Lorskel, neutral male droven Wild Talent -------- ------- |..@...- .......| |.Z....| | |......| |......| ---|---- [Lorskel the Poschengband Noob] St9 Dx9 Co11 In12 Wi14 Ch9 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC0 Xp1/0 Wt549/3100 T3 Lev Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy You feel deathly sick. You start to float in the air! The moon is waning tonight. What do you want to take off? [gi or ?*] You were wearing an uncursed +1 cloak of sickness {4}. What do you want to read? [klu-wD-H or ?*] As you read the scroll, it disappears. You feel revitalized. dragon eyepatch - This is a tool. Color: bright blue. Material: dragonhide. Appearance: (null). Most tools can be applied for an effect; some are also useful when wielded. A blindfold that grants reflection when worn. Put it on to blind yourself, and take it off to stop the blindness. # (2x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: shock resistance You could not have this property intrinsically: drain resistance Ring identification only worked 4 times out of 8 Spellbook identification only worked 2 times out of 13 Monsters only dropped their equipment with 94% chance Scroll drop chance was reduced to 93% Ring drop chance was reduced to 76% Wand drop chance was reduced to 91% Concealing monsters were spawned underneath items 99% of the time only Monster death drops spawned with only 94% chance The following skill could not be trained at all: enchantment spells The following skill was trained at half the usual rate: healing spells The following skill was trained at one fifth the usual rate: petkeeping The following skill was limited to basic proficiency: mace The following skill was limited to skilled proficiency: unicorn horn The following skill was limited to expert proficiency: scimitar The following skill became untrainable if you tried to train it too early: polymorphing (turn 43) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 26800 Monster spawn increase reached its maximum at turn 48150 In this game, Eevee's evolution was sylveon Your limit for ascension was at turn 958188 The monster class that cannot be genocided was quantum mechanic or other scientist The monster class that was spawned more often: imp or minor demon (freq bonus 1) The monster species that spawned more often: sand lancer (freq bonus 5) The monster species that spawned more often: schizophrenic (freq bonus 2) The monster species that spawned more often: water girl (freq bonus 16) The monster species that spawned more often: song book mimic (freq bonus 6) The monster species that spawned more often: greater amnesia vortex (freq bonus 5) The monster species that spawned more often: dazzling golem (freq bonus 18) The monster species that spawned more often: baby long worm (freq bonus 2) The monster species that spawned more often: giant ship rat (freq bonus 7) The monster species that spawned more often: moaning spirit (freq bonus 4) The monster species that spawned more often: armored cow (freq bonus 3) The monster species that spawned more often: f-zero driver (freq bonus 3) The monster species that spawned more often: tree mushroom (freq bonus 3) The monster species that spawned more often: ultra statue (freq bonus 8) The monster species that spawned more often: jesed sephirah (freq bonus 2) The monster species that spawned more often: pale growth (freq bonus 3) The monster species that spawned more often: eclipse fiend (freq bonus 3) The monster species that spawned more often: Stella (freq bonus 5) The monster species that spawned more often: Windows 2000 (freq bonus 4) The monster species that spawned more often: tentacruel (freq bonus 6) The monster species that spawned more often: crunching kobold boss (freq bonus 3) The monster species that never randomly spawned: horror mage The monster species that never randomly spawned: Sith, the Cat The monster species that never randomly spawned: Ina's hugging boot The monster species that never randomly spawned: porter wight The monster species that never randomly spawned: ruby warp fungus The monster species that never randomly spawned: geology scorpion The monster species that never randomly spawned: new jabberwock The monster species that never randomly spawned: stupid thieving girl The monster species that never randomly spawned: porter mean robber The monster species that never randomly spawned: petty ice nymph The RNG hath decreed that this item was never generated: glass chain ((null)) The RNG hath decreed that this item was never generated: hiding (hidden tea) The RNG hath decreed that this item was never generated: orihalcyon gauntlets (fighting gloves) The RNG hath decreed that this item was never generated: stone of misfiring (gray) The RNG hath decreed that this item was never generated: unicorn horn ((null)) The RNG hath decreed that this item was never generated: bronze morning star ((null)) The RNG hath decreed that this item was never generated: basterd sword (huge sword) The RNG hath decreed that this item was never generated: stone dragon scales ((null)) The RNG hath decreed that this item was never generated: taming (PRIRUTSENIE) The RNG hath decreed that this item was never generated: amethyst dragon scale mail ((null)) The RNG hath decreed