Lorskel, chaotic male amnesiac Camperstriker ----- --...- |..<.. |..... #-------- |..... --......-- --...- |........| ---|-# |.`......|# ,|%.......@) )-....f)..|# ##--......-- -------- | | | ---- [Lorskel the Aimbot User] St11 Dx10 Co14 In14 Wi12 Ch7 CamAmnMalCha+XJ S28 Dlvl:1 $4 HP-11(17) Pw11(11) AC10 Xp1/6 Wt129/1350 T69 Latest messages The words on the page seem to glow faintly. You begin to memorize the runes. You have keen knowledge of the spell. You learn the "wizard lock" spell. Katzenhund picks up a dart {1}. You slip and nearly fall. Katzenhund drops a dart {1}. You slide on the ice. In what direction? [47896321><] This door is locked. In what direction? [47896321><] As you kick the door, it crashes open! You flounder. You hear a flinging sound. You are hit by a bullet. [-1 -> 16] You are hit by a bullet! [-8 -> 8] You are hit by a bullet! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} i - an uncursed +0 dwarvish mattock {48} Armor b - a heavily cursed -2 leather armor (being worn) {60} Scrolls c - 5 uncursed scrolls of healing {5} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - 2 uncursed scrolls of standard id {2} g - an uncursed scroll of cure {1} Spellbooks j - an uncursed spellbook of wizard lock (3:1) {1} Potions h - an uncursed potion of sleeping {1} Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: curse resistance You could not have this property extrinsically: disintegration resistance You could not have this property intrinsically: petrification resistance Potion identification only worked 3 times out of 4 Ring identification only worked 4 times out of 94 Wand identification only worked 3 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their equipment with 80% chance Scroll drop chance was reduced to 77% Ring drop chance was reduced to 97% Amulet drop chance was reduced to 79% Potion drop chance was reduced to 93% Concealing monsters were spawned underneath items 44% of the time only The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: dart The following skill was trained at one fifth the usual rate: general combat The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: javelin The following skill became untrainable if you tried to train it too early: chaos spells (turn 115) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 9774 Monster spawn increase reached its maximum at turn 55294 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 242752 The monster class that cannot be genocided was fungus or mold The monster class that was spawned more often: jabberwock (freq bonus 15) The monster species that spawned more often: young green dragon (freq bonus 17) The monster species that spawned more often: irresistible spore (freq bonus 36) The monster species that spawned more often: Evillan (freq bonus 34) The monster species that spawned more often: time mushroom (freq bonus 32) The monster species that spawned more often: Uniform Kchief (freq bonus 36) The monster species that spawned more often: amorphous mold (freq bonus 18) The monster species that spawned more often: Juen's leather peep-toe (freq bonus 20) The monster species that spawned more often: interhack horror (freq bonus 18) The monster species that spawned more often: yeti (freq bonus 34) The monster species that spawned more often: azure stalk (freq bonus 16) The monster species that spawned more often: Ymir the Original Giant (freq bonus 18) The monster species that spawned more often: baby red dragon (freq bonus 34) The monster species that spawned more often: dark nightmare (freq bonus 34) The monster species that spawned more often: timid goblin (freq bonus 16) The monster species that spawned more often: Yvonne's soft sneaker (freq bonus 34) The monster species that spawned more often: Len-kind (freq bonus 19) The monster species that spawned more often: Arucueid Bruenstud (freq bonus 72) The monster species that spawned more often: japanese mandrake (freq bonus 84) The monster species that spawned more often: vampiric amazonas fish (freq bonus 38) The monster species that spawned more often: radiant patch (freq bonus 32) The monster species that never randomly spawned: dark gray mold The monster species that never randomly spawned: abyss worm mass The monster species that never randomly spawned: silver force patch The monster species that never randomly spawned: Gravity Kop The monster species that never randomly spawned: killer bee The monster species that never randomly spawned: silver-heeled bitch The monster species that never randomly spawned: dark dwarven lord The monster species that never randomly spawned: eye of destruction The monster species that never randomly spawned: gray ooze The monster species that never randomly spawned: annoying idiot The monster class that always generated with extra speed: troll The monster