@QY Player: Luxidream Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-06-26.17:14:21.ttyrec Time: (1498497261) Mon Jun 26 17:14:21 2017 @QYn level 1. 17 [17] 428 6 flumpraxxa-Wil-Dra-Fem-Cha died in The Dungeons of Doom on level 1. Caught herself in her own burning oil. - [14] 429 5 QQQQQ-Dol-Dop-Fem-Cha died in The Dungeons of Doom on level 1. Killed by life drainage. 14 [14] @QY& MThis is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. @QY WShall I pick a character's race, role, gender and alignment for you? [ynq] @QY].hnChoosing Character's Role Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)@QY8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)@QYr: Pick a role for your character   a - an Acid Mage  b - an Activistor  c - an Altmer  d - an Amazon  e - an Anachronist  f - an Archeologist  g - an Artist  h - an Assassin  i - an Augurer  j - a Barbarian  k - a Bard  l - a Binder  m - a Bleeder  n - a Bloodseeker  o - a Bosmer  p - a Bully  q - a Camperstriker  r - a Caveman/Cavewoman  s - a Chaos Sorceror  t - a Chevalier  u - a Convict (1 of 6)@QY- 8 v - a Cook  w - a Courier  x - a Cruel Abuser  y - a Death Eater  z - a Diver  A - a Doll Mistress  B - a Doom Marine  C - a DQ Slime  D - a Druid  E - a Drunk  F - a Dunmer  G - an Electric Mage  H - an Elementalist  I - an Elph  J - an Erdrick  K - a Failed Existence  L - a Feat Master  M - a Fencer  N - a Fighter  O - a Firefighter  P - a Flame Mage  Q - a Foxhound Agent  R - a Gamer (2 of 6)@QY(  S - a Gangster  T - a Geek  U - a Gladiator  V - a Goff  W - a Goldminer  X - a Graduate  Y - a Gunner  Z - a Healer  a - an Ice Mage  b - an Intel Scribe  c - a Jedi  d - a Jester  e - a Justice Keeper  f - a Knight  g - a Korsair  h - a Kurwa  i - a Ladiesman  j - a Librarian  k - a Locksmith  l - a Lunatic  m - a Mahou Shoujo  n - a Medium  o - a Midget (3 of 6)@QY+Choosing Race Pick the race of your Gladiator   a - addict  b - ak Thief is dead!  c - albae  d - alchemist  e - alien  f - american  g - amnesiac  h - ancient  i - ancipital  j - angbander  k - angel  l - aquarian  m - argonian  n - asgardian  o - bastard  p - batman  q - borg  r - breton  s - burninator  t - centaur  u - chiropteran (1 of 8)@QY v - clockwork automaton  w - cockatrice  x - cortex  y - curser  z - dark seducer  A - deathmold  B - deep elf  C - destabilizer  D - developer  E - devil  F - dinosaur  G - dolgsman  H - doppelganger  I - dragon  J - drow  K - dryad  L - dufflepud  M - dunadan  N - dwarf  O - elemental  P - elf  Q - ent  R - expert (2 of 8)@QY3m  S - fawn  T - fenek  U - fiend  V - gastly  W - gelatinous cube  X - giant  Y - gnome  Z - golden saint  a - green slime  b - gremlin  c - grid bug  d - haxor  e - hemi-doppelganger  f - hemophage  g - herbalist  h - heretic  i - hobbit  j - homicider  k - hidden elf  l - human  m - illithid  n - immunizer  o - imp (3 of 8)@QY p - imperial  q - incantifier  r - inka  s - insectoid  t - ironman  u - jelly  v - khajiit  w - kobold  x - kop  y - leprechaun  z - levitator  A - lich  B - lizardman  C - loli  D - lycanthrope  E - maia  F - mazewalker  G - mimic  H - minimalist  I - missingno  J - monkey  K - monster  L - moon elf (4 of 8)@QY  M - mould  N - mummy  O - naga  P - nastinator  Q - navi  R - nord  S - null  T - nymph  U - octopode  V - ogre  W - orc  X - peacemaker  Y - phantom  Z - poisoner  a - polyinitor  b - problematic  c - race X  d - randomizer  e - redditor  f - redguard  g - rodneyan  h - rohirrim  i - rougelike (5 of 8)AQY_ j - satre  k - scurrier  l - sea elf  m - segfaulter  n - senser  o - sinner  p - skeleton  q - skillor  r - snail  s - snakeman  t - sokosolver  u - soviet  v - specialist  w - spiderman  x - spirit  y - spriggan  z - sticker  A - sustainer  B - suxxor  C - sylph  D - thunderlord  E - trainer  F - transformer (6 of 8)AQY G - trapper  H - troll  I - tumblrer  J - turtle  K - unalignment thing  L - undefined  M - ungenomold  N - unicorn  O - unmagic  P - vamgoyle  Q - vampire  R - veela  S - venture capitalist  T - vortex  U - warper  V - wind inhabitant  W - wisp  X - worm that walks  Y - wraith  Z - xorn  a - yeek  b - yokuda  c - yuki-onna (7 of 8)AQY;(+Use hybrid races? [yn] (n) AQYbgyUse the ones you set in your config file? (example: OPTIONS=hybridangbander) [yn] (n)  AQY nRandomized hybridization? (like selecting a random race, this has only a 10% chance of actually adding any hybridization) [yn] (n)  AQYre inRandomized hybridization (but always add at least one hybrid race)? [yn] (n)  AQY; DnAdd the angbander hybrid race to your character? [yn] (n) AQYuCnAdd the aquarian hybrid race to your character? [yn] (n) AQYQ AnAdd the curser hybrid race to your character? [yn] (n) AQY@nAdd the haxor hybrid race to your character? [yn] (n) AQY/DnAdd the homicider hybrid race to your character? [yn] (n) AQYAnAdd the suxxor hybrid race to your character? [yn] (n) AQY AnAdd the warper hybrid race to your character? [yn] (n) AQY3 EnAdd the randomizer hybrid race to your character? [yn] (n) AQY?nAdd the null hybrid race to your character? [yn] (n) AQYEnAdd the mazewalker hybrid race to your character? [yn] (n) AQY=AnAdd the soviet hybrid race to your character? [yn] (n) AQYIAnAdd the x-race hybrid race to your character? [yn] (n) AQY BnAdd the heretic hybrid race to your character? [yn] (n) AQY EnAdd the sokosolver hybrid race to your character? [yn] (n) AQYAEnAdd the specialist hybrid race to your character? [yn] (n) AQY"CnAdd the american hybrid race to your character? [yn] (n) AQY EnAdd the minimalist hybrid race to your character? [yn] (n) AQY<^EnAdd the nastinator hybrid race to your character? [yn] (n) AQYDnAdd the rougelike hybrid race to your character? [yn] (n) AQY.b CnAdd the amnesiac hybrid race to your character? [yn] (n) AQYBnAdd the ironman hybrid race to your character? [yn] (n) AQYG FnAdd the problematic hybrid race to your character? [yn] (n) AQY=JnAdd the wind inhabitant hybrid race to your character? [yn] (n) AQY,hnAdd the segfaulter hybrid race to your character (WARNING: NOT RECOMMENDED!)