X Player: Lorskel Game: Slash'EM Extended Server: $ATTR(14)em.slashem.me - https://em.slashem.me/$ATTR() Filename: 2017-01-24.16:30:03.ttyrec Time: (1485275403) Tue Jan 24 16:30:03 2017  Xs)0[?1l>This is SuperLotsoAddedStuffHack-Extended Magic Extended 1997-2016 NetHack, Copyright 1985-2003 Stichting Mathematisch Centrum, M. Stephenson. Slash'EM Extended version by Amy (user Bluescreenofdeath at Nethackwiki). See license for details. Bug reports to Bluescreenofdeath's user talk page. Restoring save file... Xv[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15 Dlvl:1 $11 HP 22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 You return to level 1 in The Dungeons of Doom.--More-- Xy (0lqqqqqqqqqk(B(0x~~~~~~~~(B$(0x(B(0x~~~~~~~~~x(B(0x~~(B|(0~~~~~~x(B(0x~~(B<(0~~~~~~x(B(0mqqaqqqqqqj(B#,,,###,0,,,,,######,####,,,,######,,##(0lqqq~qqqqk(B#,#(0x~~(B>(0~~~~~x(B#@#(0x(B{(0~~~~~~~x(B,##(0x~~~~~~~~x(B,#(0x~~~~~~~~~(B,#(0x[3 Xy <7m~~~~~~~~x(B##(0x~~~~~~~~x(B(0mqqqqqqqqj(B[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15 Dlvl:1 $11 HP 22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 Konnichi wa Lorskel, the vampiric Samurai, welcome back to SlashEMExtended!The moon is waning tonight. X%*9Name an individual object? [ynq] (q) X\p8nWhat do you want to call? [e-m or ?*] XI#GNever mind.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 Xg# X$nXaX mX.e eXa 9Name an individual object? [ynq] (q) Xw2q[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 X# XzcXLaXlXg lX$ 9Name an individual object? [ynq] (q) X2w 8nWhat do you want to call? [e-m or ?*] XBNo count allowed with this command.--More--X_ :What do you want to call? [e-m or ?*] XB; GNever mind.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 XV0# !X^r!Xke!X na!X me!Xcrename: unknown extended command.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 #X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T38 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T39 ,)@,#XC[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T39 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T40 ,@,#X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T40 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T41 ,,@#Xr [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T41 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T42 ,@(0~(B,#Xt|[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T42 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T43 @(0~(B$XZ[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T43 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T44 @(0~(B(0~(B$X%|[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T44 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T45 @(0~(B$X2Z[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T45 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T46 ,@(0~(B$X_ [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T46 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T47 ,,@(0~(Bd$XT [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T47 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T48 #,@,(0~(B%XWy[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T48 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T49 ,@,,%X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T49 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T50 ,,@,,,%X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T50 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T51 ,,,@,,%XQ [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T51 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T52 ,@,,,%XAV [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T52 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T53 ,@,,,,%X-[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T53 &X,[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T53 ,@,,You hear some noises.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T54 &X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T54 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T55 @,,,,&X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T55 @,d,,Meatdog drops a dai-kyu named The Bow of Skadi {12}.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T56 )&X [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T56 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T57 @(0a(B,'X^v[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T57 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T58 @<'X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T58 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T59 @(0~(Bd'XL8[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T59 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T60 @(0~(Bd(0a(B'XB [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T60 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T61 (0~(B@d<(X&[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T61 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T62 d(0~~(B(0~(B@)X [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T62 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T63 (0~(Bd@(0~(B,X;Pick an object.,X,XKd a dog or other canine (tame little dog called Meatdog) (base level 2)  Accessing Pokedex entry for little dog...   Base statistics of this monster type:  Base level = 2, difficulty = 4, AC = 6, magic resistance = 0, alignment 0. Fast (18). Normal generation, with frequency 25. No resistances. No conveyed resistances. Genocidable, carnivorous. Can be seen with infravision. Can be tamed by throwing a certain kind of food. Is a valid polymorph form.  Attacks:  1d6, bite - ordinary physi,XKrcal  --More---XA(0lqqqqqqqqqk (B(0x~~~~~~(Bd(0~(B$(0x (B(0x~~~~~(B@(0~~~x (B(0x~~(B|(0~~~~~~x (B(0x~~(B<(0~~~~~~x (B(0mqqaqqqqqqj (B#,),### ,0,,,,,[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T63 -XR # .X c.Xq hat/X05Talk to whom? (in what direction) /Xb$ Meatdog barks.