Lorskel, neutral male droven Wild Talent ############ #,,,,,,,,(,@G #,--------------- #,|............). #,|...........[.| #,|..........*..| -----------#,|.............| |.........-,,|.............| |.....([..|##|.............| |..........,,|.............| |.........|#,|.............| -----------#,-.............| ##--------------- [Lorskel the Poschengband Noob] St14 Dx13 Co11 In12 Wi7 Ch6 WilDroMalNeu S88 Dlvl:1 $4 HP-6(15) Pw24(24) AC-2 Xp2/21 Wt300/1400 T89 Latest messages # You hear crashing rock. You feel an unexpected draft. The RNG turns into a domestic dragon! You hear crashing rock. (2x) There is a wall in the way! You find a secret passage! The clockwork dwarf claws you! [-3 -> 5] You kill the clockwork dwarf! Welcome to experience level 2. You see here a harp {1}. The clockwork dwarf misses. You just miss the clockwork dwarf. The clockwork dwarf claws you! [-11 -> 4] You just miss the clockwork dwarf. The clockwork dwarf misses. The clockwork dwarf claws you! You die... Final attributes You were fervently aligned Your alignment was 9 Your max alignment was 10 You carried 0 sins You could not have this property at all: magic resistance You could not have this property extrinsically: speed You could not have this property intrinsically: poison resistance Scroll identification only worked 100 times out of 199 Potion identification only worked 3 times out of 12 Ring identification only worked 4 times out of 20 Wand identification only worked 3 times out of 7 Spellbook identification only worked 2 times out of 16 Tool identification only worked 5 times out of 11 Monsters only dropped their equipment with 99% chance Scroll drop chance was reduced to 89% Wand drop chance was reduced to 67% Potion drop chance was reduced to 94% Monster death drops spawned with only 85% chance The following skill could not be trained at all: protection spells The following skill was trained at half the usual rate: trident The following skill was trained at one fifth the usual rate: dagger The following skill was limited to basic proficiency: martial arts The following skill was limited to skilled proficiency: lightsaber The following skill was limited to expert proficiency: morning star The following skill became untrainable if you tried to train it too early: quarterstaff (turn 1) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 33505 Monster spawn increase reached its maximum at turn 221435 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 308484 The monster class that cannot be genocided was orc The monster class that was spawned more often: lich (freq bonus 4) The monster color that was spawned more often: gray (freq bonus 2) The monster species that spawned more often: sukiya (freq bonus 12) The monster species that spawned more often: mazke (freq bonus 12) The monster species that spawned more often: magic mushroom (freq bonus 12) The monster species that spawned more often: black rat (freq bonus 14) The monster species that spawned more often: chicken (freq bonus 12) The monster species that spawned more often: amethyst dragon (freq bonus 7) The monster species that spawned more often: mumak (freq bonus 9) The monster species that spawned more often: nasty Tsathoggua spawn (freq bonus 7) The monster species that spawned more often: ill force patch (freq bonus 12) The monster species that spawned more often: Johanetta's pointy girl shoe (freq bonus 10) The monster species that spawned more often: unidentified raven (freq bonus 18) The monster species that spawned more often: Rock-N-Roll King (freq bonus 12) The monster species that spawned more often: spam-mail demon (freq bonus 6) The monster species that spawned more often: pit archer (freq bonus 14) The monster species that spawned more often: helcungol (freq bonus 7) The monster species that spawned more often: solar turret (freq bonus 5) The monster species that spawned more often: fake warp fungus (freq bonus 9) The monster species that spawned more often: greener frog (freq bonus 10) The monster species that spawned more often: animated unfair stiletto (freq bonus 6) The monster species that spawned more often: old mercurial dragon (freq bonus 8) The monster species that never randomly spawned: stag beetle The monster species that never randomly spawned: hunger vortex The monster species that never randomly spawned: weresoldierant The monster species that never randomly spawned: giant horned toad The monster species that never randomly spawned: consumed fire boar The monster species that never randomly spawned: dog The monster species that never randomly spawned: activistor The monster species that never randomly spawned: rotting corpse The monster species that never randomly spawned: centaur shaman The monster species that never randomly spawned: borloth The RNG hath decreed that this item was never generated: warping (MY SPUTA WILL FLOW DOWN) The RNG hath decreed that this item was never generated: superscroller stone (gray) The RNG hath decreed that this item was never generated: cloak of escalation (cyan cloak) The RNG hath decreed that this item was never generated: elven shield (blue and green shield) The RNG hath decreed that this item was never generated: oil lamp (lamp) The RNG hath decreed that this item was never generated: paper arrow ((null)) The RNG hath decreed that this item was never generated: steel-capped sandal ((null)) The RNG hath decreed that this item was never generated: armor specialization (YOU HAVE TO TAKE A CRAP AND THERE IS NO TOILET NEARBY) The RNG hath decreed that this item was never generated: malachite (green) The RNG hath decreed that this item was never generated: cloak of stability (heavy cloak) The RNG hath decreed that this item was generated more often: orcish