? [yn] (n) AQYkHnChoosing Gender Pick the gender of your troll Gladiator  m - male f - female * - Random ! - Quit(end) AQY5+Choosing Alignment Pick the alignment of your male troll Gladiator  l - lawful n - neutral c - chaotic * - Random ! - Quit(end) AQY+Ŀ@f++[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:1 $0 HP 12(12)  Pw 1(1)  AC6 Exp1 T1 It is written in the Book of Sulla:  After the Creation, the cruel god Moloch rebelled against the authority of Marduk the Creator. Moloch stole from Marduk the most powerful of all the artifacts of the gods, the Amulet of Yendor, and he hid it in the dark cavities of Gehennom, the Under World, where he now lurks, AQYand bides his time.  Your god Sulla seeks to possess the Amulet, and with it to gain deserved ascendance over the other gods.  You, a newly trained Velite, have been heralded from birth as the instrument of Sulla. You are destined to recover the Amulet for your deity, or die in the attempt. Your hour of destiny has come. For the sake of us all: Go bravely with Sulla!--More--AQYĿ@f++AQYpHello Luxidream, welcome to SlashEMExtended! You are a lawful male troll Gladiator.--More--AQY  You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore.--More--AQY. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy--More--AQY hĿ [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1Be careful! New moon tonight.--More--AQY:Junethack is running! Please refer to junethack.net for more information. Give it your best shot, and try to score as many trophies as you can! Good luck! --More--AQY & AQYSd Weapons a - an uncursed +1 silver spear (weapon in hand) {12} d - an uncursed +0 spetum (alternate weapon; not wielded) {20} Armor b - an uncursed +0 shield of reflection (being worn) {20} Comestibles c - a blessed cram ration {1} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1}(end) $AQY2\Ŀ@f++[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1$AQY Count: 44%AQY|Count: 444%AQY [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1&AQY-  Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) 'AQY׀P[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1b - an uncursed +0 shield of reflection (being worn) {20}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) 'AQY f[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1b - an uncursed +0 shield of reflection (being worn) {20}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1 Drop what type of items?  a - All types b - Weapons (')') c - Armor ('[') d - Comestibles ('%') e - Scrolls ('?') A - Auto-select every item B - Items known to be Blessed U - Items known to be Uncursed(end) 'AQY *[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1'AQY 8 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1'AQYY9[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T1(AQY:% Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false] (1 of 6)(AQY7 hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false] (2 of 6))AQY  Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false] (1 of 6)+AQY 7 hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false] (2 of 6)1AQY#t a - extmenu [false]  b - help [true]  c - hilite_pet [true]  d - hitpointbar [true]  e - IBMgraphics [true]  f - ignintr [false]  g - invweight [true]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - statuscolors [true]  l - menucolors [false]  m - menu_on_esc [true]  n - menu_glyphs [false]  o - missing_safety [true]  p - mon_polycontrol [false]  q - null [true]  r - perm_invent [false]  s - pickup_thrown [true]  t - pickup_cursed [false]  u - pokedex [true]  v - prayconfirm [true]  w - pushweapon [false] (3 of 6)2AQY +3AQY*[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:1 $0 HP 12(12)  Pw 1(1)  AC6 Exp1 T1----------|........||........||...@....||...f....+--+-------4AQY=W % Set what options?   