Lorskel, neutral male droven Wild Talent --------- ....}...| |...$.}}| .....@d.| --------- [Lorskel the Poschengband Noob] St10 Dx8 Co8 In6 Wi10 Ch8 WilDroMalNeu S0 Dlvl:1 $0 HP9(9) Pw15(15) AC-7 Xp1/0 Wt423/1000 T1 Latest messages Use hybrid races? [yn] (n) Hello Lorskel, welcome to SlashEMExtended! You are a neutral male droven Wild Talent. You are playing SLASH'EM Extended on a public server. In the very rare case that your previous game crashed by sending you back to the dgamelaunch screen, please contact the server administrator for a restore. Panics and segfaults aren't the end of the world - in roughly 99% of all cases, these can be restored into a working savegame file. Have fun playing! You can find me and other players on the IRC channel #slashemextended or #em.slashem.me on Freenode. If you need gameplay help, spoilers or other information, be sure to join and I'll gladly give you hints on how to play! :-) --Amy Whoops - your hands are squeezed by these gloves! The moon is waning tonight. Unknown command '^J'. (3x) # Really quit [yes/no]? Final attributes You were stridently aligned Your alignment was 5 Your max alignment was 10 You carried 0 sins You could not have this property at all: fire resistance You could not have this property extrinsically: cold resistance You could not have this property intrinsically: polymorph control Scroll identification only worked 100 times out of 314 Potion identification only worked 3 times out of 5 Ring identification only worked 4 times out of 11 Armor identification only worked 15 times out of 16 Spellbook identification only worked 2 times out of 12 Gem identification only worked 100 times out of 146 Monsters only dropped their musable items with 85% chance Scroll drop chance was reduced to 42% Musable item generation frequency was reduced by 2% Wand drop chance was reduced to 99% Amulet drop chance was reduced to 86% Potion drop chance was reduced to 98% Concealing monsters were spawned underneath items 86% of the time only The following skill could not be trained at all: javelin The following skill was trained at half the usual rate: occult spells The following skill was trained at one fifth the usual rate: spirituality The following skill was limited to basic proficiency: attack spells The following skill was limited to skilled proficiency: trident The following skill was limited to expert proficiency: body spells The following skill became untrainable if you tried to train it too early: elemental spells (turn 5) Number of artifacts generated was 0 Number of fake artifacts generated was 0 Monster spawn increase started at turn 15437 Monster spawn increase reached its maximum at turn 51431 In this game, Eevee's evolution was vaporeon Your limit for ascension was at turn 861140 The monster class that cannot be genocided was jelly The monster class that was spawned more often: dog or other canine (freq bonus 2) The monster species that spawned more often: rocker (freq bonus 10) The monster species that spawned more often: black draconian (freq bonus 10) The monster species that spawned more often: chthonian (freq bonus 8) The monster species that spawned more often: illusionist (freq bonus 4) The monster species that spawned more often: brown naga (freq bonus 12) The monster species that spawned more often: Vargo, Tyrant of Fire (freq bonus 6) The monster species that spawned more often: python (freq bonus 5) The monster species that spawned more often: blue devil (freq bonus 8) The monster species that spawned more often: large mind flayer (freq bonus 8) The monster species that spawned more often: serrated rogue (freq bonus 16) The monster species that spawned more often: Master of Desaster (freq bonus 3) The monster species that spawned more often: flaming buckyball (freq bonus 6) The monster species that spawned more often: exeggcute (freq bonus 3) The monster species that spawned more often: adventurer gnome (freq bonus 4) The monster species that spawned more often: mutated undead potato (freq bonus 6) The monster species that spawned more often: personalized killer tripe ration (freq bonus 6) The monster species that spawned more often: night