Lorskel, chaotic male amnesiac Camperstriker ---------------## -------- |.............., |... .| ...........<.d|,# |... .| ,|.........@...|,# --|-- ---------------`# ---- |... |.... |.... |...^| ------ [Lorskel the Aimbot User] St7 Dx9 Co10 In13 Wi8 Ch5 CamAmnMalCha+XJ S45 Dlvl:1 $5 HP17(17) Pw10(10) AC10 Xp1/10 Wt80/950 T239 Latest messages You miss the evasive jermlaine. The evasive jermlaine claws you! [-1 -> 14] You hit the evasive jermlaine. The evasive jermlaine claws you! [-1 -> 13] You smash the evasive jermlaine with your knee. The evasive jermlaine misses. You kill the evasive jermlaine! There is a wall in the way! You displaced Meatdog. You try to move the boulder, but in vain. You stop. Meatdog is in the way! You try to move the boulder, but in vain. # If you need to get out of trouble, you can use this tech for a short-range teleport. It will teleport you over an euclidean distance of at least 3 but no more than 100. Use this technique? [yn] (n) Your body is transported to another location! # Really quit [yes/no]? Final attributes You were nominally aligned Your alignment was 0 Your max alignment was 12 You carried 0 sins You could not have this property at all: confusion resistance You could not have this property extrinsically: half physical damage You could not have this property intrinsically: disintegration resistance Scroll identification only worked 100 times out of 198 Ring identification only worked 4 times out of 26 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 176 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Scroll drop chance was reduced to 96% Ring drop chance was reduced to 83% Wand drop chance was reduced to 95% Concealing monsters were spawned underneath items 96% of the time only The following skill could not be trained at all: saber The following skill was trained at half the usual rate: knife The following skill was trained at one fifth the usual rate: divination spells The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: divination spells The following skill became untrainable if you tried to train it too early: trident (turn 21) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15257 Monster spawn increase reached its maximum at turn 102877 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 261403 The monster class that cannot be genocided was troll The monster class that was spawned more often: zombie (freq bonus 1) The monster species that spawned more often: mirror mushroom (freq bonus 6) The monster species that spawned more often: brass monkey golem (freq bonus 6) The monster species that spawned more often: Jana the Soft Wench (freq bonus 14) The monster species that spawned more often: octarine growth (freq bonus 12) The monster species that spawned more often: crimson force patch (freq bonus 4) The monster species that spawned more often: ace of diamonds (freq bonus 4) The monster species that spawned more often: bagurom (freq bonus 8) The monster species that spawned more often: frost wall (freq bonus 10) The monster species that spawned more often: sludge force patch (freq bonus 10) The monster species that spawned more often: angry watchman (freq bonus 12) The monster species that spawned more often: resos (freq bonus 12) The monster species that spawned more often: potion trove (freq bonus 9) The monster species that spawned more often: gremlin (freq bonus 4) The monster species that spawned more often: umber pony (freq bonus 9) The monster species that spawned more often: maggot mass (freq bonus 8) The monster species that spawned more often: giant tiger (freq bonus 6) The monster species that spawned more often: kicker kobold (freq bonus 16) The monster species that spawned more often: ice lady (freq bonus 10) The monster species that spawned more often: warty mold (freq bonus 3) The monster species that spawned more often: fear enemy (freq bonus 4) The monster species that never randomly spawned: eldritch rubber The monster species that never randomly spawned: vampire mage The monster species that never randomly spawned: undead rogue The monster species that never randomly spawned: dark gray mushroom The monster species that never randomly spawned: aloe gel The monster species that never randomly spawned: maud warp fungus The monster species that never randomly spawned: Wolf-Man packleader The monster species that never randomly spawned: northern shin smasher The monster species that never randomly spawned: dream eye The monster species that never randomly spawned: toxic fiend The monster class that always generated with extra speed: quadruped The RNG hath decreed that this item was never generated: create monster (maple) The RNG hath decreed that this item was never