Lorskel, neutral male ironman Wild Talent -------------- |..........<.| |............| ,------ |............|##`....{| |.............,[,|....| --.-----------##,|....| ###----------- ### #,|_...| #,%.....T....| #,--.-.-###,# ...T.....| #,,,,,,,,,,,# T......| ######,,,,,(# T------- --.--,,, ,T, |...|,# T@, |..{|,# ### |.>.%,# |...|## |...| |...| ----- [Lorskel the Ambush Avoider] St12 Dx17 Co7 In12 Wi10 Ch12 WilIroMalNeu S1459 Dlvl:2 $37 HP-1(53) Pw57(57) AC3 Xp6/343 Wt295/1300 T532 Latest messages Use this technique? [yn] (n) Your body is transported to another location! The troll wields a forked polearm {20}! The troll thrusts a forked polearm. You are almost hit by a forked polearm. The evasive troll wields a mace {12}! The mace welds itself to the evasive troll's claw! The evasive troll swings his mace. The evasive troll hits you! [-5 -> 14] The evasive troll claws you! [-4 -> 10] Warning: HP low! The evasive troll bites you! You hear the howling of the CwnAnnwn... [-7 -> 3] Warning: HP low! Your orcish ring mail blocks the evasive troll's attack. The evasive troll bites you! You die... Final attributes You were fervently aligned Your alignment was 12 Your max alignment was 12 You carried 0 sins You could not have this property at all: quad attacks You could not have this property extrinsically: warning You could not have this property intrinsically: energy regeneration Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 4 Amulet identification only worked 15 times out of 18 Wand identification only worked 3 times out of 10 Spellbook identification only worked 2 times out of 4 Gem identification only worked 100 times out of 152 Tool identification only worked 5 times out of 6 Monsters only dropped their musable items with 73% chance Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 90% Ring drop chance was reduced to 97% Wand drop chance was reduced to 98% Potion drop chance was reduced to 89% The following skill could not be trained at all: divination spells The following skill was trained at half the usual rate: shield The following skill was trained at one fifth the usual rate: high heels The following skill was limited to basic proficiency: polymorphing The following skill was limited to skilled proficiency: whip The following skill was limited to expert proficiency: polearms The following skill became untrainable if you tried to train it too early: unicorn horn (turn 107) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 43035 Monster spawn increase reached its maximum at turn 97355 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1922660 The monster class that cannot be genocided was ant or other insect The monster class that was spawned more often: mummy (freq bonus 6) The monster species that spawned more often: iron slime (freq bonus 7) The monster species that spawned more often: sexy nurse (freq bonus 16) The monster species that spawned more often: winged gray unicorn (freq bonus 18) The monster species that spawned more often: enclave elite soldier (freq bonus 20) The monster species that spawned more often: thick jumping jellyfish (freq bonus 8) The monster species that spawned more often: giant phasing spider (freq bonus 14) The monster species that spawned more often: block-heeled girl (freq bonus 32) The monster species that spawned more often: lava golem (freq bonus 14) The monster species that spawned more often: false mushroom (freq bonus 11) The monster species that spawned more often: vamp vortex (freq bonus 9) The monster species that spawned more often: Detective Kommissioner (freq bonus 9) The monster species that spawned more often: soft mold (freq bonus 19) The monster species that spawned more often: petty wiper rubber (freq bonus 14) The monster species that spawned more often: tome of annihilation (freq bonus 14) The monster species that spawned more often: animated unfair stiletto (freq bonus 8) The monster species that spawned more often: disease sphere (freq bonus 9) The monster species that spawned more often: blaster turret (freq bonus 24) The monster species that spawned more often: expert medium wall (freq bonus 8) The monster species that spawned more often: horrible ghost (freq bonus 16) The monster species that spawned more often: rose sentai (freq bonus 14) The monster species that never randomly spawned: wraith The monster species that never randomly spawned: locksmith The monster species that never randomly spawned: dividing ochre jelly The monster species that never randomly spawned: plasma colony The monster species that never randomly spawned: Antitank Kop The monster species that never randomly spawned: rogue captain The monster species that never randomly spawned: richest man of the world The monster species that never randomly spawned: magic light The monster species that never randomly spawned: undead warrior The monster species that never randomly spawned: sulfur patch The RNG hath decreed that this item was never generated: copper dragon scale mail ((null)) The RNG hath decreed that this item was never generated: dememorize (zylon) The RNG hath decreed that this item was never generated: droven arrow (obsidian arrow) The RNG hath decreed that this item was never generated: fumble boots (riding boots) The RNG hath decreed that this item was never generated: carrying boots (side gore boots) The RNG hath decreed that this item was never generated: faerie floss rhing (splash of venom) The RNG hath decreed that this item was never generated: autocursing (gentle) The RNG hath decreed that this item was never generated: Jolt Cola (illegal) The RNG hath decreed that this item was never generated: helm of true sight (translucent helmet) The RNG hath decreed that this item was never generated: robe of specialty (brown robe) The RNG hath decreed that this item