naga hatchling (freq bonus 3) The monster species that spawned more often: onanocter 2b (freq bonus 4) The monster species that spawned more often: animated hourglass (freq bonus 36) The monster species that spawned more often: warty mushroom (freq bonus 4) The monster species that never randomly spawned: large racoon dog The monster species that never randomly spawned: purple worm The monster species that never randomly spawned: slow warp fungus The monster species that never randomly spawned: flying oyster The monster species that never randomly spawned: assiah sephirah The monster species that never randomly spawned: vesty The monster species that never randomly spawned: decayed fungus The monster species that never randomly spawned: very old gray dragon The monster species that never randomly spawned: watchwork automaton The monster species that never randomly spawned: disgusting stalk The RNG hath decreed that this item was never generated: induce vomiting (rank) The RNG hath decreed that this item was never generated: x'mas cake ((null)) The RNG hath decreed that this item was never generated: metal sling ((null)) The RNG hath decreed that this item was never generated: good night (nightly) The RNG hath decreed that this item was never generated: ancient arrow ((null)) The RNG hath decreed that this item was never generated: random enchantment (GODFATHER OF ALL ROGUELIKES) The RNG hath decreed that this item was never generated: dropless stone (gray) The RNG hath decreed that this item was never generated: dwarvish short sword (broad short sword) The RNG hath decreed that this item was never generated: black sweets ((null)) The RNG hath decreed that this item was never generated: possession (possessive) The RNG hath decreed that this item was generated more often: banana ((null), freq bonus 20) The RNG hath decreed that this item was generated more often: call the elements (perpetual, freq bonus 39) The RNG hath decreed that this item was generated more often: sleeping (wedding, freq bonus 7) The RNG hath decreed that this item was generated more often: jet (black, freq bonus 5) The RNG hath decreed that this item was generated more often: passwall (ochre, freq bonus 25) The RNG hath decreed that this item was generated more often: dragon spear ((null), freq bonus 16) The RNG hath decreed that this item was generated more often: cloak of health (white cloak, freq bonus 15) The RNG hath decreed that this item was generated more often: men's underwear ((null), freq bonus 17) The RNG hath decreed that this item was generated more often: bar chain mail ((null), freq bonus 6) The RNG hath decreed that this item was generated more often: mercurial dragon scale shield (mercurial dragonhide shield, freq bonus 35) The RNG hath decreed that this item was generated more often: helm of brilliance (etched helmet, freq bonus 5) The RNG hath decreed that this item was generated more often: sapphire dragon scale mail ((null), freq bonus 8) The RNG hath decreed that this item was generated more often: resist poison (big, freq bonus 9) The RNG hath decreed that this item was generated more often: piano ((null), freq bonus 4) The RNG hath decreed that this item was generated more often: bombing (exciting, freq bonus 6) The RNG hath decreed that this item was generated more often: wonder (stevia, freq bonus 11) The RNG hath decreed that this item was generated more often: chaos bolt (credited, freq bonus 6) The RNG hath decreed that this item was generated more often: sound effect helmet (musical helmet, freq bonus 40) The RNG hath decreed that this item was generated more often: power failure (perverted, freq bonus 6) The RNG hath decreed that this item was generated more often: nonsacred stone (gray, freq bonus 2) The RNG hath decreed that this item class was generated more often: Tools (freq bonus 9) The RNG hath decreed that this item was always generated cursed: green mate (St.John's Wort) The RNG hath decreed that this item was always generated cursed: psionic cloak (eldritch cloak) The RNG hath decreed that this item was always generated cursed: spined ball ((null)) The RNG hath decreed that this item was