Lorskel, neutral male vampiric Acid Mage ### ######### ######### ### #,# #,##,,,,# #,,,,,,,# #,# G #,# #,##,,,,### #,#####,# #,# G #,#####,####,,,,###,#####,# #,# G #%%,,%,,# #,,,,,,,,##,,,,# #,# G G #,####### ##,,,#####,,,,,# #,# ### #,# #,,,,###,#,##,# #,# #,# G GG #,# #######)),,,#,#####,,####,# #,# #,# #,,,,,,,####%## #,,,,,,,# #,# G GG #,# #[####### ##,# ##,##### #,# G #,# #*# #,# ##%## #,# G G ##,#####,### # #####,###########,#####, #,,,,,),,*[, ,,,,,,,,,%,%,<,,,,)I@I,,,%, GG G ##,#####,##########,#,####,#####%###########, #,,# ##,,# ##,,,,#,,%,[,)%,# ##,,,,[n,,# H #,####%,####,[##),,,,#*,,,####,,####,n## #####,,,###,,###,,,,#,#,,####,,####,,## k #,,#%*,,,## #,,,## ,,## #,,## #,,## W ########## ##### # #### #### [Lorskel the Spiller] St5 Dx16 Co16 In17 Wi8 Ch5 AciVamMalNeu S42547 Min:12 $1999 HP-23(146) Pw32(134) AC2 Xp10/9992 Wt205/1600 T3474 Sat Bli Latest messages You feel something move nearby. (3x) You finish your prayer. You feel that Goldblight of the Flame is well-pleased. You feel an unseen monster! It stings you! [-7 -> 48] It stings you! [-3 -> 45] It brushes against your leg. Unknown command '^J'. (2x) Wait! There's something there you can't see! It stings you! [-12 -> 34] It stings you! [-18 -> 16] Warning: HP low! It brushes against your leg. Something casts a spell at you! A boss monster appears from nowhere! You die... Final attributes You were piously aligned Your alignment was 26 Your max alignment was 26 You carried 8 sins You could not have this property at all: jumping You could not have this property extrinsically: detect monsters You could not have this property intrinsically: psi resistance Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Wand identification only worked 3 times out of 8 Spellbook identification only worked 2 times out of 5 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 71% chance Scroll drop chance was reduced to 66% Musable item generation frequency had a negative bias of 7% Wand drop chance was reduced to 35% Amulet drop chance was reduced to 97% Concealing monsters were spawned underneath items 80% of the time only Monster death drops spawned with only 86% chance The following skill could not be trained at all: occult spells The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: enchantment spells The following skill was limited to basic proficiency: axe The following skill was limited to skilled proficiency: searching The following skill was limited to expert proficiency: long sword The following skill became untrainable if you tried to train it too early: searching (turn 3) Number of artifacts generated was 2 Number of fake artifacts generated was 1 Monster spawn increase started at turn 48010 Monster spawn increase reached its maximum at turn 53943 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 423798 The monster class that cannot be genocided was centaur The monster class that was spawned more often: human or elf (freq bonus 1) The monster species that spawned more often: celestial horse (freq bonus 4) The monster species that spawned more often: insane nine (freq bonus 4) The monster species that spawned more often: golden spore (freq bonus 24) The monster species that spawned more often: nether warp patch (freq bonus 4) The monster species that spawned more often: colluded patch (freq bonus 3) The monster species that spawned more often: soldier ant (freq bonus 8) The monster species that spawned more often: nether vortex (freq bonus 6) The monster species that spawned more often: golden fungus (freq bonus 6) The monster species that spawned more often: ocean naga (freq bonus 5) The monster species that spawned more often: golden unicorn (freq bonus 8) The monster species that spawned more often: nasty monster (freq bonus 18) The monster species that spawned more often: invisible force patch (freq bonus 14) The monster species that spawned more often: incapable male nurse (freq bonus 2) The monster species that spawned more often: psychic force patch (freq bonus 8) The monster species that spawned more often: Eva's mocassin (freq bonus 6) The monster species that spawned more often: frost worm (freq bonus 27) The monster species that spawned more often: unid juggernaut (freq bonus 7) The monster species that spawned more often: Olog-hai stonebleeder (freq bonus 12) The monster species that spawned more often: Bundle Tree (freq bonus 12) The monster species that