Lorskel, neutral male ironman Wild Talent ------------- |........... ...)?.... a ..... i -|- a #,## #,,,# ###,### m #,,,# ##,##### m m #,,,@,# m m ------W---- m |......R..| |........M. |......<..| |.........- & & ----------- [Lorskel the Poschengband Noob] St10 Dx9 Co14 In6 Wi11 Ch7 WilIroMalNeu S206 Dlvl:2 $54 HP5(11) Pw6(6) AC-4 Xp1/19 Wt1476/1300 T766 Brd Latest messages You destroy the manes! Welcome to experience level 2. The wight claws you! Goodbye level 2. [-2 -> 9] The wight bites you! [-1 -> 8] Your plate mail deflects the wight's attack. You miss the wight. Your plate mail deflects the wight's attack. The wight bites you! [-2 -> 7] The wight just misses! You hear some noises in the distance. Unknown command '^J'. (2x) You miss the wight. Your plate mail deflects the wight's attack. The wight bites you! [-2 -> 5] The wight claws you! Your inventory Amulets M - an uncursed amulet of the RNG {1} Armor f - an uncursed +0 plate mail (being worn) {200} i - an uncursed +0 helmet (being worn) {20} j - an uncursed +2 pair of low boots (being worn) {4} Comestibles p - 2 uncursed watermelons {1} q - 4 uncursed carrots {2} r - an uncursed tripe ration {1} Scrolls u - an uncursed scroll of trap detection {1} v - an uncursed scroll of enchant armor {1} E - 5 uncursed scrolls of healing {5} F - 4 uncursed scrolls of mana {4} G - 3 uncursed scrolls of phase door {3} I - an uncursed scroll of cure {1} Spellbooks w - an uncursed spellbook of character recursion (2:5) {1} K - an uncursed spellbook of confuse monster (0:2) {1} Potions s - an uncursed potion of blood {1} t - an uncursed potion of monster detection {1} Rings k - an uncursed ring of aggravate monster {1} l - an uncursed ring of shock resistance (on left hand) {1} Wands x - an uncursed wand of summon undead (0:2) {1} y - an uncursed wand of secret door detection (0:1) {1} N - an uncursed wand of healing called healz (0:5) {1} Tools m - an uncursed tallow candle {1} n - an uncursed +0 torch {20} o - an uncursed crystal ball (0:5) {1} Gems z - an uncursed +0 vivianite stone {1} L - a cursed +0 loadstone called weight Final attributes You were stridently aligned Your alignment was 8 Your max alignment was 13 You carried 0 sins You could not have this property at all: infravision You could not have this property extrinsically: wonderlegs You could not have this property intrinsically: sickness resistance Scroll identification only worked 100 times out of 110 Ring identification only worked 4 times out of 16 Amulet identification only worked 15 times out of 19 Spellbook identification only worked 2 times out of 14 Gem identification only worked 100 times out of 134 Tool identification only worked 5 times out of 13 Monsters only dropped their equipment with 85% chance Scroll drop chance was reduced to 89% Ring drop chance was reduced to 81% Amulet drop chance was reduced to 55% The following skill could not be trained at all: polymorphing The following skill was trained at half the usual rate: enchantment spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: elemental spells The following skill was limited to skilled proficiency: body spells The following skill was limited to expert proficiency: shield The following skill became untrainable if you tried to train it too early: searching (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33094 Monster spawn increase reached its maximum at turn 103364 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 1429680 The monster class that cannot be genocided was naga The monster class that was spawned more often: ghost (freq bonus 2) The monster species that spawned more often: osquip (freq bonus 5) The monster species that spawned more often: rhumbat (freq bonus 8) The monster species that spawned more often: river stalker (freq bonus 16) The monster species that spawned more often: spike warp fungus (freq bonus 22) The monster species that spawned more often: dark jelly (freq bonus 54) The monster species that spawned more often: flying caterwaul (freq bonus 4) The monster species that spawned more often: feature (freq bonus 8) The monster species that spawned more often: purple naga (freq bonus 8) The monster species that spawned more often: automatic turret (freq bonus 4) The monster species that spawned more often: Mare (freq bonus 4) The monster species that spawned more often: tufted asian girl (freq bonus 16) The monster species that spawned more often: master mimic (freq bonus 4) The monster species that spawned more often: crystal patch (freq bonus 10) The monster species that spawned more often: Goblin Sub King (freq bonus 5) The monster species that spawned more often: golden warp patch (freq bonus 5) The monster species that spawned more often: gourmand ogre (freq bonus 4) The monster species that spawned more often: abnormal force patch (freq bonus 8) The monster species that spawned more often: giant food trove (freq bonus 9) The monster species that spawned more often: ill colony (freq bonus 24) The monster species that spawned more often: werenymph (freq bonus 7) The monster species that never randomly spawned: council member The monster species that never randomly spawned: disrupter turret The monster species that never randomly spawned: xan The monster species that never randomly spawned: samurai mole The monster species that never randomly spawned: pusher fly The monster species that never randomly spawned: silver force patch The monster species that never randomly spawned: Zappa the Possessed The monster species that never randomly spawned: nine The monster species that never randomly spawned: loudspeaker The monster species that never randomly spawned: warped shaman The RNG hath decreed that this item was never generated: time (ticking) The RNG hath decreed that this item was never generated: Ultimate Tsuyoshi Special (camo) The RNG hath decreed that this item was never generated: ice box of waterproofing (cooling box) The RNG hath decreed that this item was never generated: zoom shot crossbow ((null)) The RNG hath decreed that this item was never generated: water walking boots (jungle boots) The RNG hath decreed that this item was never generated: traffic light ((null)) The RNG hath decreed that this item was never generated: gain wisdom (glass) The RNG