Booleans (selecting will toggle value):  legacy [true]  news [true]  blindfox [false]  dudley [false]  gehenna [false]  hippie [false]  iwbtg [false]  lostsoul [false]  uberlostsoul [false]  hybridangbander [false]  hybridaquarian [false]  hybridcurser [false]  hybridhaxor [false]  hybridhomicider [false]  hybridsuxxor [false]  hybridwarper [false]  hybridrandomizer [false]  hybridnullrace [false]  hybridmazewalker [false]  hybridsoviet [false] (1 of 6)5AQY,7 hybridxrace [false]  hybridheretic [false]  hybridsokosolver [false]  hybridspecialist [false]  hybridamerican [false]  hybridminimalist [false]  hybridnastinator [false]  hybridrougelike [false]  hybridsegfaulter [false]  hybridironman [false]  hybridamnesiac [false]  hybridproblematic [false]  hybridwindinhabitant [false]  a - autodig [false]  b - autopickup [false]  c - autoquiver [false]  d - bash_reminder [true]  e - checkpoint [true]  f - cmdassist [true]  g - color [true]  h - confirm [true]  i - DECgraphics [false]  j - eight_bit_tty [false] (2 of 6)5AQY a - extmenu [false]  b - help [true]  c - hilite_pet [true]  d - hitpointbar [true]  e - IBMgraphics [false]  f - ignintr [false]  g - invweight [true]  h - lit_corridor [true]  i - lootabc [false]  j - mail [true]  k - statuscolors [true]  l - menucolors [false]  m - menu_on_esc [true]  n - menu_glyphs [false]  o - missing_safety [true]  p - mon_polycontrol [false]  q - null [true]  r - perm_invent [false]  s - pickup_thrown [true]  t - pickup_cursed [false]  u - pokedex [true]  v - prayconfirm [true]  w - pushweapon [false] (3 of 6)5AQY a - quiver_fired [false]  b - qwertz_layout [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showrealtime [false]  h - showscore [false]  i - showsym [true]  j - showdmg [true]  k - showweight [false]  l - showmc [false]  m - showmovement [false]  n - showlongstats [false]  o - silent [true]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [false]  t - tech_description [true]  u - time [true]  v - timed_autosave [true]  w - quick_autosave [false] (4 of 6)5AQY  a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Luxidream]  role [Gladiator]  race [troll]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty] (5 of 6)7AQYs  a - quiver_fired [false]  b - qwertz_layout [false]  c - rest_on_space [false]  d - safe_pet [true]  e - showexp [false]  f - showrace [false]  g - showrealtime [false]  h - showscore [false]  i - showsym [true]  j - showdmg [true]  k - showweight [false]  l - showmc [false]  m - showmovement [false]  n - showlongstats [false]  o - silent [true]  p - sortpack [true]  q - sound [true]  r - sparkle [true]  s - standout [false]  t - tech_description [true]  u - time [true]  v - timed_autosave [true]  w - quick_autosave [false] (4 of 6)8AQYz a - tombstone [true]  b - toptenwin [false]  c - travel [true]  d - use_inverse [false]  e - verbose [true]   Compounds (selecting will prompt for new value):  name [Luxidream]  role [Gladiator]  race [troll]  gender [male]  align [lawful]  altkeyhandler [unknown]  catname [(none)]  dogname [(none)]  dumpfile [/dgldir/userdata/%n/slex/dumplog/%d.txt]  ghoulname [(none)]  horsename [(none)]  msghistory [20]  pettype [random]  ratname [(none)]  videocolors [1-2-3-4-5-6-7-8-9-10-11-12-13-14-15]  windowtype [tty] (5 of 6)8AQY@ wolfname [(none)]  a - boulder [`]  b - disclose [ni na nv ng nc]  c - fruit [slime mold]  d - menustyle [full]  e - menu_headings [inverse]  f - msg_window [single]  g - number_pad [0=off]  h - packorder [$")[%?+!=/(*`0_]  i - pickup_burden [stressed]  j - pickup_types [all]  k - pilesize [5]  l - runmode [run]  m - scores [3 top/2 around]  n - suppress_alert [(none)]  o - tileset [(none)]  p - autopickup exceptions (0 currently set) (6 of 6)9AQYť +:AQYx Select number_pad mode:  a - 0 (off) b - 1 (on) c - 2 (on, DOS compatible)(end) ;AQYa-=+[?1l>[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:1 $0 HP 12(12)  Pw 1(1)  AC6 Exp1 T1----------|........||........||...@....||...f....+--+-------AQYS[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T2 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T3.@f.>AQY'Ouch! You bump into a door.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T3>AQYOuch! You bump into a door.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T3>AQY. Ouch! You bump into a door.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T3?AQY!Ouch! You bump into a door.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T3?AQY 3In what direction? [47896321><] ?AQYܽThe door resists![Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T3f.You see a door open.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T4f.hAAQY [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T4 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T5.@f|hBAQY [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T5 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T6f@... CAQY[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T6 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T7f..@CAQY![Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T7 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T8...f@ ,,,CAQYb [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T8 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T9f.|h@###DAQY6[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T9 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T10.| ,@f,#EAQYi,,@f,h[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T10The hobbit gentleman hits you![Luxidream the Veli te] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  11(12)  Pw 1(1)  AC6 Exp1 T10[-1 -> 11][Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T11FAQY Unknown command '^J'.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T11GAQY { You kill the hobbit gentleman![Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T11 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T12,f%HAQY ,#,,,#@,,,B..............-----You see here a hobbit gentleman corpse {500}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T13fJAQYp8What do you want to eat? [c or ?