Lorskel, chaotic male amnesiac Camperstriker -------------- |............ | |....%.......########### ....| |.........<..-@%, , %.%.%%..%$| -----------|-########### ....| -- -- [Lorskel the Wallhack Exploiter] St11 Dx8 Co8 In10 Wi8 Ch14 CamAmnMalCha+XJ S504 Dlvl:2 $40 HP0(43) Pw28(28) AC9 Xp4/101 Wt113/1200 T483 Latest messages You feel healthier! You hit the blue mewlip. The blue mewlip touches you! [-1 -> 33] You get zapped! [-15 -> 18] You see here a crude dagger {4}. The blue mewlip touches you! [-1 -> 18] You get zapped! [-5 -> 13] You displaced Meatdog. You hear some noises. Meatdog is killed! You hit the blue mewlip. You miss the blue mewlip. The blue mewlip touches you! [-1 -> 12] You get zapped! You die... Your inventory Weapons a - a cursed -1 dagger (weapon in hand) {4} j - an uncursed +0 broadsword {30} Armor b - a heavily cursed burnt -2 leather armor (being worn) {60} h - a blessed +0 pair of speed boots (being worn) {8} Scrolls c - an uncursed scroll of healing {1} d - 4 uncursed scrolls of mana {4} e - 3 uncursed scrolls of phase door {3} f - an uncursed scroll of standard id {1} g - an uncursed scroll of cure {1} k - a cursed scroll of mana {1} Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 15 You carried 0 sins You could not have this property at all: free action You could not have this property extrinsically: quad attacks You could not have this property intrinsically: slow digestion Potion identification only worked 3 times out of 10 Ring identification only worked 4 times out of 11 Wand identification only worked 3 times out of 5 Armor identification only worked 15 times out of 29 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 198 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 50% chance Scroll drop chance was reduced to 67% Musable item generation frequency was reduced by 11% Potion drop chance was reduced to 94% Concealing monsters were spawned underneath items 98% of the time only The following skill could not be trained at all: chaos spells The following skill was trained at half the usual rate: morning star The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: body spells The following skill was limited to skilled proficiency: divination spells The following skill was limited to expert proficiency: protection spells The following skill became untrainable if you tried to train it too early: general combat (turn 24) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 61522 Monster spawn increase reached its maximum at turn 101361 In this game, Eevee's evolution was insecteon Your limit for ascension was at turn 1060598 The monster class that cannot be genocided was rodent The monster class that was spawned more often: giant humanoid (freq bonus 2) The monster species that spawned more often: greater amnesia vortex (freq bonus 5) The monster species that spawned more often: greater rotting quylthulg (freq bonus 4) The monster species that spawned more often: Howl the Wizard (freq bonus 24) The monster species that spawned more often: steelix (freq bonus 4) The monster species that spawned more often: flatface (freq bonus 6) The monster species that spawned more often: giga wraith (freq bonus 8) The monster species that spawned more often: Raini (freq bonus 3) The monster species that spawned more often: leocentaur ruler (freq bonus 8) The monster species that spawned more often: cursed patch (freq bonus 3) The monster species that spawned more often: twin bee (freq bonus 6) The monster species that spawned more often: group dwarf (freq bonus 7) The monster species that spawned more often: dancing flame (freq bonus 3) The monster species that spawned more often: baby tatzelworm (freq bonus 10) The monster species that spawned more often: tyrant of hell (freq bonus 10) The monster species that spawned more often: great eagle (freq bonus 6) The monster species that spawned more often: fastitocalon (freq bonus 3) The monster species that spawned more often: Marian's persian boot (freq bonus 8) The monster species that spawned more often: petro mimic (freq bonus 4) The monster species that spawned more often: The Grand Lunar (freq bonus 12) The monster species that spawned more often: invisible mold (freq bonus 8) The monster species that never randomly spawned: istar The monster species that never randomly spawned: shining giant The monster species that never randomly spawned: Sueschen The monster species that never randomly spawned: adult psychic dragon The monster species that never randomly spawned: Lamaschtu The monster species that never randomly spawned: petty neurotoxin fly The monster species that never randomly spawned: platypus The monster species that never randomly spawned: yellow hulk The monster species that never randomly spawned: toxicated potato The monster species that never randomly spawned: dream warp patch The RNG hath decreed that this item was never generated: black aestivalis (runed broadsword) The RNG hath decreed that this item was never generated: enchant armor (thin) The RNG hath decreed that this item was never generated: debugging (terminal) The RNG hath decreed that this item was never generated: stone of fainting (gray) The RNG hath decreed that this item was never generated: stone of naked stripping (gray) The RNG hath decreed that this item was never generated: amulet of spell forgetting (guilded) The RNG hath decreed that this item was never generated: reboot (programmed) The RNG hath decreed that this item was never generated: unfair