Lorskel, neutral male vamgoyle Acid Mage - ------ |....k@| ----d| |.| -{| .| --- [Lorskel the Oozer] St7 Dx11 Co11 In11 Wi4 Ch4 AciVgoMalNeu S0 Dlvl:1 $0 HP18(18) Pw21(21) AC7 Xp1/0 Wt120/1000 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a neutral male vamgoyle Acid Mage. You are playing SLASH'EM Extended on a public server. For game discussion, bug reports etc. join the #em.slashem.me IRC channel on Freenode. You should absolutely do that, unless you want to figure out this complex game on your own. Amy and other players will be glad to give you advice! Message of the day: You can turn on the curses interface by adding a line to your options file. OPTIONS=windowtype:curses - it's still in beta stage and occasionally crashes, but I found that if your terminal size is 140x40 and you turn on the popup_dialog option then it's working rather well. Have fun, and remember, #em.slashem.me IRC channel on Freenode if you have any questions :-) --Amy The moon is waxing tonight. Unknown command '^J'. (3x) # Final attributes You have sinned Your alignment was -5 Your max alignment was 5 You carried 5 sins You could not have this property at all: petrification resistance You could not have this property extrinsically: glib combat You could not have this property intrinsically: freezopathy Ring identification only worked 4 times out of 16 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 91% chance Scroll drop chance was reduced to 61% Ring drop chance was reduced to 73% Wand drop chance was reduced to 96% Amulet drop chance was reduced to 62% The following skill could not be trained at all: saber The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: occult spells The following skill was limited to basic proficiency: healing spells The following skill was limited to skilled proficiency: dart The following skill was limited to expert proficiency: attack spells The following skill became untrainable if you tried to train it too early: body spells (turn 26) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 45806 Monster spawn increase reached its maximum at turn 74001 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 313794 The monster class that cannot be genocided was kobold The monster class that was spawned more often: pile of coins (freq bonus 1) The monster species that spawned more often: werelich (freq bonus 12) The monster species that spawned more often: bramble force fungus (freq bonus 9) The monster species that spawned more often: demon dog (freq bonus 8) The monster species that spawned more often: nasty bug (freq bonus 14) The monster species that spawned more often: gray twen (freq bonus 4) The monster species that spawned more often: energy force fungus (freq bonus 10) The monster species that spawned more often: shimmering force fungus (freq bonus 4) The monster species that spawned more often: emperor wight (freq bonus 8) The monster species that spawned more often: Lily (freq bonus 24) The monster species that spawned more often: enclave elite soldier (freq bonus 18) The monster species that spawned more often: housecat (freq bonus 18) The monster species that spawned more often: suikun (freq bonus 4) The monster species that spawned more often: weregridbug (freq bonus 18) The monster species that spawned more often: orange starlit sky (freq bonus 6) The monster species that spawned more often: lightning grue (freq bonus 8) The monster species that spawned more often: clock warp patch (freq bonus 16) The monster species that spawned more often: opal colony (freq bonus 20) The monster species that spawned more often: maud force fungus (freq bonus 6) The monster species that spawned more often: unmasked Vorlon (freq bonus 4) The monster species that spawned more often: stoning monster (freq bonus 2) The monster trait that was more common: monsters that bark (freq bonus 2) The monster species that never randomly spawned: clan outern The monster species that never randomly spawned: Rimmon, Prince of Lightning The monster species that never randomly spawned: ball lightning The monster species that never randomly spawned: arachnid The monster species that never randomly spawned: Warder Katcher The monster species that never randomly spawned: fastitocalon The monster species that never randomly spawned: purple spore The monster species that never randomly spawned: blue stalk The monster species that never randomly spawned: zombified dwarf The monster species that never randomly spawned: steam-powered rifle sentry The RNG hath decreed that this item was never generated: create monster (turquoise) The RNG hath decreed that this item was never generated: hyper beam (pokemon logo) The RNG hath decreed that this item was never generated: marble (white) The RNG hath decreed that this item was never generated: robe of spell power (white robe) The RNG hath decreed that this item was never generated: extra healing (bronze) The RNG hath decreed that this item was never generated: bronze spear ((null)) The RNG hath decreed that this item was never generated: hunger (topaz) The RNG hath decreed that this item was never generated: green spell helmet (greenery helmet) The RNG hath decreed that this item was never generated: gray dragon scale mail ((null)) The RNG hath decreed that this item was never generated: proof weapon (YOU ARE DOOMED) The RNG hath decreed that this item was generated more often: cloak of escalation (cyan cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: gauntlets of plugsuit (tightly fitting gloves, freq bonus 14) The RNG hath decreed that this item was generated more often: worthless piece of orange glass (orange, freq bonus 8) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: cloak of sliming (mauve cloak, freq bonus 26) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 8) The RNG hath decreed that this item was generated more often: sentou ((null), freq bonus 29) The RNG hath decreed that this item was generated more often: psychic dragon scale mail ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pink spell stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: katana (samurai sword, freq bonus 11) The RNG hath decreed that this item was generated more often: rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: darkness (colluded, freq bonus 19) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 2) The RNG hath decreed that this item was generated more often: levelport (unavailable, freq bonus 11) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: arm blaster ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: dwarvish roundshield (large round shield, freq bonus 15) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 34) The RNG hath decreed that this item was always generated cursed: helm of brilliance (etched helmet) The RNG hath decreed that this item was always generated cursed: jagged star ((null)) The RNG hath decreed that this item was always generated cursed: know enchantment (sky blue) The RNG hath decreed that this item was always generated cursed: no-light stone (gray) The RNG hath decreed that this item was always generated cursed: thunder (sparking) The RNG hath decreed that this item was always generated cursed: darkness (colluded) The RNG hath decreed that this item was always generated cursed: toxic (wasteful) The RNG hath decreed that this item was always generated cursed: quiz stone (gray) The RNG hath decreed that this item was always generated cursed: elvis shoes (velvet pumps) The RNG hath decreed that this item was always generated cursed: kunzite (pink) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: bloodthirsty trap (freq bonus 5) Next attribute increase check would have come at turn 522 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were acid resistant You were prevented from having petrification resistance (0) You were prevented from having glib combat (0) You had 1500 points of nutrition remaining You were unlucky (-1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame The version you were playing was: Unix SlashEMExtended Version 2.0.0 (e9dea08d) - last build Wed Sep 27 18:56:23 2017. You could not have safely prayed (334) You survived Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 100% b - acid stream 4 matter 90% 300% Techniques known in the end Name Level Status reinforce memory 1X Prepared(0) dazzle 1 R Prepared(0) appraisal 1 R Prepared(0) panic digging 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) draw blood 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) Scrolls scroll of teleportation (CIRMOCLINE) scroll of healing (UH OH THE SUCCUBUS OF MOLOCH IS PREGNANT) scroll of mana (IRC LAUNCH STRANGEBOT SUDO SCREEN) scroll of phase door (KATNISS SHOT PEETA IN THE HEAD) scroll of standard id (DEJIZ FRADO) scroll of cure (POLSKA TO WIELKI KRAJ) Spellbooks spellbook of acid sphere (volatile) spellbook of acid stream (multiplicative) Potions potion of vampire blood (blood-red) potion of speed (marigold) Rings ring of sleeping (carnelian) Wands wand of acid (fallthrough) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) devices [Basic] (max Expert) (20 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Basic] (max Expert) (20 of 160) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Basic] (max Master) (20 of 160) Goodbye Lorskel the Acid Mage...