*,] JAQY  eat what?  Comestibles ('%') a - a hobbit gentleman corpse {500}(end) KAQYBL+-||This hobbit gentleman corpse is delicious![Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T13 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T14f,,B.--More--LAQY You stop eating the hobbit gentleman corpse.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T15f,MAQY@EUnknown command '^J'.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T15MAQYYou kill the vulture![Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T15 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T16,f,NAQY8What do you want to eat? [c or ?*,] NAQYFk  eat what?  Comestibles ('%') a - a partly eaten hobbit gentleman corpse {168}(end) OAQYE +----------|........||........|You resume your meal.You finish eating the hobbit gentleman corpse.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T17f,PAQYY r[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T17 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T18,,,@f##..........----PAQYۈ n[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T19,f,-@-.........||......|...||...||.|-QAQY,,----.---|..@...A trap door opens up under you!--More--QAQY----.---------- |...@.........| |$............| |.............-r |.............| |.>....e......| |.............| ---------------[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:2 $0 HP 12(12)  Pw 1(1)  AC6 Exp1 T19QAQY: [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T20SAQY$[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T20 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T21..@ rSAQY [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T21 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T22...@ TAQY@.You see here 21 gold pieces {0}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T22 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T23UAQYO 21 gold pieces.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw 21 HP 12(12)  Pw 1(1)  AC6 Exp1 T23UAQY [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T23 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T24.@e.VAQYUt[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T24 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T25.@VAQY%|[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T25 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T26.@WAQY)yz[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T26 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T27@>XAQY%xy[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T27 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T28.@e.YAQY9Pick an object.YAQYYAQYe an eye or sphere (gas spore) (base level 1)  Accessing Pokedex entry for gas spore...   Base statistics of this monster type:  Base level = 1, difficulty = 2, AC = 10, magic resistance = 0, alignment 0. Almost immobile (3). Normal generation, with frequency 15. No resistances. Leaves no corpse. Genocidable, breathless, amphibious flyer, floater. This monster is of neuter gender. Origin: Vanilla NetHack or SLASH'EM. Is a valid polymorph form.  Attacks:  4d6, explodes when killed - ordinary physical  --More--]AQYZ. . . [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T28^AQY@vw[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T28 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T29@.^AQY@$w[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T29 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T30@.^AQY$w[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T30 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T31@.^AQY[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T31 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T32.#,,@.e.^AQY [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T32 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T33##,@._AQYK[[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T33 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T34-------...............##@#,#._AQY7[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T34 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T35-|.[-.-...[.-...-...-@-,,,_AQY. .[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T35 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T36--|.|@.|--.---,`AQY7v[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T36 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T37@.`AQY4] [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T37 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T38@-.-`AQY.@You see here a ring mail {100}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T38 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T39aAQYX's[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T39 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T40[@aAQY @.You see here a ring mail {100}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T40 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T41cAQYq+j - a ring mail {100}.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T41dAQYQa 7What do you want to wear? [j or ?*] eAQYyYou are putting on a ring mail.