ? scroll of standard id (NOTARY SOJAC) ? scroll of cure (GRXNAR GRXNAR ATNERC CRATHATFV JVF XBOBAT) ? scroll of heal other (INE IGO PIO) ? * scroll of extra healing (I CAST FIST) ? * scroll of greater mana restoration (HEY STICKY KEYS INVENTOR YOUR MOM IS k16`$ SUCH A HARLOT Gems * flint stone (gray) Venoms . * blinding venom (splash of venom) . * tail spikes (splash of venom) . * faerie floss rhing (splash of venom) . * acid venom (splash of venom) . * segfault venom (splash of venom)(end) l16` [Malena the Troglodyte ] St18/01 Dx15 Co17 In5 Wi6 Ch5 CavDroMalLaw S0 Dlvl:1 $0 HP 20(20)  Pw 10(10)  AC5 MC0 Mov12 Xp1/0 Wt74/1950 T1 Do you want an account of creatures vanquished? [ynq] (n) o16`*gn Vanquished creatures:  0 foxes (1 created) 0 little dogs (1 created) 0 larvae (2 created) 0 grid xorns (1 created)  5 creatures born. 0 creatures vanquished. 0 bosses born. 0 bosses vanquished.--More--p16` Do you want to see your conduct? [ynq] (n) r16`