Lorskel, neutral male droven Wild Talent ------ +....| |....| |.@..| |Z...| |....| |....| |....| |.$..| ------ [Lorskel the Poschengband Noob] St17 Dx6 Co7 In8 Wi11 Ch7 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC-1 Xp1/0 Wt1428/1300 T1 Brd Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy The moon is waning tonight. Your movements are slowed slightly because of your load. fourdent - This is a weapon. Color: white. Material: bone. Appearance: (null). You can wield it to attack enemies. Some weapons are also suitable for throwing. Tridents usually suck, but this one in particular sucks bad. # (2x) Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: freezopathy You could not have this property extrinsically: sickopathy You could not have this property intrinsically: infravision Scroll identification only worked 100 times out of 188 Potion identification only worked 3 times out of 6 Ring identification only worked 4 times out of 10 Wand identification only worked 3 times out of 6 Armor identification only worked 15 times out of 18 Spellbook identification only worked 2 times out of 15 Gem identification only worked 100 times out of 122 Monsters only dropped their equipment with 63% chance Scroll drop chance was reduced to 82% Musable item generation frequency was reduced by 27% Wand drop chance was reduced to 94% Potion drop chance was reduced to 99% Monster death drops spawned with only 96% chance The following skill could not be trained at all: elemental spells The following skill was trained at half the usual rate: two-handed sword The following skill was trained at one fifth the usual rate: dart The following skill was limited to basic proficiency: searching The following skill was limited to skilled proficiency: enchantment spells The following skill was limited to expert proficiency: matter spells The following skill became untrainable if you tried to train it too early: martial arts (turn 76) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 42705 Monster spawn increase reached its maximum at turn 74868 In this game, Eevee's evolution was flareon Your limit for ascension was at turn 8662822 The monster class that cannot be genocided was blob Today, this monster class was always generated invisible: cat or other feline The monster class that was spawned more often: major demon (freq bonus 1) The monster species that spawned more often: werecockatrice (freq bonus 2) The monster species that spawned more often: spiller Olog-hai (freq bonus 5) The monster species that spawned more often: persian (freq bonus 2) The monster species that spawned more often: agent black mushroom (freq bonus 3) The monster species that spawned more often: yakuza member (freq bonus 6) The monster species that spawned more often: goblin leader (freq bonus 24) The monster species that spawned more often: blue eyes white dragon (freq bonus 4) The monster species that spawned more often: gazer larva (freq bonus 24) The monster species that spawned more often: kurast boo (freq bonus 4) The monster species that spawned more often: lady freeze (freq bonus 3) The monster species that spawned more often: undead monk (freq bonus 8) The monster species that spawned more often: water mold (freq bonus 6) The monster species that spawned more often: killer mantis (freq bonus 4) The monster species that spawned more often: inertia growth (freq bonus 2) The monster species that spawned more often: deceiving force patch (freq bonus 4) The monster species that spawned more often: bad teacher grandpa (freq bonus 24) The monster species that spawned more often: manga girl (freq bonus 8) The monster species that spawned more often: floating mimic (freq bonus 2) The monster species that spawned more often: lava lord (freq bonus 3) The monster species that spawned more often: byakhee, the star-steeds (freq bonus 6) The monster species that never randomly spawned: whipfish The monster species that never randomly spawned: master mystic The monster species that never randomly spawned: lizardman The monster species that never randomly spawned: siena warp patch The monster species that never randomly spawned: venom colony The monster species that never randomly spawned: force mugger The monster species that never randomly spawned: sludge spore The monster species that never randomly spawned: petty troll The monster species that never randomly spawned: gravity force patch The monster species that never randomly spawned: two-headed ogre The monster class that more likely to generate with musable stuff: wall monster The RNG hath decreed that this item was never generated: cure wounds (yerba mate) The RNG hath decreed that this item was never generated: elven leather helm (leather hat) The RNG hath decreed that this item was never generated: bank stone (gray) The RNG hath decreed that this item was never generated: asian pear ((null)) The RNG hath decreed that this item was never generated: clay chain ((null)) The RNG hath decreed that this item was never generated: memory loss stone (gray) The RNG hath decreed that this item was never generated: create trap (I PUT NASTY TRAPS EVERYWHERE SIGNED BY ARABELLA) The RNG hath decreed that this item was never generated: reduce max hitpoints (noticeable) The RNG hath decreed that this item was never generated: disintegration (stable) The RNG hath decreed that this item was never generated: trident ((null)) The RNG hath decreed that this item was generated more often: right mouse button stone (gray, freq bonus 18) The RNG hath decreed that this item was generated more often: rubber apron (apron, freq bonus 10) The RNG hath decreed that this item was generated more often: wax candle (candle, freq bonus 4) The RNG hath decreed that this item was generated more often: detect foot (stinking, freq bonus 23) The RNG hath decreed that this item was generated more often: fly swatter ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: amnesia (sparkling, freq bonus 19) The RNG hath decreed that this item was generated more often: scourge ((null), freq bonus 36) The RNG hath decreed that this item was generated more often: heavy gold ball ((null), freq bonus 14) The RNG hath decreed that this item was generated more often: speed (dark green, freq bonus 11) The RNG hath decreed that this item was generated more often: invisibility (dark brown, freq bonus 17) The RNG hath decreed that this item was generated more often: corrosion (heavy metal, freq bonus 6) The RNG hath decreed that this item was generated more often: cure dim (colorglad, freq bonus 5) The RNG hath decreed that this item was generated more often: blank paper (plain, freq bonus 2) The RNG hath decreed that this item was generated more often: full healing (black, freq bonus 6) The RNG hath decreed that this item was generated more often: robe of magic resistance (yellow robe, freq bonus 4) The RNG hath decreed that this item was generated more often: make visible (appearing, freq bonus 9) The RNG hath decreed that this item was generated more often: bag of digestion (bag, freq bonus 11) The RNG hath decreed that this item was generated more often: dwarvish mithril-coat ((null), freq bonus 9) The RNG hath decreed that this item was generated more often: cloak of the force (starwars cloak, freq bonus 8) The RNG hath decreed that this item was generated more often: take selfie (pristine, freq bonus 9) The RNG hath decreed that this item class was generated more often: Spellbooks (freq bonus 22) The RNG hath decreed that this item was always generated cursed: stoning (petrified) The RNG hath decreed that this item was always generated cursed: phase door (ethereal) The RNG hath decreed that this item was always generated cursed: amulet of item teleportation (starwars) The RNG hath decreed that this item was always generated cursed: mana bolt (irresistible) The RNG hath decreed that this item was always generated cursed: kitchen apron (apron) The RNG hath decreed that this item was always generated cursed: amulet of screwy interface (martial) The RNG hath decreed that this item was always generated cursed: elysium scourge ((null)) The RNG hath decreed that this item was always generated cursed: droven bolt (obsidian bolt) The RNG hath decreed that this item was always generated cursed: laser beam ((null)) The RNG hath decreed that this item was always generated cursed: droven spear (long obsidian spear) The RNG hath decreed that this trap was always invisible: ghost world trap The RNG hath decreed that this trap was generated more often: evil artifact trap (freq bonus 2) Next attribute increase check would have come at turn 322 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You were prevented from having freezopathy (0) You were prevented from having sickopathy (0) You had 1500 points of nutrition remaining You were stealthy Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of bhaak, tungtn and Bluescreenofdeath Your deity was tungtn You could not have safely prayed (221) You survived Spells known in the end Name Level Category Fail Memory a - stone to flesh 3 healing 90% 200% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons elven bow (runed bow) aklys (thonged club) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor cornuthaum (conical hat) iron shoes (hard shoes) elven cloak (faded pall) cloak of displacement (grass cloak) Scrolls scroll of identify (VOR LAUTER ERREGUNG KAM ER SOFORT) scroll of enchant weapon (EATING CATS IN ELONA SHOULD INCREASE YOUR KARMA RATHER THAN DECREASE IT) scroll of healing (TOME IS A CREATION BY DARKGOD) scroll of mana (MAKE THE PRIZE TWICE USED) scroll of phase door (ITS ALL MINE) scroll of standard id (SEHR GEEHRTE FRAU FLUEGELBUESCHEL) scroll of cure (LIELAIS KEIZARS IR LAUNUMS) Spellbooks spellbook of stone to flesh (hostile) Potions potion of acid (plaid) potion of booze (brown) Rings ring of hunger (silver) ring of free action (cut) Wands wand of slow monster (acoustic) wand of charging (porcelain) Tools ice box (cooling box) Gems worthless piece of black glass (black) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Skilled) (0 of 20) high heels [Unskilled] (max Basic) (0 of 20) general combat [Unskilled] (max Skilled) (0 of 20) searching [Unskilled] (max Basic) (0 of 20) petkeeping [Unskilled] (max Basic) (0 of 20) martial arts [Unskilled] (max Expert) (0 of 20) two-weapon combat [Unskilled] (max Master) (0 of 20) Weapon Skills broadsword [Unskilled] (max Legendary) (0 of 20) flail [Unskilled] (max Master) (0 of 20) quarterstaff [Unskilled] (max Basic) (0 of 20) polearms [Unskilled] (max Expert) (0 of 20) shuriken [Unskilled] (max Master) (0 of 20) whip [Unskilled] (max Expert) (0 of 20) lightsaber [Unskilled] (max Skilled) (0 of 20) Spellcasting Skills attack spells [Unskilled] (max Expert) (0 of 20) enchantment spells [Unskilled] (max Basic) (0 of 20) protection spells [Unskilled] (max Expert) (0 of 20) body spells [Unskilled] (max Expert) (0 of 20) Goodbye Lorskel the Wild Talent...