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC6 Exp1 T41 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T42 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T42 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T43 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T43 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1) AQY24;27H AC2 Exp1 T44 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T44 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T45 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T45[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T46You finish your dressing maneuver.eAQYZ  Weapons a - an uncursed +1 silver spear (weapon in hand) {12} d - an uncursed +0 spetum (alternate weapon; not wielded) {20} Armor b - an uncursed +0 shield of reflection (being worn) {20} j - a +0 ring mail (being worn) {100} Comestibles c - a blessed cram ration {1} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1}(end) iAQYsw----...|...|[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T46iAQY t[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T46 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T47.@jAQY[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T47.@[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T48You hear a slow drip.jAQYf[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T48 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T49.@,jAQY, [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T49 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T50.@,,ekAQYx[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T50 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T51,@kAQY6X [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T51 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T52,,@r.lAQYYou just miss the black rat.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T52--More--lAQYYour ring mail deflects the black rat's attack.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T53mAQY[ You kill the black rat![Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T53 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T54.nAQY[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T54 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T55,,.@koAQY4-C[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T55..e@k.The whnas Randomizer throws an orcish spear!)oAQY--More--pAQYd[JYou are almost hit by an orcish spear.).pAQY8[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T56@pAQY{N [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T56 [Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T57)@qAQY>You just miss the whnas Randomizer.[Luxidream the Velite ] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  12(12)  Pw 1(1)  AC2 Exp1 T57--More--rAQYNThe whnas Randomizer wields 2 orcish spears {24}!--More--rAQY7 IThe whnas Randomizer throws an orcish spear!--More--sAQYYou are hit by an orcish spear![Luxidream the Velite] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw  -1(12)  Pw 1(1)  AC2 Exp1 T57--More--sAQYhYou die...[ -1(12)  Pw 1(1)--More--tAQY --------|......[--......--|.........--......--|......|---.----##,##,,# ----.---------- |.............| |....e).k.....| |......@......- |.............| |.>...........| |.............| ---------------[Luxidream the VelitAQY× te] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:2 $21 HP -1(12)  Pw 1(1)  AC2 Exp1 T57Do you want your possessions identified? DYWYPI? [ynq] (n) uAQY_On Weapons a - an uncursed +1 silver spear (weapon in hand) {12} d - an uncursed +0 spetum (alternate weapon; not wielded) {20} Armor b - an uncursed +0 shield of reflection (being worn) {20} j - an uncursed +0 ring mail (being worn) {100} Comestibles c - a blessed cram ration {1} Scrolls e - 5 uncursed scrolls of healing {5} f - 4 uncursed scrolls of mana {4} g - 3 uncursed scrolls of phase door {3} h - 2 uncursed scrolls of standard id {2} i - an uncursed scroll of cure {1}(end) vAQYKo#----...|...|Do you want to see your attributes? [ynq] (n) vAQY:nFinal Attributes: You were fervently aligned. Your alignment was 10. Your max alignment was 10. You carried 0 sins. You could not have this property at all: displacement. You could not have this property extrinsically: sleep resistance. You could not have this property intrinsically: wonderlegs. Scroll identification only worked 100 times out of 114. Potion identification only worked 3 times out of 8. Ring identification only worked 4 times out of 19. Armor identification only worked 15 times out of 28. Spellbook identification only worked 2 times out of 16. Gem identification only worked 100 times out of 199. Tool identification only worked 5 times out of 8. Monsters only dropped their musable items with 86% chance. Monsters only dropped their equipment with 83% chance. Scroll drop chance was reduced to 91%. Wand drop chance was reduced to 81%. Amulet drop chance wvAQYHas reduced to 72%. Potion drop chance was reduced to 96%. Musable item generation frequency had a negative bias of 55%. --More--xAQYConcealing monsters were spawned underneath items 73% of the time only. The following skill could not be trained at all: javelin. The following skill was trained at half the usual rate: elemental spells. The following skill was trained at one fifth the usual rate: protection spells. The following skill was limited to basic proficiency: spirituality. The following skill was limited to skilled proficiency: body spells. The following