stilettos (beautiful heels) The RNG hath decreed that this item was never generated: gauntlets of power (riding gloves) The RNG hath decreed that this item was never generated: black halberd (black polearm) The RNG hath decreed that this item was generated more often: no effect (fallen, freq bonus 19) The RNG hath decreed that this item was generated more often: gauntlets of panic (slit gloves, freq bonus 61) The RNG hath decreed that this item was generated more often: ribbed plate mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: silver slingstone (gray, freq bonus 20) The RNG hath decreed that this item was generated more often: sickle ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: air current (court, freq bonus 20) The RNG hath decreed that this item was generated more often: paralysis (automatic, freq bonus 12) The RNG hath decreed that this item was generated more often: poison (mum, freq bonus 38) The RNG hath decreed that this item was generated more often: field boots (camouflage patterned boots, freq bonus 70) The RNG hath decreed that this item was generated more often: fire resistance (cooling, freq bonus 6) The RNG hath decreed that this item was generated more often: ice shield (dark blue shield, freq bonus 3) The RNG hath decreed that this item was generated more often: elven spear (runed spear, freq bonus 7) The RNG hath decreed that this item was generated more often: boomerang ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: create victim (KESALAN PATHARAN, freq bonus 7) The RNG hath decreed that this item was generated more often: cure wounded legs (fleeting, freq bonus 7) The RNG hath decreed that this item was generated more often: gain wisdom (glass, freq bonus 4) The RNG hath decreed that this item was generated more often: secret door detection (balsa, freq bonus 2) The RNG hath decreed that this item was generated more often: bubblebeam (biblic, freq bonus 2) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: anger peaceful monster (volatile, freq bonus 3) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 1) The RNG hath decreed that this item was always generated cursed: platinum fire hook (beaked staff) The RNG hath decreed that this item was always generated cursed: skill up (OPGELEVELT) The RNG hath decreed that this item was always generated cursed: cloak of attribute loss (pink cloak) The RNG hath decreed that this item was always generated cursed: bunny ear (headpiece) The RNG hath decreed that this item was always generated cursed: chaos bolt (credited) The RNG hath decreed that this item was always generated cursed: finger bending (flapping) The RNG hath decreed that this item was always generated cursed: worthless piece of green glass (green) The RNG hath decreed that this item was always generated cursed: low effect stone (gray) The RNG hath decreed that this item was always generated cursed: robe of psionics (pink robe) The RNG hath decreed that this item was always generated cursed: time use stone (gray) The RNG hath decreed that this trap was always invisible: stealer trap The RNG hath decreed that this trap was generated more often: gateway from hell (freq bonus 20) Next attribute increase check would have come at turn 12957 Strength training was 30 Dexterity training was 21 Wisdom training was 6 Constitution training was 19 You were prevented from having quad attacks (0) You were prevented from having free action (0) You had 1277 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of the Bitches, the Hell Brides and the Sluts with Syphilis Your deity was the Sluts with Syphilis You could have safely prayed (0) You are dead You didn't know any spells. Techniques known in the end Name Level Status appraisal 4 R Prepared(0) phase door 4 R Prepared(0) invoke deity 4 R Prepared(0) Discoveries Armor speed boots (beautiful heels) Scrolls scroll of healing (HELP A HO) scroll of mana (INTEGER DIVIDE BY ZERO) scroll of phase door (STRENGHT ATTACK HEAVERYDUTY ENEMY NO WORRY 25) scroll of standard id (ITS TOO HEAVY FOR YOUR) scroll of cure (IMOLATEING TO ATTACK ENEMY SPEE RISE) Potions potion of clairvoyance (bright green tea) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 4 times You eaten food with animal by-products 2 times You eaten meat 2 times You were an atheist You never prayed to the gods You hit with a wielded weapon 53 times You killed 14 monsters You read items or engraved 6 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (6 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (0 of 20) high heels [Basic] (max Master) (20 of 160) general combat [Unskilled] (max Expert) (3 of 20) shield [Unskilled] (max Expert) (0 of 20) body armor [Basic] (max Expert) (20 of 160) two-handed weapons [Unskilled] (max Expert) (0 of 20) devices [Basic] (max Master) (20 of 160) searching [Unskilled] (max Expert) (1 of 20) Weapon Skills dagger [Basic] (max Master) (54 of 160) knife [Unskilled] (max Expert) (0 of 20) axe [Unskilled] (max Expert) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Expert) (0 of 20) broadsword [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Expert) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) hammer [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) firearms [Basic] (max Master) (20 of 160) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Basic] (max Master) (20 of 160) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) elemental spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Camperstriker...