class that more likely to generate with musable stuff: leprechaun The RNG hath decreed that this item was never generated: boss boots (rain boots) The RNG hath decreed that this item was never generated: bath towel ((null)) The RNG hath decreed that this item was never generated: batarang ((null)) The RNG hath decreed that this item was never generated: robe of fast casting (black robe) The RNG hath decreed that this item was never generated: large box of digestion (wooden box) The RNG hath decreed that this item was never generated: cancellation (sparkly) The RNG hath decreed that this item was never generated: helm of amnesia (crazy helmet) The RNG hath decreed that this item was never generated: vibroblade (gray short sword) The RNG hath decreed that this item was never generated: amulet versus death spell (torus) The RNG hath decreed that this item was never generated: disthene (teal) The RNG hath decreed that this item was generated more often: hydra bow ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: meltdown (salted, freq bonus 8) The RNG hath decreed that this item was generated more often: penis pole ((null), freq bonus 31) The RNG hath decreed that this item was generated more often: cure wounds (yerba mate, freq bonus 15) The RNG hath decreed that this item was generated more often: dunce cap (conical hat, freq bonus 42) The RNG hath decreed that this item was generated more often: fear (rusty, freq bonus 19) The RNG hath decreed that this item was generated more often: random speed (impenetrable, freq bonus 8) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 9) The RNG hath decreed that this item was generated more often: crystal plate mail ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: mana (blooming, freq bonus 6) The RNG hath decreed that this item was generated more often: droven bow (spider-legged bow, freq bonus 7) The RNG hath decreed that this item was generated more often: poured club ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: white dragon scales ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: gauntlets of good fortune (yellow gloves, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of stone (gray cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: polymorph (silver, freq bonus 9) The RNG hath decreed that this item was generated more often: Leo Nemaeus hide (lion skin, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of blindness (radiant, freq bonus 2) The RNG hath decreed that this item was generated more often: cypher helm (basin helmet, freq bonus 11) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 91) The RNG hath decreed that this item was always generated cursed: enchant armor (thin) The RNG hath decreed that this item was always generated cursed: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was always generated cursed: needle ((null)) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: manastone (gray) The RNG hath decreed that this item was always generated cursed: can of grease ((null)) The RNG hath decreed that this item was always generated cursed: poison brand (curare-impregnated) The RNG hath decreed that this item was always generated cursed: lucern hammer (pronged polearm) The RNG hath decreed that this item was always generated cursed: gauntlets of leech (fingerless gloves) The RNG hath decreed that this item was always generated cursed: antimatter (THIS SCROLL DOES NOT REALLY EXIST ITS JUST AN ILLUSION) The RNG hath decreed that this trap was always invisible: free hand trap The RNG hath decreed that this trap was generated more often: thirst trap (freq bonus 1) Next attribute increase check would have come at turn 1372 Strength training was 2 Dexterity training was 1 Wisdom training was 2 Constitution training was 2 You were paralyzed (-1) You were prevented from having disintegration resistance (0) You were prevented from having curse resistance (0) You had 1426 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (674) You are dead Spells known in the end Name Level Category Fail Memory a - wizard lock 2 matter 83% 100% Techniques known in the end Name Level Status appraisal 1 R LIMIT(0) phase door 1 R LIMIT(0) invoke deity 1 R LIMIT(0) Discoveries Weapons dwarvish mattock (broad pick) Scrolls scroll of healing (ID 9739285327 INFO CRYPTEDFILES BIZ) scroll of mana (YASDORIAN COLLECTS ALL THE TROPHIES) scroll of phase door (AMY GOT A SADO MASSOGE BY HER ROOMMATE) scroll of standard id (ALTER USB WEISST DU NICHT WAS F2 IST) scroll of cure (LITTLE INJURED DOUBLE PAY) Spellbooks spellbook of wizard lock (iranian) Potions potion of sleeping (silver) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 2 times You killed 1 monster You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (21 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Camperstriker...