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T63 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T64 (0~~(Bd0X [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T64 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T65 $(0~(B@d1X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T65 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T66 (0~(Bd(0~(B@(0~(B3X# 3X n4Xw\n: unknown extended command.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T66 5XvW# 5Xn5X\a5X ]na: unknown extended command.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T66 6X2# 6X n6X, a6Xy m6X(e7X8Name an individual object? [ynq] (q) :X 7yWhat do you want to name? [a-m or ?*] ;X ANo count allowed with this command.--More--;X 9What do you want to name? [a-m or ?*] X  Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) @Xȴ+ Extended Commands List  Press '#', then type:  # - perform an extended command.  * 2weapon - toggle two-weapon combat.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  * borrow - steal from monsters.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close@X< - close a door.  * conduct - list which challenges you have adhered to.  * dip - dip an object into something.  discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item.  dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills. --More--OX [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15 Dlvl:1 $11 HP 22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T66 (0lqqqqqqqqqk(B(0x~~~~~~~~(B$(0x(B(0x~~~~~~~(Bd(0~x(B(0x~~(B|(0~~~~(B@(0~x(B(0x~~(B<(0~~~~~~x(B(0mqqaqqqqqqj(B#,),###,0,,,,,######,#####,,,,######,,##(0lqqq~qqqqk(B#,#OX (0x~~(B>(0~~~~~x(B#)#(0x(B{(0~~~~~~~x(B,##(0x~~~~~~~~x(B,#(0x~~~~~~~~~(B,#(0x~~~~~~~~x(B##(0x~~~~~~~~x(B(0mqqqqqqqqj(BPX Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) QX6 x+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) ]XQ +Talk to whom? (in what direction) ]X mMeatdog barks.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T66 [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 aX[ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) bX@[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 bX Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) cXU + Game  O - Options r - Redraw Screen S - Save q - Quit [M-q](end) eXr Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) fX! + Action  c - Close a door e - Eat some food f - Force a lock [M-f] l - Loot an object o - Open a door q - Quaff a potion r - Read an object u - Untrap z - Zap a wand Z - Cast a spell(end) iX/W Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) kX x+ Player  b - Steal from Monsters [M-b] c - Chat with Monsters [M-c] d - Do Kick e - Weapon Skills [M-k] m - Use your Monster Ability [M-m] o - Offer a Sacrifice [M-o] p - Pay the Shopkeeper s - Sit down [M-s] t - Controlled Teleport [C-t] T - Use Techniques [M-t] U - Remove 'I' markers [M-u] x - Show attributes y - Self-Polymorph [M-y](end) tX x Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) uX2[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 vXmf?You don't have anything to use or apply.--More--vX@3[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 zXZ # {X!3[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 }X/ Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) ~XѾ+ Extended Commands List  Press '#', then type:  # - perform an extended command.  * 2weapon - toggle two-weapon combat.  * ? - get this list of extended commands.  * adjust - adjust inventory letters.  apply - apply (use) a tool (pick-axe, key, lamp...).  attributes - show your attributes (intrinsic ones included in debug or explore mode).  autopickup - toggle the pickup option on/off.  * borrow - steal from monsters.  call - call (name) a particular monster.  callold - call (name) a particular monster (vanilla).  cast - zap (cast) a spell.  * chat - talk to someone.  close~X< - close a door.  * conduct - list which challenges you have adhered to.  * dip - dip an object into something.  discoveries - show what object types have been discovered.  down - go down a staircase.  drop - drop an item.  dropall - drop specific item types.  eat - eat something.  engrave - engrave writing on the floor.  * enhance - advance or check weapons skills. --More--Xm fire - fire ammunition from quiver.  * force - force a lock.  glance - show what type of thing a map symbol on the level corresponds to.  help - give a help message.  history - show long version and game history.  inventory - show your inventory.  inventoryall - inventory specific item types.  * invoke - invoke an object's powers.  * jump - jump to a location.  kick - kick something.  look - look at an object.  * loot - loot a box on the floor.  * mark - mark item so pets don't drop it.  * monster - use a monster's special ability.  name - name an item or type of object.  * offer - offer a sacrifice to the gods.  open - open a door.  pay - pay your shopping bill.  pickuX2p - pick up things at the current location.  * pray - pray to the gods for help.  previous - toggle through previously displayed game messages.  puton - put on an accessory (ring amulet, etc).  quaff - quaff (drink) something.  * quit - exit without saving current game.  quiver - select ammunition for quiver.  read - read a scroll or spellbook.  redraw - redraw screen. --More--X1^  remove - remove an accessory (ring, amulet, etc).  removeimarkers - remove all "I"s, remembered, unseen creatures from the level.  * ride - ride (or stop riding) a monster.  * rub - rub a lamp or a stone.  save - save the game.  search - search for traps and secret doors.  