skill was limited to expert proficiency: bare-handed combat. The following skill became untrainable if you tried to train it too early: knife (turn 84). Number of artifacts generated was 0. Number of fake artifacts generated was 0. Monster spawn increase would have started at turn 28233. Monster spawn increase had reached its maximum at turn 51864. In this game, Eevee's evolution was flareon. Your limit for ascension was at turn 1189848. The monster class that cannot be genocidxAQYed was human or elf. The monster class that was spawned more often: ogre (freq bonus 1). The monster species that was spawned more often: evasive sewer rat (freq bonus 8).The monster species that was spawned more often: russian IRC client (freq bonus 4).The monster species that was spawned more often: giant white ant (freq bonus 9).--More--xAQY The monster species that was spawned more often: zombified dog (freq bonus 12). The monster species that was spawned more often: pile of titanium coins (freq bonus 6). The monster species that was spawned more often: big bot (freq bonus 42). The monster species that was spawned more often: sickness trove (freq bonus 6). The monster species that was spawned more often: pschi lich (freq bonus 72). The monster species that was spawned more often: aquatic bear (freq bonus 21). The monster species that was spawned more often: undead diver (freq bonus 12). The monster species that was spawned more often: mist giant (freq bonus 8). The monster species that was spawned more often: barrow wight (freq bonus 15). The monster species that was spawned more often: card growth (freq bonus 8). The monster species that was spawned more often: baby guivre (freq bonus 3). The monster species that was spawned more often: sandstone man (freq bonxAQYXus 8). The monster species that was spawned more often: giant brown toad (freq bonus 12). The monster species that was spawned more often: fallen shaman (freq bonus 42). The monster species that was spawned more often: takeaway turret (freq bonus 12). The monster species that was spawned more often: deep lava drowning fish (freq bonus 10). The monster species that was spawned more often: void mushroom (freq bonus 18). The monster trait that was more common: monsters that make boss taunts (freq bonus 2). --More--yAQYThe monster trait that was more common: monsters with drain resistance (freq bonus 4). The monster trait that was more common: monsters whose attacks curse your items (freq bonus 6). The monster trait that was more common: monsters whose attacks freeze you solid (freq bonus 1). The monster trait that was more common: monsters that squawk (freq bonus 4). The monster trait that was more common: monsters whose attacks numb you (freq bonus 3). The monster species that was never randomly spawned: kobold thief. The monster species that was never randomly spawned: Arabella's high-heeled lady shoe. The monster species that was never randomly spawned: Windows 8 (Smartphone Edition). The monster species that was never randomly spawned: killer bug. The monster species that was never randomly spawned: Officer Alina. The monster species that was never randomly spawned: shimmering growth. The monster speyAQYcies that was never randomly spawned: ravenous rat. The monster species that was never randomly spawned: draugr deathlord. The monster species that was never randomly spawned: fallen maia. The monster species that was never randomly spawned: yellow mold. The RNG hath decreed that this item was never generated: gain dexterity (obsidian). --More--yAQY];The RNG hath decreed that this item was never generated: leather drum (drum). The RNG hath decreed that this item was never generated: cloak of nakedness (wafer-thin cloak). The RNG hath decreed that this item was never generated: amulet of quick attack (leftangular). The RNG hath decreed that this item was never generated: needle ((null)). The RNG hath decreed that this item was never generated: insulate (long). The RNG hath decreed that this item was never generated: chrysocolla (cyan). The RNG hath decreed that this item was never generated: warping (zone-specific). The RNG hath decreed that this item was never generated: school cap ((null)). The RNG hath decreed that this item was never generated: boat oar ((null)). The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 74). The RNG hath decreed that this item was generated more often: cloak of magical drainage yAQYl;(deep cloak, freq bonus 28). The RNG hath decreed that this item was generated more often: menu bug stone (gray, freq bonus 10). The RNG hath decreed that this item was generated more often: heavy clay ball ((null), freq bonus 9). The RNG hath decreed that this item was generated more often: relay (four-wired thing, freq bonus 5). The RNG hath decreed that this item was generated more often: oil candle --More--zAQY(candle, freq bonus 5). The RNG hath decreed that this item was generated more often: heavy hammer ((null), freq bonus 231). The RNG hath decreed that this item was generated more often: healing (purple-red, freq bonus 2). The RNG hath decreed that this item was generated more often: oil candle (candle, freq bonus 6). The RNG hath decreed that this item was generated more often: cartridge of having a horror (dream helmet, freq bonus 25). The