was generated more often: geolysis (GICCC, freq bonus 6) The RNG hath decreed that this item was generated more often: auto destruct stone (gray, freq bonus 25) The RNG hath decreed that this item was generated more often: prehnite (radiant, freq bonus 9) The RNG hath decreed that this item was generated more often: prehistoric boots (castlevania boots, freq bonus 8) The RNG hath decreed that this item was generated more often: insulate (long, freq bonus 69) The RNG hath decreed that this item was generated more often: tinfoil helmet (aluminium helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: bottle ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scales ((null), freq bonus 26) The RNG hath decreed that this item was generated more often: yellow spell cloak (petrified cloak, freq bonus 3) The RNG hath decreed that this item was generated more often: rhodochrosite (red, freq bonus 12) The RNG hath decreed that this item was generated more often: stealer stone (gray, freq bonus 114) The RNG hath decreed that this item was generated more often: egoist cloak (prolo cloak, freq bonus 7) The RNG hath decreed that this item was generated more often: lockout (WE WILL HURT YOU, freq bonus 11) The RNG hath decreed that this item was generated more often: gauntlets of trap creation (spiky gloves, freq bonus 8) The RNG hath decreed that this item was generated more often: poker stick ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: stone chain ((null), freq bonus 5) The RNG hath decreed that this item was generated more often: ice box of holding (cooling box, freq bonus 10) The RNG hath decreed that this item was generated more often: droven helm (spider shaped helm, freq bonus 19) The RNG hath decreed that this item was generated more often: peacekeeper mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 5) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 67) The RNG hath decreed that this item was always generated cursed: natural stick ((null)) The RNG hath decreed that this item was always generated cursed: cloak of polymorph (changing cloak) The RNG hath decreed that this item was always generated cursed: pack of floppies (box containing little plastic cards) The RNG hath decreed that this item was always generated cursed: cloak of permanence (concrete cloak) The RNG hath decreed that this item was always generated cursed: paralysis (shivering) The RNG hath decreed that this item was always generated cursed: really heavy iron ball ((null)) The RNG hath decreed that this item was always generated cursed: power failure (perverted) The RNG hath decreed that this item was always generated cursed: amulet of conflict (sounding) The RNG hath decreed that this item was always generated cursed: boots of swimming (fin boots) The RNG hath decreed that this item was always generated cursed: cold (short) The RNG hath decreed that this trap was always invisible: mana trap The RNG hath decreed that this trap was generated more often: immobility trap (freq bonus 3) Next attribute increase check would have come at turn 1039 Strength training was 17 Dexterity training was 3 Wisdom training was 1 Constitution training was 34 You were prevented from having warning (0) You were prevented from having quad attacks (0) You had 866 points of nutrition remaining You aggravated monsters You had a +2 bonus to hit You were fast Your luck was zero You had extra health (1) Your mana bonus was zero Your pantheon consisted of Solonor Thelandira, Aerdrie Faenya and Erevan Ilesere Your deity was Aerdrie Faenya You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - stinking cloud 7 occult 99% 595% Techniques known in the end Name Level Status appraisal 6 R Prepared(0) phase door 6 R Not Ready(1615) invoke deity 6 R Prepared(0) Discoveries Weapons orcish bow (crude bow) aklys (thonged club) dwarvish mattock (broad pick) Armor levitation boots (buckled boots) orcish ring mail (crude ring mail) Scrolls scroll of light (MAKE THE PRIZE TWICE USED) scroll of remove curse (BU MISH MISH EMAS) scroll of healing (FORGETABOUTIT) scroll of mana (PROTECTION FAULT AT ADDRESS 000D 001D) scroll of phase door (WHACKING YOURSELF WITH HIGH HEELS IS FUN) scroll of standard id (KILL HIM) scroll of cure (TIRACLE RAMICAL RELRAMI LUE) Spellbooks spellbook of stinking cloud (tame) Potions potion of extra healing (bewitched) potion of speed (plaid) Rings ring of gain dexterity (conundrum) ring of increase accuracy (obsidian) Wands wand of create familiar (fluted) wand of probing (pentagonal) wand of striking (cracked) Tools tallow candle (candle) bag of tricks (bag) bag of holding (bag) Gems healthstone (gray) worthless piece of yellowish brown glass (yellowish brown) kunzite stone (pink) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You have communicated with the gods 3 times You never prayed to the gods You hit with a wielded weapon 34 times You killed 24 monsters You read items or engraved 2 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (9 slots left) Fighting Skills bare-handed combat [Unskilled] (max Skilled) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) martial arts [Unskilled] (max Basic) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) long sword [Unskilled] (max Skilled) (0 of 20) two-handed sword [Basic] (max Expert) (34 of 160) mace [Unskilled] (max Master) (0 of 20) morning star [Unskilled] (max Skilled) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) spear [Unskilled] (max Basic) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) lightsaber [Unskilled] (max Expert) (0 of 20) Spellcasting Skills healing spells [Unskilled] (max Wizard) (0 of 20) divination spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Skilled) (0 of 20) matter spells [Unskilled] (max Master) (0 of 20) Goodbye Lorskel the Wild Talent...