spawned more often: god of starcraft universe (freq bonus 4) The monster trait that was more common: monsters whose attacks confuse you (freq bonus 1) The monster trait that was more common: monsters whose attacks do physical damage (freq bonus 3) The monster trait that was more common: monsters whose attacks slow you (freq bonus 2) The monster trait that was more common: monsters that have hug attacks (freq bonus 4) The monster trait that was more common: monsters whose attacks hit you with nether forces (freq bonus 2) The monster trait that was more common: monsters that require +4 weapons to hit (freq bonus 6) The monster species that never randomly spawned: lady freeze The monster species that never randomly spawned: wooden force fungus The monster species that never randomly spawned: moldy stalk The monster species that never randomly spawned: undead courier The monster species that never randomly spawned: grand master chi warrior The monster species that never randomly spawned: black hound The monster species that never randomly spawned: decayed warp patch The monster species that never randomly spawned: brown colony The monster species that never randomly spawned: adom mummy The monster species that never randomly spawned: aquatic elf The RNG hath decreed that this item was never generated: cloak of banishing fear (magenta cloak) The RNG hath decreed that this item was never generated: cirmocline (pink) The RNG hath decreed that this item was never generated: salt chunk (gray) The RNG hath decreed that this item was never generated: yumi (long bow) The RNG hath decreed that this item was never generated: men's underwear ((null)) The RNG hath decreed that this item was never generated: cloak of paralysis (red cloak) The RNG hath decreed that this item was never generated: iron shoes (hard shoes) The RNG hath decreed that this item was never generated: gauntlets of fumbling (padded gloves) The RNG hath decreed that this item was never generated: amulet of magic resistance (rare) The RNG hath decreed that this item was never generated: filler cloak (mantle of coat) The RNG hath decreed that this item was generated more often: sentient high-heeled shoes (irregular boots, freq bonus 29) The RNG hath decreed that this item was generated more often: iron chain ((null), freq bonus 28) The RNG hath decreed that this item was generated more often: cure blindness (TIRACLE RAMICAL RELRAMI LUE, freq bonus 4) The RNG hath decreed that this item was generated more often: helm of starvation (guzzle helmet, freq bonus 19) The RNG hath decreed that this item was generated more often: can of grease ((null), freq bonus 18) The RNG hath decreed that this item was generated more often: bota mochi ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: evil dragon scales ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 39) The RNG hath decreed that this item was generated more often: cure burn (fiery, freq bonus 9) The RNG hath decreed that this item was generated more often: Japan-wax candle (candle, freq bonus 9) The RNG hath decreed that this item was generated more often: anti-magic field (transient, freq bonus 5) The RNG hath decreed that this item was generated more often: displacement (transparent, freq bonus 7) The RNG hath decreed that this item was generated more often: wooden stake ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 5) The RNG hath decreed that this item was generated more often: teleportation (iridium, freq bonus 7) The RNG hath decreed that this item was generated more often: chainsword ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: energy bolt (infinity plus one, freq bonus 6) The RNG hath decreed that this item was generated more often: sin (TU HAI DEVIATO DAL PERCORSO MORTALE, freq bonus 7) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Amulets (freq bonus 94) The RNG hath decreed that this item was always generated cursed: confuse self (many-paged) The RNG hath decreed that this item was always generated cursed: egoism (ITS ALL MINE) The RNG hath decreed that this item was always generated cursed: chanter shirt ((null)) The RNG hath decreed that this item was always generated cursed: gold detection (THARR) The RNG hath decreed that this item was always generated cursed: death (long) The RNG hath decreed that this item was always generated cursed: magic harp (harp) The RNG hath decreed that this item was