Lorskel, neutral male vampiric Wild Talent ------.-. U.U-.-- | ` |.....U.. .R..<.. |`....` -...j.. ....(.[.U -U..UUU ..U- |`..`..{.`F``.. ....... ..Ux.U... .M.fUI|## %UR| -....... ..|..U. .U.U...U. ...UURi,# UR%| ..U.U...U kD.UPUI,# Uff- UU....|.U ...UUUI,# ,R@# ......|UU I,# ,R%# ............... .....r7u. #,# ................. .}.{.,}.. #,# ..............=.. .,,...{h. ...........|.. #,### --- ............U.... .....+... ..........[... #,----- ..| .........)....... ........G... #,I....I.....| ........ `%%. .G..)..[.. ##|.{I.......| - - + .. ...).... ..........| ...[.. .........| |... I.I...----- ---- ------ [Lorskel the Ambush Avoider] St8 Dx12 Co10 In13 Wi9 Ch8 WilVamMalNeu+J S14818 Dlvl:2 $4064 HP0(93) Pw40(100) AC10 Xp9/2676 Wt87/1400 T1882 Cnf Latest messages Your T-shirt is not affected. The dire armadillo claws you! [-1 -> 11] Warning: HP low! The dire armadillo bites you! You hear the howling of the CwnAnnwn... [-6 -> 5] Warning: HP low! The dire armadillo misses. You are getting more and more confused. (2x) The tangleweed bites you! [-4 -> 1] Warning: HP low! The panther claws the jaguar. The panther misses the jaguar. (2x) The jaguar just misses the panther. The jaguar claws the panther. The jaguar misses the panther. The rust monster touches you! You die... Final attributes You were fervently aligned Your alignment was 13 Your max alignment was 13 You carried 5 sins You could not have this property at all: wonderlegs You could not have this property extrinsically: psi resistance You could not have this property intrinsically: stunnopathy Scroll identification only worked 100 times out of 165 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 19 Wand identification only worked 3 times out of 9 Spellbook identification only worked 2 times out of 7 Tool identification only worked 5 times out of 8 Monsters only dropped their musable items with 98% chance Monsters only dropped their equipment with 87% chance Book drop chance was reduced to 91% Scroll drop chance was reduced to 79% Musable item generation frequency was reduced by 61% Ring drop chance was reduced to 48% Potion drop chance was reduced to 96% Concealing monsters were spawned underneath items 67% of the time only The following skill could not be trained at all: devices The following skill was trained at half the usual rate: searching The following skill was trained at one fifth the usual rate: flail The following skill was limited to basic proficiency: matter spells The following skill was limited to skilled proficiency: general combat The following skill was limited to expert proficiency: polymorphing The following skill became untrainable if you tried to train it too early: enchantment spells (turn 25) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 57090 Monster spawn increase reached its maximum at turn 80000 In this game, Eevee's evolution was umbreon Your limit for ascension was at turn 93574 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: mummy (freq bonus 8) The monster species that spawned more often: undead pickpocket (freq bonus 20) The monster species that spawned more often: trap mold (freq bonus 10) The monster species that spawned more often: five of spades (freq bonus 20) The monster species that spawned more often: red dragonfly (freq bonus 11) The monster species that spawned more often: breeder mouse (freq bonus 20) The monster species that spawned more often: slime fungus (freq bonus 10) The monster species that spawned more often: gigantic generator (freq bonus 20) The monster species that spawned more often: dark sage (freq bonus 10) The monster species that spawned more often: armored trapper (freq bonus 10) The monster species that spawned more often: Boris (freq bonus 11) The monster species that spawned more often: werepanther (freq bonus 10) The monster species that spawned more often: orange jelly (freq bonus 20) The monster species that spawned more often: great wyrm of the nexus (freq bonus 18) The monster species that spawned more often: radiant growth (freq bonus 11) The monster species that spawned more often: blue mewlip (freq bonus 22) The monster species that spawned more often: healing mushroom (freq bonus 10) The monster species that spawned more often: ill growth (freq bonus 20) The monster species that spawned more often: Jana the Soft Wench (freq bonus 22) The monster species that spawned more often: energy monster (freq bonus 10) The monster species that spawned more often: Nether Kop (freq bonus 9) The monster species that never randomly spawned: black locust The monster species that never randomly spawned: horrible ghost The monster species that never randomly spawned: potion permamimic The monster species that never randomly spawned: poison trove The monster species that never randomly spawned: soldier stinker The monster species that never randomly spawned: blue growth The monster species that never randomly spawned: stationary owlbear The monster species that never randomly spawned: lion-shaped golem The monster species that never randomly spawned: d§fŒ The monster species that never randomly spawned: Inspector Lieutenant The RNG hath decreed that this item was never generated: DSTW stone (gray) The RNG hath decreed that this item was never generated: chocoegg ((null)) The RNG hath decreed that this item was never generated: plasteel boots (white boots) The RNG hath decreed that this item was never generated: short sword ((null)) The RNG hath decreed that this item was never generated: low effect stone (gray) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: metal lamellar armor ((null)) The RNG hath decreed that this item was never generated: rumor (BU MISH MISH EMAS) The RNG hath decreed that this item was never generated: mercurial dragon scale mail ((null)) The RNG hath decreed that this item was never generated: impossibly heavy glass ball ((null)) The RNG hath decreed that this item was generated more often: red tea (baloon flower, freq bonus 28) The