Lorskel, chaotic male amnesiac Camperstriker }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}. .}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.} .}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.} }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}. }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.} .}. }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}$} .}.}.}.}.}.}.}.}.}.}@}.}.}.}.B .}.} }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}. }.}.}.}.}.}M}.}.}.}.}.}.}.}.}. } }.} .}.}.}.}.}.}.}d}.}.}.}.}.}.}.}.} .}.}.}.}.}.}.}.}.}.}.}S}.}.}. } }. .}.}.}.}.}.}B}.}.}.}.}.}.}.}.}. }.}.}.}.}.}.}.}.}.}.}.}.}.}.} } . }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}!}.} .}.}.}.}.}.}.}.}.}.}.}.}.}.}. } . }.}@}d}.}.}.}.}.}.}.}.}?}.}.}.}.}. }.}.}.}.}.}.}.}.}.}.}.}.}.}F} .}.} }.}.}.}. .}.}.}.}(}!}.}.}.}.}.} .}.}.}.}.}.}(}.}.}.}.}.}.}.}. .}.} } }.} .}.}.}.}.}.}.}.}.}F }.}.}.}.}.}.}$}.}.}F}.}.}.}.}. .} f} }.}.}.}.}.}.}.}.} .}.}.}.}.}.}.}.}a}.}.}.}.}.}.} } }.}.}.}.}.}.}.}. }.}.}.}.}.}.}.}.}.}k}.}.}.}$}.} }. }.}.}.}.}.}.}.} .}.}.}.}.}.}.}.e.}.}.}.}.}.}.}.} }. .}.}.}.}.}.}.}. }h}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}@ (}.} .}.}.}.}.}.}.} .}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}. .} }.}.}.}.}.}%}. }.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.} }>} .}.}.}.}.}.}.} .}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}.}. .}. }.}.}.}.}.}.}. [Lorskel the Dirty Camper] St3 Dx3 Co3 In3 Wi3 Ch3 CamAmnMalCha+XJ S2419 Min:3 $25 HP29(76) Pw46(46) AC13 Xp6/511 Wt278/650 T883 Latest messages You kill the vicar! You see here a secree ring {1}. q - a secree ring {1}. You displaced Katzenhund. You hear some noises. What do you want to read? [cdefq or ?*] As you read the scroll, it disappears. This is a standard identify scroll. q - an uncursed -2 ring of gain wisdom {1}. You see here a cranberry potion {1}. r - a cranberry potion {1}. What do you want to drink? [mr or ?*] Ulch! This makes you feel mediocre! Call a cranberry potion: What do you want to ready? [- or ?*] You don't have that object. What do you want to ready? [- or ?*] Never mind. # Really quit [yes/no]? Final attributes You were devoutly aligned Your alignment was 15 Your max alignment was 15 You carried 0 sins You could not have this property at all: half spell damage You could not have this property extrinsically: invisibility You could not have this property intrinsically: corrosivity Scroll identification only worked 100 times out of 183 Ring identification only worked 4 times out of 11 Armor identification only worked 15 times out of 17 Spellbook identification only worked 2 times out of 16 Gem identification only worked 100 times out of 144 Monsters only dropped their musable items with 63% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 93% Musable item generation frequency was reduced by 40% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 99% chance The following skill could not be trained at all: unicorn horn The following skill was trained at half the usual rate: long sword The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: hammer The following skill was limited to skilled proficiency: protection spells The following skill was limited to expert proficiency: sling The following skill became untrainable if you tried to train it too early: occult spells (turn 3) Number of artifacts generated was 1 Number of fake artifacts generated was 0 Monster spawn increase started at turn 104740 Monster spawn increase reached its maximum at turn 124464 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 1387041 The monster class that cannot be genocided was grue The monster class that was spawned more often: snake (freq bonus 3) The monster species that spawned more often: giant tree rat (freq bonus 20) The monster species that spawned more often: drunken master (freq bonus 8) The monster species that spawned more often: changed (freq bonus 4) The monster species that spawned more often: spore warp patch (freq bonus 9) The monster species that spawned more often: king of the bongo (freq bonus 7) The monster species that spawned more often: Otto (freq bonus 12) The monster species that spawned more often: nexus quylthulg (freq bonus 6) The monster species that spawned more often: green sentai (freq bonus 14) The monster species that spawned more often: frontal instruction grandpa (freq bonus 9) The monster species that spawned more often: cave error (freq bonus 5) The monster species that spawned more often: vacuum colony (freq bonus 8) The monster species that spawned more often: wereboar (freq bonus 10) The monster species that spawned more often: Xinivrae (freq bonus 5) The monster species that spawned more often: main school graduate (freq bonus 20) The monster species that spawned more often: steam-powered missile sentry (freq bonus 10) The monster species that spawned more often: Rejda (freq bonus 8) The monster species that spawned more often: naming dragon (freq bonus 10) The monster species that spawned more often: Rosy (freq bonus 5) The monster species that spawned more often: deep force gnome (freq bonus 12) The monster species that spawned more often: disgusting patch (freq bonus 10) The monster species that never randomly spawned: colluded force patch The monster species that never randomly spawned: gnome mystic The monster species that never randomly spawned: rainbow eye The monster species that never randomly spawned: carnivorous ape The monster species that never randomly spawned: displacer beast The monster species that never randomly spawned: living tornado The monster species that never randomly spawned: Olog-hai mimic The monster species that