Lorskel, chaotic male amnesiac Camperstriker ------ ....| .... # ------------- --------- ....| .............| .. | ....| ............| # . | . .| .............| ------ ... # ---- ............| |. - - ----- # --- -- |............| | .. |# # .. . | |.........`..+ | . .| ...| ------------ ------.------- | . .. |....(| |..........- - ------- |......... | |........ | |......... ################ |...........,,,,,@a . ........| -----------################ ..........| -|- . ..........| |....| ----------- -..).| ------ [Lorskel the Wallhack Exploiter] St13 Dx9 Co12 In8 Wi10 Ch9 CamAmnMalCha+XJ S496 Dlvl:1 $32 HP-9(54) Pw37(37) AC10 Xp4/122 Wt127/1500 T874 Latest messages The killer bee misses. (2x) You miss the killer bee. The killer bee stings you! [-2 -> 3] Warning: HP low! You hear some noises. You miss the killer bee. The killer bee stings you! [-1 -> 3] Warning: HP low! The killer bee misses. The cowardly woman of the killer bee runs away instead of letting you hit it! The killer bee misses. You miss the killer bee. The killer bee stings you! [-2 -> 1] Warning: HP low! The killer bee stings you! The killer bee's sting was poisoned! You die... Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 13 You carried 0 sins You could not have this property at all: stun resistance You could not have this property extrinsically: poison resistance You could not have this property intrinsically: free action Scroll identification only worked 100 times out of 157 Potion identification only worked 3 times out of 7 Ring identification only worked 4 times out of 9 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 14 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 78% chance Scroll drop chance was reduced to 96% Wand drop chance was reduced to 93% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 56% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: scimitar The following skill was trained at half the usual rate: riding The following skill was trained at one fifth the usual rate: body armor The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: elemental spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: healing spells (turn 56) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 13966 Monster spawn increase reached its maximum at turn 35179 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 760400 The monster class that cannot be genocided was gremlin The monster class that was spawned more often: centaur (freq bonus 6) The monster species that spawned more often: pretty mesmerizing nymph (freq bonus 8) The monster species that spawned more often: winged black unicorn (freq bonus 7) The monster species that spawned more often: crobat (freq bonus 16) The monster species that spawned more often: vulnerator gnome (freq bonus 8) The monster species that spawned more often: real air hound (freq bonus 7) The monster species that spawned more often: bloodthirsty vampire (freq bonus 11) The monster species that spawned more often: cave bear (freq bonus 40) The monster species that spawned more often: wheelchair girl (freq bonus 16) The monster species that spawned more often: poetic jelly (freq bonus 8) The monster species that spawned more often: magic book permamimic (freq bonus 18) The monster species that spawned more often: swarm-soft lady (freq bonus 8) The monster species that spawned more often: master thief (freq bonus 9) The monster species that spawned more often: snow rabbit (freq bonus 8) The monster species that spawned more often: softener beetle (freq bonus 8) The monster species that spawned more often: ice turret (freq bonus 11) The monster species that spawned more often: sensation GT (freq bonus 10) The monster species that spawned more often: covetous orc-captain (freq bonus 20) The monster species that spawned more often: juju zombi (freq bonus 18) The monster species that spawned more often: feat master (freq bonus 9) The monster species that spawned more often: force lurker above (freq bonus 18) The monster species that never randomly spawned: water troll The monster species that never randomly spawned: wild talent The monster species that never randomly spawned: jungle urchin The monster species that never randomly spawned: black soul The monster species that never randomly spawned: petty giant spider The monster species that never randomly spawned: activistor The monster species that never randomly spawned: swimmer troll The monster species that never randomly spawned: spike piercer The monster species that never randomly spawned: eldritch force patch The monster species that never randomly spawned: shimmering patch The RNG hath decreed that this item was never generated: confuse monster (orange) The RNG hath decreed that this item was never generated: bamboo mail ((null)) The RNG hath decreed that this item was never generated: kyrt shirt ((null)) The RNG hath decreed that this item was never generated: cloak of drain resistance (vampiric cloak) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: manacloak (dragonhide cloak) The RNG hath decreed that this item was never generated: remove blessing (light cyan) The RNG hath decreed that this item was never generated: super mantle (red mantle) The RNG hath decreed that this item was never generated: tail spikes (splash of venom) The RNG hath decreed that this item was never generated: cloak of quenching (asbestos cloak) The RNG hath decreed that this item was generated more often: jasper (red, freq bonus 39) The RNG hath decreed that this item was generated more often: resist random element (hot-cold, freq bonus 7) The RNG hath decreed that this item was generated more often: object detection (smoky, freq bonus 36) The RNG hath decreed that this item was generated more often: shocking sphere (insulated, freq bonus 9) The RNG hath decreed that this item was generated more often: flame sphere (canvas, freq bonus 8) The RNG hath decreed that this item was generated more often: tarrier ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: spell memory stone (gray, freq bonus 45) The RNG hath decreed that this item was generated more often: protective gloves (english gloves, freq bonus 40) The RNG hath decreed that this item was generated more often: battle-axe (double-headed axe, freq bonus 24) The RNG hath decreed that this item was generated more often: crystal ball (glass orb, freq bonus 2) The RNG hath decreed that this item was generated more often: paper sword ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: osbane katana ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: levitation (cyan, freq bonus 10) The RNG hath decreed that this item was generated more often: measurer ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: sprig of wolfsbane ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: teleportation (silver, freq bonus 2) The RNG hath decreed that this item was generated more often: gnomish suit (little blue vest, freq bonus 4) The RNG hath decreed that this item was generated more often: unfair stilettos (beautiful heels, freq bonus 11) The RNG hath decreed that this item was generated more often: vanishing (fading, freq bonus 8) The RNG hath decreed that this item was generated more often: heavy elysium ball ((null), freq bonus 82) The RNG hath decreed that this item class was generated more often: Comestibles (freq bonus 21) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: captcha helm (internet helmet) The RNG hath decreed that this item was always generated cursed: cloak of escalation (cyan cloak) The RNG hath decreed that this item was always generated cursed: multibeam (eternal) The RNG hath decreed that this item was always generated cursed: invulnerability (icy) The RNG hath decreed that this item was always generated cursed: two-handed flail ((null)) The RNG hath decreed that this item was always generated cursed: plasteel cloak ((null)) The RNG hath decreed that this item was always generated cursed: detect water (generous) The RNG hath decreed that this item was always generated cursed: dripping tread (dripping) The RNG hath decreed that this item was always generated cursed: starlightstone (gray) The RNG hath decreed that this trap was always invisible: memory trap The RNG hath decreed that this trap was generated more often: training trap (freq bonus 1) Next attribute increase check would have come at turn 7930 Strength training was 4 Dexterity training was 8 Wisdom training was 4 Constitution training was 8 You were prevented from having poison resistance (0) You were prevented from having stun resistance (0) You had 722 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Scrolls scroll of healing (STRESS PRESSING TO VERY BOOSTING) scroll of mana (ENTIENDES ESTA LENGUA) scroll of phase door (WATASHI NO KAMI KURIPPU WA UTSUKUSHIDESU KA) scroll of standard id (BREAKPOINT) scroll of cure (TEKMAKMAYACON) scroll called alskfdjalsjdl (CARPE DIEM) scroll of earth (ENSSNAKE F FIGHTAH) Potions potion called rotten (violet-red) potion of gain level (St.John's Wort) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 1 time You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 21 times You killed 11 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (1 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (7 of 20) Weapon Skills dagger [Basic] (max Master) (37 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (1 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (1 of 20) Goodbye Lorskel the Camperstriker...