RNG hath decreed that this item was generated more often: K-ration ((null), freq bonus 5). The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 12). The RNG hath decreed that this item was generated more often: pasta ((null), freq bonus 2). The RNG hath decreed that this item was generated more often: venom shield (dark green shield, freq bonus 10). The RNG hath decreed that this item was generatezAQY%d more often: healing (bamboo, freq bonus 10). The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 4). The RNG hath decreed that this item was generated more often: nastiness (forking, freq bonus 9). --More--zAQY The RNG hath decreed that this item was generated more often: fire boots (hot boots, freq bonus 13). The RNG hath decreed that this item was generated more often: dragon blood (perishable, freq bonus 5). The RNG hath decreed that this item was generated more often: glass chain ((null), freq bonus 9). The RNG hath decreed that this item was always generated cursed: maid dress (little black dress). The RNG hath decreed that this item was always generated cursed: kelp frond ((null)). The RNG hath decreed that this item was always generated cursed: down level (silvervine). The RNG hath decreed that this item was always generated cursed: totem summoning (garbage). The RNG hath decreed that this item was always generated cursed: cloak of premature death (evil cloak). The RNG hath decreed that this item was always generated cursed: elven sickle ((null)). The RNG hath decreed that this item zAQY was always generated cursed: riding crop ((null)). The RNG hath decreed that this item was always generated cursed: cure monster (adorable). The RNG hath decreed that this item was always generated cursed: pizza --More--{AQY-((null)). The RNG hath decreed that this item was always generated cursed: ghostly stone (gray). The RNG hath decreed that this trap was always invisible: rodney trap. The RNG hath decreed that this trap was generated more often: hole (freq bonus 1).Next attribute increase check would have come at turn 889. Strength training was 7. Dexterity training was 0. Wisdom training was 0. Constitution training was 2. You were immune to sickness. You were prevented from having sleep resistance (0). You were prevented from having displacement (0). Your chance to block was 27%. You had infravision. You had 1908 points of nutrition remaining. You regenerated. You had reflection. Your luck was zero. You could not have safely prayed (1671). You are dead. --More--{AQY --------|......[--......--|.........--......--|......|---.----##,##,,# ----.---------- |.............| |....e).k.....| |......@......- |.............| |.>...........| |.............| ---------------[Luxidream the Velite] S{AQY0t13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:2 $21 HP -1(12)  Pw 1(1)  AC2 Exp1 T57Do you want to see your discoveries? [ynq] (n) {AQY5n Discoveries   Weapons  * orcish dagger (crude dagger)  * droven dagger (obsidian dagger)  * elven dagger (runed dagger)  * dark elven dagger (black runed dagger)  * tooth of an algolian suntiger (very sharp tooth)  * moon axe (large silver axe)  * dwarvish battle-axe (beaked axe)  * battle-axe (double-headed axe)  * dwarvish mattock (broad pick)  * orcish short sword (crude short sword)  * dwarvish short sword (broad short sword)  * elven short sword (runed short sword)  * droven short sword (obsidian short sword)  * dark elven short sword (black runed short sword)  * vibroblade (gray short sword)  * runesword (runic broadsword)  * elven broadsword (runed broadsword)  * black aestivalis (runed broadsword)  * white flower sword (flower-pommeled broadsword)  * katana (samurai sword) (1 of 8)|AQYDiX * droven greatsword (large obsidian sword)  * tsurugi (long samurai sword)  * basterd sword (huge sword)  * scimitar (curved sword)  * bent sable (bent sword)  * high-elven warsword (runed curved sword)  * aklys (thonged club)  * metal club (heavy club)  * quarterstaff (staff)  * silver khakkhara (silver monk's staff)  * runed rod (rod)  * star rod (rod)  * fire hook (beaked staff)  * platinum fire hook (beaked staff)  * partisan (vulgar polearm)  * glaive (single-edged polearm)  * spetum (forked polearm)  * ranseur (hilted polearm)  * bardiche (long poleaxe)  * voulge (pole cleaver)  * halberd (angled poleaxe)  * black halberd (black polearm)  * fauchard (pole sickle) (2 of 8)|AQY  * guisarme (pruning hook)  * bill-guisarme (hooked polearm)  * lucern hammer (pronged polearm)  * bec de corbin (beaked polearm)  * orcish spear (crude spear)  * droven spear (long obsidian spear)  * elven spear (runed spear)  * dwarvish spear (stout spear)  * javelin (throwing spear)  * force pike (long gray spear)  * droven lance (obsidian lance)  * orcish bow (crude bow)  * elven bow (runed bow)  * dark elven bow (black runed bow)  * yumi (long bow)  * droven bow (spider-legged bow)  * orcish arrow (crude arrow)  * elven arrow (runed arrow)  * dark elven arrow (black runed arrow)  * ya (bamboo arrow)  * droven arrow (obsidian arrow)  * stick of dynamite (red stick)  * droven crossbow (spider-legged crossbow) (3 of 8)|AQY  * droven bolt (obsidian bolt)  * shuriken (throwing star)  * silver chakram (silver circular blade)  Armor  shield of reflection (polished silver shield)  * bodyglove (tight black