that this item was generated more often: tourmaline (red, freq bonus 20) The RNG hath decreed that this item was generated more often: mill pail ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: levitation (floating, freq bonus 20) The RNG hath decreed that this item was generated more often: chromatic beam (chromatic, freq bonus 7) The RNG hath decreed that this item was generated more often: low boots (walking shoes, freq bonus 120) The RNG hath decreed that this item was generated more often: elven bow (runed bow, freq bonus 32) The RNG hath decreed that this item was generated more often: raygun ((null), freq bonus 91) The RNG hath decreed that this item was generated more often: amethyst dragon scales ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: vaporize (illgotten, freq bonus 18) The RNG hath decreed that this item was generated more often: hide ((null), freq bonus 27) The RNG hath decreed that this item was generated more often: apophyllite (teal, freq bonus 3) The RNG hath decreed that this item was generated more often: collusion knife ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: searching (tiger eye, freq bonus 4) The RNG hath decreed that this item was generated more often: soft lady shoe ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: pile bunker ((null), freq bonus 10) The RNG hath decreed that this item was generated more often: nothing (oak, freq bonus 5) The RNG hath decreed that this item was generated more often: shotgun shell ((null), freq bonus 11) The RNG hath decreed that this item was generated more often: silver dragon scale mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amulet of teleport control (transitory, freq bonus 8) The RNG hath decreed that this item was generated more often: enrage (YOU AND YOUR FRIENDS ARE DEAD, freq bonus 10) The RNG hath decreed that this item was always generated cursed: diamond dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: porter (peppermint) The RNG hath decreed that this item was always generated cursed: touchstone (gray) The RNG hath decreed that this item was always generated cursed: amnesia (DUAM XNAHT) The RNG hath decreed that this item was always generated cursed: salt chunk (gray) The RNG hath decreed that this item was always generated cursed: runesword (runic broadsword) The RNG hath decreed that this item was always generated cursed: muting helm (covered helmet) The RNG hath decreed that this item was always generated cursed: mercurial dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: brass dragon scales ((null)) The RNG hath decreed that this item was always generated cursed: memory loss stone (gray) The RNG hath decreed that this trap was always invisible: animation trap The RNG hath decreed that this trap was generated more often: blade trap (freq bonus 12) Next attribute increase check would have come at turn 715 Strength training was 0 Dexterity training was 0 Wisdom training was 1 Constitution training was 0 You were prevented from having shock resistance (0) You were prevented from having magic resistance (0) You had 1498 points of nutrition remaining You were levitating (0) Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Vehumet, Trog and Sif Muna Your deity was Trog You could not have safely prayed (1662) You survived Spells known in the end Name Level Category Fail Memory a - acid stream 4 matter 90% 300% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor cloak of sickness (second-hand cloak) levitation boots (thick-soled boots) cloak of magic resistance (armored cloak) Scrolls scroll of identify (AEIAEIAE IEIOIO) scroll of magic mapping (USED IT FALLED BUT ELF HEAL NEXT) scroll of healing (WA DO SHITAI NODESU KA) scroll of mana (KNIRHS YMEV OLI) scroll of phase door (TUOE DISNI) scroll of standard id (YOU DONT STAND A CHANCE) scroll of cure (THE AMY RAN A HALF MARATHON UNTRAINED IN 2H 38MIN) Spellbooks spellbook of acid stream (adorable) Potions potion of restore ability (red) potion of enlightenment (laurel) Rings ring of slow digestion (multi-hued) ring of protection from shape changers (chrysoberyl) Wands wand of create monster (decayed) wand of probing (mica) Tools wax candle (candle) Gems worthless piece of white glass (white) worthless piece of green glass (green) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You read items or engraved 1 time You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Basic) (0 of 20) shield [Unskilled] (max Basic) (0 of 20) body armor [Unskilled] (max Skilled) (0 of 20) two-handed weapons [Unskilled] (max Master) (0 of 20) riding [Unskilled] (max Expert) (0 of 20) Weapon Skills axe [Unskilled] (max Expert) (0 of 20) short sword [Unskilled] (max Master) (0 of 20) long sword [Unskilled] (max Basic) (0 of 20) two-handed sword [Unskilled] (max Basic) (0 of 20) scimitar [Unskilled] (max Master) (0 of 20) club [Unskilled] (max Skilled) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) quarterstaff [Unskilled] (max Legendary) (0 of 20) spear [Unskilled] (max Skilled) (0 of 20) javelin [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Expert) (0 of 20) Spellcasting Skills divination spells [Unskilled] (max Basic) (0 of 20) matter spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...