dagger (crude dagger, freq bonus 6) The RNG hath decreed that this item was generated more often: random effects (milled, freq bonus 13) The RNG hath decreed that this item was generated more often: dwarvish short sword (broad short sword, freq bonus 9) The RNG hath decreed that this item was generated more often: corpse ((null), freq bonus 30) The RNG hath decreed that this item was generated more often: shit stone (gray, freq bonus 46) The RNG hath decreed that this item was generated more often: infravision (zinc, freq bonus 19) The RNG hath decreed that this item was generated more often: gridbug conduct boots (chess boots, freq bonus 3) The RNG hath decreed that this item was generated more often: remove curse (PRATYAVAYAH, freq bonus 6) The RNG hath decreed that this item was generated more often: disengraving (Elbereth-inscribed, freq bonus 6) The RNG hath decreed that this item was generated more often: undead turning (copper, freq bonus 15) The RNG hath decreed that this item was generated more often: hunting rifle ((null), freq bonus 3) The RNG hath decreed that this item was generated more often: athame ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: unaffected candle (candle, freq bonus 7) The RNG hath decreed that this item was generated more often: amulet of swimming (watery, freq bonus 10) The RNG hath decreed that this item was generated more often: secretion dagger ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: create create scroll (PLUS 100 MAGIC MARKER, freq bonus 7) The RNG hath decreed that this item was generated more often: robe (red robe, freq bonus 8) The RNG hath decreed that this item was generated more often: fleece bolt ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: amulet of ESP (circular, freq bonus 4) The RNG hath decreed that this item was generated more often: muting helm (covered helmet, freq bonus 11) The RNG hath decreed that this item was always generated cursed: flack helmet (green bowel) The RNG hath decreed that this item was always generated cursed: cloak of slow digestion (anorexia cloak) The RNG hath decreed that this item was always generated cursed: cloak of invisibility (opera cloak) The RNG hath decreed that this item was always generated cursed: tar chain mail ((null)) The RNG hath decreed that this item was always generated cursed: feminine pumps (female footwear) The RNG hath decreed that this item was always generated cursed: confusing gloves (warped gloves) The RNG hath decreed that this item was always generated cursed: leather armor ((null)) The RNG hath decreed that this item was always generated cursed: crystal shield (glass shield) The RNG hath decreed that this item was always generated cursed: frost horn (horn) The RNG hath decreed that this item was always generated cursed: grass whistle (whistle) The RNG hath decreed that this trap was always invisible: poison gas trap The RNG hath decreed that this trap was generated more often: hole (freq bonus 1) Next attribute increase check would have come at turn 662 Strength training was 0 Dexterity training was 2 Wisdom training was 2 Constitution training was 4 You were prevented from having magic resistance (0) You were prevented from having speed (0) You had 2452 points of nutrition remaining You could jump You had a +1 damage bonus You were lucky (1) Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Ishtar, Filaha and Asmodeus Your deity was Filaha You could have safely prayed (152) You are dead Spells known in the end Name Level Category Fail Memory a - charm monster 4 enchant 90% 300% b - slow monster 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 2 R Prepared(0) phase door 2 R Prepared(0) invoke deity 2 R Prepared(0) Discoveries Weapons ya (bamboo arrow) shuriken (throwing star) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor jumping boots (radiant heels) Scrolls scroll of remove curse (NIIN VOIMME TOIMIA) scroll of scare monster (FAGEYUDUD) scroll of healing (THROW BODY MAKED LIGHTLY SHARP SPEE WORK) scroll of mana (VYSOKE PODPAETKY MOZU POSKRIABAT KRASNE KRVAVE RANY NA NOHACH) scroll of phase door (I WILL FUCK YOU UP YOU FUCKING FUCKTARD) scroll of standard id (CRITICAL HIT) scroll of cure (HEAVY ELF CANT FLEW) Spellbooks spellbook of charm monster (unhealthy) spellbook of slow monster (classy) Potions potion of extra healing (magenta) Rings ring of increase damage (ridged) ring of conflict (secree) Wands wand of reduce max hitpoints (query) wand of teleportation (ectoplasm) Tools tallow candle (candle) Gems worthless piece of teal glass (teal) amazonite stone (cyan) worthless piece of cyan glass (cyan) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You eaten 2 times You eaten food with animal by-products 2 times You eaten meat 1 time You were an atheist You never prayed to the gods You hit with a wielded weapon 4 times You killed 3 monsters You read items or engraved 3 times You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (2 slots left) Fighting Skills high heels [Unskilled] (max Expert) (0 of 20) polymorphing [Unskilled] (max Basic) (0 of 20) petkeeping [Unskilled] (max Basic) (1 of 20) Weapon Skills knife [Unskilled] (max Basic) (0 of 20) pick-axe [Unskilled] (max Master) (0 of 20) morning star [Unskilled] (max Expert) (4 of 20) flail [Unskilled] (max Skilled) (0 of 20) quarterstaff [Unskilled] (max Master) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) trident [Unskilled] (max Skilled) (0 of 20) bow [Unskilled] (max Legendary) (0 of 20) firearms [Unskilled] (max Master) (0 of 20) dart [Unskilled] (max Basic) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Basic) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) chaos spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...