Lorskel, neutral male droven Wild Talent ------- |.....| |..@... |..rk.| --.---- [Lorskel the Poschengband Noob] St6 Dx11 Co12 In6 Wi12 Ch8 WilDroMalNeu+J S1 Dlvl:1 $1 HP9(9) Pw15(15) AC-6 Xp1/0 Wt894/1000 T1 Latest messages Hello Lorskel, welcome to SlashEMExtended! You are a neutral male ironman droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You feel yourself speed up. The moon is waning tonight. Unknown command '^J'. (2x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: searching You could not have this property extrinsically: drain resistance You could not have this property intrinsically: magic resistance Potion identification only worked 3 times out of 8 Ring identification only worked 4 times out of 57 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 11 Gem identification only worked 100 times out of 108 Tool identification only worked 5 times out of 10 Monsters only dropped their musable items with 80% chance Monsters only dropped their equipment with 75% chance Book drop chance was reduced to 93% Scroll drop chance was reduced to 86% Musable item generation frequency was reduced by 72% Concealing monsters were spawned underneath items 47% of the time only The following skill could not be trained at all: searching The following skill was trained at half the usual rate: firearms The following skill was trained at one fifth the usual rate: elemental spells The following skill was limited to basic proficiency: chaos spells The following skill was limited to skilled proficiency: high heels The following skill was limited to expert proficiency: body armor The following skill became untrainable if you tried to train it too early: unicorn horn (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43241 Monster spawn increase reached its maximum at turn 52856 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 217832 The monster class that cannot be genocided was cat or other feline The monster class that was spawned more often: arachnid or centipede (freq bonus 2) The monster species that spawned more often: pit bull (freq bonus 5) The monster species that spawned more often: giant pee-colored mouse (freq bonus 5) The monster species that spawned more often: static blob (freq bonus 24) The monster species that spawned more often: Runner (freq bonus 5) The monster species that spawned more often: gunner (freq bonus 6) The monster species that spawned more often: frost bear (freq bonus 4) The monster species that spawned more often: creeping copper coins (freq bonus 4) The monster species that spawned more often: sapusaur (freq bonus 7) The monster species that spawned more often: black smasher (freq bonus 18) The monster species that spawned more often: human thief (freq bonus 4) The monster species that spawned more often: Giulia's dancing shoe (freq bonus 5) The monster species that spawned more often: prick bear (freq bonus 6) The monster species that spawned more often: living bonfire (freq bonus 3) The monster species that spawned more often: elemental (freq bonus 3) The monster species that spawned more often: monk (freq bonus 24) The monster species that spawned more often: randomizer (freq bonus 3) The monster species that spawned more often: naiad elemental (freq bonus 6) The monster species that spawned more often: brown naga (freq bonus 5) The monster species that spawned more often: blood brothers (freq bonus 12) The monster species that spawned more often: The bastard brother of Shy Laura (freq bonus 4) The monster species that never randomly spawned: thrusting turret The monster species that never randomly spawned: iceman The monster species that never randomly spawned: blinding monster The monster species that never randomly spawned: speed photon The monster species that never randomly spawned: asphynx The monster species that never randomly spawned: plasma growth The monster species that never randomly spawned: spectator The monster species that never randomly spawned: angband horror The monster species that never randomly spawned: giant white rat The monster species that never randomly spawned: giant spawn permamimic The RNG hath decreed that this item was never generated: dry up fountain (defiled) The RNG hath decreed that this item was never generated: ESP (muddy) The RNG hath decreed that this item was never generated: radioglasses ((null)) The RNG hath decreed that this item was never generated: resistance (castor bean) The RNG hath decreed that this item was never generated: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was never generated: whispering helmet (spired helmet) The RNG hath decreed that this item was never generated: droven crossbow (spider-legged crossbow) The RNG hath decreed that this item was never generated: field gloves (camouflage patterned gloves) The RNG hath decreed that this item was never generated: reverse identify (OH CAPTAIN MY CAPTAIN) The RNG hath decreed that this item was never generated: gain dexterity (obsidian) The RNG hath decreed that this item was generated more often: antideath cloak (demonic cloak, freq bonus 32) The RNG hath decreed that this item was generated more often: darkness (obscure, freq bonus 11) The RNG hath decreed that this item was generated more often: cloak of spell resistance (orange