Lorskel, chaotic male amnesiac Camperstriker ---- -------- |...........| |..........@| |.......$..d- ------------- .. ... .... .... ----- [Lorskel the Aimbot User] St7 Dx10 Co6 In12 Wi9 Ch8 CamAmnMalCha+XJ S0 Dlvl:1 $0 HP17(17) Pw11(11) AC10 Xp1/0 Wt79/750 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a chaotic male x-race ironman amnesiac Camperstriker. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Be careful! New moon tonight. Unknown command '^J'. (2x) # Really quit [yes/no]? Final attributes You have strayed Your alignment was -3 Your max alignment was 10 You carried 0 sins You could not have this property at all: detect monsters You could not have this property extrinsically: the Force You could not have this property intrinsically: polymorph control Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 19 Amulet identification only worked 15 times out of 20 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 23 Spellbook identification only worked 2 times out of 6 Tool identification only worked 5 times out of 7 Monsters only dropped their musable items with 94% chance Scroll drop chance was reduced to 87% Musable item generation frequency was reduced by 24% Ring drop chance was reduced to 87% Wand drop chance was reduced to 90% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 87% The following skill could not be trained at all: lance The following skill was trained at half the usual rate: broadsword The following skill was trained at one fifth the usual rate: matter spells The following skill was limited to basic proficiency: high heels The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: occult spells The following skill became untrainable if you tried to train it too early: whip (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 16466 Monster spawn increase reached its maximum at turn 59718 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 462539 The monster class that cannot be genocided was unicorn or horse The monster class that was spawned more often: light (freq bonus 4) The monster species that spawned more often: blue hulk (freq bonus 12) The monster species that spawned more often: dungeon fern (freq bonus 6) The monster species that spawned more often: Seraph (freq bonus 12) The monster species that spawned more often: fuxxor cat (freq bonus 20) The monster species that spawned more often: venom warp fungus (freq bonus 18) The monster species that spawned more often: whirling hatchet (freq bonus 8) The monster species that spawned more often: shaped force patch (freq bonus 21) The monster species that spawned more often: super bully (freq bonus 6) The monster species that spawned more often: noxious stalk (freq bonus 16) The monster species that spawned more often: fire tower (freq bonus 21) The monster species that spawned more often: elven vampire (freq bonus 14) The monster species that spawned more often: bang gang girl (freq bonus 24) The monster species that spawned more often: dark hound (freq bonus 11) The monster species that spawned more often: JUGEN (freq bonus 10) The monster species that spawned more often: poisonous archer (freq bonus 12) The monster species that spawned more often: windscreen eraser (freq bonus 14) The monster species that spawned more often: nitrohack horror (freq bonus 16) The monster species that spawned more often: acidic colony (freq bonus 7) The monster species that spawned more often: Dora's hugging boot (freq bonus 20) The monster species that spawned more often: hammerhead shark (freq bonus 9) The monster species that never randomly spawned: leprechaun wizard The monster species that never randomly spawned: psychic dragon The monster species that never randomly spawned: stygian doll blowdart The monster species that never randomly spawned: Mother Hydra The monster species that never randomly spawned: purple force worm The monster species that never randomly spawned: evasive riot breaker The monster species that never randomly spawned: teleretriever The monster species that never randomly spawned: potion trove The monster species that never randomly spawned: spectral killer The monster species that never randomly spawned: argonaut The monster class that always generated with extra speed: dragon The RNG hath decreed that this item was never generated: memory (turquoise) The RNG hath decreed that this item was never generated: crysknife ((null)) The RNG hath decreed that this item was never generated: tiger cloak (taiga cloak) The RNG hath decreed that this item was never generated: failed exercise (thumb screwing) The RNG hath decreed that this item was never generated: artifact creation (LOOKIE WHAT I FOUND) The RNG hath decreed that this item was never generated: voulge (pole cleaver) The RNG hath decreed that this item was never generated: crystal boots (glass boots) The RNG hath decreed that this item was never generated: amnesia stone (gray) The RNG hath decreed that this item was never generated: magic mapping (dusty) The RNG hath decreed that this item was never generated: heavy granite ball ((null)) The RNG hath decreed that this item was generated more often: freezing boots (side zip boots, freq bonus 37) The RNG hath decreed that this item was generated more often: nurse cap ((null), freq bonus 48) The RNG hath decreed that this item was generated more often: gain dexterity (obsidian, freq bonus 8) The RNG hath decreed that this item was generated more often: felt-tip marker ((null), freq bonus 60) The RNG hath decreed that this item was generated more often: boulder ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: spirit thrower ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: anti-curse boots (winter stilettos, freq bonus 31) The RNG hath decreed that this item was generated more often: spellbinder (bound, freq bonus 38) The RNG hath decreed that this item was generated more often: flanged mace ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: oilskin sack (bag, freq bonus 40) The RNG hath decreed that this item was generated more often: growth (WELCOME TO ANGBAND, freq bonus 69) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 17) The RNG hath decreed that this item was generated more often: mutation (iffy, freq bonus 5) The RNG hath decreed that this item was generated more often: inferno (subsurface, freq bonus 4) The RNG hath decreed that this item was generated more often: unstable stethoscope ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: cloak of speed (quicktravel cloak, freq bonus 11) The RNG hath decreed that this item was generated more often: slow monster (tin, freq bonus 10) The RNG hath decreed that this item was generated more often: sleep (I AM SO FUCKING TIRED, freq bonus 4) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 3) The RNG hath decreed that this item was generated more often: backhand mace ((null), freq bonus 4) The RNG hath decreed that this item was always generated cursed: electric sword ((null)) The RNG hath decreed that this item was always generated cursed: numbness (constricting) The RNG hath decreed that this item was always generated cursed: green dragon scale mail ((null)) The RNG hath decreed that this item was always generated cursed: silver saber ((null)) The RNG hath decreed that this item was always generated cursed: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was always generated cursed: cloak of fumbling (shaking cloak) The RNG hath decreed that this item was always generated cursed: torpedo ((null)) The RNG hath decreed that this item was always generated cursed: WC (LETS PLAY NETHACK) The RNG hath decreed that this item was always generated cursed: meatball ((null)) The RNG hath decreed that this item was always generated cursed: ruffled shirt ((null)) The RNG hath decreed that this trap was always invisible: ceiling collapse trap The RNG hath decreed that this trap was generated more often: bossfight trap (freq bonus 7) Next attribute increase check would have come at turn 727 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having detect monsters (0) You were prevented from using the force like a real jedi (0) You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (178) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (PUTO FER LO) scroll of mana (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) scroll of phase door (KINUESILI STATION) scroll of standard id (THE BREXIT IS A GOLDEN DAWN FOR ENGLAND) scroll of cure (ID 9739285327 INFO CRYPTEDFILES BIZ) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Basic] (max Master) (20 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Camperstriker...