always generated cursed: sin (TU HAI DEVIATO DAL PERCORSO MORTALE) The RNG hath decreed that this item was always generated cursed: spellbinder (multiplicative) The RNG hath decreed that this item was always generated cursed: autocursing (gentle) The RNG hath decreed that this item was always generated cursed: cure wounds (yerba mate) The RNG hath decreed that this trap was always invisible: egomonster trap The RNG hath decreed that this trap was generated more often: slow gas trap (freq bonus 1) Next attribute increase check would have come at turn 4442 Strength training was 50 Dexterity training was 30 Wisdom training was 4 Constitution training was 20 You were level-drain resistant You were acid resistant You were blinded (12) You had the following problem: You were completely unable to cast spells. (0) You were prevented from having detect monsters (0) You were prevented from having jumping (0) You saw invisible You were telepathic You had 2536 points of nutrition remaining You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of The Lord of the Pit, Goldblight of the Flame and Warpfire Hellspawn Your deity was Goldblight of the Flame The version you were playing was: Unix SlashEMExtended Version 1.9.3 (a1474e4f) - last build Tue May 23 11:23:24 2017. You could not have safely prayed (1157) You are dead Spells known in the end Name Level Category Fail Memory a - acid sphere 1 matter 0% 571% b - acid stream 4 matter 0% 411% c - sleep 2 enchant 0% 102% d - stun monster 1 enchant 0% 82% e - create familiar 7 occult 99% 71% Techniques known in the end Name Level Status reinforce memory 10X LIMIT(0) dazzle 10 R LIMIT(0) appraisal 10 R LIMIT(2237) panic digging 10 R LIMIT(0) phase door 10 R LIMIT(0) invoke deity 10 R LIMIT(0) draw blood 10 R LIMIT(0) power surge 8X LIMIT(0) draw energy 6X LIMIT(0) sigil of control 4X LIMIT(0) disarm 2 O LIMIT(0) sigil of tempest 1X LIMIT(0) Discoveries Amulets amulet of infinity (spoony) amulet of ESP (conical) amulet versus poison (elliptic) amulet of life saving (rigid) Weapons quarterstaff (staff) Scrolls scroll of remove curse (FUS RO DAH) scroll of healing (STUPIDAMY) scroll of mana (KNOCK THE PROP CANNT BE USE) scroll of phase door (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of cure (LAM EQUENUS) scroll of trap disarming (AVEZ VOUS DEJA LE FRANCAIS) scroll of identify (ON TIMON TIME ON TIME) scroll of teleportation (ABRA KA DABRA) Spellbooks spellbook of acid sphere (crumbling) spellbook of acid stream (nonexistant) spellbook of stun monster (preserved) spellbook of create familiar (classy) spellbook of sleep (dreamy) Potions potion of vampire blood (blood-red) potion of Pan Galactic Gargle Blaster (spiritual) potion of oil (iridescent) potion called feelgood (turquoise) potion of blindness (greasy) potion called dim (bright green tea) potion called burn (viscous) potion of object detection (colorless) potion called amnesia (sparkling) Rings ring of free action (amethyst) ring of see invisible (silver) Wands wand of acid (bronze) wand of striking (cast iron) wand of disintegration (vajra ring) wand called burn (copper) wand called magicmiss (chrome) wand of fire (burnable) Tools oil lamp (lamp) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 9 times You eaten food with animal by-products 7 times You eaten meat 7 times You have communicated with the gods 24 times You prayed to the gods 1 time You hit with a wielded weapon 368 times You killed 236 monsters You read items or engraved 15 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (15 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) general combat [Basic] (max Expert) (36 of 160) body armor [Basic] (max Expert) (30 of 160) devices [Basic] (max Expert) (23 of 160) two-weapon combat [Unskilled] (max Expert) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Expert) (0 of 20) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Skilled] (max Expert) (388 of 540) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) bow [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Expert) (0 of 20) crossbow [Unskilled] (max Expert) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) unicorn horn [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (12 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) elemental spells [Basic] (max Master) (20 of 160) matter spells [Skilled] (max Master) (344 of 540) Goodbye Lorskel the Acid Mage...