Lorskel, neutral male droven Wild Talent ------------- |...........| |....d....... |...@.......| -- ---------- [Lorskel the Poschengband Noob] St10 Dx6 Co9 In10 Wi8 Ch10 WilDroMalNeu+J S0 Dlvl:1 $0 HP9(9) Pw15(15) AC5 Xp1/0 Wt1034/1050 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Unknown command '^J'. # (3x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: psi resistance You could not have this property extrinsically: sickopathy You could not have this property intrinsically: drunken boxing Scroll identification only worked 100 times out of 132 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 6 Amulet identification only worked 15 times out of 17 Armor identification only worked 15 times out of 30 Tool identification only worked 5 times out of 9 Monsters only dropped their musable items with 97% chance Monsters only dropped their equipment with 72% chance Scroll drop chance was reduced to 86% Wand drop chance was reduced to 97% Amulet drop chance was reduced to 80% Monster death drops spawned with only 86% chance The following skill could not be trained at all: devices The following skill was trained at half the usual rate: club The following skill was trained at one fifth the usual rate: whip The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: attack spells The following skill was limited to expert proficiency: general combat The following skill became untrainable if you tried to train it too early: high heels (turn 8) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 27968 Monster spawn increase reached its maximum at turn 47413 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 567600 The monster class that cannot be genocided was kobold The monster class that was spawned more often: vortex (freq bonus 10) The monster species that spawned more often: One-Eyed Jack (freq bonus 12) The monster species that spawned more often: Kati's high-heeled sandal (freq bonus 26) The monster species that spawned more often: Ann Kathrin's cuddly boot (freq bonus 13) The monster species that spawned more often: cheater (freq bonus 28) The monster species that spawned more often: ice wall (freq bonus 18) The monster species that spawned more often: dark gray colony (freq bonus 28) The monster species that spawned more often: volt monster (freq bonus 12) The monster species that spawned more often: Roy (freq bonus 11) The monster species that spawned more often: drowned dead (freq bonus 11) The monster species that spawned more often: lava lover (freq bonus 28) The monster species that spawned more often: undefined creature (freq bonus 12) The monster species that spawned more often: firefighter (freq bonus 11) The monster species that spawned more often: giant copper ant (freq bonus 38) The monster species that spawned more often: farting king (freq bonus 12) The monster species that spawned more often: jikiniki (freq bonus 26) The monster species that spawned more often: tomb mummy (freq bonus 12) The monster species that spawned more often: Marius (freq bonus 12) The monster species that spawned more often: amnesia force fungus (freq bonus 13) The monster species that spawned more often: phasing trapper (freq bonus 28) The monster species that spawned more often: auto mechanic (freq bonus 12) The monster species that never randomly spawned: ghost wolf The monster species that never randomly spawned: Maria Wong, the Vampire The monster species that never randomly spawned: still a nothing The monster species that never randomly spawned: Yumi Saotome The monster species that never randomly spawned: furious spore The monster species that never randomly spawned: undead intel scribe The monster species that never randomly spawned: concrete elemental The monster species that never randomly spawned: hole warp patch The monster species that never randomly spawned: star drake The monster species that never randomly spawned: addict The monster class that always generated with extra speed: pudding or ooze The RNG hath decreed that this item was never generated: knout ((null)) The RNG hath decreed that this item was never generated: archaic cloak (greek cloak) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: torpedo ((null)) The RNG hath decreed that this item was never generated: elven short sword (runed short sword) The RNG hath decreed that this item was never generated: wonder helmet (weeping helmet) The RNG hath decreed that this item was never generated: pick-axe ((null)) The RNG hath decreed that this item was never generated: radium (crimson) The RNG hath decreed that this item was never generated: starvation (underestimated) The RNG hath decreed that this item was never generated: speedwagon's hat ((null)) The RNG hath decreed that this item was generated more often: time stop (continued, freq bonus 11) The RNG hath decreed that this item was generated more often: horn of plenty (horn, freq bonus 3) The RNG hath decreed that this item was generated more often: stone of vulnerability (gray, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of unlight (absorbing cloak, freq bonus 14) The RNG hath decreed that this item was generated more