always generated cursed: reboot (programmed) The RNG hath decreed that this item was always generated cursed: anti disintegration (doorstopping) The RNG hath decreed that this item was always generated cursed: rotating chain ((null)) The RNG hath decreed that this item was always generated cursed: cloak of reflection (funeral cloak) The RNG hath decreed that this item was always generated cursed: atsuzoko boots ((null)) The RNG hath decreed that this item was always generated cursed: chainsword ((null)) The RNG hath decreed that this item was always generated cursed: glass chain ((null)) The RNG hath decreed that this trap was always invisible: totter trap The RNG hath decreed that this trap was generated more often: cancellation trap (freq bonus 1) Next attribute increase check would have come at turn 632 Strength training was 0 Dexterity training was 0 Wisdom training was 0 Constitution training was 0 You had the following problem: Everything displayed in various shades of grey. (0) You had the following problem: Dropping items causes them to autocurse. (0) You were prevented from having fire resistance (0) You were prevented from having cold resistance (0) Your chance to block was 25% You had 1500 points of nutrition remaining Your luck was zero Your health bonus was zero Your mana bonus was zero Your pantheon consisted of Khepri, Vishvakarman and Tepeu Your deity was Vishvakarman You could not have safely prayed (379) You survived Spells known in the end Name Level Category Fail Memory a - sleep 2 enchant 90% 100% Techniques known in the end Name Level Status appraisal 1 R Prepared(0) phase door 1 R Prepared(0) invoke deity 1 R Prepared(0) Discoveries Weapons ranseur (hilted polearm) shuriken (throwing star) * dark elven short sword (black runed short sword) * dark elven arrow (black runed arrow) * dark elven bow (black runed bow) * dark elven dagger (black runed dagger) Armor orcish chain mail (crude chain mail) unwanted helmet (tight helmet) leather gloves (spanish gloves) Scrolls scroll of identify (THROW ANNOYING SEED TO MAKE WIRED) scroll of enchant weapon (ADEON HOLDS 4TH RANK BUT HAS BEEN KILLED BY A NEWT) scroll of healing (ATTACK BY THROW A GOLD COIN) scroll of mana (PATENT PENDING) scroll of phase door (SLASH UPOROTYH TO FUCK) scroll of standard id (THRU THE FLOOR) scroll of cure (VUS AS CORIUMA) Spellbooks spellbook of sleep (light blue) Potions potion of see invisible (polka-dot) potion of oil (plaid) Rings ring of increase damage (marble) ring of gain intelligence (pretty) Wands wand of striking (multicolor) wand of digging (floating) Tools skeleton key (key) leather leash (leash) Gems dropcurse stone (gray) worthless piece of white glass (white) Venoms * blinding venom (splash of venom) * tail spikes (splash of venom) * faerie floss rhing (splash of venom) * acid venom (splash of venom) * segfault venom (splash of venom) Voluntary challenges You went without food You were an atheist You never prayed to the gods You never hit with a wielded weapon You were a pacifist You were illiterate You never genocided any monsters You never polymorphed an object You never changed form You used no wishes You remained celibate Your skills at the end (0 slots left) Fighting Skills bare-handed combat [Unskilled] (max Master) (0 of 20) shield [Unskilled] (max Basic) (0 of 20) searching [Unskilled] (max Expert) (0 of 20) petkeeping [Unskilled] (max Expert) (0 of 20) martial arts [Unskilled] (max Basic) (0 of 20) Weapon Skills dagger [Unskilled] (max Master) (0 of 20) axe [Unskilled] (max Basic) (0 of 20) broadsword [Unskilled] (max Legendary) (0 of 20) two-handed sword [Unskilled] (max Expert) (0 of 20) scimitar [Unskilled] (max Skilled) (0 of 20) saber [Unskilled] (max Skilled) (0 of 20) paddle [Unskilled] (max Expert) (0 of 20) morning star [Unskilled] (max Expert) (0 of 20) flail [Unskilled] (max Skilled) (0 of 20) quarterstaff [Unskilled] (max Skilled) (0 of 20) spear [Unskilled] (max Expert) (0 of 20) lance [Unskilled] (max Expert) (0 of 20) Spellcasting Skills protection spells [Unskilled] (max Expert) (0 of 20) occult spells [Unskilled] (max Master) (0 of 20) Goodbye Lorskel the Wild Talent...