clothes)  * plugsuit (tightly fitting suit)  * droven plate mail (crested black plate)  * gnomish suit (little blue vest)  * safeguard suit (orange suit)  * nurse uniform (white dress)  * commander suit (black men's suit)  * camouflaged clothes (camouflage patterned clothes)  * shoulder rings (strange rings)  * droven chain mail (crested black mail)  * orcish chain mail (crude chain mail)  * orcish ring mail (crude ring mail)  * noble's dress (armored black dress)  * consort's suit (loud foppish suit)  * force armor stone (gemstone-adorned clothing)  * healer uniform (clean white clothes)  * jumpsuit (silver clothes)  * gentleman's suit (expensive clothes) |AQY (4 of 8)}AQY * gentlewoman's dress (expensive dress)  * straitjacket (long-sleeved jacket)  * curing uniform (clean white clothes)  * Hawaiian shorts (flowery shorts and lei)  * robe (purple robe)  * orcish cloak (coarse mantelet)  * dwarvish cloak (hooded cloak)  * oilskin cloak (slippery cloak)  * rubber apron (apron)  * kitchen apron (apron)  * frilled apron (apron)  * dummy wings (wings)  * elven leather helm (leather hat)  * gnomish helm (little red hat)  * orcish helm (iron skull cap)  * dwarvish iron helm (hard hat)  * droven helm (spider shaped helm)  * elven helm (runed helm)  * high-elven helm (runed helm)  * helmet (tight helmet)  * sedge hat (rotating helmet)  * skullcap (complete helmet)  * flack helmet (mechanical helmet) (5 of 8)}AQY#b * crystal helm (wide conical hat)  * mining helm (strip bandana)  * field helm (musical helmet)  * helm of safeguard (guzzle helmet)  * war hat (filtered helmet)  * plasteel gloves (white gloves)  * leather gloves (viva gloves)  * gauntlets of safeguard (slaying gloves)  * gauntlets of plugsuit (princess gloves)  * commander gloves (shitty gloves)  * field gloves (concrete gloves)  * elven shield (blue and green shield)  * Uruk-hai shield (white-handed shield)  * orcish shield (red-eyed shield)  * crystal shield (glass shield)  * dwarvish roundshield (large round shield)  * orcish guard shield (livid worped-moon shield)  * plasteel boots (white boots)  * low boots (walking shoes)  * iron shoes (hard shoes)  * gnomish boots (little black boots)  * high boots (jackboots)  * sneakers (turning shoes) (6 of 8)}AQY  * crystal boots (glass boots)  * wedge sandals (heeled sandals)  * dancing shoes (soft footwear)  * sweet mocassins (womens footwear)  * soft sneakers (light footwear)  * feminine pumps (female footwear)  * leather peep-toes (asian footwear)  * hippie heels (red overknees)  * combat stilettos (heeled boots)  * boots of plugsuit (battle boots)  * field boots (cast iron boots)  * boots of safeguard (weapon light boots)  Scrolls  scroll of healing (SEGFAULT PANIC CAUSES SAVEGAME CORRUPTION)  scroll of mana (GARVEN DEH)  scroll of phase door (THE CURSED SPIRITS CRASHED MY GAME THEY REALLY DID)  scroll of standard id (NO FAIL ATTACKING BY SUMMER)  scroll of cure (KATNISS SHOT PEETA IN THE HEAD)  Venoms  * blinding venom (splash of venom)  * tail spikes (splash of venom)  * faerie floss rhing (splash of venom)  * acid venom (splash of ve}AQY nom) (7 of 8)}AQY B * segfault venom (splash of venom) (8 of 8)~AQYOB--------|......[--......--|.........--......--|......|---.----##,##,,# ----.---------- |.............| |....e).k.....| |......@......- |.............| |.>...........| |.............| ---------------[~AQYB23;1H[Luxidream the Velite] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:2 $21 HP -1(12)  Pw 1(1)  AC2 Exp1 T57Do you want an account of creatures vanquished? [ynq] (n) AQY^jnVanquished creatures: 0 fireflies (1 created) 0 cockatoo chicks (1 created) 0 gas spores (1 created) 0 kittens (1 created) a hobbit gentleman 0 whnases (1 created) 0 goblins (2 created) 0 evasive sewer rats (2 created) a black rat 0 hole spiders (4 created) 0 yellow centipedes (1 created) a vulture 0 red molds (1 created) 0 mummies (11 created) 0 adom mummies (1 created) 0 dcss mummies (1 created) 0 gecko mummies (1 created) 0 nethorns (1 created) 0 shopkeepers (1 created) 34 creatures born. --More--AQY>mf3 creatures vanquished. 0 bosses born. 0 bosses vanquished. --More--AQY--------|......[--......--|.........--......--|......|---.----##,##,,# ----.---------- |.............| |....e).k.....| |......@......- |.............| |.>...........| |.............| ---------------[AQYLuxidream the Velite] St13 Dx7 Co14 In7 Wi8 Ch5 GlaTroMalLaw Dlvl:2 $21 HP -1(12)  Pw 1(1)  AC2 Exp1 T57Do you want to see your conduct? [ynq] (n) AQY 3n Voluntary challenges:  You eaten 1 time. You eaten food with animal by-products 1 time. You eaten meat 1 time. You were an atheist. You never prayed to the gods. You used a wielded weapon 3 times. You killed 3 monsters. You were illiterate. You never genocided any monsters. You never polymorphed an object. You never changed form. You used no wishes. You remained celibate.--More--AQYH ----------  / \  / REST \  / IN \  / PEACE \  / \  | Luxidream |  | 21 Au |  | killed by an |  | orcish spear |  | |  | |  | |  | |  | 2017 |  *| * * * | *  _________)/\\_//(\/(/\)/\//\/|_)_______ Goodbye Luxidream the Gladiator.AQYp.. You died in The Dungeons of Doom on dungeon level 2 with 101 points, and 21 pieces of gold, after 57 moves. --More--AQY$ [You were level 1 with a maximum of 12 hit points when you died.--More--