often: oilskin gloves (slippery gloves, freq bonus 30) The RNG hath decreed that this item was generated more often: amulet of life saving (spherical, freq bonus 8) The RNG hath decreed that this item was generated more often: cloak of protection (tattered cape, freq bonus 12) The RNG hath decreed that this item was generated more often: rainbow dragon scale mail ((null), freq bonus 13) The RNG hath decreed that this item was generated more often: helm of lose identification (conical hat, freq bonus 4) The RNG hath decreed that this item was generated more often: two-handed sword ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 6) The RNG hath decreed that this item was generated more often: enchant armor (ZELGO MER, freq bonus 11) The RNG hath decreed that this item was generated more often: finger of death (stained, freq bonus 2) The RNG hath decreed that this item was generated more often: see invisible (engagement, freq bonus 7) The RNG hath decreed that this item was generated more often: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of quadruple attack (signet, freq bonus 13) The RNG hath decreed that this item was generated more often: healer uniform (clean white clothes, freq bonus 15) The RNG hath decreed that this item was generated more often: green mate (St.John's Wort, freq bonus 22) The RNG hath decreed that this item was generated more often: cloak of matador (gaberdine, freq bonus 6) The RNG hath decreed that this item was generated more often: worthless piece of white glass (white, freq bonus 11) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 91) The RNG hath decreed that this item was always generated cursed: bad effect (pebble) The RNG hath decreed that this item was always generated cursed: remove curse (wrinkled) The RNG hath decreed that this item was always generated cursed: cloak of nakedness (wafer-thin cloak) The RNG hath decreed that this item was always generated cursed: oilskin gloves (slippery gloves) The RNG hath decreed that this item was always generated cursed: obsidian axe ((null)) The RNG hath decreed that this item was always generated cursed: helm of speed (cone-shaped helmet) The RNG hath decreed that this item was always generated cursed: scalpel ((null)) The RNG hath decreed that this item was always generated cursed: amulet of undead warning (occult) The RNG hath decreed that this item was always generated cursed: objection (cinnabar) The RNG hath decreed that this item was always generated cursed: directional swap stone (gray) The RNG hath decreed that this trap was always invisible: glib trap The RNG hath decreed that this trap was generated more often: memory trap (freq bonus 3) Next attribute increase check would have come at turn 661 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were magic-protected You were prevented from having psi resistance (0) You were prevented from having sickopathy (0) You recognized peaceful creatures You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Corak, the Dragon Pharaoh and Sheltem Your deity was the Dragon Pharaoh You could not have safely prayed (157) You survived Spells known in the end Name Level Category Fail Memory a - water flame 1 elemental 12% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons orcish arrow (crude arrow) orcish bow (crude bow) dwarvish mattock (broad pick) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor cloak of peace (chinese cloak) protective gloves (shitty gloves) Scrolls scroll of undo genocide (FOLDING WING ATLITUDE VERY DAMAGE USED) scroll of warding (STUNT OF GHOST IS DIFFER) scroll of healing (DUCTUM ADIS) scroll of mana (THE MOUNTAIN RAILWAY HAD DIRECTLY FORWARDS MARS RESOUNDS CONTINUED) scroll of phase door (HOYO HOYO) scroll of standard id (SUS QUO SUM) scroll of cure (THREATS APART TO EXCHANGE AND LOW ATTACK MORAL) Spellbooks spellbook of water flame (acidic) Potions potion of polymorph (castor bean) potion of water (clear) Rings ring of sustain ability (bright) ring of poison resistance (dark) Wands wand of sleep (orichalcum) Tools tin whistle (whistle) mirror (looking glass) Gems worthless piece of white glass (white) worthless piece of black glass (black) stone of magic resistance (gray) worthless piece of blue glass (blue) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills high heels [Unskilled] (max Grand Master) (0 of 20) polymorphing [Unskilled] (max Expert) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) spirituality [Unskilled] (max Master) (0 of 20) martial arts [Unskilled] (max Skilled) (0 of 20) Weapon Skills knife [Unskilled] (max Master) (0 of 20) broadsword [Unskilled] (max Basic) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) club [Unskilled] (max Expert) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) whip [Unskilled] (max Basic) (0 of 20) unicorn horn [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Expert) (0 of 20) divination spells [Unskilled] (max Basic) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Skilled) (0 of 20) elemental spells [Unskilled] (max Master) (0 of 20) chaos spells [Unskilled] (max Basic) (0 of 20) Goodbye Lorskel the Wild Talent...