hath decreed that this item was never generated: fire helmet (red helmet) The RNG hath decreed that this item was never generated: pizza ((null)) The RNG hath decreed that this item was never generated: cloak of elementalism (team splat cloak) The RNG hath decreed that this item was generated more often: helm of opposite alignment (crested helmet, freq bonus 6) The RNG hath decreed that this item was generated more often: charging (HACKEM MUCHE, freq bonus 32) The RNG hath decreed that this item was generated more often: long stake ((null), freq bonus 23) The RNG hath decreed that this item was generated more often: tallow candle (candle, freq bonus 12) The RNG hath decreed that this item was generated more often: gauntlets of safeguard (orange gloves, freq bonus 20) The RNG hath decreed that this item was generated more often: bronze morning star ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: frost horn (horn, freq bonus 79) The RNG hath decreed that this item was generated more often: boots of freedom (fleecy boots, freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of time (weird cloak, freq bonus 16) The RNG hath decreed that this item was generated more often: amulet of warp dimension (hazy, freq bonus 20) The RNG hath decreed that this item was generated more often: keen memory (black lily, freq bonus 3) The RNG hath decreed that this item was generated more often: condome ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: amulet of sudden curse (unexpected, freq bonus 2) The RNG hath decreed that this item was generated more often: green lightsaber (lightsaber, freq bonus 12) The RNG hath decreed that this item was generated more often: asterisk ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: egoism (ITS ALL MINE, freq bonus 2) The RNG hath decreed that this item was generated more often: acid (white, freq bonus 9) The RNG hath decreed that this item was generated more often: amulet of explosion (nuclear, freq bonus 12) The RNG hath decreed that this item was generated more often: gentleman's suit (expensive clothes, freq bonus 9) The RNG hath decreed that this item was generated more often: antimagic stone (gray, freq bonus 5) The RNG hath decreed that this item class was generated more often: Wands (freq bonus 42) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: gain ability (ruby) The RNG hath decreed that this item was always generated cursed: limitation boots (velcro boots) The RNG hath decreed that this item was always generated cursed: cure freeze (snowy) The RNG hath decreed that this item was always generated cursed: hand blaster ((null)) The RNG hath decreed that this item was always generated cursed: broom ((null)) The RNG hath decreed that this item was always generated cursed: opening (zinc) The RNG hath decreed that this item was always generated cursed: splint mail ((null)) The RNG hath decreed that this item was always generated cursed: food detection (YUM YUM) The RNG hath decreed that this item was always generated cursed: amulet of weak magic (weaksauce) The RNG hath decreed that this trap was always invisible: divine anger trap The RNG hath decreed that this trap was generated more often: an unknown trap (freq bonus 2) Next attribute increase check would have come at turn 9670 Strength training was 18 Dexterity training was 9 Wisdom training was 0 Constitution training was 17 You were shock resistant You were prevented from having infravision (0) You were prevented from having wonderlegs (0) You had 1419 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Tane, Tangaroa and Whiro Your deity was Tangaroa You could have safely prayed (0) You are dead Spells known in the end Name Level Category Fail Memory a - character recursion 1 body 63% 93% b - confuse monster 2 enchant 90% 94% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Amulets amulet of the RNG (heart) Weapons quarterstaff (staff) javelin (throwing spear) Armor robe (gray robe) orcish chain mail (crude chain mail) helmet (internet helmet) low boots (walking shoes) Scrolls scroll of trap detection (REGNAD) scroll of enchant armor (CAN SEE WHAT ITEM) scroll of healing (GORDON FREEMAN HAS HIS THUMB UP HIS ASS) scroll of mana (SNAPE KILLED DUMBLEDORE) scroll of phase door (XIXAXA XOXAXA XUXAXA) scroll of standard id (WAKTU UNTUK MATI) scroll of cure (THERE ARE NOT ENOUGH MONSTERS IN SLASHEM EXTENDED) scroll of megaload (XREVB YBIRF GB CYNL FYNFU RZ RKGRAQRQ) Spellbooks spellbook of character recursion (big) spellbook of confuse monster (eternal) Potions potion of blood (blood-red) potion of monster detection (blue flag) potion of recovery (venomous) Rings ring of aggravate monster (volcanic) ring of shock resistance (constricting) Wands wand of summon undead (silver) wand of secret door detection (chemical) wand of healing called healz (gemstone) Tools tallow candle (candle) crystal ball (glass orb) Gems vivianite stone (blue) worthless piece of red glass (red) salt chunk (gray) worthless piece of white glass (white) worthless piece of radiant glass (radiant) loadstone called weight (gray) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 5 times You eaten food with animal by-products 4 times You eaten meat 4 times You were an atheist You never prayed to the gods You never hit with a wielded weapon You killed 11 monsters You read items or engraved 5 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Grand Master) (16 of 20) high heels [Unskilled] (max Expert) (0 of 20) two-handed weapons [Unskilled] (max Basic) (0 of 20) spirituality [Unskilled] (max Basic) (0 of 20) Weapon Skills axe [Unskilled] (max Master) (0 of 20) pick-axe [Unskilled] (max Skilled) (0 of 20) short sword [Unskilled] (max Basic) (0 of 20) saber [Unskilled] (max Expert) (0 of 20) club [Unskilled] (max Expert) (0 of 20) mace [Unskilled] (max Basic) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Master) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) sling [Unskilled] (max Skilled) (0 of 20) crossbow [Unskilled] (max Skilled) (0 of 20) dart [Unskilled] (max Expert) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Skilled) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Skilled) (0 of 20) matter spells [Unskilled] (max Master) (0 of 20) Goodbye Lorskel the Wild Talent...