generated: free hand bug stone (gray) The RNG hath decreed that this item was never generated: oil (murky) The RNG hath decreed that this item was never generated: green tea (forget-me-not) The RNG hath decreed that this item was never generated: worthless piece of radiant glass (radiant) The RNG hath decreed that this item was never generated: diode (two-wired thing) The RNG hath decreed that this item was never generated: necklace (conical) The RNG hath decreed that this item was never generated: vulnerability cloak (flax cloak) The RNG hath decreed that this item was never generated: whispers from beyond (detestable) The RNG hath decreed that this item was never generated: heavy attack (grindstone) The RNG hath decreed that this item was generated more often: thunder wave (raw, freq bonus 15) The RNG hath decreed that this item was generated more often: impossibly heavy glass ball ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: natural candle (candle, freq bonus 40) The RNG hath decreed that this item was generated more often: wooden flute (flute, freq bonus 15) The RNG hath decreed that this item was generated more often: PETA-compliant shirt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: selfdestruct (silly, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: reboot (programmed, freq bonus 6) The RNG hath decreed that this item was generated more often: disgusting chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: ice box of waterproofing (cooling box, freq bonus 44) The RNG hath decreed that this item was generated more often: tidal wave (tolkienian, freq bonus 5) The RNG hath decreed that this item was generated more often: uninformation stone (gray, freq bonus 2) The RNG hath decreed that this item was generated more often: symmetry (SENIL LELLARAP, freq bonus 9) The RNG hath decreed that this item was generated more often: filler cloak (mantle of coat, freq bonus 10) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 8) The RNG hath decreed that this item was generated more often: highlevel stone (gray, freq bonus 5) The RNG hath decreed that this item was generated more often: eucalyptus leaf ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: turn undead (copper, freq bonus 19) The RNG hath decreed that this item was generated more often: cloak of respawning (hammered cloak, freq bonus 10) The RNG hath decreed that this item was generated more often: atsuzoko boots ((null), freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 13) The RNG hath decreed that this item was always generated cursed: helm of chaotic (tasseled helmet) The RNG hath decreed that this item was always generated cursed: confusion (orange) The RNG hath decreed that this item was always generated cursed: meltdown (salted) The RNG hath decreed that this item was always generated cursed: bionic cloak (avenger cloak) The RNG hath decreed that this item was always generated cursed: inka mithril-coat ((null)) The RNG hath decreed that this item was always generated cursed: glaive (single-edged polearm) The RNG hath decreed that this item was always generated cursed: drain resistance (brittle) The RNG hath decreed that this item was always generated cursed: cloak of grounding (granite cloak) The RNG hath decreed that this item was always generated cursed: searching (miracle) The RNG hath decreed that this item was always generated cursed: amulet of danger (doomed) The RNG hath decreed that this trap was always invisible: display trap The RNG hath decreed that this trap was generated more often: glyph of warding (freq bonus 7) Next attribute increase check would have come at turn 296 Strength training was 4 Dexterity training was 2 Wisdom training was 3 Constitution training was 9 You were prevented from having half physical damage (0) You were prevented from having confusion resistance (0) You had 1249 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could not have safely prayed (1539) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Scrolls scroll of healing (THE WATER NYMPH GENTLY PULLS DOWN YOUR PANTS) scroll of mana (NUMB IF HITTED SERIOUS IF HURT) scroll of phase door (ANTONIO DUCKERAS MADE ME A SHOE FETISHIST) scroll of standard id (DO YOU WHITE WHERE THE FLIGHT HARBOR IS) scroll of cure (KIELI ON NIMELTAEAEN SUOMALAINEN EIKAE ESPANJA) Rings ring of aggravate monster (andalusite) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You hit with a wielded weapon 5 times You killed 2 monsters You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (0 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (3 of 20) Weapon Skills dagger [Basic] (max Master) (23 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Camperstriker...