RNG hath decreed that this item was generated more often: slow monster (light green, freq bonus 6) The RNG hath decreed that this item was generated more often: tubing pliers ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: nunchiaku ((null), freq bonus 7) The RNG hath decreed that this item was generated more often: troll hide (disgusting cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: infravision (unwritten, freq bonus 10) The RNG hath decreed that this item was generated more often: force pike (long gray spear, freq bonus 7) The RNG hath decreed that this item was generated more often: farlook stone (gray, freq bonus 7) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 9) The RNG hath decreed that this item was generated more often: blood dragon scale mail ((null), freq bonus 19) The RNG hath decreed that this item was generated more often: geolysis (geological, freq bonus 7) The RNG hath decreed that this item was generated more often: dementia boots (ankle boots, freq bonus 11) The RNG hath decreed that this item was generated more often: spellbinder (multiplicative, freq bonus 3) The RNG hath decreed that this item was generated more often: amethyst dragon scale shield (amethyst dragonhide shield, freq bonus 12) The RNG hath decreed that this item was generated more often: dwarvish cloak (hooded cloak, freq bonus 42) The RNG hath decreed that this item was generated more often: club ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 3) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 7) The RNG hath decreed that this item was generated more often: clay chain ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: unspecified candle (candle, freq bonus 18) The RNG hath decreed that this item class was generated more often: Armor (freq bonus 7) The RNG hath decreed that this item was always generated cursed: mill pail ((null)) The RNG hath decreed that this item was always generated cursed: elven gauntlets (faded mittens) The RNG hath decreed that this item was always generated cursed: wooden harp (harp) The RNG hath decreed that this item was always generated cursed: jade (green) The RNG hath decreed that this item was always generated cursed: magictorch (khaki) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: amulet of explosion (nuclear) The RNG hath decreed that this item was always generated cursed: stone of fainting (gray) The RNG hath decreed that this item was always generated cursed: fourdent ((null)) The RNG hath decreed that this item was always generated cursed: elven mace ((null)) The RNG hath decreed that this trap was always invisible: statue trap The RNG hath decreed that this trap was generated more often: destroy armor trap (freq bonus 4) Next attribute increase check would have come at turn 2829 Strength training was 50 Dexterity training was 50 Wisdom training was 13 Constitution training was 50 You were level-drain resistant You were paralyzed (-9) You were confused (303) You were prevented from having psi resistance (0) You were prevented from having wonderlegs (0) You hungered rapidly You had 1099 points of nutrition remaining You caused conflict You could fly You could survive without air You regenerated Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Olivia, Peyman and Lady Gaga Your deity was Peyman You could have safely prayed (53) You are dead Spells known in the end Name Level Category Fail Memory a - magic missile 3 attack 90% 109% b - forgotten spell 1 occult 0% 82% Techniques known in the end Name Level Status dazzle 9 R Prepared(0) appraisal 9 R Prepared(0) phase door 9 R Not Ready(1889) invoke deity 9 R Prepared(0) draw blood 9 R Prepared(0) disarm 2 O Prepared(0) Discoveries Weapons aklys (thonged club) katana (samurai sword) Armor elven boots (buckled boots) poisonous cloak (dirty rag) iron shoes (hard shoes) Scrolls scroll of blank paper (unlabeled) scroll of charging (ELAM EBOW) scroll of healing (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of mana (BREAKPOINT) scroll of phase door (SUPER BURNINATE ENEMY WITH VERY TIRED) scroll of standard id (TRICK 13) scroll of cure (JOUKKUE LAEIKSE VAKAVIMMIKSI TAITEILIJOISTA) scroll called scare mon> (TOP SECRET DO NOT READ) scroll of random enchantment (ADA ILIKET) scroll of identify (THANKS FOR PLAYING SLASHEM EXTENDED) Spellbooks spellbook of forgotten spell (sublime) spellbook of magic missile (dirty) Potions potion of oil (buzzing) potion of see invisible (cyan) potion of vampire blood (blood-red) potion of full healing (alchemical) potion called juice (pseudo-violet) Rings ring of sustain ability (fluorspar) ring of searching (moonstone) ring of hunger (garnet) Wands wand of cold (obscure) wand of light (bent) Tools large box (wooden box) magic whistle (whistle) Gems flint stone (gray) worthless piece of yellowish brown glass (yellowish brown) touchstone (gray) worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 8 times You eaten food with animal by-products 9 times You eaten meat 9 times You have communicated with the gods 1 time You prayed to the gods 1 time You hit with a wielded weapon 205 times You killed 157 monsters You read items or engraved 20 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (12 slots left) Fighting Skills bare-handed combat [Unskilled] (max Expert) (9 of 20) general combat [Basic] (max Skilled) (21 of 160) body armor [Basic] (max Basic) (31 of 1600) Weapon Skills short sword [Unskilled] (max Skilled) (0 of 20) long sword [Unskilled] (max Expert) (10 of 20) mace [Unskilled] (max Master) (0 of 20) hammer [Skilled] (max Expert) (188 of 540) quarterstaff [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Legendary) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Expert) (0 of 20) boomerang [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Skilled) (12 of 20) protection spells [Unskilled] (max Skilled) (0 of 20) body spells [Unskilled] (max Master) (0 of 20) occult spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...