seeall - show all equipment in use (generally, ),[,=,",( commands.  seeamulet - show the amulet currently worn.  seearmor - show the armor currently worn.  seegold - count your gold.  seerings - show the ring(s) currently worn.  seespells - list known spells.  seetools - show the tools currently in use.  seetrap - show the type of a trap.  seeweapon - show the weapon currently wielded.  setoptions - show option settings, possibly change them.  * sit - XY^ /sit down.  swap - swap wielded and secondary weapons.  takeoff - take off one piece of armor.  takeoffall - remove all armor.  * technique - perform a technique.  teleport - teleport around level.  throw - throw something.  travel - Travel to a specific location.  * turn - turn undead.  * twoweapon - toggle two-weapon combat.  * untrap - untrap something. --More--Xn  up - go up a staircase.  vanquished - list vanquished monsters.  version - show version.  * versionext - list compile time options for this version of Slash'EM.  wait - rest one move while doing nothing.  wear - wear a piece of armor.  whatdoes - tell what a command does.  whatis - show what type of thing a symbol corresponds to.  wield - wield (put in use) a weapon.  * wipe - wipe off your face.  * youpoly - polymorph at will.  zap - zap a wand.  Commands marked with a * will be autocompleted.--More--ǁXo [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15 Dlvl:1 $11 HP 22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 (0lqqqqqqqqqk(B(0x~~~~~~~~(B$(0x(B(0x~~~~~~~(Bd(0~x(B(0x~~(B|(0~~~~(B@(0~x(B(0x~~(B<(0~~~~~~x(B(0mqqaqqqqqqj(B#,),###,0,,,,,######,#####,,,,######,,##(0lqqq~qqqqk(B#,#ǁXco (0x~~(B>(0~~~~~x(B#)#(0x(B{(0~~~~~~~x(B,##(0x~~~~~~~~x(B,#(0x~~~~~~~~~(B,#(0x~~~~~~~~x(B##(0x~~~~~~~~x(B(0mqqqqqqqqj(BȁX Main Menu  g - Game i - Inventory a - Action p - Player d - Discoveries ? - Help(end) ˁX [Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 ́XF Weapons a - an uncursed +0 katana (weapon in hand) {16} b - an uncursed +0 wakizashi (alternate weapon; not wielded) {12} d - 35 uncursed +0 ya (in quiver) {18} Armor e - an uncursed rustproof +0 dou-maru (being worn) {160}(end) ́Xn }[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 ρXdO# ρXI cρX'aЁXqlЁX {lЁX 8Name an individual object? [ynq] (q) ҁXZ7yWhat do you want to name? [a-m or ?*] ӁXb ANo count allowed with this command.--More--ԁX 9What do you want to name? [a-m or ?*] ՁX/ENever mind.[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 Xg Select one item:  a - Long description of the game and commands. b - List of game commands. c - Concise history of Slash'EM. d - Info on a character in the game display. e - Info on what a given key does. f - List of game options. g - Longer explanation of game options. h - Full list of keyboard commands. i - List of extended commands. j - The NetHack license. (end) X_+ Full Current Key Bindings List Directional keys:  7 8 9  \|/  4-.-6  /|\  1 2 3  < up  > down Miscellaneous keys: g rush until something interesting is seen G run until something extremely interesting is seen F fight even if you don't see a monster m move without picking up objects/fighting M run without picking up objects/fighting  escape from the current query/action ^a redo the previous command ^c break out of nethack (SIGINT) - force fight (same as above) 5 run (same as above) 0 inventory (as #inventory) --More--XCommand keys: ^b steal from monsters ^d kick something ^l redraw screen ^p toggle through previously displayed game messages ^r redraw screen ^s save the game ^t teleport around level ^u remove all "I"s, remembered, unseen creatures from the level ^x show your attributes (intrinsic ones included in debug or explore mode) ^y polymorph at will " show the amulet currently worn # perform an extended command $ count your gold & tell what a command does ( show the tools currently in use ) show the weapon currently wielded * show all equipment in use (generally, ),[,=,",( commands + list known spells , pick up things at the current location . rest one move while doing nothing / show what type of thing a symbol corresponds to : look at an object ; show what type of thing a map symbol on the level corresponds to = show the ring(s) currently worX:n ? give a help message --More--Xe@ toggle the pickup option on/off A remove all armor C call (name) a particular monster (vanilla) D drop specific item types E engrave writing on the floor I inventory specific item types K list vanquished monsters N name an item or type of object O show option settings, possibly change them P put on an accessory (ring amulet, etc) Q select ammunition for quiver R remove an accessory (ring, amulet, etc) S save the game T take off one piece of armor V show long version and game history W wear a piece of armor X toggle two-weapon combat Z zap (cast) a spell [ show the armor currently worn \ show what object types have been discovered ^ show the type of a trap _ Travel to a specific location a apply (use) a tool (pick-axe, key, lamp...) c close a door d drop an item e eat something f fire ammunition from quiver --MoreXe-- X[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15 Dlvl:1 $11 HP 22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 (0lqqqqqqqqqk(B(0x~~~~~~~~(B$(0x(B(0x~~~~~~~(Bd(0~x(B(0x~~(B|(0~~~~(B@(0~x(B(0x~~(B<(0~~~~~~x(B(0mqqaqqqqqqj(B#,),###,0,,,,,######,#####,,,,######,,##(0lqqq~qqqqk(B#,# XN(0x~~(B>(0~~~~~x(B#)#(0x(B{(0~~~~~~~x(B,##(0x~~~~~~~~x(B,#(0x~~~~~~~~~(B,#(0x~~~~~~~~x(B##(0x~~~~~~~~x(B(0mqqqqqqqqj(B XU((For instructions type a ?)XXKWhat do you want to call the little dog called Meatdog? X 3[Lorskel the Hatamoto ] St12 Dx18 Co6 In4 Wi5 Ch6 SamVamMalLaw S15  22(22)  Pw 12(12)  AC-2 Xp1/1 Wt238/1000 T67 X Really save? [yn] (n)  XI ySaving... X"Be seeing you...