Lorskel, chaotic male amnesiac Camperstriker -- |. |{.. ...,,# '', ,@# #d# ----- | | | | + ----- [Lorskel the Aimbot User] St11 Dx10 Co10 In7 Wi7 Ch6 CamAmnMalCha+XJ S4 Dlvl:1 $0 HP0(17) Pw11(11) AC10 Xp1/1 Wt79/1150 T8 Latest messages Unknown command '^J'. (2x) You just miss the karakasa Undead Beamer. The dark female android wields a bullwhip {8}! The karakasa Undead Beamer stings you! [-1 -> 10] The karakasa Undead Beamer stings you! [-1 -> 9] The karakasa Undead Beamer kicks you! The karakasa Undead Beamer's kick painfully slams into your nuts! [-1 -> 8] [-2 -> 6] Unknown command '^J'. (2x) Meatdog drops a potion {1}. The karakasa Undead Beamer stings you! [-1 -> 5] The karakasa Undead Beamer kicks you! The karakasa Undead Beamer's kick painfully slams into your nuts! [-3 -> 2] Warning: HP low! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: sickness resistance You could not have this property extrinsically: sickopathy You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 170 Potion identification only worked 3 times out of 6 Wand identification only worked 3 times out of 4 Armor identification only worked 15 times out of 27 Spellbook identification only worked 2 times out of 32 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 99% chance Monsters only dropped their equipment with 88% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 71% Wand drop chance was reduced to 92% Amulet drop chance was reduced to 64% Potion drop chance was reduced to 87% The following skill could not be trained at all: spear The following skill was trained at half the usual rate: chaos spells The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: spirituality The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: body spells (turn 103) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 48370 Monster spawn increase reached its maximum at turn 67297 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 84183 The monster class that cannot be genocided was vampire The monster class that was spawned more often: wall monster (freq bonus 2) The monster color that was spawned more often: cyan (freq bonus 4) The monster species that spawned more often: dreadjudge (freq bonus 14) The monster species that spawned more often: red force patch (freq bonus 12) The monster species that spawned more often: slimy warp fungus (freq bonus 3) The monster species that spawned more often: bogwumpus (freq bonus 8) The monster species that spawned more often: crow (freq bonus 10) The monster species that spawned more often: Ghatanothoa (freq bonus 16) The monster species that spawned more often: dire wolf (freq bonus 4) The monster species that spawned more often: mirror stalk (freq bonus 7) The monster species that spawned more often: alienated ufo part (freq bonus 7) The monster species that spawned more often: ice warrior (freq bonus 3) The monster species that spawned more often: Kisame Hoshigaki of the Mist (freq bonus 6) The monster species that spawned more often: antimagic mushroom (freq bonus 8) The monster species that spawned more often: athena giant (freq bonus 14) The monster species that spawned more often: Team Fortress pyro (freq bonus 10) The monster species that spawned more often: telephone dragon (freq bonus 4) The monster species that spawned more often: humanlike naga (freq bonus 6) The monster species that spawned more often: human thief (freq bonus 30) The monster species that spawned more often: undead scavenger (freq bonus 6) The monster species that spawned more often: unbalanced idiot (freq bonus 12) The monster species that spawned more often: shadow breeder (freq bonus 4) The monster species that never randomly spawned: nycademon The monster species that never randomly spawned: superstitious person The monster species that never randomly spawned: vampire The monster species that never randomly spawned: sea fod The monster species that never randomly spawned: cornuchula The monster species that never randomly spawned: tree lurker The monster species that never randomly spawned: Elven Master Rogue The monster species that never randomly spawned: gazing eye The monster species that never randomly spawned: cursing point The monster species that never randomly spawned: deceiving force fungus The RNG hath decreed that this item was never generated: drain life (velvet) The RNG hath decreed that this item was never generated: helmet beard ((null)) The RNG hath decreed that this item was never generated: unlevitate (posh) The RNG hath decreed that this item was never generated: hippie heels (red overknees) The RNG hath decreed that this item was never generated: field boots (camouflage patterned boots) The RNG hath decreed that this item was never generated: keen memory (black lily) The RNG hath decreed that this item was never generated: right mouse button stone (gray) The RNG hath decreed that this item was never generated: droven bow (spider-legged bow) The RNG hath decreed that this item was never generated: cloak of invisibility (opera cloak) The RNG hath decreed that this item was never generated: leather leash (leash) The RNG hath decreed that this item was generated more often: epidote (green, freq bonus 4) The RNG hath decreed that this item was generated more often: phase door (ethereal, freq bonus 14) The RNG hath decreed that this item was generated more often: field helm (yellow helmet, freq bonus 24) The RNG hath decreed that this item was generated more often: resurrection (1UP EXTRA LIFE GET, freq bonus 38) The RNG hath decreed that this item was generated more often: forgotten spell (nonexistant, freq bonus 8) The RNG hath decreed that this item was generated more often: plasteel armor ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 7) The RNG hath decreed that this item was generated more often: rainbow dragon scale shield (rainbow dragonhide shield, freq bonus 9) The RNG hath decreed that this item was generated more often: summon boss (MONST DOT C AINT BIG ENOUGH, freq bonus 7) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 35) The RNG hath decreed that this item was generated more often: bullet ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: create familiar (wormwood, freq bonus 4) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of warmth (metal cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: wedged little-girl sandal ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 3) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 64) The RNG hath decreed that this item was generated more often: grow trees (mossy, freq bonus 7) The RNG hath decreed that this item was always generated cursed: guisarme (pruning hook) The RNG hath decreed that this item was always generated cursed: wild blade ((null)) The RNG hath decreed that this item was always generated cursed: helm of obscured display (resounding helmet) The RNG hath decreed that this item was always generated cursed: sapphire dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: teleportation (silver) The RNG hath decreed that this item was always generated cursed: mutation (fleecy) The RNG hath decreed that this item was always generated cursed: chain mail ((null)) The RNG hath decreed that this item was always generated cursed: rumor (scribbled) The RNG hath decreed that this item was always generated cursed: item-teleporting stone (gray) The RNG hath decreed that this item was always generated cursed: aquamarine (green) The RNG hath decreed that this trap was always invisible: inertia trap The RNG hath decreed that this trap was generated more often: bones trap (freq bonus 2) Next attribute increase check would have come at turn 1628 Strength training was 0 Dexterity training was 1 Wisdom training was 0 Constitution training was 0 You were prevented from having sickness resistance (0) You were prevented from having sickopathy (0) You had 1487 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (1435) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) scroll of mana (BOOBIE BLITZ) scroll of phase door (ELF CANT TO BE POISONING) scroll of standard id (DOGO FUTSF) scroll of cure (OMIAZBOYISU531) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Camperstriker...