never randomly spawned: shimmering dragon The monster species that never randomly spawned: petty chimpanzee The monster species that never randomly spawned: axial light The monster class that always generated with extra speed: trapper or lurker above The RNG hath decreed that this item was never generated: protection (black onyx) The RNG hath decreed that this item was never generated: medical kit (leather bag) The RNG hath decreed that this item was never generated: sheaf of straw ((null)) The RNG hath decreed that this item was never generated: mancatcher ((null)) The RNG hath decreed that this item was never generated: rotten stone (gray) The RNG hath decreed that this item was never generated: difficult boots (winter boots) The RNG hath decreed that this item was never generated: silver short sword ((null)) The RNG hath decreed that this item was never generated: great dagger ((null)) The RNG hath decreed that this item was never generated: speed boots (combat boots) The RNG hath decreed that this item was never generated: aggravate monster (sapphire) The RNG hath decreed that this item was generated more often: trap creation (weird, freq bonus 2) The RNG hath decreed that this item was generated more often: helm of chaotic (tasseled helmet, freq bonus 3) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 21) The RNG hath decreed that this item was generated more often: poison blast (tattered, freq bonus 6) The RNG hath decreed that this item was generated more often: yatagan ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: unknown gauntlets (awesome gloves, freq bonus 39) The RNG hath decreed that this item was generated more often: time stop (untouchable, freq bonus 7) The RNG hath decreed that this item was generated more often: heroism (tan, freq bonus 18) The RNG hath decreed that this item was generated more often: nature beam (retarded, freq bonus 5) The RNG hath decreed that this item was generated more often: elysium scourge ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: anti-disquiet cloak (grass cloak, freq bonus 2) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 5) The RNG hath decreed that this item was generated more often: gauntlets of leech (fingerless gloves, freq bonus 5) The RNG hath decreed that this item was generated more often: water dragon scales ((null), freq bonus 53) The RNG hath decreed that this item was generated more often: hoe sable ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: glaive (single-edged polearm, freq bonus 2) The RNG hath decreed that this item was generated more often: undo genocide (42, freq bonus 6) The RNG hath decreed that this item was generated more often: scare monster (XIXAXA XOXAXA XUXAXA, freq bonus 6) The RNG hath decreed that this item was generated more often: inka saddle (saddle, freq bonus 13) The RNG hath decreed that this item was generated more often: elven leather helm (leather hat, freq bonus 6) The RNG hath decreed that this item was always generated cursed: conundrum nunchiaku ((null)) The RNG hath decreed that this item was always generated cursed: sprig of wolfsbane ((null)) The RNG hath decreed that this item was always generated cursed: enrage (YOU AND YOUR FRIENDS ARE DEAD) The RNG hath decreed that this item was always generated cursed: loadboulder (gray) The RNG hath decreed that this item was always generated cursed: scimitar (curved sword) The RNG hath decreed that this item was always generated cursed: tunnelization (threatening) The RNG hath decreed that this item was always generated cursed: elemental minion (propaganda) The RNG hath decreed that this item was always generated cursed: quiz helm (deformed helmet) The RNG hath decreed that this item was always generated cursed: boss boots (rain boots) The RNG hath decreed that this item was always generated cursed: amulet of data storage (icosaedrical) The RNG hath decreed that this trap was always invisible: low stats trap The RNG hath decreed that this trap was generated more often: verisiert! (freq bonus 2) Next attribute increase check would have come at turn 3840 Strength training was 28 Dexterity training was 22 Wisdom training was 4 Constitution training was 32 You had the following problem: All of your stats were lowered. (82) You were prevented from having invisibility (0) You were prevented from having half spell damage (0) You had 652 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You survived You didn't know any spells. Techniques known in the end Name Level Status appraisal 6 R Prepared(0) phase door 6 R Prepared(0) invoke deity 6 R Prepared(0) Discoveries Armor dummy cloak S (opera cloak) Scrolls scroll of healing (U HAVE MAIL) scroll of mana (IAZNAB) scroll of phase door (DEAR FIQ IM SORRY TO SAY IT BUT YOUR WAND BALANCE PATCH SUCKS) scroll of standard id (SCHELLENOE KONTENOE) scroll of cure (TOUCH ELF MAYBE BURN) scroll of enchant weapon (REDUC ENEMY POWER BY COQUETRY) scroll of reverse identify (MAYBE NUMBED CANNT DO OR SNORING BY HIT) scroll of identify (LOREM IPSUM SIT AMET) Potions potion of heroism (ecru) potion of gain health (greenish-blue) potion of full healing (yerba mate) potion called ohboy (cranberry) Rings ring of gain wisdom (secree) Wands wand of teleportation (golden) wand of magic missile (cottonwood) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 82 times You killed 38 monsters You read items or engraved 10 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (10 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (8 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (100 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (3 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Camperstriker...