cloak, freq bonus 17) The RNG hath decreed that this item was generated more often: Jolt Cola (illegal, freq bonus 6) The RNG hath decreed that this item was generated more often: disenchanting boots (jade boots, freq bonus 25) The RNG hath decreed that this item was generated more often: dream eater (dreamy, freq bonus 4) The RNG hath decreed that this item was generated more often: root password detection (XYZZY, freq bonus 22) The RNG hath decreed that this item was generated more often: boots of swimming (fin boots, freq bonus 17) The RNG hath decreed that this item was generated more often: weak sight stone (gray, freq bonus 29) The RNG hath decreed that this item was generated more often: stone to flesh (thick, freq bonus 11) The RNG hath decreed that this item was generated more often: probing (uranium, freq bonus 9) The RNG hath decreed that this item was generated more often: lycanthropy (transforming, freq bonus 9) The RNG hath decreed that this item was generated more often: extra healing (bronze, freq bonus 3) The RNG hath decreed that this item was generated more often: ice box (cooling box, freq bonus 4) The RNG hath decreed that this item was generated more often: amulet of magical breathing (octagonal, freq bonus 5) The RNG hath decreed that this item was generated more often: summon elm (IF YOU DO NOT COME BACK RIGHT NOW I WILL BE VERY ANGRY, freq bonus 5) The RNG hath decreed that this item was generated more often: golden dragon scale mail ((null), freq bonus 2) The RNG hath decreed that this item was generated more often: fireball (octagonal, freq bonus 8) The RNG hath decreed that this item was generated more often: weakness stone (gray, freq bonus 10) The RNG hath decreed that this item was generated more often: jade (green, freq bonus 2) The RNG hath decreed that this item was always generated cursed: tin opener ((null)) The RNG hath decreed that this item was always generated cursed: flooding (CHEEP CHEEP AND BOSS BASS ARE FILTHY CHEATERS) The RNG hath decreed that this item was always generated cursed: yellow spell cloak (petrified cloak) The RNG hath decreed that this item was always generated cursed: twelve course dinner ((null)) The RNG hath decreed that this item was always generated cursed: cloak of peace (inka cloak) The RNG hath decreed that this item was always generated cursed: detect monsters (exploding) The RNG hath decreed that this item was always generated cursed: poured club ((null)) The RNG hath decreed that this item was always generated cursed: onion ((null)) The RNG hath decreed that this item was always generated cursed: mancatcher ((null)) The RNG hath decreed that this item was always generated cursed: leather leash (leash) The RNG hath decreed that this trap was always invisible: stun trap The RNG hath decreed that this trap was generated more often: heel trap (freq bonus 3) Next attribute increase check would have come at turn 717 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having drain resistance (0) You were prevented from having automatic searching (0) You fumbled You had 1500 points of nutrition remaining You were very fast Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Queen Serenity, Angel Aphrodite and Queen Beryl Your deity was Angel Aphrodite You could not have safely prayed (100) You survived Spells known in the end Name Level Category Fail Memory a - detect unseen 3 divine 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons quarterstaff (staff) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor speed boots (combat boots) gauntlets of fumbling (clumsy gloves) Scrolls scroll of magic mapping (YOU WILL NOT ESCAPE THIS TIME) scroll of destroy armor (STAT CANT DEBASE BY EN) scroll of healing (DAD AND BABY ATTACKING) scroll of mana (ROLL IS 5 AND BECOME STRONGER) scroll of phase door (TAKE FOR FALLED FRIENDLY POWERS IS RISIED) scroll of standard id (INS CUBITOR) scroll of cure (VINDOJ 7 AAP BAKAVAAS KAR RAHE HAIN) Spellbooks spellbook of detect unseen (accusory) Potions potion of healing (jasmine) Rings ring of polymorph control (fluorite) ring of see invisible (wooden) Wands wand of slow monster (enviable) wand of trap creation (jute) Tools large box (wooden box) magic whistle (whistle) Gems worthless piece of yellowish brown glass (yellowish brown) moonstone (yellow) worthless piece of yellow glass (yellow) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills general combat [Unskilled] (max Skilled) (0 of 20) two-handed weapons [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) martial arts [Unskilled] (max Basic) (0 of 20) two-weapon combat [Unskilled] (max Expert) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) axe [Unskilled] (max Skilled) (0 of 20) pick-axe [Unskilled] (max Expert) (0 of 20) two-handed sword [Unskilled] (max Master) (0 of 20) mace [Unskilled] (max Legendary) (0 of 20) flail [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Expert) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) firearms [Unskilled] (max Skilled) (0 of 20) unicorn horn [Unskilled] (max Basic) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Master) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Skilled) (0 of 20) elemental spells [Unskilled] (max Skilled) (0 of 20) Goodbye Lorskel the Wild Talent...